Kerrz
First Post
Hello folks. I've been bandying around a few ideas for a campaign, and I'm going to pitch one of them to you. I want Warforged. Several of them. Four preferably, but more will work if we have talented folks who will remain active, and less will work if we don't. I would like a balanced party, but obviously that isn't a necessity, and I can work around it if requirements persist.
The Plot:
You are a group of disenfranchised warforged. You may have differing motives, differing skills and differing lifestyles, however you all came together in a glade several leagues southeast of Sharn. You arrived in response to a rather mysterious summons stating "Come" with appropriate directions.
Whether out of curiosity, boredom or a longing to be under rigid and simple command again you gathered together and were put to work by an aging human noble claiming the name of Juarin. He instructed you in various menial tasks, from negotiating deals for building materials to actual menial labour in building a small stone and wood hut for him. Always he promised that this was merely a test, that you were being held together for a higher purpose.
After several months working for him and learning to work well with each other, he has come to you one quiet summer morning asking for all of you to prepare for a journey, and to meet in the low stone building afterwards. It appears that the time to meet your higher purpose is upon you.
The Rules:
Warforged Only. Pitch a character concept (NOT a character sheet) with a rough bio. Tell me why your character chose their path in life, why they answered the summons, why they stuck around, and any other psychological info you feel is relevant. I need characters, not automatons. I also need characters with real guts and minds rather than powergaming goons.
Please, I encourage you to pitch wacky characters. Not everyone has to go the way of the Juggernaut. I would like things to be balanced and interesting, while still having the common tie of being warforged and working for Juarin.
When the time comes, I will allow sources from the Eberron Campaign Setting, Races of Eberron, Sharn: City of Towers, and the "Complete" Series in addition to the core books. So don't be afraid to pitch a Warforged Warlock with an Unarmored Body, or something equally out there.
When we have a stable of four character pitches or so that I've approved of, I will update with a Rogues Gallery post to start putting sheets for approved character pitches to.
One note: If there is alot of demand I will take the best characters, not just the first characters. So if there are already four folks posted, don't feel left out, feel challenged to pitch a unique and interesting character.
Finally, I warn you. I am pretty picky about spelling, grammar and coherency. I brought this game to this forum because I believe that most of the players here are of like mind. Please prove me right, I'd hate to have to turn people away.
Edit: One final bit. Please, if you have access to it, read the Warforged section in Races of Eberron, as well as the Dragonshards article here on Warforged. I particularly want folks to be able to understand Warforged terminology and psychology. If you choose to play outside of those guidelines, I need to know why your character is different from the mass-produced norms.
The Plot:
You are a group of disenfranchised warforged. You may have differing motives, differing skills and differing lifestyles, however you all came together in a glade several leagues southeast of Sharn. You arrived in response to a rather mysterious summons stating "Come" with appropriate directions.
Whether out of curiosity, boredom or a longing to be under rigid and simple command again you gathered together and were put to work by an aging human noble claiming the name of Juarin. He instructed you in various menial tasks, from negotiating deals for building materials to actual menial labour in building a small stone and wood hut for him. Always he promised that this was merely a test, that you were being held together for a higher purpose.
After several months working for him and learning to work well with each other, he has come to you one quiet summer morning asking for all of you to prepare for a journey, and to meet in the low stone building afterwards. It appears that the time to meet your higher purpose is upon you.
The Rules:
Warforged Only. Pitch a character concept (NOT a character sheet) with a rough bio. Tell me why your character chose their path in life, why they answered the summons, why they stuck around, and any other psychological info you feel is relevant. I need characters, not automatons. I also need characters with real guts and minds rather than powergaming goons.
Please, I encourage you to pitch wacky characters. Not everyone has to go the way of the Juggernaut. I would like things to be balanced and interesting, while still having the common tie of being warforged and working for Juarin.
When the time comes, I will allow sources from the Eberron Campaign Setting, Races of Eberron, Sharn: City of Towers, and the "Complete" Series in addition to the core books. So don't be afraid to pitch a Warforged Warlock with an Unarmored Body, or something equally out there.
When we have a stable of four character pitches or so that I've approved of, I will update with a Rogues Gallery post to start putting sheets for approved character pitches to.
One note: If there is alot of demand I will take the best characters, not just the first characters. So if there are already four folks posted, don't feel left out, feel challenged to pitch a unique and interesting character.
Finally, I warn you. I am pretty picky about spelling, grammar and coherency. I brought this game to this forum because I believe that most of the players here are of like mind. Please prove me right, I'd hate to have to turn people away.
Edit: One final bit. Please, if you have access to it, read the Warforged section in Races of Eberron, as well as the Dragonshards article here on Warforged. I particularly want folks to be able to understand Warforged terminology and psychology. If you choose to play outside of those guidelines, I need to know why your character is different from the mass-produced norms.
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