Whizbang Dustyboots
Gnometown Hero
I was looking at Goodman Games' newly announced DCC, "Legacy of the Savage Kings." Exploring old ruins is a D&D staple, but, perhaps taking a cue from Tolkein, weapons pulled out of ancient ruins tend to be about as good as the ones made in the characters' modern day, or even better.
Now, this is great for special weapons, but it seems a little strange from the standpoint of a world full of intelligent living beings.
Has anyone, perhaps, thought of having ancient weapons be of less-impressive metals, like bronze or iron? What did you do to mechanically model the older weapons, if so?
I was also thinking that smelting steel might originally have been one of the dwarven nation's "treasures." Would the secret of creating steel be important enough to go to war over, or was the development of it over iron a historical footnote for the most part?
Now, this is great for special weapons, but it seems a little strange from the standpoint of a world full of intelligent living beings.
Has anyone, perhaps, thought of having ancient weapons be of less-impressive metals, like bronze or iron? What did you do to mechanically model the older weapons, if so?
I was also thinking that smelting steel might originally have been one of the dwarven nation's "treasures." Would the secret of creating steel be important enough to go to war over, or was the development of it over iron a historical footnote for the most part?