Last Stand of the Dorinthians

Nephtys

First Post
Barok
Human
Rogue5
[sblock]
XP: 10625 (6125+1000+200+3300)
HP: (34) 6+4d6+10
Movement: 30ft

Str: 14/+2
Dex: 19/+4 (+1lvl)
Con: 14/+2
Int: 10/+0
Wis: 10/+0
Cha: 9/+0

Feats (1,1,3)

Combat Expertise
Improved Trip
Two Weapon Fighting

Skillpoints: 72 (9x4+9x4)
Skills

Bluff (Cha)................ 6 (7-1)
Diplomacy (Cha)........ 6 (7-1)
Disable Device (Int).... 7
Hide (Dex)............... 12 (8+4)
Listen (Wis).............. 7
Move Silently (Dex)... 12 (8+4)
Open Lock (Dex)....... 11 (7+4)
Search (Int).............. 7
Spot (Wis)................ 7
Tumble (Dex)........... 11 (7+4)

Languages: Common

Saves:
Fort: +3 (1+2)
Ref: +9 (5+4)
Will: +1 (1+0)

AC: 18 (10+4(dex)+4(armor))
FF: 14
T: 14

Bab: +3
Attack: Cold Iron Rapier +1 of Elf Bane: +7 (1d6+3)
Full Attack:Cold Iron Rapier +1 of Elf Bane: +5 (1d6+3 18-20x2) and Cold Iron Dagger +1 of Elf Bane: +5 (1d4+2 19-20x2)

Special Attack:
Trip: +7 and aoo against enemy if successful.

Class Abilities:

Sneak attack +3d6,
Trapfinding
Evasion
trap sense +1
Uncanny Dodge


Equipment:

MW Dagger 302 gp 1d4 19-20/×2 10 ft. 1 lb. Piercing or slashing
MW Rapier 320 gp 1d6 18-20/×2 — 2 lb. Piercing

Chain Shirt (+4 AC, Max Dex 4) (100gp, 25lb)

Shortbow +6 (1d6, 19-20/x2, 80 ft.)

Mundane equipment
-Adventurer’s Outfit (gp, -lb)
-Sundark Goggles (10gp, -lb)
-Masterwork Thieves’ Tools (100gp, 2lb)
-Bolts (40) (4gp, 2lb)
-Backpack (2gp, .5lb)
-Trail Rations, 4 days (2gp, 1lb)
-Waterskin (1gp, 1lb)
-tanglefoot bag
-bedroll

total spent: 1876 gp, remaining 824

+
34gp, 293cp, 12sp, 3ep, 4gp, and 1pp
1 Rapier
1 Shortbow
40 Arrows
1 Backpack
1 Coils of Rope (100 ft)
5 Trail Rations
1 Water Flasks
2 Torches
1 Lanterns
1 Tinderboxes
18 Flasks of Oil
5 Tanglefoot Bags
3 potions of CLW
3 potions of Invisibility
2 oils of Magic Weapon


Appearance
http://www.wizards.com/dnd/images/pc_portraits/Swashbucklers_012.jpg

Personality
Self-reliant, independent-minded, doesn't like to dwell on the past (or much of anything really). He's been trough hell, and he's repressing it for all he's worth.

Background
The pay was good, so he joined the army. The pay got less good, so he found other ways to make money. The war came and changed everything.
Thrust into a role he never would have wanted he found himself forced to flee the foes who murdered his family, leading a column of refugees into the mountains.
[/sblock]
 
Last edited:

log in or register to remove this ad

Nikolos Viridikos, Witness of Adeiros the Seeker
[sblock=stats]Medium-size Male Craecean Human
Cleric 4
Lawful Neutral
Hit Dice: (4d8)+12
Hit Points: 35

Abilities
STR 10 (+0)
DEX 10 (+0)
CON 16 (+3)
INT 12 (+1)
WIS 16 (+3)
CHA 12 (+1)

Initiative: +0
Speed: Walk 30 ft, 20 ft in armor.
AC: 18 (10+6(+1 breastplate)+2(+1 buckler))
Flatfooted: 16
Touch: 10
BAB/Grapple: +3/+3
Attacks: Heavy Mace (Masterwork) +4, Longspear (Masterwork) +4, Dagger +3
Damage: Heavy Mace (Masterwork) 1d8, Longspear (Masterwork) 1d8/x3, Dagger 1d4
Vision: Normal
Saves: Fortitude: +7, Reflex: +2, Will: +7

Feats: Scribe Scroll, Combat Casting, Extend Spell

Languages: Tallione, Old Craecian, Dorinthian

Skills (16+12 ranks-1 language=27)
Concentration (CON) 7 ranks +10
Diplomacy (CHA) 3 ranks +4
Heal (WIS) 2 ranks +5
Knowledge – Religion (INT) 5 ranks +6 (+2 on Turn Checks)
Knowledge – History (INT) 3 ranks +4
Sense Motive (WIS) 3 ranks +6
Spellcraft (INT) 4 ranks +5

Spells and Magic
Positive Channeler (Spontaneous Healing, Turns Undead 4xday)
Domains: Knowledge, Travel
Orisons (5) DC 13: Detect Magic x2, Light x2, Read Magic
1st level (4+1) DC 14: Comprehend Languages, Shield of Faith, Summon Monster I, Protection from Evil, Domain: Longstrider
2nd level (3+1) DC 15: Bull's Strength, Hold Person, Shield Other, Domain: Detect Thoughts

Magic Items
+1 Breastplate (1,350 gp)
+1 Buckler (1,165 gp)
Scroll of 3x Cure Light Wounds (75gp)
Scroll of 10x Protection from Evil (250 gp)
Scroll of 10x Magic Weapon (250 gp)


Other Notable Equipment
Masterwork Heavy Mace (312 gp)
Masterwork Longspear (305gp)
2 Daggers (4gp)
Set of 2 platinum rings (100 gp)


Misc. Gear
50 lbs flour (1gp)
10 chickens (2sp)
2 lbs salt (10 gp)
1 pound saffron (15 gp)
1 pound cloves (15gp)
Backpack (2gp)
Bedroll (1sp)
2 Winter Blankets (1gp)
10 Candles (1 sp)
10 Scroll Cases (10gp)
10 pcs. Chalk (1 sp)
10 flasks (3sp)
Flint and Steel (1 gp)
10 vials Ink (80gp)
10 Inkpens (1gp)
Lantern, bullseye (12gp)
Small Steel Mirror (10gp)
10 flasks oil (1gp)
100 sheets paper (40gp)
Iron Pot (5sp)
2 Belt Pouches (2gp)
100 days Rations (50gp)
200’ silken rope (40 gp)
10 empty sacks (1gp)
2 lbs. Soap (1gp)
Shovel (2gp)
Tent (10gp)
10 Waterskins (10gp)
10 Bottles Fine Wine (100gp)
50 lbs Cheese (10gp)
50 lbs Meat (30gp)

Special Gear
2 Anti-Toxin (100 gp)
4 Holy Water (100 gp)
47 Sunrods (94 gp)
100 Tindertwig (100 gp)
Healer’s Kit (50gp)
Silver Holy Symbol (25gp)
10 blank Spellbooks (150gp)
1 Cleric’s Vestments (5 gp)
3 Explorer’s Outfits (30 gp)
1 Scholar’s Outfit (5gp)
1 Cold Weather Outfit (8gp)
Masterwork Cooking Kit (50gp)

Tack and Mounts
8 Mules (64gp)
1 Riding Saddle (10gp)
7 Pack Saddles (35gp)
8 Bit and Bridle (16 gp)
2 sets Saddlebags (8gp)

Funds:
5 gp
6 sp

NPCs:
Gnaden, 1st level expert scribe
Liza, 1st level commoner cook
Mord, 1st level commoner muleskinner
Redd, 1st level warrior guard
Shirte, 1st level warrior guard
Mutt, large yappy dog(25 gp)
[/sblock]
Description: Nikolos is a slightly pudgy man, standing 5'10", weighing about 190lbs. He has dark hair, which he keeps cut close to his scalp, and lively dark eyes, which seem to always be examining everything about him. He's usually cheerful, and busy. Most often, especially in the field, he is wearing heavy exploring clothing, and his armor. Otherwise he wears the burgundy vestments of his calling as a Witness.

Background: Nikolos is the third son of a prominent Craecean family. An ancestor of his had the great good sense to quickly leap to serve Craece's Tallione conquerors. This act of foresight (at the time, the Talliones hadn't 'quite' actually conquered Craece) has assured the Viridikos family of high position in the long conquered but ancient and honorable land. As the third son, Nikolos was not in position to inherit the family lands and offices, nor was he expected to rush off and join the Tallione legions. Instead, his father purchased for him a position in the Church of the Seeker. It was expected that he would seek, and eventually gain, a high position amongst the Archivist Order, thus adding more illustriousness to the house of Virikidos.

Instead, Nikolos joined the Delver's Order, and set out to see the wide world. He hasn't been back to Craece since, and has little intention of returning anytime soon. As a Witness, he travelled with the two legions making the amphibious landing during the conquest of Dorinthia, so that he could witness and record the glorious march of Tallione arms. What he saw wasn't exactly what he expected. Now that the war is largely won, he's traveled on north, intent upon viewing the lands and peoples still resisting the vast might of the empire.

General Tactics:

His general plan in battle is to buff up one of the melee fighters, generally in this order: Bull's Strength, Protection from Evil, Magic Weapon if needed. He focuses his buffing on one person, figuring its best to have one person helped a lot, then a few helped by a small amount. If that's not possible, he'll buff himself up, and move into the fight himself.

After he's done buffing, he'll move into the fray with his chosen fighter, trying to stay behind him, using his longspear to help where possible, as well as working to heal any damage sustained. He will only move away from his chosen fighter if some other member of the party is in serious distress, to heal them.
 
Last edited:

Bloodweaver1

First Post
Caramip Ashhearth

[sblock=Description]WIP[/sblock][sblock=Background]It has been Catamip clan’s long duty, honor, and privilege to
weave the tall tales of all great heroes, villains and commoners that
have been thrust into all of the large wars that have scarred this vast
realm. This war is no different. With two of her fellow clan members
scattered throughout the battle field each taking a different side,
Catamip instead hitches a ride with a local noble. Hoping to witness
at first hand the greatest tale of the whole war.[/sblock][sblock=Stat Block]
Code:
Name: Caramip Ashhearth
Class: Bard 5             Age: 55
Race: Gnome               Height: 3' 1"
Size: Small	          Weight: 35 lbs
Gender: Female            Eyes: Hazel
Alignment: Neutral Good   Hair: Red, Shoulder length
Deity: Matrial the Mothery Skin: Tan 

Class & Racial Traits:
Gnome                        Bard
Small                        Bardic Knowledge
Racial SF Illusion: +1       Bardic Music (5xday)
+1 Attack vs Koblods           Countersoung
   & Goblinoids                Inspire Courage +2
+4 dodge vs Gaints             Inspire Competence +3
+2 Listen, Craft (Alchemy)     Fascinate +1
Spell-Like Abilities:
   Unknown

Str: 10 (+0)    Level: 5     XP: 
Dex: 16 (+3)    BAB: +3      HP: 24 (5d6)
Con: 10 (+0)    Grapple: +3  Dmg Red: -/-
Int: 14 (+2)    Speed: 20'   Spell Res: -
Wis: 10 (+0)    Init: +3     Spell Save: - 
Cha: 16 (+3)    ACP: -8      Spell Fail: 20%

       Base Armor Shld Dex Size Nat Misc Total
Armor:  10   +5    +0   +3  +1   +0  +0   19
Touch:  13   Flat-Footed: 16

      Base Mod Misc Total
Fort:  1    +0  +1   +2
Ref:   4    +3  +1   +8
Will:  4    +0  +1   +5

Armor           Bonus Dex ACP ASF  Weight Cost
Chain Shirt +1,  +5    +4 -1  20%  12lbs  1350sp
  
Weapon            Attack Damage  Critical  Range  Weight Cost 
Crossbow, Light +1  +8    1d6+1  19-20/x2   80ft   2lbs  2335sp
Short Sword (MW)    +3    1d4    19-20/x2   -      3lbs  310sp
Whip (MW)           +3    1d2      x2       15ft   1lbs  310sp

Equipment Cost / Weight
Explorers outfit           (10gp / 0 lb)
Flint & Steel              (1gp / 0 lb)
Belt Pouch                 (1gp / .5 lb)
Backpack                   (2gp / 2 lb)
Wand of Cure Light Wounds  (xgp / 0 lb) [48 charges]
Potion, Cure Light x3      (140gp / 0 lb)
Potion, Pro. From Evil x3  (140gp / 0 lb)
Potion, Remove Fear x1     (50gp / 0 lb)
Vest of Resist +1         (1000gp / 1 lb)
Masterwork Instruments:
      Mandolin: Increases attack +1, decreases damage & saves -1
      Drum: Increase damage +1, decreases saves -1

Total Gold Spent: 5225
Total Gold Remaining: 45

Current Capacity: Light (21)
Carry Capacity: Light: 0 - 25 Med.: 26 - 50 Heavy: 51 - 75 
Lift: 350 Drag: 875

Languages: Common, Gnome, Elven, Dwarven

Feats: (2)
Song of the Heart, Melodic Casting 

Skill Points: 64 Max Ranks: 8
Skills                Abil Ranks Mod Misc Total
Appraise              Int    0    +2  0     2
Balance               Dex    0    +2  -1    1
Bluff                 Cha    5    +3        8
Climb                 Str    0    +0  -1   -1
Concentration         Con    8    +0        8
Craft (Alchemy)       Int    0    +2        2
Decipher Script       Int    5    +2        7
Diplomacy             Cha    0    +3  +2    5
Disable Device        Dex    0    +2  -1    1
Disguise              Cha    0    +3        3
Escape Artist         Dex    0    +2  -1    1
Forgery               Int    0    +2        2
Gather Information    Cha    5    +3        8
Handle Animal         Cha    0    +3        3
Heal                  Wis    0    +0        0
Hide                  Dex    4    +2  -1    5
Intimidate            Cha    0    +3  +2    5
Jump                  Str    0    +0  -1   -1
Knowledge (Bardic)    Int    8    +2        10
Listen                Wis    0    +0        2
Move Silently         Dex    3    +2  -1    4
Open Lock             Dex    0    +2  -1    1
Perform               Cha    8    +3  +2    13
Profession            Wis    0    +0        1 
Ride                  Dex    0    +2        2
Search                Int    0    +2        2
Sense Motive          Wis    0    +0        0
Sleight of Hand       Dex    2    +1  +2    5
Spellcraft            Int    8    0         8 
Spot                  Wis    0    +1        1
Survival              Wis    0    +1        1
Swim                  Str    0    +0  -2   -2
Tumble                Dex    0    +2  -1    1
Use Magic Device      Cha    8    +3  +4    15
Use Rope              Dex    0    +2        2
[/sblock][sblock=Spells]
Code:
[u]Bard[/u]  (DAYxKNOWN) [u]Base DC[/u]: 13 + Spell Level [u]Bonus Spells Per Day[/u]: +3
0 Level (6x6)    1st Level (6x4)       2nd Level (4x3)
Read Magic       Inpirational Boost    Silence
Detect Magic     Charm Person          Hold Person
Resistance       T.H. Laughter         Blur    
Ghost Sound[/sblock]
 
Last edited:

Leinart

First Post
Connavar Banouin

Connavar Banouin
Male Human Barbarian 4
Chaotic Good



Strength 19 (+4) 21(+5) with gauntlets
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 7 (-2)
Charisma 12 (+1)
Size: Medium
Height: 6' 10"
Weight: 280 lb
Skin: Tan
Eyes: Gray
Hair: Blond; Straight; Light Beard
Age:21



Total Hit Points: 47

Speed: 30 feet [armor] [barbarian]

Armor Class: 20 = 10 +6 [breastplate] +2 [buckler] +2 [dexterity]

Touch AC: 12
Flat-footed: 20 [uncanny dodge]
Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +7 = 4 [base] +3 [constitution]
Reflex save: +3 = 1 [base] +2 [dexterity]
Will save: +0 = 1 [base] -1 [wisdom]
Attack (handheld): +8 = 4 [base] +4 [strength]
Attack (unarmed): +8 = 4 [base] +4 [strength]
Attack (missile): +6 = 4 [base] +2 [dexterity]
Grapple check: +8 = 4 [base] +4 [strength]


Light load:116 lb. or less
Medium load:117-233 lb.
Heavy load:234-350 lb.
Lift over head:350 lb.
Lift off ground:700 lb.
Push or drag:1750 lb.





Languages: Common


Masterwork Greataxe +11 atk [1d12+7, crit x3, 12 lb, two-handed, slashing]

Greatclub +9 atk [1d10+7, crit x2, 8 lb, two-handed, bludgeoning]

Composite Longbow str +2 +6 atk [1d8+2, crit x3, range incr. 100 ft., 3 lb, piercing]

Masterwork Breast plate [medium; +6 AC; max dex +4; check penalty -3; 30 lb.]

Masterwork Buckler [+2 AC; check penalty 0; hardness 10; hp 5; 5 lb.]


Feats: Power Attack, Cleave, Weapon Focus (greataxe)

Traits:


Skill Name Key
Ability Skill
Modifier Ability
Modifier Ranks Misc.
Modifier
Appraise Int 0 = +0
Balance Dex* 2 = +2
Bluff Cha 1 = +1
Climb Str* 12 = +5 +7
Concentration Con 2 = +2
Craft_1 Int 0 = 0
Craft_2 Int 0 = 0
Craft_3 Int 0 = 0
Diplomacy Cha 4 = +3 +1
Disguise Cha 1 = +1
Escape Artist Dex* 2 = +2
Forgery Int 0 = 0
Gather Information Cha 1 = +1
Heal Wis -2 = -2
Hide Dex* 2 = +2
Intimidate Cha 8 = +1 +7
Jump Str* 12 = +5 +7
Listen Wis 2 = -2 +4
Move Silently Dex* 2 = +2
Perform_1 Cha 1 = +1
Perform_2 Cha 1 = +1
Perform_3 Cha 1 = +1
Perform_4 Cha 1 = +1
Perform_5 Cha 1 = +1
Ride Dex 2 = +2
Search Int 0 = +0
Sense Motive Wis -2 = -2
Spot Wis -2 = -2
Survival Wis 1 = -2 +3
Swim Str** 11 = +5 +6
Use Rope Dex 2 = +2


* = check penalty for wearing armor


Human:


Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Barbarian:

Illiteracy (2 skill points to learn to read)

Rage

Fast Movement (already included)

Uncanny Dodge (level 2)

Trap Sense (level 3)

Improved Uncanny Dodge (level 5)

Damage Reduction 1/- (level 7)

Damage Reduction 2/- (level 10)

Greater Rage (level 11)

Damage Reduction 3/- (level 13)

Indominitable Will (level 14)

Damage Reduction 4/- (level 16)

Tireless Rage (level 17)

Damage Reduction 5/- (level 19)

Mighty Rage (level 20)

This barbarian can read/write.


Class HP rolled
Level 1: Barbarian 12
Level 2: Barbarian 8
Level 3: Barbarian 12
Level 4: Barbarian 10 +1 to strength




Connavar Banouin's Equipment:
Arrows (quiver of 20) x2
Backpack
Bedroll
Crowbar
Flint and steel
Grappling hook
Climber's kit
Gauntlets of Ogre power
Greatclub
Breastplate
Buckler
Comp Longbow
Greataxe

Appearance: Conn is a tall and powerfully built individual. Standing at almost 7 ft tall with huge corded muscles he is an imposing figure to say the least. His blonde hair is shoulder length and is kept out of his face by a black leather cord. He has sharp blue eyes. And has an almost permanent stubble.

Personality: Loud, brash and bold and reckless. He lacks subelty prefering the direct approach. He is also incredibly stubborn

Background: Conn was born to a small village out west nestled in the shadows of the dukel mountains. His home was one of choas and violence as the area had never been restored after the last war. He never knew his mother and his father abandoned him at the age of 13 to go to war thus leaving conn to fend for himself. He spent the couple of years fighting for survival and joined up with the rebels when he was 16. His fighting based on his stubborn will to live and savage rage at the life he was forced to endure. He earned the reputation as a fierce warrior and pulled his squad through several tough situtions with his never say die attitude. He was present at the battle of kalden and was one of the few survivors that withdrew to fair creek. Since he has been around he has pulled his weight and then some to ensure that they save as many people as possible. He has also recently tried to gain the attentions of syra dorin much to the chagrin of her older brother. After the battle for new dorinthia Conn in a terrible bloodlust followed the orcs back to their home slaying their scouts and preying upon their less experienced units for revenge.
 
Last edited:


shorty

First Post
half orc barbarian (shorty)

my character is a half orc Barbarian named shorty he isn't the smartest but he is really strong he was raised by gnome's so that is how he got his name shorty he like's to fight but like also to make friends with people in the party's mostly girl's and other barbarians and fighter's.

Name: shorty
user: Josh
class: Barbarian
lvl: 2
race: half orc
alignment: chaotic evil
Deity: Gruumsh
size: 8ft
age: 24
gender: male
Weight: 200 pounds
eye's: blue
Hair: black
skin: green

str: 20 (5)
Dex: 15 (3)
Con: 16 (3)
Int: 13 (2)
Wis: 15 (3)
Cha: 13 (2)

fortitude: 6
Reflex: 5
Will: 3

Base Attack bonus: 2

Grapple: 7

weapon: Halberd (7) 1D10 x3
weapon: x10 trown axe (7) 1D6 x2
weapon: warhammer (7) 1D8 x3

Armor: Breast Plate, medium armor, (3) AC (3) DEX

Shield: Buckler, (1) AC

Helmet: (1) AC

hp: 26
Ac: 20

Skill's
Bluff: 6
Climb: 7
Concentration: 4
Gather Information: 6
Intimidate: 6
Jump: 7
Listen: 7
Move Silently: 5
Search: 7
Sense Motive: 5
Spot: 5
Tumble: 5

Feat: lightning Reflex (2) reflex save

Special Abilities
Rage
Fast Movement
Uncanny Dodge

Item's
backpack
bedroll
water skin
4 day trail ration
x1 torch
x7 cure light potion
50 ft rope

money
21 gold

Languages
Common
Orcish
Elvin
gnomish
 

Remove ads

AD6_gamerati_skyscraper

Remove ads

Upcoming Releases

Top