BOZ
Creature Cataloguer
Lately, I've been giving a lot of thought to working up a Dragon article for the Forgotten Realms. there are a lot of unconverted monsters left, as well as more than a few that we do have on our site. above you'll see some examples of themes that might work for an article - naturally, some would have to be cut to make an article work, whereas other ideas can be expanded on with different conversions or even our homebrews.
Please, if you have any other ideas for good combos with these creatures, post below!
to clarify, here is further info on the above creatures:
On the CC, you can find:
Alguduir, Azmyth, Bhaergala, Bichir, Blazing Bones, Desert Wraith, Dracosphinx, Duleep/Living Web, Dyll, Fachan, Feystag/Calygraunt, Frost, Golden Ammonite, Lightning Golem, Hamadryad, Inquisitor, Kupuk, Lock Lurker, Lybbarde, Lythlyx, Maedar/Glyptar, Magebane, Monkey Spider, Netherbird, Nightshade, Orpsu, Quezzer, Rhaumbusun, Sashalus, Scaladar, Scythetail, Serplar, Shee, Skriaxit, Skuz, Slithermorph, Steel Shadow, Sull, Thornslinger, Thylacine, Tirichik, Viper Vine, Watchghost, Whipsting, Xantravar, Xaver
The Cantobele is being converted at the moment.
Baelnorn - see Monsters of Faerun under Lich
Doomsphere - see Monsters of Faerun under Ghost
Belabra - see Tome of Horrors
Thessalmonster - see Tome of Horrors
Aratha (Killer Beetle) - Large intelligent 9-HD vermin, psionics, immune to petrification, scent
Ascallion - Huge ocean predators, 5 HD (male) or 6 HD (female), immune to mind-affecting effects
Bohun Tree - 10-HD NE "tree of death", shoot thorns, poisonous fruit, roots constrict, all-around vision (Dragon #89)
Burbur - Diminutive worm-like creatures that eat slimes, mosses, and molds, 1HD
Crag Cat - a "many fanged, sure-footed predator of the North". Magical Beast, 3HD, spell turning, nondetection
Denizen - Knights and Dukes, LE outsider from Gray Waste of Hades, servants of Myrkul (and thus his successor?), SR, abilities on home plane (DR, protection from good, immunities as undead, fast healing, scent), immunity to fire
Firestar - 2-HD aberration like willowisps or nyths, live in forests and hills, electrical ray 2d6 damage, immune to magic, absorb fire & electricity
Firetail & Tshala - 4-HD CN elemental (tshala 9-HD), SR, blaze
Flailtail - 3-HD manta-like marsh dweller, tail slap stuns (Dragon #89)
Flamewing - 2-HD bat-like fire subtype magical beasts, scent, blindsense, flaming wing buffet (Dragon #94)
Gaund - 4-HD subterranean lizard creatures, tremorsense, immune to light blindness, immune to fire, heat metal eye ray, vulnerability to cold
Gloomwing - 3-HD NE flying serpents, SR, darkness, see in darkness, venom
Harrier - 7-HD NE monstrous humanoids that live in jungles, poison, rear claw rake, immunity to fire, camouflage
Harrla - 4-HD CE incorporeal naturally invisible energy creature that can infuse beings with a single powerful emotion, Charisma drain, immune to fire, cold, electricity, and anything that affects a bodily system
Haun - 1/2 HD psionic worms that live in arctic ice packs and glaciers, are frequent parasites to the haundar (see below), and prey on sha'az eggs (also see below)
Haundar - 20-HD gargantuan slugs that live on icebergs and in arctic valleys and spit acid out to 12 feet, scent
Hendar/Hundar - 6-HD worm-thing with bat wings and a horse head, dive to drown foes
Horseshoe Crab, Giant - 6-HD Huge crab with spell-like abilities, immunity to mind-affecting, cold, and electricity, reflects psionic attacks (Dragon #89)
Hunting Spider - LN 3-HD Large subterranean Magical Beast, natural flight, true seeing, poison, can be a familiar
Manni - 3-HD CE monstrous humanoid birds of forests and steppe, wing buffet
Mara - 10-HD CE Huge stone-men, construct or outsider, SR, immobilized by sunlight
Morin - 2-HD Tiny burrowing pack animals of the plains and steppe, spinning jump that allows it to grasp on and constrict, swarming
Night Rider & Gaunt (their mounts) - LE undead (possibly extraplanar)? Servants of Myrkul, protection from good, Move Silently bonus, chill touch, darkness, DR/bludgeoning
Opilionid - 3-HD spider-like creatures that hunt in caves, stone ruins, or subterranean areas, scent, acid jet, immune to paralysis and webs (Dragon #118)
Orgautha - 4-HD land leeches, blood drain, slow, silence, scent, tremorsense (Dragon #94)
Palimpest – 1-10 HD aberration, magical sheet of carnivorous parchment, immune to fire and edged weapons, SR, blindsight, absorb victim, vulnerability to electricity
Peltast - Fine 1-HD aberration, change shape like a mimic into leather items, blood drain, immune to bludgeoning and poison, tremorsense; greater peltast can appear as a gemstone and use summon monster VI and suggestion
Quelzarn - great, solitary water snake, 5 HD, hold monster, immunity to electricity, swallow whole Small size creatures, SR, resistant to enchantment magic
Ring-Worm - a worm that looks like a gold ring! Feeds on the wearer's magical energy and can only be removed with dispel magic or fire
Rohch - (4 varieties, HD 1-8), horrid crossbreeds of wolves and beetles, DR
Sand Cat - small desert feline, 1-HD, can be trained
Seastar - 1-HD small octopus-like creature (Dragon #89)
Sha'az - 1-HD arctic LN monstrous humanoids with insectoid lower bodies, bite with poison frost
Shrike, Giant - 3-HD Medium intelligent NE bird (Dragon #89)
Silver Dog - 20-HD outsiders of magical grace and beauty that charms, SR, never attacks
Simpathetic - 1-HD CE extraplanar birds of the plains, charms good creatures to alter their alignment towards evil, SR, immunity to fire (also featured later in Planescape)
Sind - 4-HD humanoid NG marsh dwellers, imprisonment as the spell, immune to some spells; sind have a god-like being that they worship (Dragon #89)
Spectral Harpist - LN undead, unique to the Harpers faction, chill touch, deathsong (opponents run in fear, partial antimagic field), SR, can become incorporeal
Stroan - 5-HD intelligent amphibious freshwater insect-like creatures, poison spines, darkness, resistance to cold (Dragon #54)
Tome Guardian - 4HD fire elemental, fireburst ray 3/day 6d4 damage always hits, heals from fire and electricity, other immunities and powers
Vurgens (giant gulper eel) - 7-HD predator of the ocean depths, swallow whole, paralyzing saliva
Wingless Wonder - 2-HD CN Small aberration, resembles a walking egg!, mind blast (death throes), wild magic (as rod of wonder), antimagic field, SR, immune to adhesives, fast healing, immunity to fire, mind bar, cannot be stunned
Please, if you have any other ideas for good combos with these creatures, post below!
to clarify, here is further info on the above creatures:
On the CC, you can find:
Alguduir, Azmyth, Bhaergala, Bichir, Blazing Bones, Desert Wraith, Dracosphinx, Duleep/Living Web, Dyll, Fachan, Feystag/Calygraunt, Frost, Golden Ammonite, Lightning Golem, Hamadryad, Inquisitor, Kupuk, Lock Lurker, Lybbarde, Lythlyx, Maedar/Glyptar, Magebane, Monkey Spider, Netherbird, Nightshade, Orpsu, Quezzer, Rhaumbusun, Sashalus, Scaladar, Scythetail, Serplar, Shee, Skriaxit, Skuz, Slithermorph, Steel Shadow, Sull, Thornslinger, Thylacine, Tirichik, Viper Vine, Watchghost, Whipsting, Xantravar, Xaver
The Cantobele is being converted at the moment.
Baelnorn - see Monsters of Faerun under Lich
Doomsphere - see Monsters of Faerun under Ghost
Belabra - see Tome of Horrors
Thessalmonster - see Tome of Horrors
Aratha (Killer Beetle) - Large intelligent 9-HD vermin, psionics, immune to petrification, scent
Ascallion - Huge ocean predators, 5 HD (male) or 6 HD (female), immune to mind-affecting effects
Bohun Tree - 10-HD NE "tree of death", shoot thorns, poisonous fruit, roots constrict, all-around vision (Dragon #89)
Burbur - Diminutive worm-like creatures that eat slimes, mosses, and molds, 1HD
Crag Cat - a "many fanged, sure-footed predator of the North". Magical Beast, 3HD, spell turning, nondetection
Denizen - Knights and Dukes, LE outsider from Gray Waste of Hades, servants of Myrkul (and thus his successor?), SR, abilities on home plane (DR, protection from good, immunities as undead, fast healing, scent), immunity to fire
Firestar - 2-HD aberration like willowisps or nyths, live in forests and hills, electrical ray 2d6 damage, immune to magic, absorb fire & electricity
Firetail & Tshala - 4-HD CN elemental (tshala 9-HD), SR, blaze
Flailtail - 3-HD manta-like marsh dweller, tail slap stuns (Dragon #89)
Flamewing - 2-HD bat-like fire subtype magical beasts, scent, blindsense, flaming wing buffet (Dragon #94)
Gaund - 4-HD subterranean lizard creatures, tremorsense, immune to light blindness, immune to fire, heat metal eye ray, vulnerability to cold
Gloomwing - 3-HD NE flying serpents, SR, darkness, see in darkness, venom
Harrier - 7-HD NE monstrous humanoids that live in jungles, poison, rear claw rake, immunity to fire, camouflage
Harrla - 4-HD CE incorporeal naturally invisible energy creature that can infuse beings with a single powerful emotion, Charisma drain, immune to fire, cold, electricity, and anything that affects a bodily system
Haun - 1/2 HD psionic worms that live in arctic ice packs and glaciers, are frequent parasites to the haundar (see below), and prey on sha'az eggs (also see below)
Haundar - 20-HD gargantuan slugs that live on icebergs and in arctic valleys and spit acid out to 12 feet, scent
Hendar/Hundar - 6-HD worm-thing with bat wings and a horse head, dive to drown foes
Horseshoe Crab, Giant - 6-HD Huge crab with spell-like abilities, immunity to mind-affecting, cold, and electricity, reflects psionic attacks (Dragon #89)
Hunting Spider - LN 3-HD Large subterranean Magical Beast, natural flight, true seeing, poison, can be a familiar
Manni - 3-HD CE monstrous humanoid birds of forests and steppe, wing buffet
Mara - 10-HD CE Huge stone-men, construct or outsider, SR, immobilized by sunlight
Morin - 2-HD Tiny burrowing pack animals of the plains and steppe, spinning jump that allows it to grasp on and constrict, swarming
Night Rider & Gaunt (their mounts) - LE undead (possibly extraplanar)? Servants of Myrkul, protection from good, Move Silently bonus, chill touch, darkness, DR/bludgeoning
Opilionid - 3-HD spider-like creatures that hunt in caves, stone ruins, or subterranean areas, scent, acid jet, immune to paralysis and webs (Dragon #118)
Orgautha - 4-HD land leeches, blood drain, slow, silence, scent, tremorsense (Dragon #94)
Palimpest – 1-10 HD aberration, magical sheet of carnivorous parchment, immune to fire and edged weapons, SR, blindsight, absorb victim, vulnerability to electricity
Peltast - Fine 1-HD aberration, change shape like a mimic into leather items, blood drain, immune to bludgeoning and poison, tremorsense; greater peltast can appear as a gemstone and use summon monster VI and suggestion
Quelzarn - great, solitary water snake, 5 HD, hold monster, immunity to electricity, swallow whole Small size creatures, SR, resistant to enchantment magic
Ring-Worm - a worm that looks like a gold ring! Feeds on the wearer's magical energy and can only be removed with dispel magic or fire
Rohch - (4 varieties, HD 1-8), horrid crossbreeds of wolves and beetles, DR
Sand Cat - small desert feline, 1-HD, can be trained
Seastar - 1-HD small octopus-like creature (Dragon #89)
Sha'az - 1-HD arctic LN monstrous humanoids with insectoid lower bodies, bite with poison frost
Shrike, Giant - 3-HD Medium intelligent NE bird (Dragon #89)
Silver Dog - 20-HD outsiders of magical grace and beauty that charms, SR, never attacks
Simpathetic - 1-HD CE extraplanar birds of the plains, charms good creatures to alter their alignment towards evil, SR, immunity to fire (also featured later in Planescape)
Sind - 4-HD humanoid NG marsh dwellers, imprisonment as the spell, immune to some spells; sind have a god-like being that they worship (Dragon #89)
Spectral Harpist - LN undead, unique to the Harpers faction, chill touch, deathsong (opponents run in fear, partial antimagic field), SR, can become incorporeal
Stroan - 5-HD intelligent amphibious freshwater insect-like creatures, poison spines, darkness, resistance to cold (Dragon #54)
Tome Guardian - 4HD fire elemental, fireburst ray 3/day 6d4 damage always hits, heals from fire and electricity, other immunities and powers
Vurgens (giant gulper eel) - 7-HD predator of the ocean depths, swallow whole, paralyzing saliva
Wingless Wonder - 2-HD CN Small aberration, resembles a walking egg!, mind blast (death throes), wild magic (as rod of wonder), antimagic field, SR, immune to adhesives, fast healing, immunity to fire, mind bar, cannot be stunned