Nephtys
First Post
Ambrus said:I understand it can be tricky to get a bunch of people together online regularly, but even a single hour of online chat once in a while could permit us to have in character discussions and probably accomplish much more than we could in an entire month of posting. Like I said, if the interest is there I'm sure we can work out a time that most of the players could manage on occasion. Even if it was only once a month I think it'd still be worthwhile. The majority of the time though, we'd just post as normal.
You're probably right about this. I'm willing to give it a try once in a while.
Ambrus said:I have access to most of the books so I'd be happy to help you make your character.
Well, first of all, there are two base Jedi classes: the Jedi Consular and the Jedi Guardian. The Jedi Consular represents the more cerebral/social/spiritual members of the Jedi order (such as Yoda) while Jedi Guardians represent the more physical/martial members of the order (such as Obi-Wan and Luke). The Jedi Consular gets a few more skill points along with a more social oriented skill list, a selection of mental/social force feats, slightly lower BAB and vitality dice than the Jedi Guardian but good Fortitude and Will saves. The Jedi Guardian on the other hand has fewer skills points along with a narrower physical skill set to choose from, a selection of martial force feats, full BAB progression, higher vitality than the Jedi Consular but good Fortitude and Reflex saves. If you like, think of it as the Psion as compared to the Psychic Warrior.
Force adepts on the other hand, are non-Jedi who use the force according to some other undefined mystic philosophy. Between the two Jedi classes, they generally resemble the Jedi Consular a bit more than the Jedi Guardian. They get as many skill points as the Consular but with a more natural/eclectic mix of skills to choose from, a selection of sensory/mental force feats, the same BAB and vitality dice as the Consular but only good Will saves. They don't get to use lightsabers but instead channel the force through more primitive weapons to enhance their battle prowess. If you want to compare them to the Psionic classes, I guess they'd be more like Wilders?
Does this help?
It's a great help, thanks .
For purely non-mechanical reasons I'd be more inclined to play a Force Adept, since we already have a couple of Jedi characters and an Adept would have a more distinctive flavour. In a point for point comparison it seems a bit weaker than the Consulsar, but not enough to make a difference.
The big question is skills. Skills affect Forcecasting, I know that much, and I'm guessing a lot of the Force skills are exclusive to a particular class. But I don't know which skills/spells are actually useful. So what I need now is a little list of the best low level forceskills of the Consular and the Adept. And some feats too, please .