Bobitron said:Wow. This level gain was huge for Kaela. I also noticed a few things in the rules that I missed earlier.
+5 hp
+7 skill points, applied as follows:
+1 Heal
+3 Spellcraft
+1 Knowledge (arcana)
+1 Diplomacy
+1 Concentration
3 new spells, now including the Evocation school (!!!) and up to 3rd level (!!!). I chose Fireball, Deep Slumber, and the ubiquitous Magic Missle.
I had missed my bonus feat from Pureblood, for which I chose Friendly Agent. That puts me up to a +20 Diplomacy check to convince an enemy of Izrador that we're on their side when I combine that feat with my Blood of Kings ability. I also missed my Skill Mastery from Pureblood, which I applied to Heal.
I'm a little confused about Lesser/Greater Evocation and Conjuring. Is that a concept new to Midnight? I looked for more in the book and didn't find any insight. Hopefully it doesn't mean I have to skip Fireball. I'll choose Scorching Ray if I don't have access to my first choice.
Posting now!
maddmic said:I don't believe that this is new to Midnight, if you mean from Midnight to Midnight 2E. Basically in order to have the greater school, you have to have the corresponding feat (and have met it's requirements.) It's on page 123 in the Midnight 2E hanbook if you have it. The feat is Greater Spellcasting and it's prereqs are Character level 5th, Spellcasting (Lesser Conjuration, or Lesser Evocation).
So, in a nutsehell, unless you have the Greater Spellcasting feat as well as the corresponding Lesser school, you can't take the Greater School. Please correct me if I'm wrong guys. I haven't played a Channeler since the first Midnight book was fresh off the shelf....
Bobitron said:Yeah I guess I mean to Midnight in general. Great School? Is the school's spells split up? The feat description doesn't help.