Gary Gygax Q&A, Part VIII - Page 29


What's on your mind?

  1. #281
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    Quote Originally Posted by weasel fierce
    Of curiosity, as it appears you have made somewhat of a move from rules-heavy (or maybe more accurately, heavily defined, such as AD&D and Mythus), to light and rules-easy (your own D&D game, you speak of, as well as LA).

    Did anything in particular bring around this change, or was it always there, and you just offered more detail for those who wanted (enough rope to hang from..)

    It is sort of interesting, as I have known many gamers go through seemingly the same phases. First they play the basics, then they add tons of detail, options and "crunch", and eventually many fall back to a "barebones" gaming approach.

    Cheers
    Ivan
    Hi Ivan!

    The answer to the above is a general yes

    I did go from bare bones to much fleshier creations. A good part of that development was to enable otherrs to manage or feelk happy with. The DJ Mythus system was the culmination of that, and I never played it with all the rules. It was designed to function on about 20% of the entrie mechanics and rules offered.

    When I wrote the LA game system I decided to keep it as lean as possible, leave details desired by one or another GM up to them, just include what was necessary to generally run the same game system, what could be applied for the mlst part to other genres as well.

    In short, I wrote the game pretty much the way I enjoy GMing or playing...except for all the combat modifiers that i generaly ignore even when I am, running a dungepn crawl

    Cheers,
    Gary

 

  • #282
    Quote Originally Posted by Col_Pladoh
    Pardon...

    The thoul was listed in the encounter tables of OD&D but nowhere described

    Cheers,
    Gary
    Heh, very sneaky Colonel!

    Gray Mouser

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    Quote Originally Posted by Nathan P. Mahney
    I have to ask, though, is the second G hard or soft? I have the sinking feeling I've been mispronouncing your name for the last 17 years...
    To save Gary some time, both are "hard" G's. I still enjoy the story Gary used to tell about the young kid who tracked him down at a con in the 80's and thanked "Mr. Jy-jax" for Dungeons and Dragons.
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    NOOOOOOOOOOOOOOOOoooooooooooooooooooooo........... ............

    It seems I HAVE been mispronouncing Gary's name for 17 years.

    So... what's my penance? A commensurate amount of time inside the Tomb of Horrors?

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    you could survive 5 minutes if you're lucky, so that should be long enough.
    don't quote me on that.

    I am the D&D guru on Wikipedia (because no one else wanted the job!) so check out the D&D Wikiproject!

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    Bah! I scoff!

    Nobb of the Shadows, halfling thief extraordinaire, BEAT the Tomb of Horrors. With some minor aid from his boon companions.

    * POSES MAJESTICALLY *

    He did lose a finger, though.

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    Quote Originally Posted by Nathan P. Mahney
    NOOOOOOOOOOOOOOOOoooooooooooooooooooooo........... ............

    It seems I HAVE been mispronouncing Gary's name for 17 years.

    So... what's my penance? A commensurate amount of time inside the Tomb of Horrors?
    Hah!

    I say that several hours of listening to my puns and shaggy dog stories would suffice, but most others would call it cruel and unusual punishment...

    Gary

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    Quote Originally Posted by Nathan P. Mahney
    Bah! I scoff!

    Nobb of the Shadows, halfling thief extraordinaire, BEAT the Tomb of Horrors. With some minor aid from his boon companions.

    * POSES MAJESTICALLY *

    He did lose a finger, though.
    So your younger brother was the DM, right?



    True story in the vein suggested. My then yougest child, son Luke, was made the DM by two of his older sisters, Heidi and Cindy. They would "suggest" the monsters encountered and then dictate the sort of treasure they found after slaying them. He was about age 7 then, and finally he came to me and asked if the whole matter wasn't somehow wrong. I sat him down and explained the correct role of DM to players and their characters. Both of my younger daughters were most distraught when Luke took charge, and their PCs fled from the encounter he staged. Sadly, that pretty well ended their interest in playing too...

    Cheers.
    Gary
    Last edited by Col_Pladoh; Wednesday, 16th March, 2005 at 03:47 PM.

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    Quote Originally Posted by Zudrak
    ...

    So, Gary, how goes the writing of our favorite castle?
    I'd missed this post and the one from Sir Elton, but they were called to my attention

    There is no progress on the castle upper works and dungeons, for I find that all of my energy is being consumed by management of routine business, creative, and personal demands--the latter including email and board posts such as those made here.

    The bright spot for me is that I am able to work several hours a day now, so I hope to be able to spend a couple of hours a day in heavy creative effort soon. As I have often stated, writing modules is a tremendously demanding thing for me, with all my thought and attention focused on the work in progress.

    Cheers,
    Gary

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    Gary, if it comes down to chewing the fat with us, or working on Castle Z., I'm sure we'd understand if you needed to get work done. Then again, I also know how hard it is to stop talking about gaming with friends and getting back to work, too...
    Robin Williams (1951-2014)
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