Star Wars: Wrong place at the wrong time: OOC - Page 5





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  1. #41
    I rally like what I'm seeing, keep up the good work.

 

  • #42
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    Cutpurse (Lvl 5)

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    Just a few questions:

    Which languages are in common use in and around the region of space surrounding Depra II?
    How many credits, if any, do we start with?
    How are calculating/rolling vitality points?
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  • #43
    You'll al start with 500 credits, the languages mostly spoken are Basic and Guoot, VP's will be the average for your class, Soldier=5+Con Noble= 3+Con

  • #44
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    Sorry about the wait, my computer is free and I'm working on a character

    A grizzled pilot, advanced in years with a good amout of nothing to his name. He has been stuck on this wourld for too long. With few credits and no ship of his own. Been growing bitter at his surroundings. Has a genral dissproval of Jedi, What have they ever done for him?

    Respect your elders, Boy.

    either a Fringer or a scout... OR BOTH! I'll have him posted in the morning
    Last edited by LogicsFate; Tuesday, 10th May, 2005 at 04:55 AM.
    Trivially Analytic, Righteously Skeptical

  • #45
    If we only have 500 credits, then most weapons are out of our range. 1st level characters have atleast that. Most weapons are around 300+. I would figure 3rd level characters should have more than that. The Hero's Guide says that 3rd level characters should start with 3,000 credits.
    Don't you hate it when people....Don't you just hate people?

  • #46
    Did I say 500, I meant 5,000 local currency not creds.

  • #47
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    Did I say 500, I meant 5,000 local currency not creds.
    Local currency? You mean like Depra II dollars or something? We'll need to know what the exchange rate is for credits so that we can buy starting equipment. Can my droid use those starting funds to buy extra droid accessories?
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  • #48
    Roughly one Depra II "dollar" is equal to 1.7 credits, on Depra II. Out side of Depra the money is worth 0.75 republic credits.

  • #49
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    So can I buy extra droid accessories/parts/equipment with these funds? If so, should I pay the Depra II cost as if I had 8,500 extra credits (5,000 x 1.7) or rather the off-world cost as if I had 3,750 extra credits (5,000 x 0.75).

    When do you intend to start the campaign?
    Last edited by Ambrus; Wednesday, 11th May, 2005 at 05:07 PM.
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  • #50
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    Code:
     
    Rollan Kran
    50 years old
    5'7"
    145lb
    Human
    Brown hair with a lot of grey
    Blue eyes
     
    Fringer1/Scout 2
    Defense15 
    Vit 19
    Wounds 13
    Damage 0
     
    Abilities 
    Str10 -
    Dex15+2
    Con12+1
    Int 15+2
    Wis10 -
    Cha09-1
     
    Saves
    +5 Fort (base-4, ability-1)
    +5 Reflex (base-3, ability-2)
    +2 Will (base-2)
     
    BA +1
    Init +2
    Rep 0
    FP
    +1Melee
    +3Ranged
     
    Abilities
    Trail Blazing
    Class Skill(Astrogate)
     
    Feats
    WGP (primitive, slug, simple, pistols, rifles) {class, Fringer bonus}
    SO (transport, star fighter) {1st level, scout bonus}
    Spacer {3rd level} 
    Heroic Surge {human bonus}
     
    Skills
    +08 Astrogate(6+2)
    +08 Craft(Droids)(6+2)
    +08 Craft(Fighters)(6+2)
    +08 Craft(Transport)(6+2)
    +04 Gamble(4+0)
    +08 Pilot(6+2)
    +08 Repair(6+2) 
    +06 Spot(6+0)
    +06 Survival(6+0)
     
    Languages
    Common
    Huttese
    Bothan
    The native tounge
     
    Equipment
    Heavy blaster
    Slug thrower
    ammo
    tool kit
    Perhaps a droid of some kind
     
    Description
    A grizzled old man, with an unkept appearance. 
    Wearing different shades of tan and green pants shirt and a vest. 
    The latter of which is more or less hiding his slug thrower
     
    History
    Its been quite a few years since Rollan was a hot shot ace pilot, 
    fighting on the winning side of a civil war. A war between little known planets 
    in the same system on the outer rim. A war that as Rollan thought at the time, 
    was tragically cut short by the Jedi. Still aching for adventure he jumped 
    on the first outbound ship and took to the stars. Jumping from system to system 
    he would take any job he could no matter the danger just to get a ticket 
    to the next system. Till on day he landed on the current system 
    and found it hard to leave. He had landed on another planet 
    in which almost nothing ever happens, 
    After spending the first few years trying to scrape up enough 
    to leave and spending the next one trying to stow away 
    on one of the few outbound flights, 
    Rollan finally settled down. Memories of friends and family gone 
    finally caught up with him and he just stopped for awhile. 
    Years passed and he grew wiser and smarter and older, 
    he learned the native language and made a few friends. 
    Rollan is passing by his days fixing what ever breaks and general wishing that his contentment lasts forever
     
    His Parents owned a very small freight company that Rollan was to take over 
    when he came of age. A company that he piloted for before the war 
    and after which, he couldn't of cared less about. Now in the quieter moments 
    Rollan wonders what happened to his friends ,family and the company he abandoned
     
    Personality
    Rollan is old, tired and tends to get angry at young and brash kids and 
    at anyone he considers to be generally foolish.
    Last edited by LogicsFate; Wednesday, 11th May, 2005 at 10:03 PM.
    Trivially Analytic, Righteously Skeptical

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