Gary Gygax Q&A: Part XI - Page 13


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  1. #121
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    Quote Originally Posted by Col_Pladoh
    Pish & Tosh!

    A treant is neutral in regards to other alignments and does not attack without provocation
    Perhaps the Forces of Evil (tm) got it riled up, or perhaps it's a tree beast a la Dark Druids.

    Even Treebeard very nearly squashed Merry and Pippin.

 

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    Quote Originally Posted by ColonelHardisson
    The Dragon Compendium actually features a Mountebank, a Savant, and a Jester class (Mystic I don't recall being in there, off the top of my head). The Mountebank and Savant classes, as I (hazily) recall them, could be covered in 3rd edition by a judicious allotment of skills and feats for the Rogue (in the former) and by a Diviner/Loremaster. The 3e versions in the Dragon Compendium - an otherwise fine product - are almost unrecognizable as what Gary proposed way back when. This is especially true of the Mountebank, the Dragon Compendium version of which doesn't even come close to the dictionary definition of the word. I was very disappointed in that one, in particular.
    I thumbed through them in the store . . . I agree, the "3e" take was completely different from what Gary proposed. They had too much of the typical "dungeonpunk" varnish, as does much of the 3e ruleset.
    Words of wisdom from Gary Gygax:

    From my perspective wanting less in the way of rules constraints comes from being a veteran Game Master who feels confident that more good material comes from imagination and player interaction with the environment than from textbook rules material.
    more words of wisdom:

    • Rashness and foolhardiness are harbingers of death, as is timidity, in such adventure setting.
    • Those that complain about real challenges might be better off playing Candyland with their little sister
    • First and foremost, munchkinism arose as a contemporary of the OD&D game. Nothing in the rules of that or any other version of the game was needed to make it flourish.
    • There is no relationship between 3E and original D&D, or OAD&D for that matter. Different games, style, and spirit.
    • [E]xperience has taught me that everyone has their own gaming preferences, and it is not a matter of "good" or "bad" in all, save in light of one's own preferences.

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    man, seriously, anyone out there have a time machine? if so, could you do us all a favor and go back and grab all of gary's old notebooks?
    don't quote me on that.

    I am the D&D guru on Wikipedia (because no one else wanted the job!) so check out the D&D Wikiproject!

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    Quote Originally Posted by BOZ
    man, seriously, anyone out there have a time machine? if so, could you do us all a favor and go back and grab all of gary's old notebooks?
    Dr. Beckett stepped in the quantum leap accelerator . . . and vanished!
    Words of wisdom from Gary Gygax:

    From my perspective wanting less in the way of rules constraints comes from being a veteran Game Master who feels confident that more good material comes from imagination and player interaction with the environment than from textbook rules material.
    more words of wisdom:

    • Rashness and foolhardiness are harbingers of death, as is timidity, in such adventure setting.
    • Those that complain about real challenges might be better off playing Candyland with their little sister
    • First and foremost, munchkinism arose as a contemporary of the OD&D game. Nothing in the rules of that or any other version of the game was needed to make it flourish.
    • There is no relationship between 3E and original D&D, or OAD&D for that matter. Different games, style, and spirit.
    • [E]xperience has taught me that everyone has their own gaming preferences, and it is not a matter of "good" or "bad" in all, save in light of one's own preferences.

  • #125
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    Allow me to elaborate on the classes with my best guesses, based on descriptions in old dragons, and some of these former classes were mentioned as possible professions in MYTHUS, save for the Jester.

    From what little I remember from this and Dragon, the Savant was mentioned to have powers to overcome some of the altered magics of other planes, and I would assume they were like mages, but more akin to a combination of 1st Edition Sage, Specialist Wizard (3e) Diviner, and 3e Expert or Prestige class Loremaster. Their abilities would likely deal with knowlege rather than evocations, so they might be better at things like Divination and Abjuration or even Conjuration spells than the typical mage. The 1st Edition Derro "savants" in 1e MM2 might also be akin to what the class would have been.

    I assume mystics had more yoga like powers--Gary had mentioned that in playtest "mystics rated the lowest, since nobody had them at #1". Whatever that means. Maybe powers were randomly generated? I assume this involves communing and inner psychic powers and astral projection. Like Gary said, Divine Divination and Fortune-Telling would also be part of this class. Holy Men and hermits might be the way to go here.

    Mountebanks--well, if we think Hop the Savant having those powers, it might mean a thief or rouge with powers to create potions--some fake, some real, and probably some "hedge-mage" types of powers. If we were going by the 3e, a mountebank template might be a rogue specializing in using magic items, con-games, and potion brewing, with maybe a bit of 3e sorceror or 1e Illusionist. (Sorry, best way to describe the class). They probably are seen as "pretenders" to magic--having just enough to get by, but a real mage or wizard would probably scoff at them.

    Jesters--Probably similar to the bard, but it probably was akin to the mythus skill of buffonerry, which combines joke telling (think of something that either humiliates or puts a victim into a reckless rage, or incites a riot), with pranks (akin to setting traps, or getting hit with a pie or slipping on a banana peel), maybe some illusion or enchantment magic as well.

    That's all I can surmise.
    Last edited by JohnRTroy; Thursday, 13th July, 2006 at 03:47 AM.

  • #126
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    Quote Originally Posted by dcas
    Perhaps the Forces of Evil (tm) got it riled up, or perhaps it's a tree beast a la Dark Druids.

    Even Treebeard very nearly squashed Merry and Pippin.
    Merry & Pippin = Provocation.

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  • #127
    Howdy Gary,


    Quote Originally Posted by Col_Pladoh
    Pish & Tosh!

    A treant is neutral in regards to other alignments and does not attack without provocation
    Perhaps it was the 50 Verbobonc heavy foot armed with axes that started swarming through it's grove looking to chop down a tree for use as a battering ram? I'm not sure but I think that is listed in treant etiquette books as a definite faux pas.


    Futures Bright,

    Paul

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    Quote Originally Posted by Gentlegamer
    the "3e" take was completely different from what Gary proposed. They had too much of the typical "dungeonpunk" varnish, as does much of the 3e ruleset.
    Dungeonpunks with their mandatory motorcycle helmet safety rules and magic item value audits, eh?

    Back in the day, a man was a man, and played in an elf in regular old chain mail -- nothing fancy mind, dey hadn't invented master woik yet -- who died at -1 hp and was happy ta find 3 cp under the pile of orcs what he woiked all day to slain. And we didn't complain that elves were limited to 7th level as Fighters, no, we just took it, 'cause dats how things was. But kids today, oy vey, with da spikey armor and da ambidextrous rangers and da half drag-oins! It's all goin' to Eberron, I tells ya. It's getting so's you cain't even get a nice Greyhawk adventure without taking the bus into that Paizo place in Renton. It's no Lake Geneva, I tell you what.

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    Quote Originally Posted by haakon1
    , 'cause dats how things was.
    You forgot the bit about caltrop dice. Even the dice have blunted edges now. Nerf dice!
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  • #130
    Quote Originally Posted by gideon_thorne
    You forgot the bit about caltrop dice. Even the dice have blunted edges now. Nerf dice!
    I bought several round d4s -they're actually d12s numbered 1-4 three times. Where were these when I was a kid?

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