(IR) The 3rd IR, Turn 7 (thread 7) - Page 8




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  1. #71
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    Minor Trickster (Lvl 4)



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    ø Ignore Edena_of_Neith

    Numerical Results of the Great Battle

    POWERS ATTACKING OR UNDER ATTACK

    11TH LEVEL DUELING

    UNDER ATTACK
    - The Taraakian Fleet (the battleships Naikkios, Threikios, and Aibrukios) DEFENSE 40 x 3 = 120
    ATTACKERS
    - Anabstercorian’s Knights of Neraka and Mina - 100% intact (4)
    - The Sentient Starbearer Allies of Anabstercorian - 100% intact (4)
    - Mr. Draco and Serpenteye’s Union of Oerth - 100% intact (4 x 2 = 8) (Imprisonment and conversion to Cydians declared)
    - (Played by Mr. Draco and Serpenteye) Forrester’s Humanoid Alliance - 100% intact (4) (as above)
    - (Played by Mr. Draco and Serpenteye) The Corrupted Black Brotherhood Allies of the Union of Oerth - 99% intact (4) (as above)
    - (Played by Mr. Draco and Serpenteye) The Corrupted Shade Allies of the Humanoid Alliance - 100% intact (4) (as above)
    - Forsaken One’s Hive Cluster - 55% intact (4 - 1 = 3)
    - (Played by Forsaken One) The Corrupted Athian Allies of the Hive Cluster - 100% intact (4)
    - ‘o Skoteino’s Immortals of Mystara (4)
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the Unseelie of Oerth - 50% intact (4 - 2 = 2)
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the old Acererak - 100% intact (4)
    - (Played by Sollir) The Red Army of Luna - 100% intact (4)
    - (Played by the DM) Ravenloft Domain Lord Zouron and his Undead - 100% intact (4) (11th Level Death and Soul Destruction declared)
    - (Played by the DM) The Corrupted Kevellonder Allies of the Black Brotherhood (4) (Death by Sphere of Annihilation declared)
    - (Played by the DM) The Corrupted United Commonwealth Allies of the Eternal Union (4) (Death by Sphere of Annihilation declared)
    - (Played by the DM) The Sleen Armada (20 x 4 = 80) (11th Level Death and Soul Destruction declared)
    DEFENDERS
    - Festy Dog’s Scro Star League - 100% intact (4)
    - Kaboom’s Nations of the Chosen of Mystra - 100% intact (4)
    - (Played by Kaboom) The Corrupted Shade Allies of the Nations of the Chosen of Mystra - 100% intact (4)
    - (Played by Kaboom) Acererak the Archlich, the Servants of Magic, and the Silver Brotherhood - 100% intact (4)
    - Uvenelei’s Republic of Selune (4)
    - (Played by the DM) The Silver Hive Cluster - 100% intact (4)
    TOTAL ATTACK 141, TOTAL DEFENSE 144, FINAL NUMBER IS - 3

    39 ROLLED
    RESULT: 3% DESTRUCTION
    ALL 3 TARAAKIAN DESTROYERS WITHSTAND THE ASSAULT.

    - - -

    UNDER ATTACK
    - Forsaken One’s Hive Cluster - 55% intact DEFENSE 6
    ATTACKERS
    - The Taraakian Fleet (the battleships Naikkios, Threikios, and Aibrukios) - 100% intact (40 x 3 = 120)
    - Black Omega’s Coalition of Light and Shadow - 100% intact (4)
    - Uvenelei’s Republic of Selune - 100% intact (4)
    - (Played by the DM) The Silver Hive Cluster - 100% intact (4)
    DEFENDED BY
    - Anabstercorian’s Knights of Neraka and Mina - 100% intact (4)
    - The Sentient Starbearer Allies of Anabstercorian - 100% intact (4)
    - Mr. Draco and Serpenteye’s Union of Oerth (8)
    - (Played by Mr. Draco and Serpenteye) The Corrupted Black Brotherhood Allies of the Union of Oerth (4)
    - (Played by Mr. Draco and Serpenteye) The Corrupted Shade Allies of the Humanoid Alliance (4)
    - (Played by Mr. Draco and Serpenteye) Forrester’s Humanoid Alliance - 100% intact (4)
    - (Played by Forsaken One) The Corrupted Athian Allies of the Hive Cluster - 100% intact (4)
    - ‘o Skoteino’s Immortals of Mystara (4)
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the Unseelie of Oerth - 50% intact (4 - 2 = 2)
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the old Acererak - 100% intact (4)
    - (Played by Sollir) The Red Army of Luna - 100% intact (4)
    - Venus’s Emerald Order - 50% intact (4 minus 2 = 2)
    - (Played by Venus) The Brotherhood of Light (4)
    - (Played by the DM) Ravenloft Domain Lord Zouron and his Undead - 100% intact (4)
    - (Played by the DM) The Corrupted Kevellonder Allies of the Black Brotherhood (4)
    - (Played by the DM) The Corrupted United Commonwealth Allies of the Eternal Union (4)
    - (Played by the DM) The Sleen Armada (20 x 4 = 80)
    TOTAL ATTACK 132, TOTAL DEFENSE 150, FINAL NUMBER IS - 18

    29 ROLLED
    RESULT: NO EFFECT
    THE TARAAKIAN EFFORT TO SEIZE THE DIADEM OF DREAMS TOTALLY FAILS
    FORSAKEN ONE'S POWER SUFFERS NO DAMAGE

    - - -

    UNDER ATTACK
    - Black Omega’s Coalition of Light and Shadow - 100% intact DEFENSE 11
    ATTACKERS
    - (Played by Melkor) The Corrupted United Commonwealth Allies of the Shade - 100% intact (4)
    - (Played by Melkor) The Red Army of Ravenloft - 100% intact (4)
    TOTAL ATTACK 8, TOTAL DEFENSE 11, FINAL NUMBER IS - 3

    08 ROLLED:
    RESULT: 50% DESTRUCTION OF THE 11TH LEVEL INFRASTRUCTURE OF BLACK OMEGA'S POWER - 50% REMAINS INTACT

    - - -

    UNDER 11TH LEVEL ATTACK
    - (Played by Melkor) The Corrupted United Commonwealth Allies of the Shade - 100% intact DEFENSE 8
    ATTACKERS
    - Kalanyr’s Ishtarland and Drow/Yuan-Ti/Elf Alliance (6) (Imprisonment declared)
    - (Played by Kalanyr) The Angels (6) (Imprisonment declared)
    - (Played by Kalanyr) The Good Unseelie, Allies of the Faerie (6) (Imprisonment declared)
    - (Played by William) The Corrupted Eternal Order Allies of the United Commonwealth of Toril (4) (Corruption to good declared)
    TOTAL ATTACK 22, TOTAL DEFENSE 8, FINAL NUMBER 14

    63 ROLLED:
    RESULT: 50% DESTRUCTION OF THE 11TH LEVEL INFRASTRUCTURE OF THE CORRUPTED UC ALLIES OF THE SHADE - 50% REMAINS INTACT

    - - -

    UNDER 11TH LEVEL ATTACK
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the Unseelie of Oerth - 50% intact DEFENSE 0
    ATTACKERS
    - Festy Dog’s Scro Star League - 100% intact (4)
    - (Played by William) The Corrupted Allies of the Kingdom of Ulek (4) (Corruption to good declared)
    - (Played by William) The Corrupted Black Brotherhood Allies of the Kevellond League (6) (Corruption to good declared)
    TOTAL ATTACK 14, TOTAL DEFENSE 4, FINAL NUMBER 10

    07 ROLLED
    RESULT: 100% DESTRUCTION OF 11TH LEVEL INFRASTRUCTURE. THE CORRUPTED BLACK BROTHERHOOD ALLIES OF THE UNSEELIE ARE DISARMED.

    - - -

    UNDER 11TH LEVEL ATTACK
    - (Played by Sollir) The Corrupted Black Brotherhood Allies (Tri-Dominatrix) of the old Acererak - 100% intact DEFENSE 0
    ATTACKERS
    - Kaboom’s Nations of the Chosen of Mystra (7)
    - (Played by Kaboom) The Corrupted Shade Allies of the Nations of the Chosen of Mystra (6)
    - (Played by Kaboom) Acererak the Archlich, the Servants of Magic, and the Silver Brotherhood (6)
    - (Played by William) The Corrupted Allies of the Kingdom of Ulek (4) (Corruption to good declared)
    TOTAL ATTACK 23, TOTAL DEFENSE 0, FINAL NUMBER 23

    66 ROLLED
    RESULT: 50% DESTRUCTION OF THE 11TH LEVEL INFRASTRUCTURE OF THE CORRUPTED BB ALLIES OF THE OLD ACERERAK - 50% REMAINS

    - - -

    UNDER 11TH LEVEL ATTACK
    - (Played by Sollir) The Red Army of Luna - 100% intact DEFENSE 0
    ATTACKERS
    - (Played by William) Dagger’s Kingdom of Ulek - Main Infrastructure 50% intact (4 - 2 = 2)
    TOTAL ATTACK 2, TOTAL DEFENSE 0, FINAL NUMBER IS 2

    59 ROLLED
    RESULT: 6% OF THE 11TH LEVEL INFRASTRUCTURE DESTROYED.

    - - -

    UNDER 11TH LEVEL ATTACK
    (Played by the DM) The Corrupted Kevellonder Allies of the Black Brotherhood - 75% intact DEFENSE 0
    ATTACKERS
    - Creamsteak’s Church of Mercy (6) (transformation into high elves declared)
    - (Played by Creamsteak) The Corrupted Demon Allies of the Church of Mercy (6) (transformation into high elves declared)
    TOTAL ATTACK 12, TOTAL DEFENSE 0, FINAL NUMBER IS 12

    41 ROLLED
    RESULT: 100% DESTRUCTION OF THE 11TH LEVEL INFRASTRUCTURE. THE CORRUPTED KEVELLONDER ALLIES OF THE BLACK BROTHERHOOD ARE DISARMED.

    - - -

    COUP DE GRACES

    UNDER COUP DE GRACE ATTACK
    Melkor’s Church of Shade and Shadow Empire - 0% intact, Main Infrastructure 100% intact DEFENSE 4
    ATTACKER
    Zelda’s Thillronian Alliance (6)
    TOTAL ATTACK 6, TOTAL DEFENSE 4, FINAL NUMBER 2

    12 ROLLED
    RESULT: THE CHURCH OF SHADE AND SHADOW EMPIRE ARE ELIMINATED (IMPRISONED, I BELIEVE.)
    MELKOR IS CAPTURED. ZELDA DETERMINES HIS FATE, AND THERE IS NO APPEAL.

    OF COURSE, MELKOR'S ALLIED POWERS ARE STILL OUT THERE.

    Resolution of 11th Level Assaults and Conventional Assaults to follow
    Last edited by Edena_of_Neith; Wednesday, 8th May, 2002 at 02:20 PM.

 

  • #72
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    ø Ignore Gurdjieff
    Edena, as you are online now, I hope you received my mail. It is quite important and really need to know if you did receive it.

    That's actually all I need to know at the moment ^_^

    Zelda: nice attack on Melkor!
    Previously known as Venus.

  • #73
    Oh, I have Melkor.


    I send this messege:

    "My dearest friends of Twilight Coalition, as my blessing for your wedding, I deliver enemy of your love to you along with his other possessions."

    ((Power over Melkor's fate given to Black Omega and Kalanyr))

    Hopefully you enjoy this small gift,

    Ergoth-Nog"

    "Something old, something new, something borrowed, something blue."
    Last edited by Zelda Themelin; Wednesday, 8th May, 2002 at 09:58 AM.

  • #74
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    ø Ignore Edena_of_Neith

    The Great Battle

    11TH LEVEL ASSAULTS AND CONVENTIONAL ASSAULTS

    - - -

    BLACK OMEGA

    11th Level Magical assault: On the Unseelie, turning whoever is left Good. We're also avoiding as much as possible attacking the Good Unseelie (doens't that make them Seelie? If the CDG leaves no target, then switch to using this action to creating light balls o' happy thoughts.

    This counts as a regular 11th Level Assault, Category 0. Since Sollir’s Unseelie of Oerth are Disarmed, this is a Coup de Grace Assault.

    92 ROLLED
    RESULT: 6% OF SOLLIR'S UNSEELIE ELIMINATED (AS CHOSEN BY BLACK OMEGA.)
    94% REMAIN.

    Conventional: On whatever Evil Unseelie are left after all the above. Yes, it's overkill, but the Seelie are taking this personally with their wayward relatives. If the evil Unseelie are gone by now, then no conventional attack.

    This counts as a regular Conventional Assault, Category - 10. Since Sollir’s Unseelie of Oerth are Disarmed, this is a Coup de Grace Conventional Assault.

    64 ROLLED
    RESULT: NO EFFECT. THE CONVENTIONAL ASSAULT FAILED.

    - - -

    MELKOR

    Openly declaration of use of 11th level magic to spread vast amounts of Red Goo across all worlds in the IR.

    This counts as an 11th Level Assault.
    It is Category 0 against 11th Level Powers. However, because it is spread out over a huge area, it is weakened to Category - 5.
    It is Category 5 against Disarmed and Non-11th Level Powers (weakened to Category 0 because it is spread out.)
    Coup de Grace damage is inflicted in either case.
    This attack goes off against every Power in the IR except those Powers around Athas, and the Kevellond League. It will affect those Powers trapped in Ravenloft.

    73 ROLLED
    RESULT:

    AGAINST 11TH LEVEL POWERS - NO EFFECT

    AGAINST NON-11TH LEVEL POWERS - 3% DESTRUCTION

    The United Commonwealth of Toril suffers 3 billion casualties, and a small part of the surface of Toril is destroyed.
    Other worlds in Realmspace that were a part of the United Commonwealth of Toril similar losses, as space stations, asteroid colonies, civilizations on other worlds and moons of Realmspace, all share the same 3% level of destruction.

    AGAINST NON-11TH LEVEL POWERS - 3% DESTRUCTION

    Alyx’s Alliance of the Rising Sun - 3% destruction
    Creamsteak’s Delrunian Alliance - Main Infrastructure 33% intact - 3% destruction
    GnomeWork’s Lortmil Technomancy - Main Infrastructure 50% intact - 3% destruction
    Kaboom’s Sky-Sea League - 50% intact - 3% destruction
    ‘o Skoteino’s Orcish Empire of the Pomarj and Allies - Main Infrastructure 50% intact - 3% destruction
    Tokiwong’s Empire of Iuz - Main Infrastructure - 50% intact - 3% destruction
    Uvenelei’s Alliance of the Crescent - Main Infrastructure 50% intact - 3% destruction
    William’s Baklunish-Esmerin Confederation - Main Infrastructure 100% intact - 3% destruction


    Anabstercorian’s Penumbral Hub - 50% intact - 3% destruction
    - Creamsteak’s Delrunian Alliance - 16% intact - 3% destruction
    - Festy Dog’s Under-Oerth Alliance - 50% intact 3% destruction
    - (Played by the DM) The Ascendant League - 50% intact 3% destruction

    Against all other worlds, moons, and space stations in the IR not protected by 11th level magic: 3% destruction.


    Melkor's SECOND Red Goo Attack (nullified by Festy Dog's counterattack.)


    I will also teleport nuclear missiles to the cores of following planets: Oerth, Toril, Krynn which I hope shall blow these worlds apart, if this is unsuccesful I will employ the tactic Uvenelei devised to cause even greater mayhem.

    This counts as a Conventional Assault.
    It is Category - 10 against 11th Level Powers (weakened to - 15 because it is spread out.)
    It is Category - 5 against Disarmed and Non-11th Level Powers (weakened to - 10 because it is spread out.)
    Coup de Grace damage is inflicted in either case, and a 100% kill means just that - that part of the planet the defending Power was on is totally destroyed.
    This attack goes off against every Power in the IR except for those Powers around Athas, those still trapped in Ravenloft, and the Kevellond League.

    17 ROLLED:
    RESULT:

    AGAINST 11TH LEVEL POWERS: NO EFFECT

    AGAINST NON - 11TH LEVEL POWERS: 6% DESTRUCTION

    Krynnspace suffers 6% destruction where it is not protected by Mr. Draco and Serpenteye

    All worlds in the Crystal Sphere holding Mystara suffer 6% damage.

    Oerth, it's moons, and all worlds in Greyspace suffer 6% damage.

    The United Commonwealth of Toril suffers 6% damage.

    Melkor's SECOND Nuclear Assault (NOT countered by Festy Dog)

    25 ROLLED

    AGAINST 11TH LEVEL POWERS: NO EFFECT

    AGAINST NON-11TH LEVEL POWERS: 3% DESTRUCTION

    All worlds and areas affected by the first nuclear attack, are affected by the second.

    The result is a total of 9% destruction to Main Infrastructure.

    Those worlds and areas also hit by Melkor's Red Poison attack, sustain a grand total of 12% destruction to their Main Infrastructure (that means 12 billion people perished in the United Commonwealth of Toril.)

    - - -

    MR DRACO AND SERPENTEYE

    To empower our attack we use defiling magics to sacrifice 20'000 PLs worth of people (volunteer martyrs giving their lives in defence of everything that is holy), we only make this sacrifice if it would strengthen our attack by 5 points or more.
    Assault for all of our 11th level powers: Five separate assaults working in conjunction with our conventional and nuclear attacks.
    Conventional attack: Nuclear assault (50% of all our weapons of massdestruction, including groundpounders) against the terraakian armies in the Multiverse (teleports and missiles hidden by powerful spells of illusion and misdirection) then our conventional elite armies of reanimated Angels, Elder Ones, Demons, Dragons and Devils (who died in the battles of turn 6 and were reanimated as per our e-mails to you) and our Nightfighters, Dragons, mobile Living Walls, 10'000 PLs of elite Cydians, Kas and the God Emperor and their bodyguards and will attack them. Kas and the God Emperor will fight cautiously and retreat when in danger of defeat.

    This counts as 5 massive 11th level Assaults against the taraakians.
    Each Assault is Category 0, with a + 5 bonus because of the sacrifice above.

    12 ROLLED
    RESULT: NONE!!! The Defense of 144 sorta stopped these 5 attacks cold.

    This also counts as 5 Conventional Assaults.
    Each Assault is Category - 10, with a + 5 bonus because of the sacrifice above.

    We will make contact with the Green Gem and ask for assistance against his/its ancient enemies (even if it won't leave the Time Space Continuum it can still aid us in several ways). We will also make contact with the Death Machines and ask them for the same (and ask that they don't attack us). If they are more than just unthinking automatons they should realise that the Terraakians are the greatest threat against them too and that cooperation is in order.

    RESULT - AUTOMATIC SUCCESS
    THE LOCH-NAR, WITH 12TH LEVEL MAGIC, APPEARS IN THE SPHERES.
    IT WILL ATTACK THE DEMIPLANE OF HOPE ON DAY 7.

    - - -

    FESTY DOG

    This oerth virus will be added to the agent oerth which this time will only be dropped on evil factions and anywhere in the crystal spheres which is affected by the red pudding. Also I'll spread the Oerth virus among all my own ppl to test if it works for the good effects, if it does i'll be sending it everywhere!

    Against all evil IR Powers (The DM determines which Powers count as evil) this counts as a Category 0 Assault.
    Against non-evil IR Powers, this Assault has no effect.
    The Powers around Athas, those trapped in Ravenloft, and the Kevellond League are not affected by this Assault.

    One of Melkor’s Red Poison assaults is negated by this. The other one, is unaffected.

    12 ROLLED
    RESULT: 50% OF ALL THE PEOPLE OF THE FOLLOWING POWERS TURN TO GOOD ALIGNMENT:

    (Zelda's counterassault nullifies the turn to good effect of Festy Dog's attack, but not his nullification of Melkor's second Red Poison attack.)

    - - -

    SOLLIR

    Sollir (and also Mr. Draco and Serpenteye) have successfully contacted the Sleen (death machines), and given them the information that the Here exists, and given them the precise location of these Spheres for the purpose of magical transport.
    The Sleen have 11th level magic (if they did not, they would not be able to stand up to the taraakians.)

    The Sleen declare Attacks on the tarraakians, and launch Defenses to protect Forsaken One’s Hive Cluster.
    The Sleen do not declare 11th Level Assaults or Conventional Assaults, realizing these would be useless against the taraakians.

    28 ROLLED.
    RESULT: NOTHING (Defense is 144.)

    - - -

    UVENELEI

    11th level assults/Lower assults/Convention strikes: Everything. All of it. The whole navy of Selune, and the whole of the army. Everyone who has any military experience or magical strength. All nukes are used, teleported to where theyneed to be. An hour is spent building a disaster againstVaegareoth. All Groundpounders I have, some of whichwill have been made into guns at this point, will be fired at Vaegareoth. Even those Apes and
    Shocker Lizards I had been raising a few months ago will be mobilized.The targets of all of these attacks is the Queen herself or the Hive's spellcasting force.

    This counts as a standard 11th level Assault. It is resolved as a Category 0 Attack against the Hive Cluster.
    Because Uvenelei cannot use magic in the Sphere holding Athas, his attack is weakened by 5 Categories (to - 5)

    08 ROLLED
    RESULT: Nothing! Zilch! Zero! A Defense of 150 ensures that.

    This also counts as a standard Conventional Assault. It is resolved as a Category - 10 Assault against the Hive Cluster.

    62 ROLLED
    RESULT: NO EFFECT

    - - - -

    THE DM

    The Silver Hive is declaring an 11th Level Assault against Forsaken One’s Hive Cluster.
    This is a Category 0 Assault.

    52 ROLLED
    RESULT: NOTHING!

    - - -

    The Silver Hive is declaring a Conventional Assault against Forsaken One’s Hive Cluster.
    This is a Category - 10 Assault.

    07 ROLLED
    RESULT: NO EFFECT

    - - -

    The Corrupted Allies of the Eternal Union are launching an 11th Level Assault on the United Commonwealth of Toril.
    This is a Category 0 Attack. As much destruction as is possible is the goal.

    69 ROLLED
    RESULT: 50% DESTRUCTION. 50 billion people are killed. Half of the surface of Toril is sterilized. Half of the UC space stations are destroyed. Other worlds and moons of the UC suffer a similar fate, enduring 50% destruction.

    The Corrupted Allies of the Eternal Union are launching a Conventional Assault on the United Commonwealth of Toril.
    This is a Category - 10 Attack. As much destruction as is possible is the goal.

    92 ROLLED
    RESULT: NO EFFECT

    - - -

    The Corrupted Allies of the Black Brotherhood are launching an 11th Level Assault on the United Commonwealth of Toril.
    This is a Category 0 Attack. As much destruction as is possible is the goal.

    41 ROLLED
    RESULT: 100% DESTRUCTION. The United Commonwealth of Toril passes into history. Total casualties, 105 billion.

    The Corrupted Allies of the Black Brotherhood are launching a Conventional Assault on the United Commonwealth of Toril.
    This is a Category - 10 Attack. As much destruction as is possible is the goal.

    90 ROLLED
    RESULT: NO EFFECT

    - - - - - - - - - - - - - - - - - - - - - - - - -

    OTHER ACTIONS

    Kaboom has stated his Power is exploring the alternate Isle of the Phoenix.

    It is worth noting the Alternate Reality is under a Category 0 (weakened to - 5) Assault by Melkor, with the Red Poison.
    It is worth noting the Alternate Reality is under a Category - 10 (weakened to - 15) Assault by Melkor, with nuclear weapons.

    The Alternate Isle of the Phoenix suffered a total of 12% destruction to it's Main Infrastructure from Melkor's Attacks. Enough to annoy them greatly.

    - - -

    Spoof has stated he might sacrifice his two main Powers to save others Powers.

    This will save two Powers, otherwise destroyed, of Spoof’s choice.
    Spoof’s 2 Corrupted Allied Powers pull this feat.
    Spoof’s two main Powers will be totally (and permanently) destroyed upon completion of this act. His characters will survive, because he still has two surviving Powers.

    This act could save the United Commonwealth of Toril.

    SPOOF, IT'S YOUR CALL. (AND I DO SUGGEST YOU MAKE THAT CALL, SIR.)

    - - -

    Uvenelei is using 11th level magic to resurrect the people of the Alliance of the Crescent.

    I have ruled that 11th Level Assaults cannot be countered with 11th level magic, as far as resurrection goes.
    However, you easily succeed in resurrecting the 9% of your Main Infrastructure killed by Melkor's nuclear assault.

    - - -

    Venus has completed building the city known as the Clouds of Oerth.
    However, this city is under a Category 0 (weakened to - 5) Assault by Melkor, with the Red Poison.

    No damage to the Clouds of Oerth.

    - - -

    Tokiwong's City of Chorazin and the World he was constructing, are unaffected by the above battle.

    The Mana Fortress was unaffected by the battle.

    'o Skoteino's Cube City was unaffected by the battle.

    Venus's Clouds of Oerth city was unaffected by the battle.

    - - -

    ESTIMATED CASUALTIES - Over 100 billion.
    WORLDS DESTROYED - None, although Toril is a mess.
    Last edited by Edena_of_Neith; Wednesday, 8th May, 2002 at 02:54 PM.

  • #75
    , kris, we hebben ff een goed plan nodig om te overleven...je moet die veranderingen NU gebruiken wil je ze ooit nog in cashen...
    Last edited by 'o Skoteinos; Wednesday, 8th May, 2002 at 10:38 AM.
    We are Gods, dark Gods, and it is our duty to thin the herd.

  • #76
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    ø Ignore Edena_of_Neith
    Silence falls.

  • #77
    Some Mistakes

    Edena-
    You're missing a +1 on my 11th level attack from the Avatar.
    You're also missing 3 conventional attacks on the Corrupted Allies of the Shade.
    And 3 11th level assaults on the Corrupted Allies of the Shade.
    (All were full out assaults but to subdue and/or break Melkors Enchantment on the people)

    3 of the Convential/11th Assaults, Because I made one from each of my powers.
    The Cat Wants You In #dnd3e!
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  • #78
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    ø Ignore Edena_of_Neith
    The Alliance of Dread now turns it's guns on Realmspace, the last remaining relatively intact Crystal Sphere.
    To their aid come the Sleen, weapons of awesome destruction readied and charged.

    Against the Demiplane of Hope goes the Loch-Nar, which has the strength to penetrate it's defenses and destroy it, along with everyone in it, including Hazen.

    The taraakians in other Spheres, seeing the situation, break off ALL other actions - they even abandon their own allies who are under attack.
    They throw everything they have left at the IR Spheres.
    Their command frigate and their three other frigates come roaring into the IR Spheres, intent on gaining the Diadem of Dreams at ALL costs.

    However, the frigates are weaker than the destroyers were.
    These 4 ships have a combined Attack of 130.

    - - -

    Trust me folks, this time the taraakians are not negotiating, period.
    All alliances are off.
    The taraakians intend to put an end to this, regardless of what they must do to accomplish that end.

    Unfortunately, they must now contend with an enemy that is their match, and which they did not expect to be here. The Loch-Nar.

  • #79
    Edena

    My 11th level magic action has been countering forced alignment alterations (aka corruptions) in Greyspace for two days now.

    (those that are not caused by disarming and after that doing it to some faction with 11th level assault, that is)

    Didn't this do anything?

    I see actions here causing just those effects.

    I don't want anything be forced turning good, by some conviniant flip of magic finger.

    I just want to know if you missed this, forgot, or if there was reason this did not work.

  • #80
    edena, my orcs were on the Demi plane of Good.

    the rest of my forces were on athas (the immortals and their corrupted allies).
    We are Gods, dark Gods, and it is our duty to thin the herd.

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