Dragoon's RttToEE occ

Dragoon

First Post
Hi, I'm looking to run the RttToEE for 3.5. Ambitious? Yes! But lots of good 'ole fashioned hack n' slash.

Without further adeu the PC's selected:

1. Erudite: Baran hm LG Fighter2/Cleric2
2. nonamazing: Erimel em CG Scout3/Wizard1
3. Scotley: Elgath goliath male NG Fighter3
4. Erlkoing: Ascalante hm CG Bard2/Paladin of Freedom 2
5. Tarraism: Laumus hm LN Diviner4
6. Dim Darknight: Rurik dm LG Cleric4


People who have reqested to be alts:

1.Stonegod
2.ChaosSword

Ground Rules:

1. 32 point buy
2. 4-6 characters; I 'll take submissions until Friday the 21st or October.
3. Setting: Greyhawk
4. Allowed books; Core, Complete series, Races series, Frostburn and Sandstorm. Sorry I don't have the psionics book so no psionic characters.
5. Please post at least once a day. I don't care about order of the party's posts.
6. All characters start at 4th level (7,000xp) with maximum gold, you can you creatures that have ECL up to +3.
7. Have fun!
8. HP, take max at 1st and 2nd level...you will need it! After 2nd take the avg. + con mod.
9. Alignments; all good, N and LN.
10. Also try not to play a angst ridden lonewolf or somebody who is not sure if adverturing is want they want to do. While that kinda character is cool for ftf gaming, it dosen't help to move things quicky on the slower paced pbp games. Sorry to limit personality choices, but we need to keep the action going to make it through this monster. That's not to say you can't RP, but just be generally easy to get along with other's PCs.


Game On! :cool:
 
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Erudite

First Post
A scion of a ancient aristocratic family given to wild rages and emotions. His own grandfather was a paladin of Hieroneous who fell from grace during the battle of Emready Meadows. Baran was attracted to Rao with the hope and promise of overcoming the 'family problem', and has gained a sense of serenity he did not have in his youth. He still fears the curse of his blood, even as youth wanes into maturity. He's in Hommlet because he's curious to see the place that drove his ancestor into a blood frenzy, possibly a morbid fascination that involves his own uneasiness.

Unlike many paladins, he tends to be cold and distant, his own way of staying uninvolved from the complicated world of emotions and feelings that has so troubled his family line. He is not a loner, however, having learned to get along through training himself within the discipline of Rao. He believes in teamwork and unity, but leads by example and efficiency rather than rousing emotions.


UTILITY: Tank, with buffing spells as he goes up in levels. Can act as a secondary healer as well.

Baran

Lawful Good male human (Veluna), age 30 years.
Fighter 2/Cleric 2 of Rao (Luck, Purification)
XP: 7000

Stat.....Points
STR 14.........6
DEX 14.........6
CON 14.........6
INT 12.........4
WIS 18.........10 (16 base, +1 level, +1 enhancement)
CHA 8...........0

Speed: 30 ft. (20 ft w/armor)
Hit Points: 2d10+2d8+Con (38 hit points)
AC 17 (10 + 2 Dex, +5 armor)
BAB +3
melee +5
ranged +5
Saves:
Fort +8 (+6 base +2 Con)
Ref +2 (+0 base +2 Dex )
Will +7 (+3 base +4 Wis )


Feats:
Cleave (Ftr2)
Divine Might (Lvl3)
Mounted Attack (Lvl1)
Power Attack (Ftr1)
Serenity (Use Wis instead of Cha for turning undead, divine grace, etc. Only followers of Rao)(Human)


Skills:
+6 Diplomacy (5) -1 Cha +2 domain bonus
+4 Handle Animal (5) -1 Wis
+4 Intimidate (5) -1 Cha
+3 Know (nobility) (2) +1 Int
+6 Know (religion) (5) +1 Int
+9 Ride (5) +2 Dex +2 synergy

Class Abilities:
Luck Domain: May reroll any roll just made before the DM declares success or failure, once per day. Must take the results of the second roll, even if they are worse.
Purification Domain: Baran casts abjuration spells at +1 caster level.

Spellcasting:
Divine Caster Level as Cleric 2

Typical spells prepared
0-level(4):Guidance, Lightx2, Resistance

1-level(3+1):Nimbus of Light(D), Bless, Divine Favor, Shield of Faith

Equipment:
Arms and Armort:
+1 Guisarme melee +5 (2d4+3,20/x3) (2,309 gp, 12 lbs)
Longbow, Composite (Str 14) ranged +5 (1d8+2, 20/x3, 110' R) (300 gp, 3lb)
Spiked Armor melee +5 (1d6+2, 20/x2)
+1 Breastplate (+5 armor, +3 max Dex, -4 ACP) (1,500 gp, 30 lb)

Adventuring Gear:
Backpack (2 gp, 2 lb)
Bedroll (1 sp, 5lb)
Chalk (10) (1 sp, - )
Flint and Steel (1 gp, - )
Hammer (5 sp, 2lb)
Mirror, small steel (10 gp, 0.5 lb)
Oil, pint flask (5) (5 sp, 3 lb)
Piton (10) (1 gp, 5 lb)
Pouch, belt (1 gp, 0.5 lb)
Rations, dehydrated (10) (10 gp, 5 lb)
Rope, silk (50 ft) (10 gp, 5 lb)
Sack, empty (1 sp, -.5 lb)
Sealing Wax (1 gp, - )
Soap (5 sp, 1 lb)
Waterskin (1 gp, 4 lb)
Whetstone (2 cp, 1 lb)

Special Substances and Items:
Acid (flask) (1) (10 gp, 1 lb)
Alchemist's Fire (1) (20 gp, 1 lb)
Sunrod (5) (10 gp, 5 lb)

Tools and Kits:
Holy Symbol, silver (25 gp, 1 lb) acts as a back up symbol.

Clothing:
Explorer's Outfit (10 gp, 8 lb)
Cleric's Vestements (5 gp, 6 lb)

Magical Equipment:
Periapt of Wisdom +1 (1,000 gp) in the shape of Rao's holy symbol, doubles as his holy symbol.


Gold Spent: 5,239 gp
Gold Remainng: 161 gp
 
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Dim_darknight

First Post
Current Plan: Dwarven Cleric of Heironeous with Glory and Inquisition domains. If someone else wants to play a cleric, please let me know. This is my first real attempt with a healer; I am much more comfortable with rogues and I have no qualms about changing. Just let me know asap, because once it's completed / posted I won't be so willing.

Dragoon, the domains selected are from Complete Divine. If they will cause you any problems, I'll change them. Everything else will likely come from PHB or DMG and should be worry free.
 

nonamazing

Explorer
I'd like to put in name in for this one. I've just finished playing the Temple of Elemental Evil computer game and had a blast with it. My idea is for a swashbucking elven scout devoted to Corellon Larethian.
 

Dragoon

First Post
Dragoon, the domains selected are from Complete Divine. If they will cause you any problems, I'll change them. Everything else will likely come from PHB or DMG and should be worry free.

Not a problem.


I agree it is a good idea to have the four classic characters types for this...it is a big meatgrinder.
 

Someone

Adventurer
I´d like to join, with a character i made once for this same game (but never really started, we arrived at the tavern and that was all), a specialist wizard. It was an illusionist, but before detailing the character I´d like to know your stance on illusions, particulary how strongly do you take the limitation of illusions on creating "one object, creature or force", specially when the examples in the core rules and complete arcana suggest that in fact you can create several.
 

Magic Bunny

First Post
I would like to play! Here is my idea

Amber Radha
Female Human Wizard 4

Amber's fair skin, blonde hair and green eyes make her look like a maiden from the far north, and that is true. She is young and beautiful. Her skin seems to glow, and her hair is a flowing molten gold. She wears a fine gray cloak, but even when she uses it to cover herself up you can tell by her lithe movements and her curves that she is a female. Underneath her cloak she wears shimmering green silks that hug her body.

Amber is passionate about life, and enjoys meeting new people, although she can be quiet and reflective at times too.

Amber was always interested in Boccob, and always felt a special love of magic, and feels a connection to Boccob despite his aloofness in the affairs of the world. Fascinated by religion, she remembers every detail the priests say in the temples, about not only Boccob but all the gods.

Later she plans on multiclassing into Divine Oracle and Loremaster
 

Erlkönig

First Post
I would really like to play in this one if you still have a spot.

Since it's Greyhawk, I might try my hand at a Paladin-Bard of Lendor (human with the Devoted Performer Feat).
I'm thinking of a seasoned veteran with bits of grey already appearing in his hair and beard. Wise (at least in appearance) and charismatic and ever an interesting story to tell as well as the swordarm of a veteran soldier.

If its storywise competable with the Adventure.. I'd be interested to turn him into a Suel Arcanamach as I really think that class carries alot of flavor. Simply sticking with Bard & Paladin would also work though.
 
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