Half Yaun-ti


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Ferret

Explorer
I think all you would get form halving a yuan-ti, is one lower down. Not an actual half-yuan-ti.

What about a Half-Naga?
 


Land Outcast

Explorer
Yuan-Ti halfblood

Has to have at least 7 HD medium humanoid to be able to accept this template:

HD: Changed to d8, do not recalculate saves, attack bonus, skills, or hp.

Size and type: change type to Monstrous Humanoid

Speed: No changes here

AC: The base creature increases its natural AC by 4

Attacks: The base creature gains a Bite attack if it didn't alredy have one. This is a
secondary attack under all circumstances (-5 to attack).

Damage: Bite attack deals either 1d6 damage or the base creature's, whichever is better.

SA:
Poison(Ex): Delivered with bite attack. Injury, Fort DC (10 + 1/2HD + Con), initial and
secondary damge 1d6 Con.
Produce Acid(Sp): A yuan-ti halfblood has the psionic power to exude acid from its body,
dealing 3d6 points of acid damage to the next creature it touches, including a creature hit
by its bite attack. If the yuan ti is grappling or pinning a foe when it uses this power, its
grasp deals 5d6 points of acid damage. The acid becomes inert when it leaves the yuan-ti's body,
and the yuan ti is immune to its effects.(Grapple that!)


Spell like abilities:
3/day- animal trance (lvl 2), cause fear (lvl 1), entangle (lvl 1)
1/day- Deeper darkness, Neutralize poison (lvl 4), suggestion (lvl 3).
CL (HD+1). Charisma based.

SQ:
Alternate form (Sp):Tiny to Large viper as a psionic ability.
Chamaleon Power (Sp): A yuan ti halfblood can psionically change the coloration of itself and
its equipment to match its sorroundings, granting it a +10 circumstance bonus to hide checks.
Darkvision 60ft.
Detect Poison (Sp):A halfblood has the psionic ability to detect poison, as the spell. (CL 6)
Scent
SR 9+HD

Abilities:
Str +4, Dex +2, Con +2, Int +8, Wis +8, Cha +6

Skills:
A halfblood using its Chamaleon Power gains a +10 circumstance bonus to Hide checks.

Feats:
A halfblood gains Alertness and Blind Fight as bonus feats.

CR: +3
 

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