[COMBAT] Pool of Radiance




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  1. #1
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    [COMBAT] Pool of Radiance

    This is the thread for combat declarations for the Pool of Radiance campaign. It will be used for all combat declarations by the players instead of posting to the IC-thread during combat. Each combat round will be summarized by me in the IC-thread, once all actions are declared. This is meant to ensure a good readability of the IC-thread.

    To recap what this thread is about, a repost from the OOC-thread:
    Spoiler:
    [COMBAT] - This is a special thread for combat declarations. Whenever the game moves into combat rounds, I will put up a link to it. In this thread, instead of the IC-thread, you can then describe your actions for the next round. Your combat declaration should include a visual description (like an IC-post) of the action, which I can copy over to the combat resolution post in the IC-thread, probably with some modifications to put it into context. Since I will roll all dice when the combat round gets resolved, you should not include the result of your actions in the description, if it depends on a dice roll, which you cannot know about at that point. Furthermore, the post should include what actions your character takes below the description, for example...
    Free Action: Drop bow
    Move Action: Move to <space> and draw sword
    Standard Action: Attack <target>
    Abbreviations (like FA, MA, SA, FRA) can certainly be used.
    In some cases it might be a good idea to give alternate actions depending on certain events, which you are still uncertain about. Please consider the declared actions of your fellow players, when you post yours (you can ignore initiative order in this context, that means, if you see that player #1, whose character is acting after yours, is attacking monster A, then you could also attack monster A, moving into flanking position, for example, for support). This is specifically not considered metagaming (but rather an aid to better be able to cooperate, given that you do not know the outcome of the actions happening before your turn, it's just a fair compensation).
    I prefer combat to go quick, so if possible one combat round per day (at most one round per two days) would be good. If you know, that it is likely you cannot keep up at some point, posting a course of action in advance, which I can use as a guideline then, could work as well. If necessary, I will delay or control your characters to speed things up.


    The Party



    outside Phlan

    • Eliath, moon elf fighter|rogue (HolyMan)
    • Elrohas Nenmacil, sun elf duskblade|cleric (Nac Mac Feegle; NPC)
    • Grynth, orc barbarian|ranger (Tailspinner; NPC)
    • Kylest Soulstone, shield dwarf fighter|scout (hafrogman; NPC)
    • Selvaggio, human druid|ranger (Mista Collins; NPC)
    • Intrepido, Selvaggio's wolf companion
    • Storm, human fighter|ranger (renau1g; NPC)
    • Thunder, human barbarian|favored soul (Branding Opportunity; NPC)


    currently missing...

    • Aylor Creegan, shield dwarf monk|fighter (Bloodweaver1; NPC)
    • Sir Dryw Domiel, half-elf knight|druidic avenger (Mark Chance; NPC)
    • Kordunn Asteroth, gold dwarf paladin|sorcerer (Voadam; NPC)
    • Oog, goblin rogue|warlock (Krug; NPC) - disguised as Elmus, halfling gourmet


    Links

    [IC1] Prologue - Setting Sail
    [IC1] First Chapter - Valhingen Graveyard
    [IC1] Second Chapter - Missing Brother (Kuto's Well)
    [IC1] Third Chapter - Reconquest of Sokol Keep
    [IC1] Fourth Chapter - Temple of Bane
    [IC1] Fifth Chapter - The Rescue of Amber (Podol Plaza)
    [IC1] Sixth Chapter - Mantor's Library
    [IC2] Sixth Chapter - Mantor's Library (continued)
    [IC2] Seventh Chapter - Barren River

    [INFO] Campaign Information
    [OOC] Out of Character
    [RG] Rogues Gallery

    DICE ROLLS
    Last edited by Thanee; Thursday, 12th January, 2012 at 01:26 PM.

 

  • #2
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    First Chapter - Valhingen Graveyard

    First Combat Encounter - ROUND 1

    Battle Map - Round 0

    Initiative:

    24 Oog/Elmus
    23 Skeleton
    22 Selvaggio
    20 Intrepido (Animal Companion)
    14 Kordunn
    12 Undead Leader
    11 Thunder
    09 Walking Corpse
    07 Kylest
    05 Eldwyn
    Last edited by Thanee; Wednesday, 2nd November, 2005 at 10:36 PM.

    In our world, immortality is not for the living. The legend lives on!
    In Memoriam Dave Arneson ( April 7th, 2009) & Gary Gygax ( March 4th, 2008).


    Wondering what the Dungeon Tiles are like? Take a look here.

  • #3
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    Oog/Elmus

    " Oog shivers at the sight of the undead, but is not overly surprised. He brings to his hands the eldritch energy swirling around the city, feeling it enter his body. He then propels an eldritch blast towards the leader... "

    Move: 10' back
    Std action: Attack leader of undead
    Eldritch blast: +5 (ranged, 60') 1d6
    Last edited by Brother Shatterstone; Tuesday, 1st November, 2005 at 05:38 PM. Reason: DM request
    Avatar by Sialla

  • #4
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    "Azuth's noble beard! Behind you man! Lookout!" Kordunn shouts to the tall mountain of a fellow. With a quick gesture the dwarf sends out a shining bolt of eldritch power that streaks towards the leading undead figure to strike it unerringly in the chest.

    Spoiler:
    magic missile at the lead one.


    Kordunn sets his polearm and awaits the slow undead.

    "Let them come to us. They appear not to have ranged attacks."
    PBP games:

    Death in Freeport IC OOC Adversaries RG Info
    Wildwood IC Old IC II OOC RG Info Old IC Monsters
    Dwarven Vengeance Monsters

    ToEE Sir Merrick OOC IC Old IC
    RToEE Inquisitor Miltiades OOC IC Old IC
    Ptolus Longcoat Garn OOC
    Against the Giants Voadam IC OOC
    Pool of Radiance Kordunn IC Combat OOC Info
    Invasion of Mori Snargle fiendish troll rogue IC OOC
    Red Hand of DoomSir Conrad Cyr Tiefling Soulknife


    Old Games

  • #5
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    Eldwyn

    Softly to his mount Eldwyn says, "Steady boy, you're okay." Then more loudly to the others, "Watch that leader I fear it is a Wight and can drain the very life from you with a touch. The bone one is best fought with hammers or maces." Having sling in hand, Eldwyn goes ahead and looses a stone at the leader, then readies his holy symbol to try and turn them away.
    Last edited by Scotley; Tuesday, 1st November, 2005 at 05:43 PM.

  • #6
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    "Heel!" Selvaggio shouts as he commands Intrepido to follow as he takes a few steps back to put more distance between him and the undead, drawing his cudgel at the same time. His eyes seem to be focused between the undead and a patch of grass 25 feet from where he stands.

    Spoiler:

    SELVAGGIO
    FA - Handle Animal: +8 mod to beat DC 10
    MA - to move to square S11
    SA - ready to cast entangle if any of the undead come within 20 feet of me (and centered on the intersection W11;X12)

    INTREPIDO
    MA - Move to square S12
    PBP INFO
    Spoiler:
    PBP GAMES I PLAY:
    [FORGOTTEN REALMS] Selvaggio in Thanee's Pool of Radiance IC, OOC, RG, COMBAT, INFO
    [GREYHAWK] Tanith Dathius in Industrygothica's "ThoseLeft Behind" IC, OOC, RG,
    [EBERRON] Seria ir'Taynath in Who Wants to be a Wayfinder? IC, OOC, RG
    [EBERRON] Devon in Aundair Raiders : Raid on Throneport IC, OOC, RG
    [EBERRON] Rogan ir'Thavar in Eyes of the Lich Queen IC, OOC, RG
    [CUSTOM] Vimo the Brave in Death of the Dragons IC, OOC, RG

    DEAD GAMES/RETIRED CHARACTERS:
    [EBERRON] Eliseri Aliqilla in Destiny of the Valenar
    [CUSTOM] Torsak Calrun in Shadows Decending
    [d20 Modern] Bryan Davis in Where Not in Kansas Anymore
    [GREYHAWK] Talus Goodfellow in The Sunless Citadel
    [GREYHAWK] Owen in Sons of Krauss Age of Worms
    [CUSTOM] Chev Baldwin in The Rod of Seven Parts: Kauai Team
    [CUSTOM] Julian in The Dragon's Hoard Arcane Game
    [CUSTOM] Carl Cheeky, former frontman of the Carl Cheeky Band in Deuce Traveler's Ptolus Mini Campaign

  • #7
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    If an undead moves through my threatened area with my reach weapon I will use the AoO to disarm if it is an armed one and smite them if unarmed.
    PBP games:

    Death in Freeport IC OOC Adversaries RG Info
    Wildwood IC Old IC II OOC RG Info Old IC Monsters
    Dwarven Vengeance Monsters

    ToEE Sir Merrick OOC IC Old IC
    RToEE Inquisitor Miltiades OOC IC Old IC
    Ptolus Longcoat Garn OOC
    Against the Giants Voadam IC OOC
    Pool of Radiance Kordunn IC Combat OOC Info
    Invasion of Mori Snargle fiendish troll rogue IC OOC
    Red Hand of DoomSir Conrad Cyr Tiefling Soulknife


    Old Games

  • #8
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    First Chapter - Valhingen Graveyard

    First Combat Encounter - ROUND 2

    Battle Map - Round 1

    Initiative:

    24 Oog/Elmus
    23 Skeleton
    22 Selvaggio
    20 Intrepido (Animal Companion)
    14 Kordunn
    12 Undead Leader
    11 Thunder
    09 Walking Corpse
    07 Kylest
    05 Eldwyn
    Last edited by Thanee; Wednesday, 2nd November, 2005 at 10:36 PM.

    In our world, immortality is not for the living. The legend lives on!
    In Memoriam Dave Arneson ( April 7th, 2009) & Gary Gygax ( March 4th, 2008).


    Wondering what the Dungeon Tiles are like? Take a look here.

  • #9
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    Seeing that none of the undead seem to be approaching him, Selvaggio decides to step toward the corpse with the deformed head. Drawing his sickle into his offhand as approaches, Selvaggio swings the cudgel in his right hand hoping to connect with the undead's skull. Intrepido stays on Selvaggio's heels waiting for his next command, but eager to get a hold of the skeletons bones.

    Spoiler:
    MA - move to square X12 drawing his sickle
    SA - Swing club at undead creature (+4 melee 1d6+2 dmg)

    Intrepido will move to square W12 right behind Selvaggio
    PBP INFO
    Spoiler:
    PBP GAMES I PLAY:
    [FORGOTTEN REALMS] Selvaggio in Thanee's Pool of Radiance IC, OOC, RG, COMBAT, INFO
    [GREYHAWK] Tanith Dathius in Industrygothica's "ThoseLeft Behind" IC, OOC, RG,
    [EBERRON] Seria ir'Taynath in Who Wants to be a Wayfinder? IC, OOC, RG
    [EBERRON] Devon in Aundair Raiders : Raid on Throneport IC, OOC, RG
    [EBERRON] Rogan ir'Thavar in Eyes of the Lich Queen IC, OOC, RG
    [CUSTOM] Vimo the Brave in Death of the Dragons IC, OOC, RG

    DEAD GAMES/RETIRED CHARACTERS:
    [EBERRON] Eliseri Aliqilla in Destiny of the Valenar
    [CUSTOM] Torsak Calrun in Shadows Decending
    [d20 Modern] Bryan Davis in Where Not in Kansas Anymore
    [GREYHAWK] Talus Goodfellow in The Sunless Citadel
    [GREYHAWK] Owen in Sons of Krauss Age of Worms
    [CUSTOM] Chev Baldwin in The Rod of Seven Parts: Kauai Team
    [CUSTOM] Julian in The Dragon's Hoard Arcane Game
    [CUSTOM] Carl Cheeky, former frontman of the Carl Cheeky Band in Deuce Traveler's Ptolus Mini Campaign

  • #10
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    Oog summons another batch of eldritch energy and hurls it at the undead leader, attempting to take him down.

    Std action: Eldritch Blast
    Avatar by Sialla

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