Bryan898 said:
I don't really have a problem with statting out my NPCs and I fully stat out most anything the PCs may face in combat. However, I don't go to the trouble of making the stats for the local blacksmith beyond relevant skills. I have yet to use any NPC generator or such, preferring to do everything on my own in word. The only thing I occasionally "cheat" on is skills, I just give them a rough guess on their skills points and a quick count on how many I spent. When 3rd edition first came out I memorized all the equations for Bab, saves, abilities, and skills. I find it took me about 15 minutes to create an epic NPC for my 25th level party, which can be plenty time consuming. Now, with my new campaign I find I can whip up a stat block in maybe five minutes. Personally, I like exploring all the combinations of feats, classes, PrC's, and such to create the ideal NPC, so it's probably just me.
" I find it took me about 15 minutes to create an epic NPC for my 25th level party, which can be plenty time consuming."
Sorry, but bull.
Seriously, you are full of it.
I think the problem is we are talking about two different things.
I'm not talking about figuring out the rough "to hit" value of a CR 25 fighter type. Or the number of attacks, or saves (within 1 or 2 points). That I agree can be done in 15 min., barely.
Nor am I even talking about the damage done per strike; although that starts to get complicated.
You can whip up a generic CR 25 NPC with the absolute minimum required stats in 15 minutes, maybe. But this isn't a full (or even a partial) stat block by any means, and worse yet:
The CR25 NPC you come up with will be totally cookie-cutter.
The NPC will be incredibly weak; unoptimized; slap-dash; and not much fun (I suspect) to pound into the ground.
What about magic items? You simply can't slap those together for a CR25 NPC. You must think about it; minimally, how did the fighter-type make it so high vs. high level magic? Does he specialize in anti-magic? Are his saves through the roof? Does he have other tricks?
What about movement? Ranged attacked? Flying? Ethereal perhaps? Skills? Don't get me started on feats -- how many feats does that CR25 fighter type have anyway? What about classes? Ranger2/Rogue2/Fighter21? Something else?
What about tactics? Ways to take on (for example) a run-of-the-mill 18th level wizard?
You simply can't put all this together in 15 min. Impossible. You just can't. At least, if you don't want all your NPC's to look, feel, act, and do the same things.
Seriously. And don't even get me started on a "low level" foe like a CR19 wizard. Even picking 15% of his spells will alone take 10 minutes, much less magic items for the wizard, writing down typical daily long-lasting buffs, tacticals, etc.
Nope. In 15 min. you have not created a CR25 challenge. You have slapped together a few numbers and made an animated construct (cookie, subtype: gingerbread).