[D20 CoC] Mountains of Madness Characters


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Drowned Hero

First Post
Øyvind Raknes



Code:
[B]Name:[/B] Øyvind Raknes	
[B]Type:[/B] Offence
[B]Gender:[/B] Male
[B]Age:[/B] 35
[B]Height:[/B] 1,85 mt
[B]Weight:[/B] 95 kg
[B]Eyes:[/B] blue
[B]Hair:[/B] blonde
[B]Skin:[/B] pale


[B]Str:[/B] 17 +3 (10p.)     [B]Level:[/B] [S]4[/S] 5(9/4-2008)        [B]XP:[/B] 6000
[B]Dex:[/B] 14 +2 ( 6p.)     [B]BAB:[/B] +3         [B]HP:[/B] [s]30[/s] 37 - [url=http://invisiblecastle.com/roller/view/1556175/]1d6=4[/url] +3 con (9/4-2008)
[B]Con:[/B] 16 +3 (10p.)     [B]AC:[/B] 10+2+X      [B]HIt dice:[/B] 4d6+12
[B]Int:[/B] 10 +0 ( 2p.)     [B]Speed:[/B] 30'      [B]Current sanity:[/B] 50
[B]Wis:[/B] 10 +0 ( 2p.)     [B]Init:[/B] +        [B]20% sanity:[/B] 10 
[B]Cha:[/B] 16 +3 (10p.)               



                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B] bad                 +1    +3          +4
[B]Ref:[/B]  bad                 +1    +2          +3
[B]Will:[/B] Good                +4    +0          +4

[B]Weapon                  Attack   Damage     Critical[/B]
Melee Machete                +6     XdXX+X     XX-XXxX
Range Revolver               +5     XdXX+X     XX-XXxX
Melee Whip                   +6     XdXX+X     XX-XXxX


[B]Languages:[/B] Norwegian (native)
		  English
			
[B]Abilities:[/B] XXXX

[B]Feats:[/B] 

Weapon Proficiency: Pistol  
Weapon Proficiency: Machete 
Point Blank Shot
Dodge
      
[B]Skills[/B]

[B]Skill Points:[/B] [s]56[/s] 64 (9/4-2008)       
[B]Skill Points per Level: [/B] 8 (8 base, +0 Int)
[B]Skills                     Ranks  Mod  Misc  Total[/B]
*Animal Empathy (cha)           8    +3          +11
Appraise (int)                  X    +0          +0
*Balance (dex)                  4    +2          +6
Bluff (cha)                     0    +3          +3
climb (str)                     3    +3          +6
Concentration (wis)             X    +0          +0
Craft  (int)                    X    +0          +0
Cthulhu Mythos (none)           X    +0          +0
Demolitions  (int)              X    +0          +0
Diplomacy (Cha)                 X    +3          +3
Disable Device  (int)           X    +0          +0
Disguise (Cha)                  X    +3          +3
*Drive [Slede] (dex)            8    +2          +10
*Escape Artist (Dex)            4    +2          +6
Forgery (Int)                   X    +0          +0
Gather Information (Cha)        X    +3          +3
*Handle Animal  (Cha)           6    +3          +9
Heal (wis)                      X    +0          +0
*Hide (dex)                     4    +2          +6
Innuendo (Wis)                  X    +0          +0
*Intimidate (Cha)               4    +3          +7
Jump (str)                      X    +3          +3
Knowledge  (Int)                X    +0          +0
Listen (Wis)                    X    +0          +0
*Move Silently (Dex)            4    +2          +6
Open Lock  (Dex)                X    +2          +2
Operate Heavy Machinery (Dex)   X    +2          +2
Performance (Cha)               X    +3          +3
Pilot (Dex)                     X    +2          +2
Psychic Focus (Wis)             X    +0          +0
Psychoanalysis (Wis)            X    +0          +0
Read Lips (Int)                 X    +0          +0
Repair  (Int)                   X    +0          +0
Research (Int)                  X    +0          +0
Ride (Dex)                      X    +2          +2
Search (Int)                    X    +0          +0
Sense Motive (Wis)              X    +0          +0
Sleight of Hand (Dex)           X    +2          +2
Speak Other Language (Int)      1    +0          +1
Spellcraft (Int)                X    +0          +0
*Spot (Wis)                     6    +0          +6
Swim (Str)                      X    +3          +3
*Tumble (Dex)                   4    +2          +6
*Use Rope (Dex)                 4    +2          +6
*Wilderness Lore (Wis)          4    +0          +4
 


[B]Equipment:                                                                     Cost  [/B]
Wardrobe
4 worn collared shirts, various colors, clean and neat                          – $6.00
3 worn trousers, grey, black, and dark blue, clean, pressed with a crisp pleat  - $6.00
1 pair of new work boots                                                        - $4.00
7 pairs of tighty whiteys                                                       - $1.00
7 pairs of black socks                                                          - $1.00
1 worn grey parka – $20.00
1 leather bomber jacket, lightly worn                                           -$20.00
2 mechanics uniforms                                                            - $3.00
1 pair of worn, tan wool gloves                                                 – $4.00
2 grey wool scarves                                                             – $3.00
2 woolen sweaters, on grey and one dark blue                                    - $8.00
[COLOR="Red"]
Smith and Wesson M1917 Revolver .45ACP dmg:2d8 x3 capacity: 6 bullets   [/COLOR]                                                        -$12.00
Leather Holster fitted for hiding the gun in the small of his back              - $5.00
Flashlight                                                                      - $3.00

Average set of carpentry tools                                                  -$10.00

sunglasses (3)
whip (2)
dogs (9)
slede (1)
blankets (9)
mask (2)
ski (2)
ropes (4)
Akkevit (5 liters) (simmilar to wiskey)


[B]Money:[/B] Original savings - $2,000. Yearly income - $2,000.



Appearance: Øyvind is a tall and massive Scandinavian. He is quite reserved one because he does not speak English very well, and second because he is sober.
When drunk, Øyvind tells you all, even the most embarrassing things, the only good thing that it takes a lot of effort to get him drunk.
He gives the impression of being a good person and he is fairly good looking.

Background: It is not that much to say about him.
He drooped school at age 15 and went to work with the Lapp people north of his town.
5 years ago it came a adventurer/explorer to the Lapp lands searching greater knowledge of the aurora Borealis and the people and myths in northern Norway.

He was an Canadian that had a mountain gear store and a book store in New York. Øyvind had been fascinated with the stories John told him in his almost a year long expedition. He had taken with him many books about myths, archaeology, tarot, and such many more books. Øyvind read them all, slowly but he read them all.

Øyvind was now in New York on visit to his friend John, selling him huge stack of reindeer skins. He had seen an ad in the newspaper searching for explorers.

He had been in NY 2 months, and it was time to leave back home or sign up for the adventure of his life.

He send a letter with the Hotel piccolo.
 
Last edited:

Watus

First Post
Dr. Vitus X. Lambert



Dr. Vitus X. Lambert
Swiss Physician, Alpinist and Champion Skiier.

(offense option) 4
Height: 6’ 2"
Weight: 195lbs
Hair: Dark Brown
Eyes: Dark Brown
Age: 31

Str: 14 (+2)
Dex: 15 (+2)
Con: 16 (+3) *
Int: 16 (+3)
Wis: 14 (+2)
Cha: 10 (±0)

Hit Dice: 4d6+12
HP: 30

AC: 12 (+2 Dex)
-- touch: 12 (base 10 + Dex +2)
-- flat-footed: 10 (base 10)
Init: +2 (+2 Dex)
Speed: 30 ft (x5 running)
Current Sanity: 70
Max Sanity: 99
20% sanity: 14

Saving Throws:
Fortitude: +7 (+4 Base, +3 Con)
Reflex: +3 (+1 Base, +2 Dex)
Will: +3 (+1 Base, +2 Wis)

BAB: +3
Melee Atk: +5 (+3 BAB, +2 Str)
-- Unarmed (1d3 + Str +2 subdual)
-- Hunting knife (1d4 + Str +2 piercing/19-20/x2)
Ranged Atk: +5 (+3 BAB, +2 Dex)
-- Hunting knife (1d4/19-20/x2), range 10
-- M1895 (2d12/X3), 8 bullet capacity, range 200

Skills
Current Skill Points: 77
Skill Points per Level: 11 (8 base, +3 Int)

Animal Empathy (untrained) +0 (+0 Cha)
Appraise +3 (+3 Int)
*Balance: +7 (5 Ranks, +2 Dex)
Bluff +0 (+0 Cha)
*Climb: +7 (5 Ranks, +2 Str)
Concentration +2 (+2 Wis)
*Craft (pharamceuticals) +7 (4 Rank, +3 Int)
Cthulhu Mythos (untrained) +0 (no ability modifier)
Demolitions (untrained): +0 (+3 Int, but untrained)
Diplomacy +0 (+0 Cha)
Disable Device (untrained): +0 (+3 Int, but untrained)
Disguise +0 (+0 Cha)
Drive: +4 (2 Ranks, +2 Dex)
Escape Artist +2 (+2 Dex)
Forgery +3 (+3 Int)
Gather Information +0 (+0 Cha)
Handle Animal (untrained) +0 (+0 Cha)
*Heal: +12 (7 Ranks, +2 Wis, +3 Skill Emphasis)
Hide: +2 (+2 Dex)
Innuendo +2 (+2 Wis)
Intimidate +0 (+0 Cha)
*Jump: +7 (5 Ranks, +2 Str)
Knowledge [biology] (trained) +4 (1 Ranks, +3 Int)
*Knowledge [medicine] (trained) +10 (7 Ranks, +3 Int)
Listen +2 (+2 Wis)
Move Silently +2 (+2 Dex)
Open Lock (untrained) +0 (+2 Dex, but untrained)
Operate Heavy Machinery (untrained) +0 (+2 Dex, but untrained)
Performance (untrained) +0 (+0 Cha)
Pilot (untrained) +0 (+2 Dex, but untrained)
Psychic Focus (untrained) +0 (+2 Wis, but untrained)
Psychoanalysis (untrained) +0 (+2 Wis, but untrained)
Read Lips (untrained) +0 (+3 Int, but untrained)
Repair (untrained): +0 (+3 Int, but untrained)
Research +3 (+3 Int)
Ride +2 (+2 Dex)
*Search +8 (5 Ranks, +3 Int)
*Sense Motive +7 (5 Ranks, +2 Wis)
Sleight of Hand (untrained) +0 (+2 Dex, but untrained)
Speak Other Language (German) +4 (1 Rank, +3 Int)
Speak Other Language (English) +4 (1 Rank, +3 Int)
Speak Other Language (Italian) +4 (1 Rank, +3 Int)
Spellcraft (untrained) +0 (+3 Int, but untrained)
*Spot: +9 (7 Ranks, +2 Wis)
*Swim: +7 (5 Ranks, +2 Str)
Tumble (untrained): +0 (+2 Dex, but untrained)
*Use Rope: +7 (5 Ranks, +2 Dex)
*Wilderness Lore +7 (5 Ranks, +2 Wis)

Feats:
Run (1st Level)
Endurance (1st level)
Skill Emphasis (Heal) (3rd level)
Weapon Proficiency (rifles) (Offense option bonus)

Languages:
French (native)
German
English
Italian

Equipment:
Original savings - $12,000. Yearly income - $6,000.

Wardrobe:
Worsted Wool Dress Suit (3) - $88.50
Dog Fur Overcoat - $37.50
Broadcloth Dress Shirt (5) - $9.75
Leather Shoes (2 pair) - $30.00
Felt Fedora - $8.95
Silk Four-in-hand tie (3) - $11.07
Gold Cuff links (2 sets) - $40.00
Expensive Wristwatch - $25.00
Sunglasses w/ case - $1.25

Manual Typewriter - $40.00
Good Fountain Pen - $3.00

Basic Doctor's Diagnostic Kit - $10.45
Scalpel Set - $1.39

Parka - $40.00
Good hiking boots - $3.85
Leather gloves - $1.75

2qt Canteen - $1.69
Rucksack - $5.45
Folding Camp Shovel - $1.09
Camp Stove - $5.85
Cooking Kit - $8.48
Mess kit - $1.29
Bedroll - $2.79
Survival blanket - $3.25
Ground cloth - $1.79
Kerosene Lantern - $2.00
Kerosene (1 gal) - $.40
Jeweled Compass - $2.45
Climbing gear (36 pitons with rings, piton hammer) - $12.90
150 ft 1/2 inch hemp rope - $5.40

Expensive Trunk - $13.95
Men's Toilet Set - $9.98

6x binoculars - $28.00

Spingfield M1903 - $50.00
x6 Telescopic sight - $8.50
(100) rounds (.30-06)- $7.63

Ice axe - $24.00
Hunting knife - $3.75
Swiss Army knife - $1.98

Spent: $510.08
Funds Remaining: $11,489.92


Appearance:
Vitus is tall, dark, and trim, with a stylish haircut and a well-groomed mustache. He has a purposeful, athletic stride and his upright bearing positively radiates good health and good humor. His clothing is expensive and bespeaks a taste for the finer things, but he has the tanned face and muscular forearms of an active and forthright lifestyle. Looking at him, you would almost believe that he could catch a bullet in those pearly white teeth.

Personality:
Vitus it the type of person who doesn't much believe in limitations, particularly with regard to himself. His enthusiasm is as boundless as his energy, and he is rarely still. He sleeps only a handful of hours each night, reading into the wee hours, and is up and exercising every morning before the crack of dawn. He has two passions in life: medicine, and the outdoors. He has the impassioned belief that physical exertion in clean air is absolutely necessary to the proper functioning of the mind, and that the proper functioning of the mind is everything.

Background:
Born November 16, 1901 in Sion, capital of the Canton du Valais in Switzerland, Vitus, like most the canton's population, is a native Francophone, and, like most Swiss, is fluently multilingual. His father holds a doctorate of Law and practices in Sion, and was, in his youth, an avid climber and president of the local chapter of the Club Alpin Suisse. His mother is a gifted musician and a voracious reader. Failing to inherit his parents' provincialism, Vitus has always cast his eyes out at the wider world, hoping to colonize a piece of it for himself.

He did, however, inherit his father's passion for the alpine landscape, and his skill with rope and piton. Climbing from a very early age, Vitus proved himself to be a confident and daring mountaineer, topping many mountains and making many ascents that gave some of his older and more experienced associates pause.

After obtaining his degree in natural sciences in Geneva, Vitus attended medical school in England. At Cambridge he excelled academically, and participated the University's proud sporting tradition. Despite its uninspiring terrain, he recalls Britain fondly and still speaks English with a distinctly Cambridge accent. Upon the completion of his studies he was invited to conduct his residency at Johns Hopkins University in the United States - an opportunity he enthusaistically embraced.

All through his time abroad, Vitus has made every attempt to climb any peak within reach, and failing that, he has travelled back to Europe to log another ascent in the Alps. Having completed his residency, Vitus has lately begun to look for expeditions yet further afield: India, Tibet, the Antarctic.
 
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Anatomist

First Post
George Barow

Photo





-*-

Background:

George Barrow was born in Mexico City 1895. Hes father a English teacher that fall in love with Asunción Barros one of his students. At age 5 they went to live Deep into the jungle living there to age 15, it was here he discovered his love to the living things, from the insects to the big cats of the Mexican jungle.
He was send to a boarding school in Boston when he turned 16 living in this city the rest of his life, dedicating himself to numerous studies in biology and biochemistry at the University.
The last five years of his life he had being studying the effects freezing on many kinds of bacteria, how low could the metabolism of a cell go without being destroyed?. In what rate would a biological entity decompose under certain environmental conditions? Was low temperatures a beneficial factor for some specific kind of bacteria and fungus? He had many projects going on and sample picking was one of the thing he used his free time at. He did a lot of travel to Canada and Alaska searching for new and undiscovered microorganisms, chemical substances, plants, animals, etc.

He had made it his mission to discover more antibiotics as the penicillin discovered by his colleague Alexander Fleming in 1928. He had tried uncountable combinations of natural and
synthetic chemical mixtures on all kind of pathological bacteria he had in his hands. Making
this one of his main obsessions for the implications it could have for humanity.

In Boston he was part of a group of bachelors that enjoyed cigars and cognac in a gentlemen club called 'questio physiologus et prodigium ' a.k.a. 'The searchers for the natural and unnatural'. Not being rare, tales from the most doubtful sources, about Yetis, lake monsters, supernatural beings and such things...
The old Bartholome, one of his clubb friends. Had a more excentric hobby. He studied the occult and had a private library, with manuscripts of dead languages, pictures and photography of ancient symbols, books of demonology.
Bartholome was a decendent of a Gypsy family that settled down hundreds of years ago and no longer counted as a true Gypsy, he was obbsesdt with a family legend obsessed about ancient rituals and guarding demons. George always heard the stories out, but never believed them.

George had been contacted by a friend now living in New York. John Clinter told him about this expedition being formed by Dr.moore and an other gentleman.
Dr. Moore was a colleague in science and very well known person for both John Clinter and George B. George thought of this new opportunity to study samples almost non man had seen before, a few days. Contacting his lawyer and employer at the sixth day to announce that he probably would be traveling for an undetermined time, just like Darwin in his time, to maybe come back with a great discovery.

He sat down to write a letter to the expedition leader Mr. Starkweather.

Code:
Dr.George Barrow
Male Scientist Biology/chemistry

Defense: AC and saving throw (4)

Height: 5’ 7"
Weight: 154 lbs
Hair: Dark Brown
Eyes: Brown
Age: 35

Str: 10 (+0)
Dex: 10 (+0)
Con: 14 (+2)
Int: 19 (+4)
Wis: 15 (+2)
Cha: 14 (+2)

Hit Dice: = [s]21[/s] [http://invisiblecastle.com/find.py?id=314704 
[color=red]29[/color] - [url=http://invisiblecastle.com/roller/view/1556177/]1d6=6[/url] + 2 con
AC = 10 + 0 (dex bonus) + 2 (defense bonus) = 12

Init: +4 (+0 Dex) = +4
Speed: 30 ft 
Current Sanity: 75
Max Sanity: 99 
20% sanity: 15

Fortitude Save = +4 base + 2 (Con bonus)
Reflex Save = +1base + 0 (Dex bonus)
Will Save = +4 base + 2 (Will bonus)

BAB: +2

Language: 	English (native)
		spanish (1 skill point)
		some dead language (1 skill point)

Meele Attack: +2 
Range Attack: +2 

Skill Points: 4*(12 per lvl)= 48
7*12= 84 *GM rule

Skills:

Animal Empathy 		(untrained) (Cha +2) = 2
Appraise: 		(untrained) (Int +4) = 4
Balance: 		(untrained) 2+(dex +0) = 2
Bluff: 			(untrained) (Cha +2) = 2
Climb: 			(untrained) (str +0) = 0
*Concentration: 	(trained)   3+(Wis +3) = 6
Craft:			(untrained) (Int +4) = 4
Cthulhu Mythos 		(untrained) (no ability modifier) = 
Demolitions: 		(untrained) (int +4) = 4
*Diplomacy: 		(trained)   5+(Cha +2) = 7
Disable Device: 	(untrained) (int +4) = 4
Disguise: 		(untrained) (Cha +2) = 2
Drive: 			(untrained) 2+(dex +0) = 2
Escape Artist: 		(untrained) 2+(Dex +0) = 2
Forgery: 		(untrained) (Int +4) = 4
*Gather Information: 	(trained)   9+(Cha +2) =11
Handle Animal: 		(untrained) (Cha +2) = 2
*Heal: 			(trained)   2+(wis +2) = 4
*Hide: 			(trained)   4+(dex +0) = 4
Innuendo: 		(untrained) (Wis +2) = 2
Intimidate: 		(untrained) (Cha +2) = 2
Jump: 			(untrained) (str +0) = 0
*Knowledge [biology] 	(untrained) 8+(Int +4) = 12
*Knowledge [chemistry] 	(untrained) 7+(Int +4) = 11
*Knowledge [occult] 	(untrained) 8+(Int +4) = 12
Listen: 		(untrained) (Wis +2) = 2
Move Silently: 		(untrained) (Dex +2) = 2
Open Lock: 		(untrained) (Dex +2) = 2
Operate Heavy Machinery:(untrained) (Dex +2) = 2
Performance: 		(untrained) (Cha +2) = 2
Pilot: 			(untrained) (Dex +2) = 2
Psychic Focus: 		(untrained) (Wis +2) = 2
Psychoanalysis: 	(untrained) (Wis +2) = 2
Read Lips: 		(untrained) (Int +4) = 4
Repair: 		(untrained) (int +4) = 4
*Research: 		(trained)   9+(Int +4) = 13
Ride: 			(untrained) (Dex +2) = 2
*Search: 		(trained)   7+(Int +4) = 11
*Sense Motive: 		(untrained) 6+(Wis +2) = 8
Sleight of Hand: 	(untrained) (Dex +0) = 0
Speak Other Language: 	(trained)   2+(Int +4) = 6
Spellcraft: 		(untrained) (Int +4) = 4
*Spot: 			(trained)   5+(Wis +2) = 7
Swim: 			(untrained)  1 (str +0) = 1
Tumble: 		(untrained) (dex +0) = 0
Use Rope: 		(untrained) (dex +0) = 0
Wilderness Lore: 	(untrained) (Wis +2) = 2



Feats: 

Meticulous: +2 bonus on all Forgery checks and Search checks.
Decipher Script:  (Int +4). Trained Only. 
Studious: +2 bonus on all Decipher Script checks and Research checks.
 
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Father P.J. Rucker

Father P.J. Rucker
Priest/Scientist

[sblock=character]
Investigator 5 – defensive option
Height: 5’11”
Weight: 160 lbs.
Hair: Gray
Eyes: Brown
Age: 47

Str: 12 (+1)
Dex: 16 (+3)
Con: 14 (+2)
Int: 18 (+4) (+1 4th lvl.)
Wis: 14 (+2)
Cha: 10

Hit Dice: 4d6+8
HP: 31 = 26 + 5 (8.4.2008)
AC: 15 (10 base, +3 Dex, +2 Defense bonus)
Init: +3 (+3 Dex)
Speed: 30’

Current Sanity: 54
Max. Sanity: 96
20% sanity: 11

Saves:
Fortitude +3 (base +1, Con +2)
Reflex +9 (base +4, Dex +3, Feat +2)
Will +6 (base +4, Wis +2)

BAB: +2
- Melee +3 (+2 BAB, +1 Str)
-- Unarmed +3 (1d3+2, subdual)
-- Pick axe +3 (1d6+2 piercing/Crit. 20/x4/Medium)
- Ranged +5 (+2 BAB, +3 Dex,)
-- 38 Revolver (1d10 piercing, Crit. 20/x3, Rng. 20)

Skills
Current Skill Points: 77
Skill Points per Level: 11 (base 8, +3 Int)

Appraise* +7 (3 ranks, +4 Int)
Balance +4 (1 ranks, +3 Dex)
Climb +3 (2 ranks, +1 Str)
Computer Use +4 (0 ranks, +4 Int)
Concentration* +6 (4 ranks, +2 Con) ; +1 rank to 4 (8.4.2008)
Cthulhu Mythos +3
Decipher Script +5 (1 rank, +4 Int)
Diplomacy +1 (1 ranks, +0 CHA)
Gather Information* +8 (4 ranks, +4 Int) ; +2 ranks to 4 (8.4.2008)
Heal +4 (2 ranks, +2 Wis) ; +2 ranks for 1 point to 2 (8.4.2008)
Hide +4 (1 ranks, +3 Dex)
Jump +2 (1 ranks, +1 Str)
Knowledge (Paleobiology-GeoBiology)* +11 (7 ranks, +4 Int)
Knowledge (Chemistry)* +10 (6 ranks, +4 Int)
Knowledge (Religion)* +9 (5 ranks, +4 Int) ; +2 ranks to 5(8.4.2008)
Knowledge (Archeaology) +6 (2 ranks, +4 Int)
Knowledge (Hieroglyphics) +7 (3 ranks, +4 Int)
Knowledge (History) +6 (2 ranks, +4 Int)
Listen* +3 (1 ranks, +2 Wis)
Move Silently +3 (0 ranks, +3 Dex)
Research * +7 (3 ranks, +4 Int)
Search* +7 (3 ranks, +4 Int)
Sense Motive* +4 (2 ranks, +2 Wis)
Speak Other Language (Latin) +5 (1 ranks, +4 Int)
Speak Other Language (German) +5 (1 ranks, +4 Int)
Spellcraft* +7 (3 ranks, +4 Int)
Spot* +7 (5 ranks, +2 Wis) ; +1 ranks to 5(8.4.2008)
Swim +1 (0 ranks, +1 Str)
Tumble +4 (1 ranks, +3 Dex)
Use Rope +3 ( 0 ranks, +3 Dex)

Feats:
Diligence (starting)
Skill Emphasis - Chemistry
Focused

Languages:
English (native)
Latin
German
[/sblock]

[sblock=Equipment]

-two Coly M1877 "Lightning" .38 Revolvers
-40 cases of rounds
-An assortment of books and manuscript
-Holy Bible
-A trunk full of misc items
-Mechanical Toolset, $13
-Clothing (Assorted Priestly vestiges), $80
-Outdoor Clothing (wool-lined leather gloves, Parka, heavy boots), $45
-Pocket Knife, $1
-Waterproof map of the Antarctic in case, $3
-6x binoculars, $25
-Expensive Wristwatch with multiple timers, $30
-First Aid kit, $3
-Compass, $2
-Rucksack, $2
-Water bag, 1 gallon, $1
-Two-person tent, $11
-Thermal blanket, 2 qty, $4
-Bedroll, $3
-Kerosene lantern and one gallon of fuel, $3
-Emergency Flare, 5 qty, $1
-Grappling hook and 50’ of rope, $5
-Shovel and Pick, $2
-Wire and Bolt cutters, $6
-Flashlight, 3 cell, $3
-Flashlight batteries, 6 qty, $1
-Oiled Canvas Duffel, $1

Yearly Income = $3,000
Original Savings = $6,000
Savings left = $5,000
[/sblock]

[sblock=Appearance, Personality, Background & Notes]
Appearance: Father Rucker is a very ordinary looking man. He is 5’11" and 160lbs. He has curly brown hair and a meticulously trimmed morning shadow beard. His complexion tends to be a little on the dark side. He generally moves about slow and cautiously, but there is something in his gate that appears to defy his age.

Father Rucker will most often be found wearing his every day priestly vestiges, either a black suit or black sweater and trousers. It is almost impossible to separate him from his hooded black cloak which he tends to wear in even the most uncomfortable weather.

Personality: For a Priest Father Rucker may often appear disinterested and inattentive to the spiritual and emotional needs of the people he encounters. He is always very polite and cordial, and doesn't easily engage in run of the mill conversations. He is very patient and has a knack for sensing someone who is genuinely in need. This is probably when he is at his best, freed of his personal inhibitions, by someone else's apparent need; Father Rucker will go to all lengths to offer a troubled soul some comfort. Surprisingly he has many friends, but appears to go it alone, out of choice. He is definitely a multifaceted man, and quite difficult to read.

Background: Father Rucker was born in Boston, Mass on January 30, 1886. His parents recognized his genius early own and went to great lengths to encourage and feed his quest for knowledge from an early age. Dr Rucker received a B.Sc in chemistry from Harvard University, and then went on to obtain a PhD in both Chemistry and Paleobiology (geobiology), his fields of interest are also Archeological and Geo-chemistry.
He then studied a Master of Divinity from Brown University. The elder Rucker became quite disappointed and disillusioned when his only child decided to enter the priesthood. Father Rucker petitioned the Roman Catholic Church and was accepted into the Jesuit Order. While pursuing his Jesuit training he developed a number of interests which were not well accepted by the church. Prior to the completion of his training Father Rucker left the church and pursued PhD's in Chemistry and Paleobiology at Harvard University. While pursuing his graduate studies at Harvard University Father Rucker and Dr. Moore became acquainted and formed a strong friendship while admiring each others accomplishments. Upon graduation Father Rucker completed a fellowship at Miskatonic University where he later became a renown instructor and scientist. After serving many years a Professor for the University Father Rucker suddenly abandoned academics to once again pursue the ministry. Father Rucker has spent the last 18 months as a priest in a small Roman Catholic Church.

Notes:
Dr. Rucker is a scientist who gained some knowledge of the mythos via scientific inquiry. After being called in to identify what he thought were some ancient fossils, the Dr. soon realized that these artifacts were not of terresterial origin. His exposure to these artifacts eventually lead to a fanatic interest in the Mythos, he believed that by studying the mythos he could ascertain the exact origin of the artifacts. Unfortunately his dedication to this endeavor went too far, and the good Dr. opened some mythical doors which should have remained shut. In an attempt to maintain a grasp on reality and his sanity Dr. Rucker turned to religion, to escape the dread, fear, and nighmares. The last 18 months in the ministry has set his mind and spirit at ease, but he also feels that there are still questions that he must answer, and he believes that the answers can be found in the fossil remains of antartica.
Rucker, his use and knowledge of Mythos is very limited. He had a very minor encounter which cost him sanity. Still, this minor encounter was frigtening enough that he sought religion for peace and solitude. The mythos aspect of his character is moreso an explanation of who and why he is what he is, rather than a core aspect of his personality. I think it helps to explain why a well known scientist would leave his passion and studies for the peace and tranquility of the church. He is by no means an expert in the mythos, though he believes the mythos can explain the origin of some of the weird artifacts he has encountered. He is by all means a priest and will conduct himself as one.
[/sblock]
 
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OnlytheStrong

Explorer
Wade Watkins (defense option)

Code:
Height: 6'2''
Weight: 193lbs
Hair:  Dark Brown
Eyes: Dark Brown
Age:  33


Str:  10 (+0 mod)
Dex: 16 (+3 mod)
Con: 14 (+2 mod)
Int:  18 (+4 mod)
Wis: 16 (+3 mod)  [has the +1 level adjustment]
Cha: 10 (+0 mod)


Hit Dice: 4d6 + 8

Hit Points: 26  (6+12+8 con mod)

AC:  15  (+2 defense option, +3 dex mod)

Initiative: +3

Speed: 30ft

Current Sanity: 80
Max Sanity: 99
20% Sanity: 16

[b][u]Saving Throws:[/b][/u]
   Fortitude: 6  (4 base + 2 con mod)
   Reflex:     7  (4 base + 3 dex mod)
   Will:        4  (1 base + 3 wis mod)

[u][b]BAB[/u][/b]: +2
[b]Melee:[/b] +2 (+2 bab + 0 str mod)
---Unarmed: 1d3 + 0 str
---Hunting knife (1d4 + 0 Str       piercing/Crit.19-20/x2/Small/2.5 lb.)
[b]Ranged:[/b]
---M1895 +5 (+2 BAB, +3 Dex) 2d12 damage, X3 critical, 8 bullet capacity, range 200
---.45 Revolver +1 (+2 BAB, +3 dex, -4 nonproficient) 1d10 piercing, Crit. 20/x3, Rng. 20

[u][b]Skills:[/u][/b]     **denotes trained
Animal Empathy(Cha) 
Appraise(Int)
Balance(Dex)
Bluff(Cha)
Climb(Str) ~~~~~~~~~~~~             3      (3 ranks + 0 str)
**Concentration(Wis)~~~~~~          10     (7 ranks + 3 wis)
Craft(Int)
Cthulhu Mythos
Demolitions(Int)
Diplomacy(Cha)
Disable Device (Int)
Disguise(Cha)
Drive(Dex)
Escape Artist(Dex)
Forgery(Int)
Gather Information(Cha)
Handle Animal(Cha)
**Heal(Wis)~~~~~~~~~~~        13     (7 ranks + 3 wis + 3 skill focus)
Hide(Dex)
Innuendo(Wis)
Intimidate(Cha)
Jump(Str)
**Knowledge(Int) [medicine]~~~   11   (7 ranks + 4 int)
**Knowledge(Int) [biology]~~~    11   (7 ranks + 4 int)
**Listen(Wis)   ~~~~~~~~~~    10    (7 ranks + 3 wis)
Move Silently(Dex)
Open Lock(Dex)
Operate Heavy Machinery(Dex)
Performance(Cha)
Pilot(Dex)
Psychic Focus(Wis)
**Psychoanalysis(Wis)~~~~~~    10     (7 ranks + 3 wis)
**Read Lips(Int)~~~~~~~~~      11    (7 ranks + 4 int)
Repair(Int)
**Research(Int)~~~~~~~~~      10     (6 ranks + 4 int)
Ride(Dex)
**Search(Int)~~~~~~~~~~       11    (7 ranks + 4 int)
**Sense Motive(Wis)~~~~~~      10    (7 ranks + 3 wis)
Sleight of Hand(Dex)
Speak Other Language(Int)~~       7      (3 ranks + 4 int)
Spellcraft(Int)
**Spot(Wis)~~~~~~~~~~~       10  (7 ranks + 3 wis)
Swim(Str)
Tumble(Dex)
Use Rope(Dex)
Wilderness Lore(Wis)


[b][u]Feats:[/b][/u]
   Skill Focus (healing) ~~ 1st level   [+3 to healing]
   Surgery~~~ 3rd level       [can use Heal to perform surgery without penalty]
   Weapon Proficiency (rifle) 1st level


Languages:
English, Latin

Equipment:
Original Savings - $11,000 ; Yearly Income - $5,500   


Hunting knife - $3.75
2 2-quart canteens - $3.38
Mess kit - $1.29
Bedroll - $2.79
Survival blanket - $3.25
Candle-lantern - $1.00
24 wax candles - $0.70
Waterproof matches in tin - $2.50
Electric torch, 3 cell - $3.10
6 flashlight batteries - $1.80
Duffle Bag - $3.00
4 worn collared shirts, various colors, clean and neat – $6.00
3 worn trousers, grey, black, and dark blue, clean, pressed with a crisp pleat - $6.00
1 pair of lesther work shoes- $4.95
7 pairs of tighty whiteys - $1.00
7 pairs of black socks - $1.00
1 new brown parka – $35.00
1 pair of worn, tan wool gloves – $4.00
2 woolen sweaters, on black and one dark blue - $8.00
5 pairs white socks - $0.75
Leather Shoulder Holster  - $5.00
.45 Revolver - $30.00
(100) .45 rounds - $8.60
Winchester M1895 w/scope - $40.00
(100) rounds - $8.60
6x binoculars, $25

Healing kit, purchased by himself, that includes -$30.00
- Stethoscope
- Thermometer
- Restraints
- Bandage kit
- Hot water bag
- Ice bag
- Aspirin
- Smelling salts
- 2 ampules of morphine
- Scissors
- 2 boxes of matches
- First aid manual


Medical kit [$50.00]
-100 pairs of surgical gloves
-scalpel set
-suturing kit
-alcohol
-hypodermic syringes
-gauze bandages
-thermometer (alcohol)
-stethescope
-scissors
-morphine
Wind-up alarm clock [$3.00]
Shaving Kit and toiletries - $3.00
Expensive wristwatch [$25.00]
Umbrella [$1.79]
3 Notebooks [$0.60]
20 pencils [$0.20]
Expensive trunk [$13.95]

Rented flat [$650.00]

Savings Left - $10,012.03


[sblock=Appearance]
Wade is 33, but seems much younger. He is in fine shape, as he remains active. His hair is greying on the sides, and he wears a small goatee which is also greying. He stands roughly 6'2 tall, and weighs around 193lbs.

He smokes cigars but has been trying to quit. He got into the habit of not drinking, since he is on call alot. He very rarely is seen in anything other than a suit, although it happens when he is out hunting. [/sblock]

[sblock=Personality]
Wade Watkins stares death in the face daily and has the personality to deal with it. He often comes across as cold, even though he is a warm and caring person. He sees death as an essential part of life. Something that must happen. That doesn't mean he won't try his best to save a person, he simply accepts their death. This is why most people view him as cold. He knows that death cannot be evaded or beaten, when it's time for a person to die, they will. No amount of medicine will stop it.

Wade craves adventure. He took up big game hunting around 5 years ago. Since then, he's hunted bears, lion, elephants, and other exotic animals. He developed a love for travelling. He has began to break into mountain climbing with the lofty goal of climbing every large mountain in the world.
[/sblock]

[sblock=Background]

Born June 13th, 1900 in Boston, he lead the average life. He made straight A's in school, even through college. His father was a doctor, which is what lead him to life in the medical profession. He loved science. Anatomy, biology, chemistry, all of them.

He moved to New York after he graduated from college. It was partially due to his love, a very proper lady by the name of Samantha, partially due to the fact that business was better in a bigger city. His love died of cancer when he was 30, and he will never totally get over the loss. He still loves her. [/sblock]
 
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