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Saturday, 19th February, 2005, 08:44 PM #31Originally Posted by Watermark12
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Saturday, 19th February, 2005, 08:48 PM #32
Originally Posted by KhurHey, neat character concept.Originally Posted by Watermark12
I see no duality in the domain choices...? It's offense and defense, like both wearing armor AND carrying a weapon Monk/cleric multiclass isn't really that powerful, sure he gets the monk ac bonus but only if he gives up on wearing armor! Unless you mean he won't have the usual monk multiclass restrictions. Anyway, just my 2 cents, feel free to ignore.
Saturday, 19th February, 2005, 09:07 PM #33
Acolyte (Lvl 2)
Well if you don't want the monk (as you say the group is pretty melee heavy) I could go for a arcane trickster (If prestige classes are allowed) kind of character, focused more on sneaking and backstabbing.
I wil throw up a character later today
Last edited by Mimic; Saturday, 19th February, 2005 at 09:10 PM.
Saturday, 19th February, 2005, 09:12 PM #34
That would be great!Originally Posted by Mimic
Saturday, 19th February, 2005, 09:52 PM #35
Novice (Lvl 1)
Code:Name: Meg Class: Rogue Race: Human Size: Medium Gender: Female Alignment: NG Str: 12 +1 (4p.) Level: 1 XP: 0 Dex: 14 +2 (6p.) BAB: +0 HP: 7 (1d6+1) Con: 12 +1 (4p.) Grapple: +1 Int: 14 +2 (6p.) Speed: 30' Wis: 14 +2 (6p.) Init: +2 Cha: 10 +0 (2p.) ACP: -0 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +2 +0 +0 +4 16 Touch: 16 Flat-footed: 14 Base Mod Misc Total Fort: 0 +1 +1 Ref: 2 +2 +4 Will: 0 +2 +2 Weapon Attack Damage Critical Quarterstaff 1h +1 1d6+1 x2 Dagger 1h +1 1d4+1 19-20/x2 Dagger (thrown) +2 1d4+1 19-20/x2 Languages: Common, Elven, Halfling Abilities: Rogue: Sneak Attack +1d6, trapfinding Feats: Sacred Vow Vow of Poverty Skill Points: 44 Max Ranks: 4/2 Skills Ranks Mod Misc Total Appraise 4 +2 +6 Decipher Script 4 +2 +6 Diplomacy 0 +0 +2 +2 Escape Artist 4 +2 +6 Hide 4 +2 +6 Knowledge (local) 4 +2 +6 Listen 4 +2 +6 Move Silently 4 +2 +6 Profession (guide) 4 +2 +6 Search 4 +2 +6 Sense Motive 4 +2 +6 Spot 4 +2 +6 Equipment: Cost Weight Peasantĺs Outfit 0gp --lb Quarterstaff 0gp 4lb Dagger 2gp 1lb Sack with food for 1 day 5sp 1lb Total Weight: 6lb Money: none
Meg is 5ĺ 2ö tall and weighs about 115 lbs. She wears sandals, a brown woolen cap, a working dress, and a greenish-brown homespun robe. From her loose leather belt hangs a small sack and a dagger; she also carries a weather-beaten old walking stick. Meg has hazel eyes and long black hair which she wears in a braid, tied with a piece of old string. There is something vaguely Elvish in her face and figure.
Meg is a cheerful, carefree woman. She loves to sing - nursery rhymes, popular songs, folk tunes, hymns, old ballads, nonsense verses, and occasionally her own compositions. She also likes to quote snatches of poetry whenever something brings them to her mind. She is fearless, but not rash; caring, but not emotional. Her primary fault is taking lightly things which may be serious to others. She knows little of how important the ties to home, family, friends, and custom can be. When she offends she is quick to apologizeů slow to understand.
Meg is in her mid twenties. She was abandoned as a young child by the side of the road and remembers nothing of her original home or family. Wandering about, she had come upon a nearby shrine to Fharlanghn and was taken in by the cleric there. As she grew she was passed from shrine to shrine, in the true spirit of the god of travelers; she cannot recall now where or by whom she was originally rescued.
Upon the twentieth anniversary of her adoption she made a vow to spend her life wandering the paths of the world, giving others the same unselfish aid she had received. Meg believes that this is Fharlanghnĺs will and the ultimate purpose of his protection. Now she can normally be found with trading caravans or similar groups of travelers, offering knowledge and protection in exchange for food and transport.
Sunday, 20th February, 2005, 05:00 AM #36
Gallant (Lvl 3)
How about this?
Brell is a small town sorcerer with few marketable talents other than his up to now favorite spell pretidigition. His town was small enough that no adventurers have come out of there in memory or perhaps its just that those who had, ended with a drastically cut life span. He was the town hero (the biggest things he saved were cats from trees) but with such special treatment one would tend to get a big head.
So with the approval of friends and family and a hearty going away present he set off to make his fortune and put his hometown's name on the map by heading to a nearby large city.(yes , he doesn't actually have any long term plans)
Naivete has gotten the better of him. Naivete, boastfulness and thugs have gotten the better of him to be exact, shortly after arriving at the current town and getting mugged Brell realized he wasn't that special and the weight of the world crashed heavily on him. Brell is now looking (or has just found) work to keep him alive, a feat after most of what he had what was given to him by the villagers was pilfered.
He tries to keep a positive attitude but with no one paying to save cats his life seems to have hit a wall.
If you would like, it wouldn't take long to write up a charater
Trivially Analytic, Righteously Skeptical
Sunday, 20th February, 2005, 03:39 PM #37
Acolyte (Lvl 2)
I'll be posting my character soon.
Last edited by Khur; Sunday, 20th February, 2005 at 04:18 PM.
Sunday, 20th February, 2005, 04:04 PM #38
Novice (Lvl 1)
ok so ive got a dwarvin barbarian in the works
i need to know if there are any particuler
dwarvin barbarian cultures that i need
to know any specifics about, or do i
need to come up with the specifics on my own?
Sunday, 20th February, 2005, 04:23 PM #39
Novice (Lvl 1)
Thanks! Can't wait to get started.Originally Posted by Watermark12
Sunday, 20th February, 2005, 07:39 PM #40
spycat, thanks for your interest in my game, but if you read my post from yesterday, you'll see that I've decided to go with other players. I wish you the best of luck in finding a game!Originally Posted by spycat