Robe Asherake
Sorcerer 10
CR 10 large monstrous humanoid 5' reach
Init +8 move 30', fly 70'
AC 18 (1 size, +4 Dex, +3 natural, +2 deflection), t 15, ff 14
hp 132 HD 6d8+10d4+80, BAB +11, Grapple +17
2 claws +12 melee (1d6+2) and bite +10 melee (1d8+1) +14 ranged
F +9, R +12, W +13
S 14 D 19 C 18 I 12 W 13 Ch 19
SQ Darkvision, scent, DR 10/adamantite, 120 electrical
Feats: Flyby Attack, Improved Initiative, Multiattack, improved toughness, spell penetration, skill focus spellcraft,
Sorcerer Spells learned (CL 10, +4 melee touch, +6 ranged touch)
5th (3/day)--feeblemind (DC 19/W)
4th (6/day)--enervation, ironskin,
3rd (7/day)--deep slumber (DC 17/W), protection from energy (DC 17/F), summon monster III
2nd (7/day)--fox's cunning (DC 16/W), locate object, owl's wisdom (DC 16/W), spectral hand
1st (7/day)--burning hands (DC 15/R), chill touch (DC 15), floating disk, magic weapon (DC 15/W), unseen servant
0 (6/day)--acid splash, arcane mark, disrupt undead, flare (DC 14/F), ghost sound (DC 14/W), light, prestidigitation (DC 14), ray of frost, resistance (DC 14/W)
Feats Alertness, Improved Toughness, Skill Focus (Spellcraft and Spot), Spell Penetration
Skills Balance +3 (+2 ranks, +1 dex), Knowledge (History) +6 (+4 ranks, +2 int), Listen +11 (+3 ranks, +1 wis, +2 racial, +3 familiar, +2 alertness), Search +9 (+5 ranks, +2 int, +2 racial), Spellcraft +13 (+8 ranks, +2 int, +3 skill focus), Spot +13 (+5 ranks, +1 wis, +2 racial, +2 alertness, +3 skill focus).
Possessions +2 ring of protection, 3 gp, 13 sp, 10 cp.