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Thread: Dragoon's RttToEE occ
Thursday, 20th October, 2005, 12:02 AM #41
Novice (Lvl 1)
I've added a few finishing touches to my character in the post above. I hope that I'll be chosen for this game, but if not, that's okay too. I'll just, you know, sit in the corner and cry.
Seriously though, this looks like it could be a fun game and I'll be interested to see how things turn out.
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Thursday, 20th October, 2005, 01:18 AM #42
Acolyte (Lvl 2)
This is a popular thread, & I'm not sure I'm going to be able to put my PC together in time to even compete. I've become such a perfectionist on PC creation. Perhaps whomever is not chosen could get together and post a "DM wanted" thread to see if we could get a RttToEE game going for the rest of us, too.
My PbP characters
Thursday, 20th October, 2005, 01:58 AM #43
Novice (Lvl 1)
7,000 xp, I gave a little extra incase crafters wanted to craft.(Also, just curious - is it 7000 XP or gold we start with? It says XP, but I think everyone has used it as gold. And if I've misunderstood, I could definitely grab another 1600 gp! )
As for gold maximum for level 4: 5,400gp
Thursday, 20th October, 2005, 02:07 AM #44
Novice (Lvl 1)
I will take submissions until midnight Friday, October 21st. I'm in the US Central time zone. So Saturday morning I will be picking characters, and believe me I'm having a hard time choosing from the stuff I have read allready, it is going to be a tough choice.
If you don't get picked, I'll put you're character on the alt list, with the nature of PbP games, more than likely you will eventually get a chance to play. I'm going try my hardest to make it through the whole thing.
Thursday, 20th October, 2005, 02:39 AM #45
Gallant (Lvl 3)
Sounds good, and thanks for the update. [Crosses fingers.]Originally Posted by Dragoon
Thursday, 20th October, 2005, 07:33 AM #46
Rurik is in Hommlet looking for a book that chronicles the exploits of a relatively unknown paladin of Heironeous. Supposedly her personal journal, the book was lost when she fell at the first razing of the Temple of Elemental Evil. Rurik’s church in Verbobonc would very much like to publish the writing if the diary is located. There are rumors that the book has found its way into Todariche Nem’s collection.
At a distance, an onlooker might confuse Rurik for a cavalier knight in shiny armor, riding in on a beautiful mount. But Rurik doesn’t like distance; he has no concept of personal space and - at times – fails to show proper tact. He can barely ride his horse, but certainly smells like he has been around the beast for a long time.
Rurik carries a grudge forever, big things or little things. He is ever mindful of all who have wronged him; his retribution onto them will come one day. He blames Moradin for failing to forge him with the charm and character necessary to become a proper paladin, so he worships another deity. Note: Rurik bears no ill will against Moradin’s faithful and can generally hold his temper and tongue in check when clergy speak of Moradin’s might and power.
Rurik isn’t preachy; he’d rather show his faith with deeds more than with words. If the book he seeks cannot be located, Rurik will likely stay in the area to help with what matters he can and search around for more hints about the journal’s location (if it exists at all).
I have some knowledge of the area due to mentionings of the Temple of Elemental Evil from members of my local group. I have, unfortunately, never played it.
Character posted here: http://dndonlinegames.com/testvb/view.php?id=24681
I'll have spells selected by Thursday evening. Dragoon, if you want the character sheet posted here, it's not a problem. I'm not so great with formatting though, so it will lose some of the content's legibility.
Thursday, 20th October, 2005, 08:23 AM #47
Grandfather of Assassins (Lvl 19)
Good idea, I will be glad to join that thread if Maija doesn't make it into this one!Originally Posted by Manzanita
"There is no survival without order, there is no evolution without chaos."
"You have to see past the RAW to understand the rules of the game."
"And rules are OVERRATED by the way!
Thursday, 20th October, 2005, 12:58 PM #48
Acolyte (Lvl 2)
Sorry, I am going to have to drop out. I don't have the time for another game at the moment. Some things changed at work. Sorry.
Prof Sharp: No, no, you can't! You have a 95 percent probability of failure! What sort of people would fight a battle with *those* odds?
Bionic One: Heroes, Professor. Heroes.
Thursday, 20th October, 2005, 07:15 PM #49
Friday, 21st October, 2005, 02:32 AM #50
Novice (Lvl 1)
Okay one more day left for submissions, can't wait to get this going.
Friday, 21st October, 2005, 04:49 AM #51
Hi! I think I'm done. Let me know if everything's ok!
* * *
Female Human Wizard 4
Amber's fair skin, blonde hair and green eyes make her look like a maiden from the far north, and that is true. She is young and beautiful. Her skin seems to glow, and her hair is a flowing molten gold. She wears a fine gray cloak, but even when she uses it to cover herself up you can tell by her lithe movements and her curves that she is a female. Underneath her cloak she wears shimmering green silks that hug her body.
Amber is passionate about life, and enjoys meeting new people, although she can be quiet and reflective at times too.
Amber was always interested in Boccob, and always felt a special love of magic, and feels a connection to Boccob despite his aloofness in the affairs of the world. Fascinated by religion, she remembers every detail the priests say in the temples, about not only Boccob but all the gods.
Str 8 (0 points)
Dex 14 (6 points)
Con 14 (6 points)
Int 18 (16 points)
Wis 8 (0 points)
Cha 12 (4 points)
AC: 14 (+2 Dex, +2 Shield), Touch 12, Flat-Footed 12
HD: 4d4 + 8
HP: 21 (4 + 4 + 2.5 + 2.5 + 8)
Fort: 1 + 2 Con + 1 Vest = +4
Ref: 1 + 2 Dex + 1 Vest = +4
Will: 4 - 1 Wis + 1 Vest = +4
Ranged Touch +4
Able Learner - Human
Improved Initiative - Level 1
Heroic Destiny - Level 3
Bluff: 3 ranks + 1 Cha = +4
Concentration: 7 ranks + 2 Con = +9
Decipher Script: 7 ranks + 4 Int = +11
Diplomacy: 3 ranks + 1 Cha = +4
Disable Device: 3 ranks + 4 Int = +7
Intimidate: 3 ranks + 1 Cha = +4
Knowledge (Arcana): 7 ranks + 4 Int = +11
Search: 3 ranks + 4 Int = +7
Sense Motive: 3 ranks - 1 Wis = +2
Spellcraft: 7 ranks + 4 Int = +11
Tumble: 3 ranks + 2 Dex = +5
Languages: Common, Orc, Goblin, Draconic, Gnoll
Vest of Resistance +1 (1,000 gp)
Amulet of Disguise (as hat) (1,800 gp)
Heward's Handy Haversack (2,000 gp)
0 - Daze, Ghost Sound, Light, Prestidigitation
1 - Charm Person, Grease, Mage Armor, Magic Missile
2 - Flaming Sphere, Scorching Ray, Web
0th level - all
1st level - Charm Person, Grease, Hold Portal, Identify, Mage Armor, Magic Missile, Obscuring Mist, Protection from Evil, True Strike
2nd level - Flaming Sphere, Scorching Ray, See Invisibility, Web
Last edited by Magic Bunny; Saturday, 22nd October, 2005 at 06:48 PM.
Friday, 21st October, 2005, 09:46 PM #52
Well I've finished Dorin just in time. Hopefully he will be lucky enough to be chosen for the adventure.
Name: Dorin Deepdwell
Next level: 10000
Alignment: Neutral Good
Str: 17 +3 [10 pts+1 lvl 4]
Dex: 14 +2 [6 pts]
Con: 16 +3 [6 pts+2 racial]
Int: 12 +1 [4 pts]
Wis: 12 +1 [4 pts]
Chr: 8 -1 [2 pts-2 racial]
Class and Racial Abilities:
+2 Search for unusual stonework
+4 bonus vs. trip or bull rushed
+2 save vs. poison
+2 save vs. spells
+1 attack rolls against orcs and goblinoids
+4 dodge bonus to AC vs. giant type monsters
+2 Appraise stone or metal items
+2 Craft stone or metal items
Base speed 20’ even medium or heavy
Hit Points: 42 HD 4x10+12
Armor Class: 22 [+1 Dex, + 0 size, + 9 armor, +2 shield, +4 vs. giant type]
Initiative: +6 [+ 2 Dex, +4 Improved Initiative]
Fortitude +7 [+4 base, +3 Con, +racial]
Reflex +3 [+1 base, +2 Dex, + racial]
Will +2 [+1 base, +1 Wis, + racial]
Melee Atk: +9 [1d10+6 x3] Dwarven Waraxe +1
Ranged Atk: +6 [1d8 19-20/x2 80‘] Light Crossbow
Skills: 21pts 7/3.5 max ranks
Appraise +1 [+1 int, +2 stone or metal items]
Climb +10 [+3 str, +7 ranks]
Craft +0 [+2 stone or metal items]
Intimidate +6 [-1 chr, +7 ranks]
Search +4 [+1 int, +3.5 ranks +2 unusual stonework]
Spot +4 [+1 wis, +3.5 ranks]
Weapon Focus Dwarven Waraxe
Weapon Specialization Dwarven Waraxe
Armor: Full Plate +1
Shield: Heavy Steel Shield
Full plate +1 [2650gp] 50lbs
Dwarven Waraxe +1 [2330gp] 8lbs
Heavy steel shield [20gp] 15lbs
Light crossbow [35gp] 4lbs
30 bolts [3gp] 3lbs
Explorers outfit [10gp] 8lbs
Backpack [2gp] 2lbs
Bedroll [1sp] 5lbs
Waterskin [1gp] 4lbs
Total weight: 99 lbs
Light load: 86lbs
Medium load: 173lbs
Heavy load: 260lbs
Lift over head: 260lbs
Lift off ground: 520lbs
Push or drag: 1300lbs
Treasure: 30 pp, 48gp, 9sp, 0cp
Background: “Dorin Deepdwell ye’ve been into my ale again haven’t ye?” Dirun, his father, yelled at him. Dorin just grinned as his father cursed and stomped away. Ale was one of Dorin’s favorite things. He frequently enjoyed it with his cousins after a hard day in the mines. He was from the mining colony of Kanhardum. They dug deeply for the gold and mithril that they sought. Dorin was a youngster when he first started working in the mines. He always liked climbing around in the tunnels and finding the precious treasure he loved. But Dorin was exceptionally strong and tough, so his clan leaders approached him about joining the Steelheads, so named for their black steel helmets. They were the defenders of Kanhardum, a sort of militia, to protect against outside enemies. There were many bands of Goblin and Orc marauders that dwelled on the nearby hills and caves. They were always assaulting the mines and plaguing the trade caravans as they traveled in and out of the region. Dorin gladly joined them and became quite an accomplished warrior. He felled many an Orc in his time in the Steelheads. His favorite weapon was his dwarven waraxe which he called Kaz. It saw many days of battle and caused great terror and anguish to the enemies. In his years in the militia he advanced to be one of their most fierce assets and when the call came to answer the threat of evil he was naturally selected to represent the dwarves interests in defeating it.
Dorin was exceptionally stocky, even for a dwarf. He stood only four feet and one inch tall, but he was nearly that wide. His skin was a deep tan ruddy complexion and his eyes were dark as the deep pools he grew up around. His pride possession, as with most dwarves, was his long brown beard which he sometimes braided and even then in hung nearly to his waist. His hair was almost as long and normally pulled back into a long ponytail down his back. His hands were huge and his arms unusually developed from the long years of swinging a pick and an axe. When he wasn’t in his armor he was usually dressed in brown breeches and a tan tunic. His armor was a metal gray color not shiny and polished but dull. He knew that even the slightest glint from torch light would give him away. His helmet was inlaid with dark brown leather patterns of his clan and was battle scarred. He carried a heavy steel shield that was also of a subdued gray color but it did have a dim clan insignia on it. His waraxe had a worn wooden handle wrapped with leather strips and the axe blade had small nicks from the action it had seen. On the head was engraved in dwarves runes Kaz The Bane of the Orcs.
Dorin had a hearty laugh and was a good and kind friend to those few that has earned his trust and respect. He often was loud and boisterous, sometimes even obnoxious, but he usually spoke his mind whether asked or not. He loved ale very much and would most certainly seek out the local tavern to sample their local stock. He sorely missed his home and the camaraderie with his clansmen. He missed the huge feasts at the clan table and the roaring fires in the huge stone hearth. He loved gold and jewelry and coveted any kind of treasure he came across. His mission was to find and destroy the evil forces but he secretly hoped he would also come across much treasure that he could take home and display.
Saturday, 22nd October, 2005, 06:07 AM #53
Novice (Lvl 1)
Hi all thanks for the submissions, I'm going to look them over tomorrow. One thing I have a home improvement project going on tomorrow, so I probably won't be posting until Saturday evening with the characters. Also my game pann is to kick off the IC thread on Saturday night, so be looking for it. Until then
Saturday, 22nd October, 2005, 10:05 AM #54
Originally Posted by Dragoon
Made that mistake too. Should be fixed now.
Saturday, 22nd October, 2005, 04:09 PM #55
Novice (Lvl 1)
Sounds like a plan. I'll keep my eyes peeled tonight.
Saturday, 22nd October, 2005, 09:40 PM #56
Magsman (Lvl 14)
I'll keep checking in, should proved to be a fun game.
Sunday, 23rd October, 2005, 06:03 AM #57
Novice (Lvl 1)
Okay well it was a tough choice for me to choose six PC's, everybody had a lot of good ideas. If I didn't pick your PC, let me know if you want to be on the alt list.
Without further adeu the PC's selected:
1. Erudite: Baran hm LG Fighter2/Cleric2
2. nonamazing: Erimel em CG Scout3/Wizard1
3. Scotley: Elgath goliath male NG Fighter3
4. Erlkoing: Ascalante hm CG Bard2/Paladin of Freedom 2
5. Tarraism: Laumus hm LN Diviner4
6. Dim Darknight: Rurik dm LG Cleric4
Sorry I got to these later than I expected, I'll start the game thread tomorrow. Be on the lookout for it.
Sunday, 23rd October, 2005, 03:32 PM #58
Novice (Lvl 1)
Great! Thanks for selecting me. It looks like we have a good group...
Elgath is the 'Fighter'
Erimel is the 'Rogue'
Rurik is the Cleric
Laumus is the Wizard
Ascalante and Baran are back-up healers, fighters, and such.
Erimel and Laumus must be well-taken care of, since they have skills in the group that are hard to duplicate.
Dragoon, any idea of the starting month, and how well the characters should know each other? Can any of them have adventured together before, or at least banded together here in Homlett, or should they start off as individuals who join together in-game?
Depending on how well the characters might know each other, the players can start to discuss tactics and strategies, devise complimentary spell selections, etc.
I'm really looking forward to this.
Sunday, 23rd October, 2005, 05:07 PM #59
Novice (Lvl 1)
I am going to start this in the month of Planting (April) in the CY 591.
I am going to assume nobody knows each other, unless some of want to, just let me know.
However everybody will sart in the common room of the Wench.
Sunday, 23rd October, 2005, 05:42 PM #60
Novice (Lvl 1)
The common rooms of Inns...(reminiscing).
If I were Vecna, or any other suitable EVIL Overlord(tm), I'd burn every inn and tavern in the land. Then no adventurers would ever come against me (evil laughter inserted here).
Thank Rao for Inns.
In any case, Baran may already know Rurik, since his family has had long associations with the faith of Hieroneous, and both seek something from a fallen paladin. Perhaps his grandfather who fell from grace was actually his grandmother, and she is the same paladin whose diary Rurik searches for. Baran is looking for the diary to gain insight into the family temper. He would rather not see his ancestor's private thoughts made public, but in true aristocratic fashion, acts like he could care less. Both have agreed to help each other find the diary, and then decide what to do with it (Dim DK, let me know your thoughts on this).