Valus - A Journal of my Travels

rickajr

First Post
This being an alternate telling of the Heroes of Marchford from the viewpoint of a cleric of Ceria. A more extensive telling of this story is posting In The Valus at http://www.enworld.org/forums/showthread.php?t=97346.

The campaign being played is The Valus published by Different Worlds being ran by the author Destan himself. The Valus is a rather large island (could almost be a continent) and is a gritty world of low magic which could be dropped into virtually any campaign world.

Fitz, the cleric of Ceria follows the harvest path and as such takes on the role of speak softly and carry a big stick (in this case a large scythe) in defense of the common man and elevating the goodness of mankind for Ceria.

Fitz has left the horse plains of his father's land several years ago and has been wandering the Valus in the name of Ceria.

Cast of other Important Characters:

Magnus - a young mage looking to become a "boom, boom"
Funeris/Tobias - a young adventurer that looks like a man sized child
Motega - a young warrior from the far lands
 
Last edited:

log in or register to remove this ad

rickajr

First Post
Discovery...

While on my travels to serve Ceria, I have stumbled across an odd site – a scorpion humanoid lying dead in the plains just outside of Marchford. The dead body stirred quite a ruckus among the folk of Marchford until the Mayor took control of the situation and dispersed the crowd back to their homes and the warm hearth of the Wet Boot.

During an evening meal at the Wet Boot, Mayor Eddam and Captain Wallach asked for a data gathering expedition regarding this human scorpion. I believe the Mayor wanted to inform the Earl at Dun Beric of what happened. All was silent until the Mayor offered 300 silvers! As one can imagine, a ragtag of fools walked up to the table. Of course they needed some good guidance of our blessed mother Ceria. Therefore I have interrupted my original travel plans and vowed my companionship to give Ceria's blessings.
 

rickajr

First Post
Follow the tracks...

Our party left Marchford and moved to investigate the death of the humanoid scorpion. A most curious site it is, not a buzzard about the death site nor a rot.

The scorpion's tracks ran across the plains towards the north and into the woods. It turned out to be a crummy day to start this expedition as the weather started to get nasty the further north we went.

Upon exiting the plains into the forest we were attacked by a party hiding in the trees (oddly looking back into woods). They were a set of typical bandits and really no match for a group such as ours. They should have just buggered off properly when approached. After a brief confrontation, the last two remaining dropped their arms and in return for peaceful passage explained that they were running away from the same creatures which we were seeking!

They were some use after all as they were based in the abandoned Llyndofare Castle. Ah, Llyndofare Castle – it was once a robust fortress used in the defense of these lands if my knowledge serves me correctly. It was rumored to be haunted and therefore deserted prior to the end of the war.

Seams that they were digging around in the old castle's well and came across a set of catacombs thus disturbing some sort of underground creature.

We continued north along the river and luckily found an old foundation of what use to be a cottage. We stayed there to rest for the night. In the morning we journeyed forward until meeting up with the old mule track which we promptly took to the west.
 
Last edited:

rickajr

First Post
Llyndofare...

The mule path led to the foot of the castle. As we followed the path up to the door Motega noticed fresh tracks along the path. While the party held up for Motega, Funeris noticed a body behind the arrow slits at which time Ember panicked and charged the gates (where she was going or why we will never know).

That did it! A horn went off from inside the walls, the gates opened, and several armed goons appeared. I prayed for Ceria to bless our party of fools as we stormed the castle. These simple bandits were not well prepared and within a matter of minutes the front courtyard, tower and walls were secure.

We did capture two goons who were delighted to speak as Motega ate the heart out from one of their companions. They had been up to no good outside the northern town Andoric's Steps. Fleeing south, they holed up in the abandoned castle (and obviously stirred up trouble here as well). We also found out that we were still missing two bandits - their leaders.

Being late in the day, we used one of the towers to make camp. The two bandits in custody were tied to the mule – like minded company.
 
Last edited:

rickajr

First Post
Bandit leaders...

In the morning we went in search for the two bandit leaders. Following information from the two in custody we moved our way over to the castle section we believed them to be holed up. I was all for trying to negotiate their surrender, but Nimrodel busted down the door and immediately took it in the chest with a great axe and an arrow for her efforts. A short bloody fight took place with the half-orc losing his head and his companion captured (they should have surrendered).

Our keen thief rescued a merchant – Obrick Humblefoot – which the bandits had locked up in the tower. He also found the most interesting book – Fall of the Bandit King. I want to do some more research, as I think the book might possess some value to the right purveyor of such fine antiquities.

With our mission accomplished, we went back to the town of Marchford. I'm sure the Mayor will have more to discuss with these bandits in regards to the scorpion humanoids. We stopped once again at the cottage ruins and set camp for the night.
 

rickajr

First Post
Heroes of Marchford...

Our group had been given four days to report on the scorpion humanoids and in fact we accomplished the feat in 3. Maybe a party of fools, or maybe something more? We hiked back to Marchford and met up with the Mayor at Fordkeep.

Sir Eddam the Mayor and Captain Wallach listened attentively to our exploits about the past couple of days. Our information along with that of the captives was attentively digested by the Mayor and with his personal thanks (and coin from Captain Wallach) we were decommissioned from service. The Captain retained the bandits for transfer to Andoric’s Steps for proper punishment. At that point our group headed over to The Boot and were christened the “Heroes of Marchford”.

Well, a fine party we were that day, all excited from our first quest of purpose. During the basking of our glory and the downing of many rounds of ale was when the merchant Obrick Humblefoot queried whom among our group was going to escort him home. After raising the stakes from 100 princes to 200, it was decided that Nimrodel, Raven, and Ember were going to escort him on his return trip home.
 
Last edited:

rickajr

First Post
Departure...

The following day our group, the Heroes of Marchford, met once again to say our goodbye’s. Nimrodel, Raven, and Ember left that cloudy morning with Obrick amid a few handshakes. I prayed to Ceria for the party’s safe passage and for a brief moment I felt a ray of light warm itself through the clouds and touch my ex-companions.

Upon their departure the young mage Magnus suggested that we talk with Sir Eddam about cleansing the castle Llyndofare for some additional coin. The excitement of youth is difficult to bottle and against my good senses I found myself joining the others in agreement to speak with the Mayor.

Following the excited mage over to Fordkeep we made our presence known to the guard at the gate that we wished to once again speak to the Mayor. As we were the Heroes the young guard asked us to wait while he spoke with Captain Wallach. Within a few minutes both Captain Wallach and Sir Eddam approached and greeted our party with a fine good morning to us all.
 

rickajr

First Post
The Rider...

Prior to Magnus being able to spill his foolish quest upon the Mayor a rider thundered into town looking the worse for wear and demanding to immediately speak to Sir Eddam the Mayor of Marchord as he had news from Dun Beric.

With that the mayor strode forward and announced his presence. The rider, clearly exhausted from his ride, gave the grim news of an attack against Dun Beric by dwarves with black skin – hundreds of them had attacked the castle during the night throwing themselves against the main gate and the walls. The rider stated that he was on to warn Dun Meggan and Dun Tullow at which point the Mayor thanked him and sent him on his way.
 

rickajr

First Post
New Purpose...

Now every now and then the Gods, in the humor that only they can understand, have a way of turning boys into men and on that morning Magnus spoke the words of a true Wiseman when he suggested that our group should go and warn the Duke at Dun Beric about our findings and be messengers for the Mayor between the Duke and Marchford.

At first the Mayor was a bit skeptical about the offer and noted that the coffers of Marchford have already been emptied. Our proud mage announced that we would do it for the good of Marchford and her people. At that the Mayor agreed and took a few moments to scribe a letter to the Duke.
 
Last edited:

rickajr

First Post
A meeting along the path...

Our party of five traveled the well used road towards Dun Beric with Motega scouting in front and the remainder back a ways on the path itself. By mid-morning Motega signaled to the party and then melted into the shadows of the brush. Down the road a cloud of dust moved it’s way towards our location. Funeris, our heavy, and myself broke off to greet the approaching mass and as it neared we could tell what looked like a mass of townsfolk being lead by a handful of armed men.

Upon their approach I extended an offer of Ceria of good day and good travels. The armed guards were reluctant to speak and focused on our female member Calyx who they found strange company (as it is not often that a member of the earthen folk walk amongst the common). I explained that she was merely a traveling companion and asked from where they hailed. Dun Beric was the answer along with a word of warning about travels to the keep and a repeat story of the dark dwarven attack.

We were informed that their orders were to escort the women and children to Dun Meggen. Our request for them to inform Sir Eddam of Marchford fell on deaf ears until Magnus produced some coin. I don’t understand the motivation of coin, as Ceria provides all that is bountiful, but for these men it is that for which they would pass word to the Mayor.
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top