darkelfo
First Post
The "roll once, then everyone takes their turns" approach to initiative has clearly streamlined combat in 3x DnD. That is a good thing.
I do lament that initiative does not take weapon/casting speed into account, however. Even under 2nd Ed DnD we rarely used that rule because the math was crazy and we were still rolling for initiative every round.
If there was an extremely streamlined way of doing it -- perhaps through electronics? -- it certainly would be cool if a dagger could strike before the two handed ax was swung.
Alas, barring the use of technology, such a system would bog down already slow combat.
I do lament that initiative does not take weapon/casting speed into account, however. Even under 2nd Ed DnD we rarely used that rule because the math was crazy and we were still rolling for initiative every round.
If there was an extremely streamlined way of doing it -- perhaps through electronics? -- it certainly would be cool if a dagger could strike before the two handed ax was swung.
Alas, barring the use of technology, such a system would bog down already slow combat.