Still on the board
A parchemin on the board is showing:
[SBLOCK=Parchemin]
di Senzio's Tournement
Orussus will be the center of a new Tournement. After many years without any great event, di Senzio's Magical Shop, with the help of the Temples of Grendah, Gliran and Chennet', invite all men and women of the knows region in a contest of arts, skills, might and knowledge. Whatever your skill, you'll have a chance to prove yourself. During one week, all Orussus will be in festivities.
=== WHEN ===
All the events will start the day following the next full moon.
=== WHERE ===
Events will take place in the Arena, in the Winged Flute Inn and in the fields on Fallon's Road.
=== LIST OF EVENTS ===
Archery Contest
Craft Contest
Conjuration Duel
Duel
Joust
Maze
Performance Contest
Race
=== SUBSCIPTION ===
To subscribe to any event, just represent yourself at
di Senzio's Magical Shop. Subscription are allowed until the day before the starts of the events.
=== CALENDAR ===
Day 1:
Crafting Contest - Tools attribution - Apprentice - Arena
Crafting Contest - Tools attribution - Master - Arena
Joust - Final - Novice - Arena
Race - Qulaification - All - From Roadwarden post of Fallon Road to Arena
Performance Night - Qualification - Apprentice - Winged Flute Inn
Day 2:
Archery Contest - Final - Novice - Outside the gate of Fallon Road
Conjuration Duel - Qualifications - Apprentice - Arena
Conjuration Duel - Qualifications - Master - Arena
Performance Night - Qualification - Apprentice - Winged Flute Inn
Day 3:
Archery Contest - Final - Expert - Outside the gate of Fallon Road
Duel - Qualifications - Novice - Arena
Duel - Qualifications - Expert - Arena
Performance Night - Qualifications - Apprentice - Winged Flute Inn
Day 4:
Joust - Final - Expert - Arena
Race - Final - All - From Roadwarden post of Fallon Road to Arena
Performance Night - Qualification - Master - Winged Flute Inn
Day 5:
Conjuration Duel - Semi-final - Apprentice - Arena
Conjuration Duel - Semi-final - Master - Arena
Duel - Semi-final - Novice - Arena
Duel - Semi-final - Expert - Arena
Performance Night - Qualifications - Master - Winged Flute Inn
Day 6:
Maze - Final - All - Arena
Crafting Contest - Item Exposition - Apprentice - Arena
Crafting Contest - Item Exposition - Master - Arena
Performance Night - Qualifications - Master - Winged Flute Inn
Day 7:
Conjuration Duel - Final - Apprentice - Arena
Conjuration Duel - Final - Master - Arena
Duel - Final - Novice - Arena
Duel - Final - Expert - Arena
Performance Night - Final - Apprentice - Winged Flute Inn
Performance Night - Final - Master - Winged Flute Inn
Prize Giving Night - Final - All - Winged Flute Inn[/SBLOCK]
A note have been added at the bottom of the parchemin:
Description of events can be found in a booklet at the bar. Ask Joe.
[SBLOCK=Booklet ]
[SBLOCK=Archery Contest]
=== ARCHERY CONTEST ===
Teaser:
Archers will be challenge there skills in a contest of dexterity and may the
best eye win. Come to see the arrows flying through the grass field, on
hundread of feat to strike a bull eyes no more larger than a gold coin.
Rules:
- Every contestant will be given a short bow or a light crossbow and the
necessary arrows or bolts for the contest
- The target will start at 50 feet
- Every contestant will be given three arrows to shoot at the target
- The best half of the contestant will be allowed to continue
- At each level, the target will be moved by 50 feet and three new projectiles will
be given
- The winner is the contestant with the highest score at the last level
- Any tie will progress to the next level if at least one qulify to the next
level
- Magic will be forbidden for all the contest
Subscription fee:
Novice: 25 gp
Expert: 50 gp
Sponsors:
Bellefon Bowyer and Fletcher
di Senzio's Magic Shop
Temple of Grendath
Judges:
One cleric and one follower of Grendath
Categories:
Novice
Expert
Prices:
Novice
1st: Arrows of Sleep x5 (worth 660 gp)
2nd: Masterwork Composite Longbow (worth up 400 gp)
3rd: Longbow (Worth up 100 gp)
Expert
1st: Arrows of Sleep x10 (worth 1320 gp)
2nd: Masterwork Migthy (+2) Composite Longbow (worth 600 gp)
3rd: Composite Longbow (Worth up 100 gp) [/SBLOCK]
[SBLOCK=Conjuration Duel]
=== CONJURATION DUEL ===
Teaser:
From there arts, from there gods, from the nature or from there mind, casters of
all sorts will challenge there arts into a migthy duel, where summoned creature
will fight to death to prove who's the best among
Rules:
- Every contestant will be given a minor rod of metamagic [Extended Spell]
- Every contestant must cast a summoning spell on the first round of the duel
- Every contestant can cast a spell on his own summoned creature
- No spell can be cast on either the opposant caster or summoned creature
- Caster will be restricted to a circle. Leaving the circle before the end of
the combat is a automatic lose.
- The winner is the one with the last remaining creature.
Subscription fee:
Apprentice: 25 gp
Master: 50 gp
Sponsors:
Temple of Gliran
di Senzio's Magic Shop
Judges:
A cleric and a wizard, both member of the temple of Gliran
Categories:
Apprentice
Master
Prices:
Apprentice
1st: Scrolls of Choice (worth up 500 gp)
2nd: Scrolls of Choice (worth up 250 gp)
3rd: Scrolls of Choice (Worth up 50 gp)
Master
1st: Pearl of Power I (worth up 1000 gp)
2nd: Scrolls of Choice (worth up 500 gp)
3rd: Scrolls of Choice (Worth up 50 gp) [/SBLOCK]
[SBLOCK=Craft Contest]
=== CRAFT CONTEST ===
Teaser:
Any mundane item can become an object of art into the and of a master of his
craft. Let's see among the guilds which can produce the most marvelous item,
the most original and the best quality.
Rules:
- Only two members of each guild will be accepted for each category. Guild will
chose there contestant.
- All the tools and material will be given at the first day of the tournement
- The artisan must work alone
- The artisan can only work inside the area given to them
- The artisan is allowed to leave and return into the area, but cannot bring
anything from the outside into the area.
- Magic is forbidden
- The crafted item will be diplayed during the last day of the tournement.
- The crafted item will be owned by the tournement. The winning item will be
kept in Chennet' temple. The others will be sold. The craftmen will have the
choice to buy it at material cost if he desire it.
Subscription fee:
Apprentice: 25 gp
Master: 50 gp
Sponsors:
Temple of Chennet'
di Senzio's Magic Shop
Judges:
A cleric of Chennet will supervise a group of 5 judges.
Categories:
Apprentice
Master
Prices:
Apprentice
1st: Shop and permits and Masterwork tools (worth up 555 gp)
2nd: Masterwork tools and 250 gp (worth up 250 gp)
3rd: Masterwork tools (Worth up 55 gp)
Master
1st: Masterwork tools and 1000 gp (worth up 1055 gp)
2nd: Masterwork tools and 500 gp (worth up 555 gp)
3rd: Masterwork tools (Worth up 55 gp) [/SBLOCK]
[SBLOCK=Duel]
=== DUEL ===
Teaser:
From the start of time, people have tried to prove there might in combat. Let's
see who is the best on the field among the warriors of Orussus
Rules:
- All weapon, armor and shield will be provided by the tournement
- All contestant will be given a ring of mercy
- Combat will be contain to a circle of 80 feet of diameters
- First one to be taken out of the circle or to drop unconcious lose
- Magic is forbidden
Subscription fee:
Novice: 25 gp
Expert: 50 gp
Sponsors:
Drewer's blacksmith
di Senzio's Magic Shop
Temple of Chennet'
Judges:
A cleric and a warrior of Chennet
Categories:
Novice
Expert
Prices:
Novice
1st: Weapon or Armor worth up to 500 gp
2nd: Weapon or Armor worth up to 250 gp
3rd: Weapon or Armor worth up to 50 gp
Expert
1st: Weapon or Armor worth up to 1000 gp
2nd: Weapon or Armor worth up to 500 gp
3rd: Weapon or Armor worth up to 50 gp [/SBLOCK]
[SBLOCK=Joust]
=== JOUST ===
Teaser:
What a more noble animal than the horse, ready to carry a man in the middle of
a fight. What a more courageous man than the one who charge in the fight at
tremedous speed with flintching. See those brave man and beast prove there
worth in a contest of skills, strength and courage.
Rules:
Novice: 25 gp
Expert: 50 gp
Subscription fee:
- All weapon, armor and shield will be provided by the tournement
- All contestant will be given a ring of mercy
- All contestant will be given a mount
- All joust contest will be made into three round.
- Touching his opponent gives one point, dismounting gives three points
- The one with the most points go to the level
- Magic is forbidden
Sponsors:
di Senzio's Magical Shop
Riona's Horses
Temple of Grendath
Judges:
A cleric and a follower of Grendath
Categories:
Novice
Expert
Prices:
Novice
1st: Heavy Warhorse, Military Saddle, Studded Leather Barding (Worth 520 gp)
2nd: Light Warhorse, Military Saddle, Studded Leather Barding (Worth 260 gp)
3rd: Light Horse (Worth 75 gp)
Expert
1st: Heavy Warhorse, Military Saddle, Chain Barding (Worth 1020 gp)
2nd: Heavy Warhorse, Military Saddle, Studded Leather Barding (Worth 520 gp)
3rd: Light Horse (Worth 75 gp) [/SBLOCK]
[SBLOCK=Maze]
=== MAZE ===
Teaser:
A maze with tricks and subterfuges. Only the ressourcefull minds will be able to get out of it in a minimum of time.
Rules:
- Contestant will be able to bring any mundane items
- Contestant will not be allowed to bring any magical items
- Magic inside the maze is allowed
- Contestant must open the five doors
- The contestant getting out of the maze in less time is the winner
Subscription fee:
All: 25gp
Sponsors:
di Senzio's Magical Shop
Temple of Gliran
Judges:
A wizard and a cleric of Gliran
Categories:
All
Prices:
All
1st: Cloak of Resitance + 1 and a choice of Potion (worth up 1300 gp)
2nd: A choice of Potion (worth up 600 gp)
3rd: A choice of Potion (worth up 50 gp) [/SBLOCK]
[SBLOCK=Performance]
=== PERFORMANCE ===
Teaser:
Music, stories and shows of all kind have animated the night. The story of a
man can put it above the ground. Let's here and watch these selfless performer
and for once, rewards there true value at the same height than the warriors.
Rules:
- Each contestant will do two performances during the night.
- The best three contestants of each category will perform during the prize
giving night.
- The finalist will peform once during the finals. The previous performance will
count for half the points.
- Magic will be forbidden
Subscription fee:
Apprentice: 25 gp
Master: 50 gp
Sponsors:
di Senzio's Magical Shop
Keller and Fielo's musical intrument
A cleric and a follower of Grendath
Judges:
A cleric of Grendath will supervise a group of 5 judges
Categories:
Apprentice
Master
Prices:
Apprentice
1st: A masterwork musical instrument and 400 gp (worth up 500 gp)
2nd: A masterwork musical instrument and 150 gp (worth up 250 gp)
3rd: A masterwork musical instrument (Worth up 100 gp)
Master
1st: A masterwork musical instrument and 900 gp (worth up 1000 gp)
2nd: A masterwork musical instrument and 400 gp (worth up 500 gp)
3rd: A masterwork musical instrument (Worth up 100 gp) [/SBLOCK]
[SBLOCK=Race]
=== RACE ===
Teaser:
Throught valley, rivers and streets, on a clear road or through ambush, let's
see the fastest men of the region contesting in a race that will lead them from
the border of the city's territory to the heart of the Arena.
Rules:
- The race will be taken into four parts: Riding, Swimming, Running, Obstacle
race
- Mounts will be given to all contestant for the riding part
- The qualifiaction will be divided into four group. The best two of each groups
will do the final
- Magic will be forbidden
Subscription fee:
All: 25 gp
Sponsors:
di Senzio's Magical Shop
Riona's Horses
Temple of Grendath
Judges:
A cleric and a follower of Grendath
Categories:
All
Prices:
All
1st: Potion of fly and 250 gp (Worth 1000 gp)
2nd: An elixir of swimming and 250 gp (Worth 500 gp)
3rd: A light horse (Worth 75 gp)[/SBLOCK] [/SBLOCK]
Another note have been added at the bottom of the parchemin:
For people who doesn't have have the money but want to participate, come along, agreement can be made.