Salix
First Post
rgordona said:Yep :>
I guess I consider it rude to hold whispered conversations at the table.
If I knew in advance that was the game I would probably not read the Sblocks,
[sblock]But I would be very unlikely to try and pass that sort of message by sblock. And I might well avoid that game entirely.[sblock]
I guess I see the game as cooperative at two levels. The Heroes cooperate to defeat the bad guys. The players and GM cooperarte to create a fun game. For me secret conversations are non-fun: they lead to exclusion and suspicion.
Sblocks are one of the big advantages of PbP. You can have characters in different locations, learning different things. A side plot can be run at the same time as the main mission. That's probably the one of the only real advantages other than convenience in a busy schedule.