RichGreen
Adventurer
Hi,
I'd like some advice from my fellow EnWorlders! I'm currently running an adventure called The Winding Way from Dungeon #117.
This adventure is full of undead, and I mean full of them. All of the combat encounters are with undead, and the player who is playing a rogue feels like a spare part as she can't use her sneak attack and deal out lots of damage as usual. Her PC is a halfling rogue 13/duelist 2 with a ring of blinking, who does 1d4+2 damage with her melee attacks and 1d6+2 with arrows. She doesn't have any ranks in Use Magic Device and in today's session didn't do a lot as some of the monsters had DR 5/slashing and she uses a rapier and a shortbow. Is there any advice anyone can give me to make the adventure more fun for her next session or any advice for her on other stuff to try, or ways for her PC to make a bigger contribution. Oh yeah, and she's my girlfriend so I want her to be having fun during the game!
Looking back on it, I should have chosen a different adventure!
Cheers
Richard
I'd like some advice from my fellow EnWorlders! I'm currently running an adventure called The Winding Way from Dungeon #117.
This adventure is full of undead, and I mean full of them. All of the combat encounters are with undead, and the player who is playing a rogue feels like a spare part as she can't use her sneak attack and deal out lots of damage as usual. Her PC is a halfling rogue 13/duelist 2 with a ring of blinking, who does 1d4+2 damage with her melee attacks and 1d6+2 with arrows. She doesn't have any ranks in Use Magic Device and in today's session didn't do a lot as some of the monsters had DR 5/slashing and she uses a rapier and a shortbow. Is there any advice anyone can give me to make the adventure more fun for her next session or any advice for her on other stuff to try, or ways for her PC to make a bigger contribution. Oh yeah, and she's my girlfriend so I want her to be having fun during the game!
Looking back on it, I should have chosen a different adventure!
Cheers
Richard
Last edited: