Rystil Arden said:(OOC: I'd love to propose a fix for Merchant, but I'd feel it incredibly cruel to pull the rug out from under Rinaldo after he spent so much time and effort maxing out the PrC, so even though I feel that the approval of the class by the original judges was an incredibly foolish mistake, I don't feel it fair to ex-post-facto take it away. I consider it a totally inappropriate way to behave as a Judge after the player puts so much effort into making the living world a richer place (as a side note, just this seems to be happening in Living Supers now that they have mostly new judges, and it is just as egregious there, but that's not really a discussion for LEW) We'll all just have to live with what comes next
On a personal note--in my home games, I always make it pretty easy for the PCs to find a unique high-level NPC to bypass the sell limit of their city within reason, but my game has a lot of high-level NPCs. Since LEW is defined to not be so, it shouldn't be so easy (though it still may very well happen). And even in my home game, there were limits--case in point, the PCs at level ~20 found an item estimated at over 1 million GP. They didn't want it, but they couldn't find anyone to buy it except the incredibly well-funded bad guys they were fighting, so one of the PCs met with an emissary of the enemies at neutral ground to make the transaction! (it was quite exciting ))
All praise King Rinaldo Seriously I hope Rinaldo does become wealthy albeit within reason. He has pioneered the merchant shop owner in LEW and has enhanced the living
aspect of LEW. He is bigger than Walmart! I see opportunities for short adventures to some distant place for a group of adventurers to sell items for Rinaldo. Judges and Rinaldo could determine profit limits ahead of time and allow someone else to DM and others participate in the adventure. Rinaldo would not have to join the adventure even allowing NPC's to establish $ details. Just a thought.