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Thread: Shards of Memory Rogue's Gallery
Saturday, 4th June, 2005, 03:16 AM #1
Acolyte (Lvl 2)
Shards of Memory Rogue's Gallery
Welcome to the Shards of Memory Rogue's Gallery folks! post your characters here, following the format of my example character, more or less:
Alyria Z'Avani, Arcanist of the Cerulean Kiss
Female Altanian Arcanist 13
Last edited by Brother Shatterstone; Sunday, 28th August, 2005 at 04:23 PM."That's so far over the line between genius and madness, it passed all the way through Cthulhuville and normalcy and all the way back to brilliance!"--MoogleEmpMog
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Saturday, 4th June, 2005, 04:04 AM #2
Acolyte (Lvl 2)
Female Larakese Martial ArtistSpoiler:
Appearance: A small, unassuming woman wearing a dark grey kimono. Her once pretty face is ruined by a scar that runs from her right ear to edge of her mouth. Her black hair is worn up in a warrior’s braid, except for the sides which are banged in hopes of covering her scar. The bangs stay out of her eyes with the help of a thin silver circlet, that rests high on her forehead. She wears a katana in a black obi and powerful looking yari over her shoulder.
Personality: Fortunately for others, the scars Yuriko suffered in her youth have not scarred her personality . . . much. She is polite and quiet, looking to help others whenever she can. Large or overbearing people frighten her without even trying. She still has a habit of darting her eyes, when there’s a noise or she’s scared – perhaps the scars affect her more than she lets on. Knowledge of the martial arts has deterred a number of people who only see a woman to be taken advantage of.
Early Background/Origins: Yuriko was born into a family of mystery, at least to her. As a newborn in the Yotsu family, a member of the Dog clan on the world of Xarata, Yuriko only knew that she that she seldom saw her parents. An only child, Yuriko was often left into the care of the heimin who worked the villa while her parents traveled. Yuriko was happy, needed little, and looked within herself to be entertained. One of her ancestors, an young woman known as Tao, frequently visited the little girl and instructed her, admonished her when she’d been bad, and generally became her friend.
At seven years old, after a particularly enjoyable evening with her parents at Noh theatre, the family returned to a quiet and unlit home. Sensing trouble, her father instructed her to hide in a closet while her father and mother investigated. Doing as she was told, noises from all froze her in place as attackers crashed through the walls and attacked her parents. The fighting was furious, and Yuriko could do nothing but watch, unmoving. Just when she was shocked into action by her father’s orders again to get into the closet, a vicious backswing from someone’s blade caught Yuriko in the side of the face cutting her from ear to mouth. With a startled cry, she heard the voice of Tao instructing her to sleep . . . and she did.
She awoke in the care of friendly monks and was trained in their ways until adulthood. Yuriko has taken well to their training – the loss in her life creating the mentality to excel at her training.
Recent Background: .
Side Notes: .
Web information: The Guardian Spirit will sometimes appear on its own to provide advice, but usually it needs to be contacted via a ritual involving incense and a focus that belonged to or symbolises the spirit, in which case it can provide blessings or advice as well.
The Ancestral Weapon can be enhanced by a ceremony like the Samurai's Ancestral Daisho in Oriental Adventures.
Last edited by Keia; Wednesday, 19th October, 2005 at 02:15 PM.
Saturday, 4th June, 2005, 07:30 AM #3
Acolyte (Lvl 2)
Kirkesh, Dolathi Swashbuckler
Kirkesh has many forms, but they are almost always extremely attractive for whatever it is. While Kirkesh tends to assume the form of a human male, he enjoys using his human female form from time to time, and will change into other races when he wants to remain less conspicuous.
His favorite human male form has short black hair, and piercing blue eyes. Usually he is of an average size, with a well toned body and dressed fashionably, with clothes that accentuate his figure while retaining his mobility.
His favorite human female form has long red hair, often tied back or up, and lively green eyes. She is usually taller and well perportioned with trim athletic figure. Again, she is always dressed fashionably, with clothing that accentuates her figure while retaining her mobility.
Other forms are rare and vary.
Last edited by Bront; Monday, 3rd October, 2005 at 03:51 AM.
PbP Mod. PM or E-mail if you have questions or issues.
Wednesday, 8th June, 2005, 03:10 AM #4
Novice (Lvl 1)
Zaeryn T'Erilan, Male Altanian Arcanist
Last edited by unleashed; Friday, 9th February, 2007 at 09:33 AM. Reason: updated character XP and modified for ability drain
Thursday, 16th June, 2005, 11:25 AM #5
Diedrik Carnard (Evrard Thibault), wandering performer of Rowaini origins
Male Rowaini Troubadour 5
Weight: 212 lbs [158 lbs + 54 lbs]
Hair: raven black (dark brown)
Eyes: deep brown (dull hazel)
Strength 14 (+2) [12 base, +2 racial]
Dexterity 16 (+3) [14 base, +2 racial]
Constitution 11 (+0) [11 base]
Intelligence 16 (+3) [17 base, -2 racial, +1 level 4]
Wisdom 12 (+1) [12 base]
Charisma 17 (+3) [13 base, +4 racial]
Hit Dice 5d10
HP: 35 [10 + 5 + 9 + 5 + 6]
AC: 19 or more [10 base, +3 dex, +5 armour, +1 deflection, variable dodge bonus when favoured terrain applies]
Touch AC: 14 or more, Flat-footed AC: 16
Init: +3 [+3 dex]
Melee Attack: +7 [+5 base, +2 str]
Ranged Attack: +8 [+5 base, +3 dex]
Speed: 30 ft or 40 ft [when favoured terrain applies]
Fortitude +4 or more [+4 base, variable bonus when favoured terrain applies]
Reflex +7 [+4 base, +3 dex]
Will +5 [+4 base, +1 wis]
eschew materials [1st-level]
versatile performer [3rd-level]
bluff +7 [4 ranks, +3 cha]
concentration +4 [4 ranks]
disguise +10 [5 ranks, +3 cha, +2 from disguise kit]
diplomacy +7 [4 ranks, +3 cha]
gather information +7 [4 ranks, +3 cha]
heal +5 [4 ranks, +1 wis]
intimidate +7 or more [4 ranks, +3 cha, variable bonus when favoured terrain applies]
knowledge (history) +7 or more [4 ranks, +3 int, variable bonus when favoured terrain applies]
knowledge (spelljamming) +7 or more [4 ranks, +3 int, variable bonus when favoured terrain applies]
listen +5 or more [4 ranks, +1 wis, variable bonus when favoured terrain applies]
perform (oration, song, dance, string) +11, +13 or +15 [8 ranks, +3 cha, +2 when more than one is used at one time, +2 equipment bonus when performing with cittern]
profession (spelljammer) +5 [4 ranks, +1 wis]
sense motive +5 [4 ranks, +1 wis]
spellcraft +7 [4 ranks, +3 int]
spot +5 or more [4 ranks, +1 wis, variable bonus when favoured terrain applies]
surival +2 or more [1 rank, +1 wis, variable bonus when favoured terrain applies]
hide +2 or more [+3 dex, -1 acp, variable bonus when favoured terrain applies]
move silently +2 or more [+3 dex, -1 acp, variable bonus when favoured terrain applies]
Languages: Rowain, Larakese, Eldish
Class and Racial Abilities:
Rowaini Abilities- +2 str +2 dex -2 int +4 cha, Rowaini craftmanship, legendary item
Troubadour Abilities- spellcasting, favoured terrain (wildspace +4, urban +2), troubadour music, increased movement, intimations of the vistas
Spells per Day: 0-3, 1-3+1, 2-1+1
Caster Level 4 (DC = 13 + spell lvl)
0th- (6) detect magic, light, mage hand, mending, message, read magic
1st- (4) cure lgt. wounds, expditious retreat, hideous laughter, inspirational boost
2nd- (3) cure mod. wounds, sonic weapon, tongues
hair trinket (legendary item, counts as headband, +1 deflection bonus to AC)
masterworked bastard sword [670gp]
masterworked composite longbow +2 [1200gp]
+1 chain shirt [+5 ac, 2500gp]
handy haversack [4000gp]
ring of sustenance [5000gp]
ring of featherfalling [4400gp]
2 explorer's outfits
2 cold weather outfits
flint & steel
ink & pen
20 sheets of paper
disguise kit (9/10 uses)
187 platinum pieces
2 gold pieces
5 silver pieces
8 copper pieces
Last edited by Festy_Dog; Saturday, 5th August, 2006 at 09:09 PM.
Festy_Dog - Schweppe's Traditional Ox's Blood, the official drink of your dark masters!
Saturday, 25th June, 2005, 10:35 AM #6
Harmony “Talia” Arcana
Female Dolathi Eldrich Infiltrator
Last edited by Dark Nemesis; Friday, 1st July, 2005 at 04:53 AM.
"It is a man's own mind, not his enemy or foe, that lures him to evil ways." -Buddha
Here is a list of the games I play in and the games I DM.
Thursday, 30th June, 2005, 11:00 AM #7
Gallant (Lvl 3)
Appearance:Code:Name: Gaius "the Giant" Maximilianus Class: Gladiator 3 Race: Tralg Size: Large Gender: Male Alignment: LN Deity: Str: 25 +7 (17) Level: 4 XP: 8000 Dex: 14 +2 (17) BAB: +3 HP: 44(1d8+3d12+10) Con: 17 +3 (13) Grapple: +14 Natural Reach: 10' Int: 10 +0 (14) Speed: 50' Wis: 15 +2 (17) Init: +2 Cha: 13 +1 (17) ACP: -1 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +6 +X +2 -1 +2 +X 19 Touch: 13 Flatfooted: 19 Base Mod Misc Total Fort: 5 +4 +9 Ref: 3 +2 +5 Will: 3 +2 +5 Weapon Attack Damage Critical Unarmed +10 or +8/+8 1d8+7 20x2 Guisarme(Reach 10-15')+1 +11 or +9/+9 2d6+11 20x3 Longbow Comp +5 2d6+7 20x3 Dagger(10') +10(4) 1d6+7 19-20x2 Sunder(guisarme) +19 2d6+11 Trip(guisarme) +11 (Str check vs med opp : +11) Languages: Abilities: Incredible Hardiness (double Con bonus to HP at level 1) Light Sensitivity (Dazzled in Bright Light for -1 to attack rolls and Spot checks). Low Light Vision Fury of Blows: Per monk at same level as Gladiator AC Bonus: Per monk at same level as Gladiator Unarmed Strike: Per monk at same level as Gladiator Fast movement: Per monk at same level as Gladiator +10' Evasion Uncanny Dodge Signature Move: 1/day Cha bonus to hit and dmg Battle's Euphoria: 1/day, +2 all saves, +2 dodge to AC, +4 Cha, last 3 rounds +1 per Cha bonus Feats: 1: Power Attack G1: Improved Unarmed Strike G1: Cleave 3: Combat Reflexes 4: +1 Dex G3:Improved Sunder Skill Points: 16 Max Ranks: 4/7 Skills Ranks Mod Misc Total Balance 0 +2 +2 +4 Intimidate 2 +1 +3 Jump 3 +5 +10 +18 Listen 4 +2 +6 Spot 4 +2 +6 Tumble 5 +2 +7 Languages: Tralg Vulgar praetorian High Praetorian Equipment: Cost Weight Chain Shirt +2 3375 50 Guisarme +1 1963.5 24 Dagger 3 2 MW Comp Longbow +7 Str 1550 12 40 Arrows 8 12 Handy Haversack 3000 4 200 ft Rope 40 ~20 7 days rations 7 ~28 2 Waterskins 4 ~32 Crowbar 4 ~10 Total Weight:104lb Money: 45 credits, 50 shiftcoins Lgt Med Hvy Lift Push Max Weight: 532 1066 1600 1600 8000 Age: 14 Height: 10'10" Weight: 1052lb Eyes: Green/Blue Hair: Bald (White) Skin: Light red
At 10'10" and over a thousand pounds of pure muscle he cuts an impressive figure. In the arena his height is accentuated by the helmet with a red horsehair mohawk and two tall curved horns.His arms and legs are usually left bare to show off his muscles.
Compared to other thralg he's handsome. Compared to humans he is odd. His face is slightly assymetrical, but wether that is because of his broken nose,the multitude of scars or his Tralg blood is hard to say.
The fact that he shaves his head only adds to the confusion.
Gaius is a professional fighter, no more, no less. He doesn't like bragging or boasting, and is unimpressed by those who do. While not being very intelligent he lives and breathes battle. He knows his limits and strong points, and acts accordingly.
His one and only joy in life is battle. He only truly feels alive and free when he fights, when he hears the roar of the crowds, the screams of his opponents, and feels the thrill of adrenaline surging through his veins.
Strangely enough he is not, outside of the arena, a violent man or a sadist. For him they are two completely different worlds.
"The Giant" has only vague recollections of where he was born. He was captured by slavers early in life, and sold to the gladiator stable of Martinus Oppidae at the age of four. He fought his first fight in the ring at age 8, moving on to real gladiator sport by the time he was twelve. He has been making a name for himself for the last few years, appearing more and more in the main arena, and getting a few headliners every now and then. His horsehair-and-horned helmet is beginning to become famous, as is his whirling guisarme-technique. His most spectacular move, the leaping jump followed my a massive downwards stroke, is almost unblockable and is the favorite of the jaded audience at the arena
Last edited by DrZombie; Saturday, 9th July, 2005 at 10:13 AM.
*Doghead* "You're an idiot, Dr Z."
Wednesday, 18th April, 2007, 11:26 PM #8
Her eyes are the first things that catches your notice as you look into her cowl. Set in a face of lustrous alabaster, its features and composition near perfect in shape, they are like a vision of the midnight sky, a boundless black depth filled with radiant light. In a face of youth they are ageless.
You look into her eyes, and then she speaks. Her voice, rising from sensuous lips always seemingly on the brink of smiling, is warm and musical even in speach, but when she sings it carries a hint of sorrow.
She raises a hand, long and sensitive tipped with deep red nails, and with a smile beckons you to follow.
When her cowl falls her silken black hair runs down her shoulders, falling effortlessly into arrangement, and you soon learn what you already suspected. Her body is perfectly proportioned, lithe, firm and curvaceous. And her skin is smooth and cold like stone.
Last edited by Nephtys; Thursday, 3rd May, 2007 at 11:57 PM.
Saturday, 21st April, 2007, 01:51 AM #9
Bardach is a large Lacerta, huge and muscular by the standards of his people. His teeth are tiny and sharp, but his hands have very long fingers that end in daggerlike claws. His brown scale, spotted with green flecks, would remind a casual observer of a tree, but his gait is more that of a lazy predator, already full or meat but always willing to consider another kill.
He dresses in the fashion of a sailor, tight leather armor and breeches, with calf high boots. He carries a long dagger on one hip, a whip on the other, and a large crossbow lashed across his back. His remaining few possessions are carries from ship to ship in a rucksack.
Saturday, 21st April, 2007, 06:44 AM #10
Spellbinder (Lvl 16)
Class/Level: Witch 5
Valerie is beautiful, even for a people renowned for their beauty. Statuesque in proportions, with long flowing black hair and clear, flawless fair skin; the only feature more striking than her body are her brilliant emerald-hued eyes. She considers her physical beauty to be a valuable tool, and her mode of dress determines how she uses it; either through seductive display, or chaste concealing. Her own tastes, unencumbered by outside needs, ar for brightly colored long skirts or sarongs, with half-length tops, lots of jewelry and often a cape or cloak, just for dramatic flair.