Wulf's Collected Story Hour -- FINAL UPDATE 12/25

Wulf Ratbane

Adventurer
Shorty went out during what was left of the daylight hours-- the guard gate had warned them in advance that the sun fell at precisely 6 PM every evening-- to gather more information from the inhabitants of the city. It was a crucial bit of investigation by the halfling, as the party really had no leads on Imperagon other than a half-assed divination to seek their path in Rigus.

Before long Shorty had gathered a little more information about Acheron, Rigus, and Imperagon specifically. The nearest gate to Acheron opened onto a huge metal planetoid called the Battlecube. Wulf was probably the only one who looked forward to a place called the Battlecube, but nobody had any better suggestion for entering Acheron with any sense of their bearings.

As for Imperagon, Shorty got a hot tip that an arms merchant by the name of Verachus had some dealings with Imperagon.

Without delay, they set out to find Verachus.

The party walked calmly but resolutely through the impeccable streets. It was not long before Wulf noticed that they were being shadowed. Down a featureless alley between the equally bland square buildings, Wulf got a glimpse of two silvery lions, heading in the same general direction as the group. At each intersection of street and alley Wulf could see them, keeping pace right alongside them.

“Screw this,” said Wulf. “Follow me. If we’re gonna play cat and mouse, I’m gonna be the goddam cat.”

Wulf veered off down the alley, directly towards the two lions. As they got closer, Wulf could see that they were made of some kind of metal, like the skin of a gorgon, a golem, or some kind of clockwork. But as to what they really were, Wulf knew bugger all.

If there was an intelligence behind them, it was amazingly casual. The lions stalked right past Wulf and company and did not so much as look around as the dwarf swung into the street behind them. They just kept right on walking, wherever they were headed.

“Well, what now?” asked Keldas.

Wulf briefly considered the possibility that these steel lions might be some sort of local patrol, a kind of clockwork watchdog on the lookout for troublemakers.

Briefly, he considered that. But his instincts knew better. “Ferkit, let’s follow ‘em. See how long they wanna play.”

Now the party stalked along behind the lions, following through twists and turns, though the lions never tried to lose them—indeed, they hardly seemed to notice them at all. Just as the party was about to give up, just as Wulf was about to second-guess himself, the lions glided to a stop outside a blacksmith’s shop.

“Uh oh…” said Shorty, though before the utterance had even crossed his lips the lions had turned towards the shop, leaping through the door in a shower of splinters.

Wulf was surprised to find axe and dagger in his hands, and his boots rang on the pavement as he sprinted to close the distance between himself and the shop. He was dimly aware of Karak shouting behind them, “The laws strictly forbid vigilantism!”

Wulf skidded to a stop in front of the shattered doorway. The lions were already scattering the remains of the smith around his small shop. There wasn’t much left of the poor fellow-- though it was plain to Wulf the victim was a dwarf.

Wulf’s face flushed red with anger and yet somehow he heard the paladin shouting behind him, “You cannot draw steel except to defend yourself!”

Wulf snarled and stepped into the doorway. Fine, yer want out, yer comin’ through me, he thought. He yelled to Karak who’d finally reached his side, “Block the door!”

The lions didn’t seem concerned in the least. The one closest to the door opened its mouth and an ear-splitting roar washed over them. It wasn’t something Wulf could dodge, and he took the full brunt of it. His ears were still ringing when the second lion leaped over its partner and dragged Wulf into the smithy with both paws. Wulf thanked the gods for his long coat of mail as he felt the thing’s rear legs scrabbling across his guts.

Oh gods, that hurts, he thought. Can’t take even one more hit like that.

Wulf tumbled out of its grasp and took a swipe at it with Taranak. The blade bounced off harmlessly and Wulf switched his stance, now advancing sinister with the bone dagger in his other hand. “Somebody kill this prick before it kills me…”

Shorty pelted the area with an ice storm. “Crap,” yelled Wulf. “Can’t dodge that, you know!”

Karak still stood at the door, clearly torn among several difficult decisions. His hand hovered briefly over the hilt of his sword before he swung it out and stepped up to flank the first lion with Wulf-- but still he wasn’t sure. Wulf slammed his dagger into the ass-end of the creature and that, too, slid harmlessly off its metal flanks.

“Should I use my scroll of Holy Sword?” asked Karak.

Wulf brandished the two apparently useless weapons in his own hands. “YES!”

The lions roared again, this time in tandem, catching everyone but Wulf in dual cones of sound. Shorty was completely deafened by the blast and obviously having trouble spellcasting. Keldas, clearly a little more practiced, called up a crackling green bolt from his fingertip and managed to disintegrate one of the lions.

Shorty and Alliane were whimpering and limping away, and Karak, who was in no great shape himself, finally acted. One more roar would probably kill two or three of them. He read his scroll and his sword burst forth with brilliant holy energy. Karak stood to his full height in the doorway, challenging the lion to get past. The creature advanced on Karak, who smited it across the chops. The blow should have cleft the thing in two but it merely shook its sleek head and kept coming. It pounced, dragging the paladin to his knees.

As if he’d been waiting for the opportunity, Keldas used another of his tricks that was proving more and more successful: Hold Monster. Wulf thought the lion creatures were still firmly in the “golem” column, and didn’t have high hopes for Keldas’ spell-- but it worked! The creature stiffened up and fell over with a ponderous crunch.

Wulf sheathed his weapons with lightning speed and yanked a length of sturdy rope from his haversack. In no time flat he had the thing expertly trussed-- though it had been some time since Wulf had practiced with his knots, and he was less than sure that mere silk rope would hold the thing for long.

Shorty, Alliane, and Keldas joined them in the room, and the town watch was hot on their heels, drawn by the sound of battle. The assmar from the front gate was with them. “WHAT IN THE SEVEN HEAVENS IS GOING ON HERE?”

Wulf looked around-- at the gore-spattered remains of the blacksmith, at Shorty, Keldas, and Alliane sitting quietly and nursing their wounds, and at Karak, standing in the center of the room brandishing a holy sword that still shone like the north star.

“Ahhh…” he expertly lied, “the paladin here went crazy, see....”
 
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Wulf Ratbane

Adventurer
LORD OF THE IRON FORTRESS-- Part II

Shorty, Alliane, and Keldas joined them in the room, and the town watch was hot on their heels, drawn by the sound of battle. The assmar from the front gate was with them. “WHAT IN THE SEVEN HEAVENS IS GOING ON HERE?”

Wulf looked around-- at the gore-spattered remains of the blacksmith, at Shorty, Keldas, and Alliane sitting quietly and nursing their wounds, and at Karak, standing in the center of the room brandishing a holy sword that still shone like the north star.

“Ahhh…” he expertly lied, “the paladin here went crazy, see.... but we reigned him in and took this ‘un alive.” Wulf booted the critter and it stirred ever so slightly.

Wulf’s blatant lie seemed genuine enough-- from the right perspective. The aasimar raised an eyebrow, clearly aware that Wulf was lying and making the logical assumption that he was deliberately trying to stir up trouble for Karak.

Keldas smoothly stepped in to take over with just enough of the truth to sweeten the deception. He thought it best not to even mention its disintegrated counterpart, but he stayed as close as possible to what had really happened. “We found this creature attacking the keeper of this shop. We were too late to save the poor shopkeep, but we did our best to take the culprit alive.”

The aasimar seemed satisfied with the evidence at hand. “Don’t stray from the city and keep yourselves available at the inn. We may have additional questions for you.” He gestured to his men to drag away the captive.

“Poor Verachus…” muttered Shorty.

The aasimar turned, laughing, as he departed. “This isn’t Verachus,” he said. “Verachus is an efreet, and, believe me, more than a match for any assassin.”

“Well,” Wulf mused, standing patiently while Alliane attended to his wounds with a wand of healing, “let’s check it out tomorrow. I’ve had enough for one day.”

“I say we press on!” said Karak.

“What’s yer hurry? Assmar just told us Verachus is safe.”

Karak started to cast his eyes down, almost sheepishly, then looked up. Now, his eyes were blazing. “I have accepted a quest from my church. I must eliminate Imperagon!”

The paladin looked around at the incredulous faces of his companions. “Of course, you guys are welcome to join me.”

“Bloody friggin’ gracious of yer.” Wulf knew a bit about quests and geases. Why anyone would willingly accept a debilitating disease to run some other fool’s errand, he had no idea. “Well… Those lion things were no fun. We got no weapons to match ‘em. I say we head home for… oh, a month, two months, yer know, make summat ‘at can hurt ‘em.”

Shorty joined in. “Sounds like a plan to me, too.”

Wulf kept on. “Well,” he said, shaking the paladin’s hand. “Good luck with all that.”

The group headed for the inn, leaving the paladin sputtering and muttering in disbelief. “Hey!” he yelled, running after them.

“Calm down,” said Keldas. “They’re only kidding.”

“Ach… right, I suppose so,” said Wulf.

“Let’s go talk to the genie,” suggested Shorty.

“Do me a favor,” said Wulf, nodding. “When we meet him, call him a genie.”

**

They came upon Verachus as he was closing up his shop. The efreet, with flaming hair and shining brass-colored robes, sat arrogantly astride an enormous, horned, 12-legged wurm. His fire giant bodyguard stood up from locking the door, then crossed his arms and did his best to look imposing.

Wulf looked up beneath the fire giant's steel-plated kilt. "Guess it ain't true what they say about giants after all. We’re lookin’ for Verachus.”

“Verachus does not deal with ignorant primes,” sneered the efreet.

“That so?” asked Wulf, suddenly inspired to kick his teeth down his throat. Giant, no problem. Behir, no problem. Might kill Shorty and Keldas, though. Efreet could be unpleasant if he’s got any spells. “Perhaps Verachus deals with Imperagon, then?”

Judging from the look on Verachus’ face, he clearly had some dealings with Imperagon. They had his attention now. “Come by at noon tomorrow, when Verachus’ shop is open. We will talk further.”

Wulf shrugged, oblivious to any duplicity. “Ok.” He waited until Verachus and his menagerie had walked off. “Don’t think I coulda took another second o’ listenin’ to him refer to himself in the third person. Halma had better grammar, for cryin’ out loud.”

Shorty hopped from foot to foot. “Guess we head back to the inn, then?”

**

The night passed uneventfully. No scrying, no unexpected assassins sent by either Imperagon or Verachus.

They gathered up and discussed what to do with their morning. Wulf would have preferred to head back to the forge but was content to search Rigus for the supplies he needed.

“Keldas’ spellbook is in dire need of Greater Magic Whuppin’-- at least till Dorn rejoins us. Let’s find a scroll shop. Anybody got the cash?”

Keldas nodded. “I brought all my gold. I have a few thousand.”

Wulf wanted to thump him. “Yer outta leave that behind at the forge where it’s safe. Then again, can’t hardly complain about it right now.”

Shorty helped them find a scroll shop, though they were disappointed to find the shopkeep had only two scrolls-- and at inflated prices. Wulf figured that greater magic weapon was in pretty high demand in the outer planes, what with everybody and their brother having some kind of immunity. He bristled at the high price, but it couldn’t be helped. The shopkeep could tell he had them over a barrel.

They bought the two scrolls, one for scribing into Keldas’ spellbook, one as a backup, and headed out to meet Verachus. They found him waiting in his shop-- his enormous shop, with room for an efreet and a fire giant to easily work inside.

If Wulf’s skill at diplomacy had taught him anything, it was that an honest and direct approach worked best. “Well, we’re lookin’ to kill Imperagon. Hope yer not working with him cause that would just mean we’d have to kill yer too. So… ahh… where can we find him?”

“Imperagon is no ally of Verachus. You will find him in Avalas, in a cube known only as ‘The Lost Cube.’ It is so called because it has no gates that lead directly to it.”

Wulf nodded, indicating that Verachus should go on.

“Now as to what you can do for Verachus… Imperagon has stolen a large amount of adamantine from me.”

Wulf felt the familiar stirring in his pants-- err, in his soul, rather-- at the mention of the precious ore.

“This is no small sum,” said Verachus, doing calculations in his head. “About 200,000 of your gold crowns’ worth of ore. Verachus would very much like it returned, without any particular consideration of the methods.”

Wulf jumped, perhaps a bit too eagerly, at the opportunity. “No problem.”

Verachus was suddenly suspicious. “Perhaps some insurance is appropriate…” He began casting.

Keldas interrupted him. “You can’t come off any worse. Either Imperagon will have your ore or we will.” He paused. “And if you try to cast Geas on me I’ll kill you now.”

Verachus held up his hands in a peaceful gesture, then turned to the fire giant. “Snurreson?”

“I wish that if they attempt to betray you in any way, you will immediately know.”

Verachus seemed satisfied, as did Wulf. He was really more interested in killing Imperagon than in the adamantine. He didn’t have any plans to betray Verachus.

Verachus handed Keldas a small crystal rod. “You will want to enter Acheron via the Battlecube. From there, this crystal rod will point the way to Imperagon’s Lost Cube. Return here when you have the ore.”

**

The party walked through Rigus and exited out the other side, crossing a bit more of the outlands until they reached the gate to the Battlecube. The gate was an enormous arch, at least 50’ high by Wulf’s reckoning, and made entirely of bleached bone piled up and fused together by some unholy magic.

“Oh,” Keldas understated.

“Ready?” said Wulf.

They stepped through.

The Battlecube was an enormous flat plane of hard, black iron. In the distance they could hear the sounds of battle: weapons rang, foes shouted, others cried out in agony. It would have been an experience to remember had they not been distracted by what they faced as soon as they stepped through the gate.

An enormous spider, as big as a summer cottage, 40 feet across from side to side, scuttled forwards, towering over them. Wulf craned his neck up to take in the entire gargantuan monstrosity. Atop its back sat a female drow, riding easily and confidently atop the hairy, lurching platform.

Wulf tensed. He couldn’t see Keldas, but he could almost sense the hairs standing up on the elf’s neck.

“Step aside,” the drow announced from her high perch. “I would use the gate...”
 
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Wulf Ratbane

Adventurer
LORD OF THE IRON FORTRESS-- Part II (cont.)

“Step aside,” the drow announced from her high perch. “I would use the gate...”

Keldas stood fast in front of the gate. “Who do you serve?”

“’Whom’,” Wulf whispered. “And don’t be an ass.”

“I serve my own interests,” the drow replied. “Now, will you step aside?”

“NO.”

Deeper Darkness fell across the group, but at least a few among them knew what Keldas’ inevitable stupid decision would be, so they were ready. Shorty responded immediately by dispelling the darkness, just in time for Wulf to see the spider looming over Keldas.

Wulf grabbed the elf from behind and spun him around, putting his own back to the spider and doing his best to shield Keldas. He felt huge fangs sink into his back, where the neckline of his chain shirt left his flesh exposed. So close to the throbbing arteries in his neck, there was little Wulf could do to resist the poison. Sons of Odin, he thought, it burns like hellfire!

Wulf’s knees felt like jelly and it was all he could do to quickdraw his daggers. He turned and backhanded them towards the drow, but the poison in his veins was eating his muscles alive-- and it wasn’t exactly taking its time about it. All three daggers fell short or bounced away harmlessly.

Loyal drew and fired three times, each shot nailing the spider dead on-- and glancing harmlessly off its hide.

Not good. It’s infernal.

Clearly not one to take any chances, the drow cast a flame strike on the group and centered it directly on Loyal-- catching Keldas and Alliane as a bonus. Wulf managed to dodge the blast and Keldas and Alliane did their best, but Loyal was caught completely off guard. He took the full force of the blast. He staggered on his feet for a moment, teetering on the brink of sudden death, drawing desperately on a deep hidden well of elven fortitude.

Well, perhaps more accurately, lapping desperately at the puddle of elven fortitude. At any rate, despite the power of the blast, he somehow held on.

Keldas straightened his robes where Wulf had roughly grabbed him and cast mass haste. He was still within reach of the spider-- a spider that big, Wulf figured, had a reach of 15 or 20 feet!-- but he cast defensively and immediately chained into a second spell, a hold monster for the spider. Unfortunately, the infernal spider was a little more clever than Keldas gave him credit for. This time, the spider read the elf’s movements and lunged at him unexpectedly. Keldas skipped back out of the way-- but it was enough. He lost his concentration and his spell fizzled.

From deep in the back ranks Alliane acted, first with a flame strike that caught both drow and spider, then with a divine storm of whirling blades that hovered high in the air and sliced through both enemies at an angle. To Wulf’s eye, it was obvious that the spider ignored both spells.

“Take out the weak link!” Wulf shouted. “Drow first!”

Loyal responded by stapling the drow with three arrows in rapid succession. Shorty was next, first casting a spectral hand then blasting the priestess with a brutal seething surge. Wulf had seen this new trick of Shorty’s a couple of times. It wasn’t pleasant in the best of circumstances, but Shorty had managed to work his spectral hand into a critical spot before unleashing the surge. It seethed. Brutally. The drow fell dead in crispy blasted tatters.

Though it was now on its own, the spider moved with unnerving intelligence, leaving the entire group to wonder exactly who was enthralled to whom in drow-spider relations. The spider raised its bulk high over the group, moving out of the divine storm so that it could sink its fangs into Alliane.

Wulf knew from first-hand experience, but the super-concentrated poison of the infernal spider came as a shock to the rest of the group, starting with Alliane. She spasmed for only the briefest of moments before collapsing. In mere seconds every muscle in her body was useless.

Seeing the lady go down, Karak charged in, bellowing his usual “SMITE!” warcry. Of course, he didn’t figure on the spider’s reach, and as he moved within its range it sank its fangs deep into his flesh. Karak’s luck was little better than Alliane’s. His strength vanished, and though he managed to complete his charge, he struck the spider with all the ferocity of a mewling babe.

Then he collapsed under the weight of his own plate mail.

As the paladin lay there on his back, his arms and legs flailing feebly, Wulf couldn’t help drawing the comparison again: Karak looked like he needed someone to change his nappy.

Keldas summoned a celestial dire bear to attack the spider from behind while Wulf stepped up to flank it. With Loyal’s arrows providing a distraction, Wulf managed to land four solid blows on the spider-- two with Taranak, two with the dagger. The spider ignored the flames from Taranak, indeed it ignored both blades for the most part, but Wulf had managed to work both of them into tender spots on the creature’s belly. It couldn’t ignore that.

Still the spider acted with uncanny intelligence. Perhaps, like Wulf and his companions, it knew to concentrate on the weak link. Perhaps it ignored Wulf because the sturdy dwarf was the only one among the group to have taken the spider’s poison and stayed on his feet.

But it chose to attack Karak, and so Wulf chose to imagine that, whatever intelligence lurked behind those multifaceted eyes… well, this spider had a sense of humor:

The spider smited Karak.

The fangs sunk deep but the bite didn’t kill him. The smite didn’t kill him. It was the poison that did the work. Karak was finally completely paralyzed, as helpless as Alliane.

More worthless than the peck on a bad day.

“Goddamn yer!” Wulf shouted. “It’s just poison! Are yer even tryin’ to resist it?”

Using Wulf as a distraction, the paladin managed to activate his helm of teleportation by thought alone. He teleported away, about thirty feet, just enough to take himself out of harm’s way.

“Ach! Yer complete puss!”

Never one to let his emotions get in the way, Keldas moved blithely along, stepping up to cast greater magic weapon on Loyal’s quiver. While Shorty’s spectral hand chased the spider around with brutal seething surge, Loyal filled it full of arrows: four solid hits. The spider noticed Loyal anew. Those arrows bit deep.

The spider leapt away from from Wulf and the dire bear and closed in on Loyal. One gargantuan bite later and Loyal was staggered-- he couldn’t resist the poison either, and although it didn’t take his strength out completely, he’d simply had enough, what with the flame strike from before, that he settled on discretion. He fell over and played dead.

They were down to Wulf, Keldas, and Shorty-- and Wulf wasn’t counting on the two mages sticking around if things got any worse. He tumbled through the spider’s tree-like legs and came face to face with it. Try as he might, he couldn’t keep it at bay, and once again the spider sank its fangs deep into Wulf’s flesh. Wulf grit his teeth and somehow-- perhaps by his great fortitude, perhaps by his dwarven resistance, perhaps by sheer force of will alone-- managed to fight off the effects of the poison. Wulf waited the briefest of moments while the dire bear lumbered up into flanking position with the spider.

Thousands of axes and daggers glimmered in the spider’s eyes as Wulf suddenly sprang to action, hacking and stabbing. Indeed to the spider it may have seemed like an army of thousands was at work on his underbelly. The spider was split open and collapsed like an enormous, rotten plum.

Wulf bent over with his hands on his knees. He could feel the poison still coursing through his veins. “Comin’ again...”

Keldas grabbed Shorty and started pulling off rings and cloaks to aid Wulf’s resistance, but he waved them away. “Nah, I got it… Just a little spider bite, right?” After a minute of intense agony, Wulf finally stood. He could use a restoration, sure, but the poison had spread so far through his body that, in dispersed doses, he’d fought it off.

Wulf looked up to see Keldas standing up from the body of the drow. He’d sorted her magical belongings into a neat pile and as he stood, the elf tucked a scrap of paper into his sleeve. Wulf caught only the briefest of glimpses before the scrap disappeared. It didn’t mean anything to him but it clearly meant something to Keldas. The scrap said, “KOLYORAL.” It was nonsense to Wulf and so, therefore, file and forget. He had other things on his mind, anyway. He started dragging his fallen comrades back towards the gate to Rigus.

“Yer complete an’ utter prick…” Wulf muttered to Keldas. “Get it through yer head now, we’re gonna meet a lot of unpleasant folk out here. An’ some of ‘em yer just gonna have to ignore, right? Between yer and Karak I reckon we’ll be pickin’ fights with every pit fiend an’ ‘is brother before this is all over.”
 

Plane Sailing

Astral Admin - Mwahahaha!
Excellent Story!

Complete diplomacy failure on the part of Keldas though. Can you really trust anyone whose name starts with a K?

It sounds like the spider had an utterly awful poison - how bad was it?

One other question: brutal seething surge? I've not heard of that one. Where is it from and what does it do?

p.s. cheers to Wulf - bitten twice and still standing! Good job about the summoned dire bear though...
 

Wulf Ratbane

Adventurer
Plane Sailing said:
Complete diplomacy failure on the part of Keldas though. Can you really trust anyone whose name starts with a K?

Kellick? He was an alright little fellow.

It sounds like the spider had an utterly awful poison - how bad was it?

Mmm... High 30's? I want to say DC38. Maybe 35. I made two saves, one a 20 and one an 18.

One other question: brutal seething surge? I've not heard of that one. Where is it from and what does it do?

Book of Eldritch Might II. Shorty has been converted to the Monte version of sorceror, which is also why he has all those charisma skills now-- gather info, etc. Not sure on the details of the spell but it is a touch spell that stays active for several rounds, and each hit does something like d4 + twice caster level. So he's doing upwards of 20 points a shot with it. And he crits with it all the time. (Sometimes when we really, really don't want him to.)

p.s. cheers to Wulf - bitten twice and still standing!

Yes, I am bloody friggin' hard, ain't I?


Wulf
 

KidCthulhu

First Post
Re: LORD OF THE IRON FORTRESS-- Part II (cont.)

Wulf Ratbane said:
Well, perhaps more accurately, lapping desperately at the puddle of elven fortitude. At any rate, despite the power of the blast, he somehow held on.

As the paladin lay there on his back, his arms and legs flailing feebly, Wulf couldn’t help drawing the comparison again: Karak looked like he needed someone to change his nappy.


LOL. Even in the midst of terrible battle, you still have time to stick it to the elves and the paladins. Thanks.
 

Wulf Ratbane

Adventurer
Re: Re: LORD OF THE IRON FORTRESS-- Part II (cont.)

KidCthulhu said:
LOL. Even in the midst of terrible battle, you still have time to stick it to the elves and the paladins. Thanks.

I admit it. Sometimes it's all about you, KidC. I don't use a word like "nappy" lightly.


Wulf
 

Keldas

First Post
Metus said:
I think there's a difference between role-playing and hack 'n slash. But regardless, the main thing for me was that from what I've seen of Keldas, that didn't even feel like his character's style. To just start getting all over someone like that? Whatever.

But I neither run nor game in this adventure, so I really don't know. It just seemed odd and out of character to me, that's all.

Then again, he did slip that note in his pocket. Maybe there was some ulterior motive.

When is it out of character for a good aligned elf to whomp on a Lloth worshipping drow priestess? I realize Wulf glossed over it in the story hour but I believe I did get confirmation that she worshipped Lloth. (I may not have however. I can't remember if Dinkledog gave an obscure answer when I asked the question of the priestess). On top of the normal elf / drow hatred though, the drow were responsible for the destruction of Keldas' home city a couple hundred years ago and potentially stole the heirloom minor artifacts that he has been questing for his entire adventuring career. As a player I knew this was not the smartest move but there is no way Keldas would let a drow priestess (spider or no spider) go about her business unless he was involved in a more important, time critical quest, which was not the case at this point. Wulf can be pragmatic and state that you can't just go after every evildoer you encounter in the outer planes but some of us don't feel that way, especially when it comes to drow.

Keldas
 

Wulf Ratbane

Adventurer
Keldas said:
I realize Wulf glossed over it in the story hour but I believe I did get confirmation that she worshipped Lloth. (I may not have however. I can't remember if Dinkledog gave an obscure answer when I asked the question of the priestess).

Actually, what happened is I leaned over to you and said, "She's just going to say Llolth anyway, jackass."

I took pretty good notes on that.

For what it's worth, I would have done the same thing-- if I was playing an elf. I'm not exactly cryin' into my beer for the poor "innocent" drow.


Wulf
 

Jeremy

Explorer
There's something to be said for having your home or family destroyed by a generally evil race. Doesn't help your reactions to them any.

If what is technically good for the party in game and out of game goes against your character, screw it, go with the character. Much more fun later than, "Then we stepped outta the spider-kissing wench's way"
 

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