Gary Gygax Q&A, Part IX - Page 92




  1. #911
    *chuckles* Any answer to that is going to be highly subjective and open to definition.

    Quote Originally Posted by Col_Pladoh
    Maybe adult supervision?

    What do you think?

    Cheers,
    Gary
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  • #912
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    Quote Originally Posted by Jyrdan Fairblade
    Salutations again!

    In the spirit of procrastination, I've got a two questions, if you've the time, one from the past and one for the present:

    Regarding the TSR D&D ampersand (the fire-breathing dragon), do you know who created it? I just got a tattoo of it and figure that I should know the provenance of it.
    Good Day

    The design was done by a professional advertising firm at the behest of Kevin Blume as nearly as I can recall.

    I just finished reading the Lejendary Adventure Essentials boxed set, and am reading the Gazetteer. Judging from the LA Essentials set, it seems to be relatively difficult for most of the Alfar to qualify for an order. Now, since orders represent in part archetypes, is it safe to say that the Alfar races function as archetypes, in lieu of orders? Kind-of like the OD&D dwarf, elf, and halfling races?
    Possibly, but i consider the Orders more of a human archetype, vocations and professions recognized as such by the dominant human societies of Learth. So the La game's archetypes are that, but practically more akin to professional and vocational societies, guilds, brotherhoods, anf fraternal organizations. thus one gets the archetype and a practical game application of having same

    Cheers,
    Gary

  • #913
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    Quote Originally Posted by gideon_thorne
    *chuckles* Any answer to that is going to be highly subjective and open to definition.
    Come, come!

    It is axiomatic that liberals must always engage only in supervised play activities--and thus the current vogue in some quarters of "play dates" for their progeny...

    Wiggle out of that

    Heh,
    Gary

  • #914
    Well, you need to chime in with what defines an 'adult'. And certainly 'supervision' needs a look at in this context. Our group had members of many ages, but since even the SCA thought we were as crazy as a june bug the precise definition of 'adult' might need some intpretation.

    And since my chronological growing years were relatively unsupervised, and strangely enough mostly free of me getting in trouble, I'd say I trancend such definitions.

    Im an expert wiggler.

    Quote Originally Posted by Col_Pladoh
    Come, come!

    It is axiomatic that liberals must always engage only in supervised play activities--and thus the current vogue in some quarters of "play dates" for their progeny...

    Wiggle out of that

    Heh,
    Gary
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  • #915
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    Quote Originally Posted by Col_Pladoh
    That might be so, I don't know, but if so it was a reprint from The Strategic Preview, a freebie house zine we used to print up on the company copy machine and distribute to mail order and shop customers. I think only three or four were ever published. Dave sutherland did most if not all of the illustrations for the zine.

    Cheers,
    Gary
    I've never seen the article myself, but I remember Skip Williams giving this info on the origin of the class when eager players asked for "official rules clarifications" on it in the Sage Advice column.
    Last edited by Gentlegamer; Thursday, 7th July, 2005 at 01:03 PM.
    Words of wisdom from Gary Gygax:

    From my perspective wanting less in the way of rules constraints comes from being a veteran Game Master who feels confident that more good material comes from imagination and player interaction with the environment than from textbook rules material.
    more words of wisdom:

    • Rashness and foolhardiness are harbingers of death, as is timidity, in such adventure setting.
    • Those that complain about real challenges might be better off playing Candyland with their little sister
    • First and foremost, munchkinism arose as a contemporary of the OD&D game. Nothing in the rules of that or any other version of the game was needed to make it flourish.
    • There is no relationship between 3E and original D&D, or OAD&D for that matter. Different games, style, and spirit.
    • [E]xperience has taught me that everyone has their own gaming preferences, and it is not a matter of "good" or "bad" in all, save in light of one's own preferences.

  • #916
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    Quote Originally Posted by gideon_thorne
    ...

    Im an expert wiggler.
    That depends on what the definition of "expert" is...

    Actually, I agree, and give you a tip of the hat, especially for the comments regarding "adult," for all gamers at least know that's a highly subjective term in regards to attitudes and behavior.

    Cheers,
    Gary

  • #917
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    Quote Originally Posted by Gentlegamer
    I've never seen the article myself, but I remeber Skip Williams giving this info on the origin of the class when eager players asked for "official rules clarifications" on it in the Sage Advice column.
    Skip's information notwithstanding, there was no Polyhedron when I created the spook character class, and I don't think he was out of high school at the time, nor even thinking about working for TSR

    Heh,
    Gary

  • #918
    *grinz* An expert: An "X" is an unknown factor and a 'spert' is a drip under pressure.

    Quote Originally Posted by Col_Pladoh
    That depends on what the definition of "expert" is...
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  • #919
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    Quote Originally Posted by gideon_thorne
    *grinz* An expert: An "X" is an unknown factor and a 'spert' is a drip under pressure.
    Well....maybe?

    Cheers,
    Gary

  • #920
    And thank you kindly sir!. And you do realise this makes the third time you have agreed with me? Makes one almost believe in miracles?

    Quote Originally Posted by Col_Pladoh
    Actually, I agree, and give you a tip of the hat, especially for the comments regarding "adult," for all gamers at least know that's a highly subjective term in regards to attitudes and behavior.

    Cheers,
    Gary
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