Go Back   EN World D&D / RPG News > Industry Forums > RPG Legalities: OGF/4eGSL/d20STL

RPG Legalities: OGF/4eGSL/d20STL Discussions about the Open Gaming Movement, the Open Gaming License, along with WotC's GSL. This is the new home of the OGF-L and d20-L listserver discussions.

 
Share LinkBack Thread Tools Display Modes
Old 27th October 2007, 06:22 PM   #1 (permalink)
Admiral o' th' High Seas
 
Morrus's Avatar
 
Join Date: Jan 2002
Location: Southampton, England
Posts: 15,923
Morrus Bugbear Strangler (Lvl 6)
Open Gaming Licenses

The following text is from the Open Gaming Foundation website, which is the location from which these discussion lists have been moved:

The Open Gaming Foundation believes that a license must provide for two important features in order to be an Open Game license.
1. The license must allow game rules and materials that use game rules to be freely copied, modified and distributed.
2. The license must ensure that material distributed using the license cannot have those permissions restricted in the future.
The first requirement precludes an Open Gaming License from placing any limitation on the licensed content beyond those necessary to enforce the terms of the license itself. This prohibition includes a restriction against commercial distribution, a requirement for review or approval, the payment of a fee of any kind to a 3rd party, or any other term that would seek to limit the free use of the licensed material.

The second requirement means that the license must have a mechanism to ensure that the rights it grants cannot be taken away, either by the original contributor of the material, of the copyright holder of the license text itself, by an action taken on behalf of a 3rd party, or any other process.

The Open Gaming Foundation is aware of several licenses which it believes meet these requirements. The Foundation makes no representation or warranty as to the fitness or actual terms of any of these licenses. The following list of licenses is provided as a convenience and should not be taken as a formal endorsement of the terms of any of these licenses.

Known Open Gaming Licenses:
__________________
Morrus is offline   Reply With Quote
Old 27th October 2007, 07:45 PM   #2 (permalink)
Registered User
 
Urizen's Avatar
 
Join Date: Apr 2003
Location: Garland, TX
Posts: 1,119
Urizen Goblin Sharpshooter (Lvl 2)
I think the link to the dominion games license is incorrect Morrus.
Urizen is offline   Reply With Quote
Old 27th October 2007, 11:12 PM   #3 (permalink)
Charge!
 
Gilwen's Avatar
 
Join Date: Jan 2002
Location: Missouri
Posts: 327
Gilwen Goblin Sharpshooter (Lvl 2)
The october license has a notice that it was discontinued.

Gil
Gilwen is offline   Reply With Quote
Old 29th October 2007, 05:38 AM   #4 (permalink)
Coppers and Crullers
 
tenkar's Avatar
 
Join Date: Nov 2003
Location: New York, New York
Posts: 431
tenkar Goblin Sharpshooter (Lvl 2)
and then there were three...

But there can be only one Highlander!

It is interesting to see that there is more then one way to skin an Open Game License
__________________
Erik

"Because the gods say so, and don't like pointy eared types with curly-toed shoes, squat miners with big beards, hairy-footed midgets, etc." - EGG

Tenkar's Tavern Exploring the world of VTTs, PDFs, Gaming Related Applications and more
tenkar is offline   Reply With Quote
Old 29th October 2007, 06:12 AM   #5 (permalink)
Registered User
 
kingpaul's Avatar
 
Join Date: Jan 2002
Location: Girard, PA, USA
Posts: 2,464
kingpaul Goblin Sharpshooter (Lvl 2)
Send a message via AIM to kingpaul Send a message via MSN to kingpaul Send a message via Yahoo to kingpaul
Not to be picky, but shouldn't the OGL link point to the one on WotC's site ( http://www.wizards.com/d20/files/OGLv1.0a.rtf ), not the OGF site?
__________________
Paul W. King
Author: Blood and Space 2: Merchants, Pirates and Smugglers, New Tortuga
Publisher Liaison 2nd, OGL / Tracker Monkey Chimp, Data Gibbon and Board of Directors, PCGen (ENnie nominated 2003, Gold ENnie 2005)

"To seek, to strive, to learn"

kingpaul is offline   Reply With Quote
Old 30th October 2007, 12:26 PM   #6 (permalink)
Registered User
 
rgladwell's Avatar
 
Join Date: Sep 2004
Location: London, UK
Posts: 43
rgladwell Goblin Sharpshooter (Lvl 2)
Send a message via AIM to rgladwell Send a message via MSN to rgladwell Send a message via Yahoo to rgladwell
Quote:
Originally Posted by Morrus
1. The license must allow game rules and materials that use game rules to be freely copied, modified and distributed.
Ahem, according to your own definition of an Open Game license, the OGL is not open, as it does not allow game rules to be "freely copied, modified and distributed": there are restrictions on using OGC in software:

Quote:
If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Content. This doesn't mean you can say all rules in my program are Open, the users need to be able to see all that Open Content. You can do this by putting Open Content in a format that is easy to understand.
- OGL Software FAQ
In other words, you are not free to distribute game rules as binary software.
__________________
Ricardo Gladwell
President: Free RPG Community
Designing: Fringe
rgladwell is offline   Reply With Quote
Old 27th April 2008, 04:04 PM   #7 (permalink)
Registered User
 
Big Mac's Avatar
 
Join Date: Mar 2008
Location: London, UK
Posts: 310
Big Mac Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by rgladwell
In other words, you are not free to distribute game rules as binary software.
I don't see a problem with that. All you need to do is put the OGC parts of a game into a directory people can find (maybe "/game/ogc/") and then save them in a format that can be opened in a text editor. What is the disadvantage of not being able to hide OGC in a binary file format?
__________________
David "Big Mac" Shepheard
Moderator - The Spelljammer Image Group
Moderator - The Piazza (Spelljammer forum)
Administrator - Spelljammer Wiki
Visit my Yahoo links for d20 System/D&D, Birthright, Dark Sun, Dragonlance, Forgotten Realms, Greyhawk, Mystara, Planescape, Ravenloft and Spelljammer


SPELLJAMMER for D&D 3e: The official conversions of Spelljammer from AD&D 2e to D&D 3e rules.
Spelljammer 3E Conversion Project: An unofficial project to assist the official conversion and do more.
Big Mac is offline   Reply With Quote
Old 27th June 2008, 12:11 PM   #8 (permalink)
Registered User
 
rgladwell's Avatar
 
Join Date: Sep 2004
Location: London, UK
Posts: 43
rgladwell Goblin Sharpshooter (Lvl 2)
Send a message via AIM to rgladwell Send a message via MSN to rgladwell Send a message via Yahoo to rgladwell
Quote:
Originally Posted by Big Mac View Post
I don't see a problem with that. All you need to do is put the OGC parts of a game into a directory people can find (maybe "/game/ogc/") and then save them in a format that can be opened in a text editor. What is the disadvantage of not being able to hide OGC in a binary file format?
Among other things, non-binary code can cause performance issues, as code compiled as binaries is much faster. Besides, this restriction directly contradicts the "open" requirement that open content can be "freely copied, modified and distributed".

Also, isn't the above definition now redundant, given the GSL has many restrictions that contradict it?
__________________
Ricardo Gladwell
President: Free RPG Community
Designing: Fringe
rgladwell is offline   Reply With Quote
Old 6th July 2008, 05:35 PM   #9 (permalink)
Registered User
 
Big Mac's Avatar
 
Join Date: Mar 2008
Location: London, UK
Posts: 310
Big Mac Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by rgladwell View Post
Among other things, non-binary code can cause performance issues, as code compiled as binaries is much faster. Besides, this restriction directly contradicts the "open" requirement that open content can be "freely copied, modified and distributed".
The OGL is a roleplaying licence not an open source software licence. It wasn't built for people creating software from the SRD (or other OGC built on the SRD).

Creating data that RPG fans can't access is going against the spirit of the licence. It is in the interest of the roleplaying community for people to be able to easily get the OGC data out of a computer program. If that makes it slightly harder for the software developer then they could just write their own rules instead of using Open Game Content. Nobody says a software developer needs to use OGC or the SRD.

Basing something on the SRD would probably only be important to a software company if they want to attract D&D fans. In any case, if performance is desired, I would have though that you could zip up text data as the program boots up. Then you could have the OGC text files that the licence requires and make a temporary file that was as fast as you want.

Quote:
Originally Posted by rgladwell View Post
Also, isn't the above definition now redundant, given the GSL has many restrictions that contradict it?
The creation of the GSL does not cancel the OGL. The OGL can not be revoked. It can be used forever.

If you sign the GSL you may not be able to use the OGL any more, but if you don't ever sign it you could write OGL software for your entire life. (You could even write software that is compatible with Pathfinder RPG.)
__________________
David "Big Mac" Shepheard
Moderator - The Spelljammer Image Group
Moderator - The Piazza (Spelljammer forum)
Administrator - Spelljammer Wiki
Visit my Yahoo links for d20 System/D&D, Birthright, Dark Sun, Dragonlance, Forgotten Realms, Greyhawk, Mystara, Planescape, Ravenloft and Spelljammer


SPELLJAMMER for D&D 3e: The official conversions of Spelljammer from AD&D 2e to D&D 3e rules.
Spelljammer 3E Conversion Project: An unofficial project to assist the official conversion and do more.
Big Mac is offline   Reply With Quote
Old 7th July 2008, 09:31 PM   #10 (permalink)
Registered User
 
Join Date: Oct 2003
Location: Picayune
Posts: 421
Nadaka Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by rgladwell View Post
Among other things, non-binary code can cause performance issues, as code compiled as binaries is much faster. Besides, this restriction directly contradicts the "open" requirement that open content can be "freely copied, modified and distributed".

Also, isn't the above definition now redundant, given the GSL has many restrictions that contradict it?
The performance hit of non-binary code is minimal if person writing the interpreter has a clue. Long gone are the days of ram and processor speeds measured with kilo.
__________________
I turned myself into a monster, to fight against the monsters of the world.

http://www.nadaka.us/DiceBoxDB.asp
Check out Nadaka's Dice Box, an online die rolling program featuring a persistant searchable database.

http://www.nadaka.us/ModernNPC.asp
Check out Nadaka's Modern NPC generator, still under construction but it does generate NPCs up to 20th level.
Nadaka is offline   Reply With Quote
Old 31st August 2009, 08:04 PM   #11 (permalink)
Registered User
 
Kafen's Avatar
 
Join Date: Apr 2003
Posts: 44
Kafen Goblin Sharpshooter (Lvl 2)
http://dominionrules.org/ is the new DR page
http://dominionrules.org/drl/ license link
__________________
Anime - Threatening d20 fans since the 1900s.
Kafen is offline   Reply With Quote


Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 08:02 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.