The Chaos Effect updated 10/11/05 Exit the Dungeon + New Players intro

lonesoldier

First Post
megamania said:
"Go to the Central Plateau. Go to the home of Jaskin ir'DeMell. He is the son of the mayor of the city. Be careful and cautious. You enter the den of snakes. Report as you can. If you need aid you have but to ask."

You have a few hours before the meeting time, what would you like to do if anything?

Kerrick digests the information that his master gives him without an emotion. Though underneath the calm mask he is very pleased that his master referred to him as his best pupil. “Understood Master, I shall report to you once I have gathered enough information from the Mayor’s son,” Kerrick respond formally.

Kerrick leaves his master’s room, glancing back to look at the purple coin, one in ten of set; it would greatly please Tertas when he had the other nine. He walks back to his meditation room and makes sure all his equipment is there. Once that is done, Kerrick sits back down, crosses his legs and finishes the meditation before leaving for the Central Plateau.
 

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Jdvn1

Hanging in there. Better than the alternative.
Confused, Tamin looks at the delivery girl. Then back at the note. He reads it one more time, taking note of certain phrases. <He can explain my parents' death? I haven't even though-- team of experts? Me to watch ove--> The girl is still looking at him, expectantly. He does his best to peer into her eyes, but he knows one of them will never point quite where he wants it to. "Do you know what this symbol is? Or the horse? Do you know anything about the person who sent this--"

His eyes go back to the paper. "Thank you for your time." He gives the girl a silver as her tip. He turns to re-enter his building. <Time to close all of this up, at least temporarily.> But he always knew his stay here would be temporary. A person such as him does not fit easily anywhere. He was a nomad no matter where he was. <I had best get ready.>

He collects what he needs and goes for a meal before going to the meeting. <At the very least, the man has gotten my attention. I'll hear what he has to say.>
 

sleepystyle

First Post
After the child's exit Rashleigh leans back in his overstuffed chair and exhales slowly steepling his fingers as a thin sarcastic smile plays across his lips.

Good to know that family politics remain unchanged in my absence. So... the old man still knows his business after all.

Sitting up he reaches for the end table where he had lain a thin leather bound manual titled "Mabar: An Atlas of the Endless Night" and opens it to the folded letter currently doubling as a bookmark. The letter had arrived three days earlier notifying a nearly forgotten son of plans carefully laid, family obligation, and how both pertained to him. Turning things over in his mind the pale, but heavy scholar was forced to admit that things were moving fast and his quiet days at the University were drawing to a close. He wouldn't necessarily miss them.

For some religious studies were a means to an end, not an expression of devout faith. In his case the end was politcal advancement within House Orien while at the same time striking out and breaking from family affairs in Thrane. Fortunately if there were any deity who would empathize with those motives it would be Kol Korran god of wealth, trade, and advancement. There was a certain irony in being able to finally escape the religious zealotry of his homeland by surrounding himself in studies with earnest believers of a different stripe. Sharn, on the other hand, had been a welcome breath of fresh air from the public face of morality maintained at all costs in Thrane.

But here was the letter in his hand informing him that family ties weren't forgotten so easily and an agent in a foreign land was still an agent. So it was that he was expecting today's letter and already knew why his services were required and that Professor Ingrans had been paid for his recommendation. Sometime before the expedition embarked a House member already in transit would be meeting him with a ward unfortunate enough to have been born into some sort of internecine political struggle for power among a Thranish nobles. Important enough for someone to hire assassins to ensure the line of ascension.

Rashleigh sighed. Leave it to the old man to hold out and call in all his chips at once. At least he was kind enough to give me a few days warning this time. Within the chest at the end of his bed were the fruits of that advance notice: a mithral shirt shiny and new and a wand that would allow him to perform as the dedicated healer his employer would probably be looking for. Hardly a student of the healing arts, the cleric had spent his time at University engrossed in tomes on planar travel, religious history, and the mysteries of the world. He would likely need the wand.

With only a few hours left until the meeting he rose and put the letter from Mendel d'Orloff carefully away. Leather bound manual in hand the cleric set out for his favorite cafe famous for its tea and scones. It was certainly going to be one of his last opportunities for a long while and he intended to enjoy it.
 
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VANDER

Vander d'Deneith considers the options and information before him. He studies the ring and ponders the importance of it. He gathers a few things together including the ring and new scroll. He ask his aid to check on his horse located near the main gate of the city. He thinks about the son of the mayor while gathering the address of the armory he needs to visit. (Kn: Noble 20) Jasken ir' DeMell is a spoiled child of the most public political figure within Sharn. He spent his teenage years in bars, dancehalls, stripjoints and dreamlily dens. When the war ended, he discovered the role of an adventurer was popular with the women and his fellow peers. He "became" an adventurer but generally stayed within 50 miles of the city limits. About a year ago he gave it up when he traveled to the Howling Peaks. He has settled down but still is active learning about artifacts and history.

He makes his way to the armory but stops at House Sivis. The Gnomes will say nothing about the scroll (G Info 9) so he waits outside until he sees a human courier. These folks are less fanatical about the business. For a silver he learns six matching scrolls were sent out about 1 hour ago. The locations varied a great deal. The child mentions only they went from Dragon Houses, to the High Walls.

Stopping at the armory, the individual here looks him over a great deal. "Yea- I got it for ya. Cost a bunchas ya know. Ain't easy working with this stuff." Vander acknoledges this and adds in several flattery comments about the craftsmanship required to create Mithril armor also.

This done, he hails a sky coach to travel to Central Plateau and the Demell homes.
 

CLANG

The warforged warrior of mental powers cleans up and shines his armored-skin. He knows first impressions are important. He then travels to the Central Plateau. There are many nobles and fine clothed peoples here. Some stare at Clang while others ignore the warforged completely.

Sky coaches, Griffons, and personal disks come and go regularly. He awaits the time to enter the estate grounds on a bridge nearby. From up here he can see literally dozens of large towers and the levels going down. Sharn is truely amazing.
 

SPIKE

The warforged Marshal considers the strength of this political figure. DeMell has connections. There is no doubt of this. He collects the key and map and places them into his personal pouch along with the scroll. He looks at the High Wall refugees once more then turns away. He hopes they find new purpose as he has.

He walks to the Central Plateu by climbing MANY stairs and taking a few magical lifts with permanent Levitation spells caste onto them. The people he meets steadily improve in hygene and appearance as he continues. Finally at the Central Plateu he spots the DeMell estate and goes there.
 

KERRICK

After leaving his sensi's room, Kerrick gathers the few items he believes he will need. After more meditation, he makes his way to the Central Plateau. Some of the people here watch him from the corner of there eyes. Some understand his he is a martial warrior but most do not understand him or his ways. Mony people fear this unknown quality but there are often far greater threats hidden.

He arrives to the estate. There are several figures ahead of him waiting in the courtyard.
 

TAMIN


"Can you tell me anything about whom sent this?"
The messenger politely says no. As a messenger, they are susposed to not give out any client information.

"What of this?" and he shows her the metal disk.

She says it looks like a horse.

After giving the messenger a tip, he reflects further on the message and the medallion.
How can this stranger know anything about his histiory or the deaths of his parents. And experts? Why should he be the one to watch over "experts" on their trip? He could do it but why? This was important to him. He packs up his belongings and gets some food. When he arrives at the Central Plateau he asks for directions to the DeMell estate and in most cases is directed to the tallest and largest tower. Reaching it is not easy. He has many twists and turns with stairs, rides and lifts to take. The city is like a maze. To go 100ft to a tower nearby may require an hour of walking to reach it and include going higher or lower to reach it.

He longed for touch and smell of the country. But to know anything about the possible reasons or cause of his parent's deaths.....

He reaches the estate and there are several others in the courtyard before him.
 
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RASHLEIGH

Knowing something special was to happen today, he was prepared for the delivery of the scroll and the message within it. He hoped this adventure would be grand and exciting to witness. He may be considered the spiritual aid of this adventure but it helped his family and his faith. He gathered a few chioce items and got food before leaving.

When he arrived, there were five others there. Two warforged, a halfling and two humans.

Is this the team he was aid?
 


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