Dragoon's RttToEE occ - Page 3




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  1. #41
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    ř Ignore nonamazing
    I've added a few finishing touches to my character in the post above. I hope that I'll be chosen for this game, but if not, that's okay too. I'll just, you know, sit in the corner and cry.

    Seriously though, this looks like it could be a fun game and I'll be interested to see how things turn out.

 

  • #42
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    ř Ignore Manzanita
    This is a popular thread, & I'm not sure I'm going to be able to put my PC together in time to even compete. I've become such a perfectionist on PC creation. Perhaps whomever is not chosen could get together and post a "DM wanted" thread to see if we could get a RttToEE game going for the rest of us, too.
    My PbP characters
    Spoiler:

    LEW
    Ignatious O'Reilly: halfling wizard7/Loremaster 2
    Esmerelda Persephone Jara: Human Sorcerer6/Paragon3
    Rowan McTavish: Human Barbarian3/Fighter1/Ranger1/Sorcerer1
    Living Eberon:
    Raven Rogue3/Fighter1/Dragonmark Heir 1

  • #43
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    ř Ignore Dragoon
    (Also, just curious - is it 7000 XP or gold we start with? It says XP, but I think everyone has used it as gold. And if I've misunderstood, I could definitely grab another 1600 gp! )
    7,000 xp, I gave a little extra incase crafters wanted to craft.

    As for gold maximum for level 4: 5,400gp

  • #44
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    ř Ignore Dragoon
    I will take submissions until midnight Friday, October 21st. I'm in the US Central time zone. So Saturday morning I will be picking characters, and believe me I'm having a hard time choosing from the stuff I have read allready, it is going to be a tough choice.

    If you don't get picked, I'll put you're character on the alt list, with the nature of PbP games, more than likely you will eventually get a chance to play. I'm going try my hardest to make it through the whole thing.

  • #45
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    ř Ignore Terraism
    Quote Originally Posted by Dragoon
    I will take submissions until midnight Friday, October 21st. I'm in the US Central time zone. So Saturday morning I will be picking characters, and believe me I'm having a hard time choosing from the stuff I have read allready, it is going to be a tough choice.

    If you don't get picked, I'll put you're character on the alt list, with the nature of PbP games, more than likely you will eventually get a chance to play. I'm going try my hardest to make it through the whole thing.
    Sounds good, and thanks for the update. [Crosses fingers.]
    - Terraism

  • #46
    Rurik is in Hommlet looking for a book that chronicles the exploits of a relatively unknown paladin of Heironeous. Supposedly her personal journal, the book was lost when she fell at the first razing of the Temple of Elemental Evil. Rurik’s church in Verbobonc would very much like to publish the writing if the diary is located. There are rumors that the book has found its way into Todariche Nem’s collection.

    At a distance, an onlooker might confuse Rurik for a cavalier knight in shiny armor, riding in on a beautiful mount. But Rurik doesn’t like distance; he has no concept of personal space and - at times – fails to show proper tact. He can barely ride his horse, but certainly smells like he has been around the beast for a long time.

    Rurik carries a grudge forever, big things or little things. He is ever mindful of all who have wronged him; his retribution onto them will come one day. He blames Moradin for failing to forge him with the charm and character necessary to become a proper paladin, so he worships another deity. Note: Rurik bears no ill will against Moradin’s faithful and can generally hold his temper and tongue in check when clergy speak of Moradin’s might and power.

    Rurik isn’t preachy; he’d rather show his faith with deeds more than with words. If the book he seeks cannot be located, Rurik will likely stay in the area to help with what matters he can and search around for more hints about the journal’s location (if it exists at all).

    -------
    I have some knowledge of the area due to mentionings of the Temple of Elemental Evil from members of my local group. I have, unfortunately, never played it.

    Character posted here: http://dndonlinegames.com/testvb/view.php?id=24681
    I'll have spells selected by Thursday evening. Dragoon, if you want the character sheet posted here, it's not a problem. I'm not so great with formatting though, so it will lose some of the content's legibility.

  • #47
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    ř Ignore Li Shenron
    Quote Originally Posted by Manzanita
    This is a popular thread, & I'm not sure I'm going to be able to put my PC together in time to even compete. I've become such a perfectionist on PC creation. Perhaps whomever is not chosen could get together and post a "DM wanted" thread to see if we could get a RttToEE game going for the rest of us, too.
    Good idea, I will be glad to join that thread if Maija doesn't make it into this one!
    "There is no survival without order, there is no evolution without chaos."
    "You have to see past the RAW to understand the rules of the game."
    "And rules are OVERRATED by the way!

  • #48
    Sorry, I am going to have to drop out. I don't have the time for another game at the moment. Some things changed at work. Sorry.
    Prof Sharp: No, no, you can't! You have a 95 percent probability of failure! What sort of people would fight a battle with *those* odds?

    Bionic One: Heroes, Professor. Heroes.

    Bionic Six

  • #49
    Ok, guess my Bard/Paladin is finished. Evil beware!!

  • #50
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    ř Ignore Dragoon
    Okay one more day left for submissions, can't wait to get this going.

  • #51
    Hi! I think I'm done. Let me know if everything's ok!

    * * *

    Amber Radha
    Female Human Wizard 4
    Exp: 7000

    Amber's fair skin, blonde hair and green eyes make her look like a maiden from the far north, and that is true. She is young and beautiful. Her skin seems to glow, and her hair is a flowing molten gold. She wears a fine gray cloak, but even when she uses it to cover herself up you can tell by her lithe movements and her curves that she is a female. Underneath her cloak she wears shimmering green silks that hug her body.

    Amber is passionate about life, and enjoys meeting new people, although she can be quiet and reflective at times too.

    Amber was always interested in Boccob, and always felt a special love of magic, and feels a connection to Boccob despite his aloofness in the affairs of the world. Fascinated by religion, she remembers every detail the priests say in the temples, about not only Boccob but all the gods.


    Str 8 (0 points)
    Dex 14 (6 points)
    Con 14 (6 points)
    Int 18 (16 points)
    Wis 8 (0 points)
    Cha 12 (4 points)

    AL: Neutral

    Init: +6
    AC: 14 (+2 Dex, +2 Shield), Touch 12, Flat-Footed 12
    HD: 4d4 + 8
    HP: 21 (4 + 4 + 2.5 + 2.5 + 8)

    Fort: 1 + 2 Con + 1 Vest = +4
    Ref: 1 + 2 Dex + 1 Vest = +4
    Will: 4 - 1 Wis + 1 Vest = +4

    BAB +2
    Touch +1
    Ranged Touch +4

    Feats:
    Able Learner - Human
    Improved Initiative - Level 1
    Heroic Destiny - Level 3

    Skills
    Bluff: 3 ranks + 1 Cha = +4
    Concentration: 7 ranks + 2 Con = +9
    Decipher Script: 7 ranks + 4 Int = +11
    Diplomacy: 3 ranks + 1 Cha = +4
    Disable Device: 3 ranks + 4 Int = +7
    Intimidate: 3 ranks + 1 Cha = +4
    Knowledge (Arcana): 7 ranks + 4 Int = +11
    Search: 3 ranks + 4 Int = +7
    Sense Motive: 3 ranks - 1 Wis = +2
    Spellcraft: 7 ranks + 4 Int = +11
    Tumble: 3 ranks + 2 Dex = +5

    Languages: Common, Orc, Goblin, Draconic, Gnoll

    Equipment
    Vest of Resistance +1 (1,000 gp)
    Amulet of Disguise (as hat) (1,800 gp)
    Heward's Handy Haversack (2,000 gp)
    Adventurer's Outfit
    Spellbook
    600 gp

    Spells Prepared
    0 - Daze, Ghost Sound, Light, Prestidigitation
    1 - Charm Person, Grease, Mage Armor, Magic Missile
    2 - Flaming Sphere, Scorching Ray, Web

    Spellbook
    0th level - all
    1st level - Charm Person, Grease, Hold Portal, Identify, Mage Armor, Magic Missile, Obscuring Mist, Protection from Evil, True Strike
    2nd level - Flaming Sphere, Scorching Ray, See Invisibility, Web
    Last edited by Magic Bunny; Saturday, 22nd October, 2005 at 06:48 PM.

  • #52
    Well I've finished Dorin just in time. Hopefully he will be lucky enough to be chosen for the adventure.

    ******

    Name: Dorin Deepdwell
    Race: Dwarf
    Class: Fighter
    Level: 4
    XP: 7000
    Next level: 10000
    Alignment: Neutral Good
    Deity: Moradin
    Height: 4’1”
    Weight: 175lbs
    Hair: Brown
    Eyes: Black
    Age: 55

    Str: 17 +3 [10 pts+1 lvl 4]
    Dex: 14 +2 [6 pts]
    Con: 16 +3 [6 pts+2 racial]
    Int: 12 +1 [4 pts]
    Wis: 12 +1 [4 pts]
    Chr: 8 -1 [2 pts-2 racial]

    Class and Racial Abilities:
    Darkvision 60’
    +2 Search for unusual stonework
    +4 bonus vs. trip or bull rushed
    +2 save vs. poison
    +2 save vs. spells
    +1 attack rolls against orcs and goblinoids
    +4 dodge bonus to AC vs. giant type monsters
    +2 Appraise stone or metal items
    +2 Craft stone or metal items
    Base speed 20’ even medium or heavy

    Hit Points: 42 HD 4x10+12
    Armor Class: 22 [+1 Dex, + 0 size, + 9 armor, +2 shield, +4 vs. giant type]
    Touch: 11
    Flat-footed: 21
    Initiative: +6 [+ 2 Dex, +4 Improved Initiative]
    Speed: 20ft

    Saves:
    Fortitude +7 [+4 base, +3 Con, +racial]
    Reflex +3 [+1 base, +2 Dex, + racial]
    Will +2 [+1 base, +1 Wis, + racial]

    BAB: +4
    Melee Atk: +9 [1d10+6 x3] Dwarven Waraxe +1
    Ranged Atk: +6 [1d8 19-20/x2 80‘] Light Crossbow

    Skills: 21pts 7/3.5 max ranks
    Appraise +1 [+1 int, +2 stone or metal items]
    Climb +10 [+3 str, +7 ranks]
    Craft +0 [+2 stone or metal items]
    Intimidate +6 [-1 chr, +7 ranks]
    Search +4 [+1 int, +3.5 ranks +2 unusual stonework]
    Spot +4 [+1 wis, +3.5 ranks]

    Feats:
    Power Attack
    Cleave
    Improved Initiative
    Weapon Focus Dwarven Waraxe
    Weapon Specialization Dwarven Waraxe

    Languages:
    Common
    Dwarven
    Orc

    Armor: Full Plate +1
    Shield: Heavy Steel Shield
    Equipment:
    Full plate +1 [2650gp] 50lbs
    Dwarven Waraxe +1 [2330gp] 8lbs
    Heavy steel shield [20gp] 15lbs
    Light crossbow [35gp] 4lbs
    30 bolts [3gp] 3lbs
    Explorers outfit [10gp] 8lbs
    Backpack [2gp] 2lbs
    Bedroll [1sp] 5lbs
    Waterskin [1gp] 4lbs

    Total weight: 99 lbs
    Light load: 86lbs
    Medium load: 173lbs
    Heavy load: 260lbs
    Lift over head: 260lbs
    Lift off ground: 520lbs
    Push or drag: 1300lbs

    Treasure: 30 pp, 48gp, 9sp, 0cp


    Background: “Dorin Deepdwell ye’ve been into my ale again haven’t ye?” Dirun, his father, yelled at him. Dorin just grinned as his father cursed and stomped away. Ale was one of Dorin’s favorite things. He frequently enjoyed it with his cousins after a hard day in the mines. He was from the mining colony of Kanhardum. They dug deeply for the gold and mithril that they sought. Dorin was a youngster when he first started working in the mines. He always liked climbing around in the tunnels and finding the precious treasure he loved. But Dorin was exceptionally strong and tough, so his clan leaders approached him about joining the Steelheads, so named for their black steel helmets. They were the defenders of Kanhardum, a sort of militia, to protect against outside enemies. There were many bands of Goblin and Orc marauders that dwelled on the nearby hills and caves. They were always assaulting the mines and plaguing the trade caravans as they traveled in and out of the region. Dorin gladly joined them and became quite an accomplished warrior. He felled many an Orc in his time in the Steelheads. His favorite weapon was his dwarven waraxe which he called Kaz. It saw many days of battle and caused great terror and anguish to the enemies. In his years in the militia he advanced to be one of their most fierce assets and when the call came to answer the threat of evil he was naturally selected to represent the dwarves interests in defeating it.

    Dorin was exceptionally stocky, even for a dwarf. He stood only four feet and one inch tall, but he was nearly that wide. His skin was a deep tan ruddy complexion and his eyes were dark as the deep pools he grew up around. His pride possession, as with most dwarves, was his long brown beard which he sometimes braided and even then in hung nearly to his waist. His hair was almost as long and normally pulled back into a long ponytail down his back. His hands were huge and his arms unusually developed from the long years of swinging a pick and an axe. When he wasn’t in his armor he was usually dressed in brown breeches and a tan tunic. His armor was a metal gray color not shiny and polished but dull. He knew that even the slightest glint from torch light would give him away. His helmet was inlaid with dark brown leather patterns of his clan and was battle scarred. He carried a heavy steel shield that was also of a subdued gray color but it did have a dim clan insignia on it. His waraxe had a worn wooden handle wrapped with leather strips and the axe blade had small nicks from the action it had seen. On the head was engraved in dwarves runes Kaz The Bane of the Orcs.

    Dorin had a hearty laugh and was a good and kind friend to those few that has earned his trust and respect. He often was loud and boisterous, sometimes even obnoxious, but he usually spoke his mind whether asked or not. He loved ale very much and would most certainly seek out the local tavern to sample their local stock. He sorely missed his home and the camaraderie with his clansmen. He missed the huge feasts at the clan table and the roaring fires in the huge stone hearth. He loved gold and jewelry and coveted any kind of treasure he came across. His mission was to find and destroy the evil forces but he secretly hoped he would also come across much treasure that he could take home and display.

  • #53
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    ř Ignore Dragoon
    Hi all thanks for the submissions, I'm going to look them over tomorrow. One thing I have a home improvement project going on tomorrow, so I probably won't be posting until Saturday evening with the characters. Also my game pann is to kick off the IC thread on Saturday night, so be looking for it. Until then

  • #54
    Quote Originally Posted by Dragoon
    7,000 xp, I gave a little extra incase crafters wanted to craft.

    As for gold maximum for level 4: 5,400gp

    Made that mistake too. Should be fixed now.

  • #55
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    Sounds like a plan. I'll keep my eyes peeled tonight.

    Cheers,
    Erudite

  • #56
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    I'll keep checking in, should proved to be a fun game.

  • #57
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    ř Ignore Dragoon
    Okay well it was a tough choice for me to choose six PC's, everybody had a lot of good ideas. If I didn't pick your PC, let me know if you want to be on the alt list.

    Without further adeu the PC's selected:

    1. Erudite: Baran hm LG Fighter2/Cleric2
    2. nonamazing: Erimel em CG Scout3/Wizard1
    3. Scotley: Elgath goliath male NG Fighter3
    4. Erlkoing: Ascalante hm CG Bard2/Paladin of Freedom 2
    5. Tarraism: Laumus hm LN Diviner4
    6. Dim Darknight: Rurik dm LG Cleric4

    Sorry I got to these later than I expected, I'll start the game thread tomorrow. Be on the lookout for it.

  • #58
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    ř Ignore Erudite
    Great! Thanks for selecting me. It looks like we have a good group...

    Elgath is the 'Fighter'
    Erimel is the 'Rogue'
    Rurik is the Cleric
    Laumus is the Wizard
    Ascalante and Baran are back-up healers, fighters, and such.

    Erimel and Laumus must be well-taken care of, since they have skills in the group that are hard to duplicate.

    Dragoon, any idea of the starting month, and how well the characters should know each other? Can any of them have adventured together before, or at least banded together here in Homlett, or should they start off as individuals who join together in-game?

    Depending on how well the characters might know each other, the players can start to discuss tactics and strategies, devise complimentary spell selections, etc.

    I'm really looking forward to this.

    Cheers,
    Erudite

  • #59
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    ř Ignore Dragoon
    I am going to start this in the month of Planting (April) in the CY 591.


    I am going to assume nobody knows each other, unless some of want to, just let me know.

    However everybody will sart in the common room of the Wench.

  • #60
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    ř Ignore Erudite
    The common rooms of Inns...(reminiscing).

    If I were Vecna, or any other suitable EVIL Overlord(tm), I'd burn every inn and tavern in the land. Then no adventurers would ever come against me (evil laughter inserted here).

    Thank Rao for Inns.

    In any case, Baran may already know Rurik, since his family has had long associations with the faith of Hieroneous, and both seek something from a fallen paladin. Perhaps his grandfather who fell from grace was actually his grandmother, and she is the same paladin whose diary Rurik searches for. Baran is looking for the diary to gain insight into the family temper. He would rather not see his ancestor's private thoughts made public, but in true aristocratic fashion, acts like he could care less. Both have agreed to help each other find the diary, and then decide what to do with it (Dim DK, let me know your thoughts on this).

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