Kahuna Burger
First Post
Officially proposing perform: gladitorial. This use of the perform skill differs from the standard sub skills in a few ways.
class skill
In addition to those classes normally having perform as a class skill, perform: gladitorial is available as a class skill to fighters and barbarians.
number of performers
Attempting to use perform: gladitorial as a single performer (such as through weapon drills or sword dances) incures a -5 penalty to the check.
Two performers working together can either use the aid another manuver (if they are playing out a mock battle with a predetermined winner) or make competeing checks (or a series of competeing checks) to determine the outcome of a stylish and non lethal competition.
A performer attempting to simultaneously make a gladitorial performance and engage in a lethal battle (whether it is agaisnt another gladiator or a non performing opponent) takes a -1 penalty to all attack rolls and to AC as she must balance effectiveness with entertainment.
synergy
a character with 5 ranks in perform: gladitorial gains a +2 bonus to intimidate checks to demoralize an opponent.
bardic music
As a non auditory performance, perform: gladitorial cannot be used to activate a bardic music ability.
circumstance bonuses
factors which give static bonuses to attack rolls (such as masterwork or magical weapons, feapon focus feats etc) add the same bonus to perform: gladitorial rolls. Temporary or variable factors to attack rolls (such as spells, power attack or two weapon fighting) have no effect on the perform roll.
class skill
In addition to those classes normally having perform as a class skill, perform: gladitorial is available as a class skill to fighters and barbarians.
number of performers
Attempting to use perform: gladitorial as a single performer (such as through weapon drills or sword dances) incures a -5 penalty to the check.
Two performers working together can either use the aid another manuver (if they are playing out a mock battle with a predetermined winner) or make competeing checks (or a series of competeing checks) to determine the outcome of a stylish and non lethal competition.
A performer attempting to simultaneously make a gladitorial performance and engage in a lethal battle (whether it is agaisnt another gladiator or a non performing opponent) takes a -1 penalty to all attack rolls and to AC as she must balance effectiveness with entertainment.
synergy
a character with 5 ranks in perform: gladitorial gains a +2 bonus to intimidate checks to demoralize an opponent.
bardic music
As a non auditory performance, perform: gladitorial cannot be used to activate a bardic music ability.
circumstance bonuses
factors which give static bonuses to attack rolls (such as masterwork or magical weapons, feapon focus feats etc) add the same bonus to perform: gladitorial rolls. Temporary or variable factors to attack rolls (such as spells, power attack or two weapon fighting) have no effect on the perform roll.
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