Gary Gygax Q&A: Part XI - Page 45




+ Log in or register to post
Page 45 of 52 FirstFirst ... 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 LastLast
Results 441 to 450 of 519
  1. #441
    Father of the Game
    A 1e title so awesome it's not in the book (Lvl 21)

    Col_Pladoh's Avatar

    Join Date
    Jan 2002
    Location
    Lake Geneva, WI
    Posts
    4,756

    Ignore Col_Pladoh
    Quote Originally Posted by Sanguinemetaldawn
    Greetings again Col.

    Anyway, I have a question about weapon esoterica that has been bugging me, and hopefully I can draw on your historical expertise.

    The question has to do specifically with Horseman's weapons vs Footman's weapons (maces, flails, etc).

    Now, my understanding has been that Horseman's weapons were typically smaller/lighter than the footman's weapon of the type, the reasons being that generally only one hand was free (the other hand gripping the reins/shield/etc.) and greater control was necessary in order to avoid cracking one's mount on the head.

    This seems to be corroborated by your damage listings for the weapons in 1st Ed. D&D


    I recently read (can't remember where) that horseman's weapons needed to be longer, that a greater reach was required since they were striking from atop horseback. Although I don't remember the site, I remember it being reputable.

    And both positions sound reasonable, which creates a bit of a tension in terms of developing weapons useful for attacking from horseback.


    Any light you can shed on this? Would certainly be appreciated.
    Hmmm...

    I have no idea who asserted that horsemen's weapons had to be longer than those of footmen. To the best of my knowledge that is simply not the case. Horsemen used swords no longer than most footmen, shorter than many such as the hand-and-a-half and two-handed sword. Horsemen's lances were c.14' long, while long spears were 16' in length, pikes from 18' to 21'. A horsman's mace as well as war hammer and flail are considerably shorter than the large ones used two-handed by footmen.

    In point of fact, horsemen generally fought other horsemen or rode down footmen not able to keep them at bay.

    Cheers,
    Gary

 

  • #442

    rob leaving the project

    I guess I dont really understand your comment about "different creative ideas and marketing ideas" vis a vis you and rob. What difference would rob's ideas on marketing have on this project? Hadnt the general form (dark chateau plus 10 or so books) been set for a long time? I am generally aware of his new "sponsored projects" initiative on his website. Was he trying to change the published form of Zagyg?

    With respect to the different creative ideas part, Im a little surprised by that as well. Was there something in Dark Chateau that you disagreed with (I thought it was good). Comparing Dark Chateau to the other 20 things written by you that I own, there are certainly differences in your writing styles (most obviously: GG is the master of brevity with the Steading at 8 pages, Hommlet at 32 pages, etc.), but Im not quite sure I see that many giant creative differences. Rob is probably a bit more "ornate" in his encounters whereas you tend to leave a bit more to the DM, but that didnt seem like a giant discrepancy.

    I'm not trying to arouse any animosity between the two of you (and Im not trying to say anything nasty about Rob other than express disappointment that my favorite project will be delayed again), I am just trying to understand what happened. I'm curious whether you think Dark Chateau is a viable entry point to the Castle Zagyg that you envision or whether you think it would be wise to start elsewhere.

  • #443
    Father of the Game
    A 1e title so awesome it's not in the book (Lvl 21)

    Col_Pladoh's Avatar

    Join Date
    Jan 2002
    Location
    Lake Geneva, WI
    Posts
    4,756

    Ignore Col_Pladoh
    Quote Originally Posted by BluSponge
    ...Hate because everytime I read it I can't believe the derth of real plot hooks in it. ...

    Tom
    I have no sympathy for GMs that, given a detailed workd setting, its economics, politics, and all the rest, are unable to make up adventures suitable for their own campaign

    Must your hand be held constantly?

    Cheers,
    Gary

  • #444
    Father of the Game
    A 1e title so awesome it's not in the book (Lvl 21)

    Col_Pladoh's Avatar

    Join Date
    Jan 2002
    Location
    Lake Geneva, WI
    Posts
    4,756

    Ignore Col_Pladoh
    Quote Originally Posted by trollwad
    I guess I dont really understand your comment about "different creative ideas and marketing ideas" vis a vis you and rob. What difference would rob's ideas on marketing have on this project? Hadnt the general form (dark chateau plus 10 or so books) been set for a long time? I am generally aware of his new "sponsored projects" initiative on his website. Was he trying to change the published form of Zagyg?

    With respect to the different creative ideas part, Im a little surprised by that as well. Was there something in Dark Chateau that you disagreed with (I thought it was good). Comparing Dark Chateau to the other 20 things written by you that I own, there are certainly differences in your writing styles (most obviously: GG is the master of brevity with the Steading at 8 pages, Hommlet at 32 pages, etc.), but Im not quite sure I see that many giant creative differences. Rob is probably a bit more "ornate" in his encounters whereas you tend to leave a bit more to the DM, but that didnt seem like a giant discrepancy.

    I'm not trying to arouse any animosity between the two of you (and Im not trying to say anything nasty about Rob other than express disappointment that my favorite project will be delayed again), I am just trying to understand what happened. I'm curious whether you think Dark Chateau is a viable entry point to the Castle Zagyg that you envision or whether you think it would be wise to start elsewhere.
    Beg pardon, but I am not going to discuss such matters in this sort of forum.

    In point of fact, though, differing ideas as how to proceed have great meaning when one demands that one's particular notions be adhered to rather than the originally agreed-to format or else participation in the project will be withdrawn.

    Cheers,
    Gary

  • #445
    Thats understandable since it is so easy for mere statements like "we disagree creatively about x" to degenerate into disputes over the Internet and in hindsight it probably makes sense to avoid too much discussion. My main curiousity is really just seeing what exactly your differences in creative content are with Rob are not to denigrate anyone.

    Maure Castle, as an example (which I also generally like, moreso the original rather than the add-ons), does not seem so terribly different from say Tsojcanth or the Forgotten Temple of Tharizdun. The two seem more stylistically similar than most 2e or 3e modules for example.

    Oh well, no offense intended, it just seems curious that two people with such an incredibly long history together would be stylistically dissimilar.

  • #446
    What? Me Worry?
    Defender (Lvl 8)

    ColonelHardisson's Avatar

    Join Date
    Jan 2002
    Location
    The Cleveland, OH area, but missing San Diego, CA
    Posts
    4,973

    Ignore ColonelHardisson
    Quote Originally Posted by trollwad
    Oh well, no offense intended, it just seems curious that two people with such an incredibly long history together would be stylistically dissimilar.
    "Creative differences" is pretty common when it comes to matters that are, well, creative in nature. Creative people generally have very definite points of view and like anything they're involved in to be just so. Look at all the bands that have disintegrated due to "creative differences." It just means people don't see eye-to-eye about something in the creative process. Trying to nail down exactly what those creative differences entail is a futile endeavor, as they often include a lot of personal differences.
    "Illegitimis non carborundum." - General Joseph Stilwell

  • #447
    Registered User
    Minor Trickster (Lvl 4)



    Join Date
    Jan 2002
    Location
    Lewisville, TX
    Posts
    296

    Ignore BluSponge
    Quote Originally Posted by Col_Pladoh
    I have no sympathy for GMs that, given a detailed workd setting, its economics, politics, and all the rest, are unable to make up adventures suitable for their own campaign

    Must your hand be held constantly?
    No, but I like a cookie every now and then. Button soup gets old after awhile.

    Tom

  • #448
    Registered User
    Guide (Lvl 11)

    haakon1's Avatar

    Join Date
    Oct 2004
    Location
    Kendall Keep, Bissel
    Posts
    2,560

    Ignore haakon1
    Quote Originally Posted by Mystaros
    As for the OGL and d20 System, well, they won't care. They can't stop it anymore, and, frankly, the market that remains for it is beneath their notice. They will be no more concerned with the players of 3.0/3.5 than they are for the 1.0 or 2.0 fans... and the small industry that remains, dedicated to d20/OGL offshoots, will be no competition.
    I wonder if D&D can be rescued? Perhaps the rights can be bought by a gaming company, or some Super Friends alliance like White Wolf, Goodman, and Troll Lords?

  • #449
    Father of the Game
    A 1e title so awesome it's not in the book (Lvl 21)

    Col_Pladoh's Avatar

    Join Date
    Jan 2002
    Location
    Lake Geneva, WI
    Posts
    4,756

    Ignore Col_Pladoh
    Quote Originally Posted by trollwad
    ...

    Oh well, no offense intended, it just seems curious that two people with such an incredibly long history together would be stylistically dissimilar.
    No offense taken

    For the major differences in question see my earlier response.

    Cheers,
    Gary

  • #450
    Father of the Game
    A 1e title so awesome it's not in the book (Lvl 21)

    Col_Pladoh's Avatar

    Join Date
    Jan 2002
    Location
    Lake Geneva, WI
    Posts
    4,756

    Ignore Col_Pladoh
    Quote Originally Posted by trollwad
    ...

    Oh well, no offense intended, it just seems curious that two people with such an incredibly long history together would be stylistically dissimilar.
    No offense taken

    For the major differences in question see my earlier response. It iis not style that is in question but rather format and marketing.

    Cheers,
    Gary

  • + Log in or register to post
    Page 45 of 52 FirstFirst ... 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 LastLast

    Similar Threads

    1. Gary Gygax Q&A: Part X
      By Tuzenbach in forum Archive-threads
      Replies: 484
      Last Post: Thursday, 6th July, 2006, 08:39 PM
    2. Gary Gygax Q&A: part VII
      By grodog in forum Archive-threads
      Replies: 490
      Last Post: Sunday, 20th February, 2005, 04:02 PM
    3. Gary Gygax Q&A, Part V
      By grodog in forum Archive-threads
      Replies: 213
      Last Post: Thursday, 4th March, 2004, 01:24 PM
    4. Gary Gygax Q&A, Part IV
      By Steverooo in forum Archive-threads
      Replies: 266
      Last Post: Wednesday, 10th December, 2003, 06:35 PM
    5. Q&A with Gary Gygax - Part I
      By thatdarncat in forum Archive-threads
      Replies: 715
      Last Post: Tuesday, 28th January, 2003, 02:19 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •