I'm going to be running my SW RPG home group through a scenario where they are stuck on a "luxury Liner" type ship that will have - technical difficulties - and they need to help people escape, similar to the Poisideon Adv. The main drawback is mapping out the ship and trying not to "force" the characters down one path, because that's all I have maps for. I want them to have options, and also to use maps to make the ship feel more real.
I'm looking for resources - PDF, websites, where I can get ahold of pregenerated deckplans. I have a couple of the Green Ronin PDFs, but need something larger in scope.
Any ideas gladly considered.
I'm looking for resources - PDF, websites, where I can get ahold of pregenerated deckplans. I have a couple of the Green Ronin PDFs, but need something larger in scope.
Any ideas gladly considered.