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  1. #11
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    Ignore Knight Otu
    My communities:

    Code:
    Name: Sedar Spirewalker
    Class: Rogue 2	Starting Level: 1
    Race: Halfling
    Region of Origin: Sharn
    Size: Medium
    Gender: Male
    Alignment: N
    Action Points: 6
    Deity: XXX 
    
    Str: 10 +0 ( 4p.)	Level: 2	XP: 2250
    Dex: 18 +4 (10p.)	BAB: +1		HP: 12 (2d6+2)
    Con: 12 +1 ( 4p.)	Grapple: -3	Craft Points: XXXX
    Int: 14 +2 ( 6p.)	Speed: 20'	Stat Increases:
    Wis: 12 +1 ( 4p.)	Init: +4	Spell Save: --
    Cha: 13 +1 ( 5p.)	ACP: -0		Spell Fail: --
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+2	+1	+4	+1	+0	+0	18
    Touch:	15	Flatfooted: 14
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+2	+0	+1	+1
    Ref:	+8	+3	+4	+1
    Will:	+2	+0	+1	+1	(+2 against fear)
    Notes: Misc bonus is racial
    
    Weapon			Attack	Damage	Critical	Range
    Dagger			+2/+7	1d3	19-20/x2	10 ft
    light crossbow		+6	1d6	19-20/x2	80 ft
    Notes:
    
    Languages: Common, Halfling
    
    Abilities: Evasion, Sneak Attack +1d6, trapfinding
    
    Feats:  Aberrant Dragonmark (Jump)(3rd level feat), Investigate
    
    Spell-Like Abilities (CL 0): None Yet
    
    Skill Points: 50	Max Ranks: 5/2.5
    Skills		Total	Ranks	Mod 	Misc
    Balance		+4	 0	+4	--
    Bluff		+5	 4	+1	--
    Climb		+2	 0	+0	+2
    Diplomacy	+3	 0	+1	+2 (syn)
    Gather Info	+9	 5	+2	+2 (syn)
    Hide		+10	 2	+4	+4
    Jump		+1	 5	+0	+2	-6
    Know (Local)	+7	 5	+2	--
    Listen		+5	 2	+1	+2
    Move Silently	+8	 2	+4	+2
    Open Lock	+9	 5	+4	--
    Search		+7	 5	+2	--
    Sense Motive	+6	 5	+1	--
    Spot		+6	 5	+1	--
    Use Magic Devic	+6	 5	+1	--
    Notes:
    
    Equipment:		Cost	Weight
    Dagger			 2gp	.5lb
    Light crossbow		35gp	 2lb
    20 bolts		 2gp	 1lb
    Leather armor		10gp	7.5lb
    light steel shield	 9gp	 3lb
    Lantern, hooded		 7gp	 2lb
    Thieves' Tools		30 gp	 1lb
    Artisan's Outfit	-----	-----
    
    Total Weight:17lb	Money: 694gp 2sp 5cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	 24	49	75	150	375
    
    Age: 25
    Height: 3 ft.
    Weight: 34 lb
    Eyes: Green
    Hair: Black
    Skin: Fair
    Appearance:

    Personality:

    Background:

    Logs

    XP log:
    1000 from Into Khybers Gate
    550 from Into Khybers Gate
    700 from Into Khybers Gate

    Wealth and Craft log:
    589 gp, 2 sp, 5 cpfrom Into Khybers Gate
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L2 -> Rog2 HP: +6 (HD+CON+OTHER) SP: +10 (CLASS+INT+OTHER)
    Bluff +2 Ranks, Gather Info +1 Rank, Jump +1 Rank, Know (local) +1 Rank, Open Lock +1 Rank, Search +1 Rank, sense Motive +1 Rank, Spot +1 Rank, Use Magic Device +1 Rank
    Feat: -
    Class Abilities: Evasion
    Last edited by Knight Otu; Sunday, 14th October, 2007 at 09:01 PM. Reason: Sedar Lvl 2
    Also posts as Ashardalon (here and elsewhere) and as Eques Concordia and Guinea Pig (only elsewhere).

    Semabin ai Harudan, currently hunting goblins.
    Ashnar, currently searching the Peregrine Shard.
    Sedar Spirewalker, Halfling Investigative in Living Eberron.
    Castle Otu *Updated 17/06/07 - Semi-Random Crunch - The Greenjacket*

 

  • #12
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    Ignore frostrune

    Caz, Changeling rogue

    Code:
    Name: Caz
    Class: ROG	Starting Level: 1
    Race: Changeling
    Region of Origin: Sharn
    Size: M
    Gender: Male
    Alignment: CN
    Action Points: 5
    Deity: Traveler (Domains: XXX, XXX)
    
    
    Str: 11 +0 (3p.)	Level: 1	XP: 0
    Dex: 16 +3 (10p.)	BAB: +0		HP: 8 (1d6+2)
    Con: 14 +2 (6p.)	Grapple: +0	Craft Points: 
    Int: 14 +2 (6p.)	Speed: 30'	Stat Increases:
    Wis: 10 +0 (2p.)	Init: +3	Spell Save: 
    Cha: 14 +2 (6p.)	ACP: -		Spell Fail: 
    
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+2	+0	+3	+0	+0	+0	15
    Touch:	13	Flatfooted: 12
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+2	+0	+2	--
    Ref:	+5	+2	+3	--
    Will:	+0	+0	+0	--
    
    Notes:
    +2 racial bonus to saves vs Sleep and Charm spells
    
    Weapon		Attack	Damage	Critical	Range
    Rapier		+0	d6	18-20/x2	------
    Shortbow	+3	d6	20/x2		60 ft
    Dagger (thrown)	+3	d4	19-20/x2	10 ft
    Flask (thrown)	+3	*	20/ x2		10 ft
    
    
    Notes:
    Point Blank Shot: +1 to hit and damage within 30'
    
    Languages: Common, Elven, Halfling
    
    Abilities: Sneak Attack +1d6, Trapfinding
    
    Feats:  Point Blank Shot
    
    
    Skill Points: 40	Max Ranks: 4/2
    Skills		Total	Ranks	Mod 	Misc
    disguise	+14	2	+2	+10 racial
    move silently	+7	4	+3	--
    Hide in shadows	+7	4	+3	--
    gather info	+4	2	+2	--
    intimidate	+4	0	+2	+2 racial
    bluff		+8	4	+2	+2 racial
    sense motive	+6	2	+2	+2 racial
    spot		+4	4	+0	--
    listen		+4	4	+0	--
    search		+6	4	+2	--
    Know (local)	+4	2	+2	--
    open lock	+7	4	+3	--
    disable device	+5	2	+3	--
    tumble		+5	2	+3	--
    
    Notes:
    
    Equipment:		Cost	Weight
    Leather Armor		10gp	15lb
    Rapier			20gp	2lb
    Shortbow		30gp	3lb
    Arrows (20)		1gp	3lb
    Dagger			2gp	1lb
    
    backpack		2gp	2lb
      bedroll		.1gp	5lb
      caltrops		1gp	2lb
      (2) sunrod		4gp	2lb
      
    beltpouch		1gp	1/2lb
      theives tools		30gp	1lb
      chalk
      extra coin
    
    Total Weight:36.5lb	Money: 100gp 9sp Xcp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	38	76	115	115	575
    
    Age:	18 
    Height:	5'-7" 
    Weight:	135 lbs 
    Eyes:	pupil-less white 
    Hair:	dull blonde
    Skin:	grayish-white
    Appearance:

    Caz is a male changeling and his true appearance is very alien and non-descript. He is seldom encountered in his true form however.
    Normally Caz appears as a wiry human male with rakish good looks (dark complected with long straight black hair held back in a ponytail,
    blue eyes, and a well trimmed goatee).

    Personality:

    Caz is typically reserved and quiet. When approached however he is very well spoken and casual. He is very laid back and even tempered.
    He would much rather solve problems with words than swords.

    Background:

    Caz grew up on the mean streets of the Dragoneyes district of Sharn. His changeling mother worked in a brothel. He never knew who his father was,
    nor does he care. As he grew he spent a lot of time on his own making friends with other street kids and causing his share of trouble. Occasionally,
    he and his friends would be hired out as eyes and ears for the Tyrants guild. This put him in contact with his eventual mentor, Abo. This older
    changeling fed a curious Caz different tricks and tips about being a good thief and generally looked after him. Abo became his father-figure. As
    things continued and Caz grew older he appeared destined for acceptance into the Tyrants Guild. That is until the Boromar clan decided they had seen
    enough Tyrant expansion and decided to teach them a lesson. As the Boromar Enforcers descended upon the Tyrant safehouse, Abo got Caz to safety before the place was completely engulfed in flames.

    Caz fled to the streets of Deathsgate and disappeared. He plans on using his hard won skills to make a name for himself as an adventurer. He holds no
    love for the Boromars however and may someday wish to seek his revenge.

    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by frostrune; Friday, 21st July, 2006 at 03:05 AM. Reason: Arrrgh... I can't get the #$%# columns to line up!!!

  • #13
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    Acolyte (Lvl 2)

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    Del, Changeling Rogue 2

    Code:
    Name: Del
    Class: Rogue		Starting Level: 1
    Race: Changeling
    Region of Origin: Breland
    Size: Medium
    Gender: Male
    Alignment: Neutral
    Action Points: 06
    Deity: The Traveler
    
    Str: 10 +0 (02p.)	Level: 2	XP: 1,200
    Dex: 16 +3 (10p.)	BAB: +1		HP: 12 (2d6+2)
    Con: 13 +1 (05p.)	Grapple: +1	Craft Points: 150
    Int: 14 +2 (06p.)	Speed: 30'	Stat Increases:
    Wis: 12 +1 (04p.)	Init: +3	Spell Save: +0
    Cha: 14 +2 (06p.)	ACP: -0		Spell Fail: 0%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+2	+0	+3	+0	+0	+0	15
    Touch:	13	Flatfooted: 12
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+1	+0	+1	
    Ref:	+6	+3	+3	
    Will:	+1	+0	+1	
    Notes: +2 racial bonus vs sleep and charm effects.
    
    Weapon			Attack	Damage	Critical	Range
    Dagger			+1	1d4+0	19-20/x2	 10 ft
    Notes: Point Blank Shot grants him a +1 to hit and damage within 30' range.
    
    Languages: Common, Dwarven, Gnome.
    
    Abilities: Shapechanger subtype; evasion, minor shape change (su); natural linguist; social intuition (ex); sneak attack +1d6.
    
    Notes:
    Social Intuition (ex):A changeling rogue has an uncanny awareness of the tone of any social situation in which he finds himself. This grants benefits to a number of his skill checks.
    
    • Making a Gather Information check to gain knowledge takes a changeling rogue only 1d4+1 minutes, instead of the normal 1d4+1 hours.
    • A gut assessment of a social situation with a Sense Motive check can be made as a full-round action instead of a full minute.
    • A changeling rogue can take 10 on Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive checks, even if stress or distraction would normally prevent him from doing so.
    This substitution feature replaces the standard rogue's trapfinding ability. Feats: Point Blank Shot. Skill Points: 50 Max Ranks: 5/2.5 Skills Abil Total Ranks Mod Misc Appraise Int +5 3 +2 Bluff Cha +9 5 +2 +2 racial Climb Str +2 2 +0 Diplomacy Cha +4 0 +2 +2 synergy Disable Device Int +6 4 +2 Disguise Cha +6/8 4 +2 +2 synergy (while acting) Escape Artist Dex +4 1 +3 Gather Info. Cha +7 5 +2 Intimidate Cha +7 1 +2 +2 racial, +2 synergy Know. (local) Int +6 4 +2 Listen Wis +2 1 +1 Open Lock Dex +6 3 +3 Search Int +7 5 +2 Sense Motive Wis +8 5 +1 +2 racial Sleight of Hand Dex +7 2 +3 +2 synergy Spot Wis +4 3 +1 Survival Wis +13 0 +1 +2 synergy (following tracks) Tumble Dex +5 2 +3 Notes: +10 circumstance bonus while uing minor shape change to disguise himself. Equipment: Cost Weight Carried: Dagger 2gp 1lb Dagger 2gp 1lb Dagger 2gp 1lb Dagger 2gp 1lb Dagger 2gp 1lb Leather Armor 10gp 15lb Backpack 2gp 2lb Case, map 1gp .5lb Flask 3cp 1.5lb Ident Papers (Mordin) 2gp 0lb Outfit, Scholar's 5gp 6lb Pouch, belt 1gp .5lb Thieves' Tools 30gp 1lb Torch, Everburning 110gp 1lb potion of CLW 5gp .1lb Tavern: Case, map 1gp .5lb Ident Papers (Talis) 2gp 0lb Outfit, Explorer's 0gp 8lb Outfit, Peasant's 1sp 2lb Sack 1sp .5lb Sack 1sp .5lb Traveling Papers (Talis)2sp 0lb Whetstone 2cp 1lb Total Weight:32lb Money: 855gp 30sp 16cp Lgt Med Hvy Lift Push Max Weight: 33 66 100 100 500 Age: as Del: 16 as Mordin: 106 as Talis: 22 Height: as Del: 5'4" as Mordin: 4'10" as Talis: 5'10" Weight: as Del: 130 lbs as Mordin: 260 lbs as Talis: 150 lbs Eyes: as Del: White as Mordin: Brown as Talis: Green Hair: as Del: White as Mordin: Brown as Talis: Blonde Skin: as Del: Grey as Mordin: Tan as Talis: Pale
    Appearance:
    as Del: In his natural form, Del appears to be a stereotypical changeling. He is slim and short, when a blank expression that never wavers.
    as Mordin: Heavy-set and overweight, Mordin wears the garb of one of the lower-class. His brown eyes are rheumy, and his beard is crazy and unkempt.
    as Talis: Tall and slender, Talis has the pale skin of an academic who has not seen much of the sun in his life.

    Personality:
    as Del: Del is a rather emotionless individual, relying on the personae he adopts to provide the emotion and flavoring to his conversation. In his natural form, he tends to be bland and expressionless, a fact that unnerves with those few who know of his nature.
    as Mordin: Mordin is a fat dwarf who never seems to have a job, always seems to have enough food to support his size, and always knows someone who can help out a friend in need. He is a leech on the underbelly of Sharn, but a useful one.
    as Talis: Talis is a junior researcher at Margrave University. He's a bit naive, and has a tendency to disappear for days at a time while working on problem. While not one of the great minds, he has access to all sorts of books through the University.

    Background: Del is a Becomer, a sect of Changelings that believe that only in inhabiting a personality to the fullest can one learn the secrets of life. As such, the building block that is Del is rather boring. He rarely reveals the secret of his nature to anyone, instead relying on the personalities he has developed to ensure his existence.
    He was born in Sharn just over sixteen years ago, and has spent his short life on the streets. Del prefers change over stability and excitement over boredom. The only constants in his life are his daggers; he collects them and wields them almost exclusively to anything else. The three he possesses are of different styles - Cleaver is almost a short sword, a broad-bladed knife used for cutting up meat; Stitch is a slender stiletto in the gnomish style; Wave is a curved Valenar dagger. The remaining knives are utilitarian in nature, designed to be thrown and perhaps never recovered.

    Logs

    XP log:
    - 1,200 from The Forgotten Forge.
    XXXX from

    Wealth and Craft log:
    - Started with: 23gp 23sp 15cp
    - 20 sp from The Forgotten Forge
    - Paid 3 sp to Akhi d'Orien, Kharas Mrorannon, Stulgar Swift, Siobhan Swift, and Weapon in The Forgotten Forge
    - 50 gp from The Forgotten Force
    - 782 gp, 2 sp, 1 cp from The Forgotten Forge

    XXX gp, X sp from
    Paid XXX for

    Sold XXX for
    Crafted XXX for

    Other log:
    potion of cure light wounds from The Forgotten Forge

    XXXX from

    Notes:
    Del has two other personalities, as detailed above. He possesses identification papers allowing him the priviledges of both individuals.

    Del speaks in Gray and uses short, simple sentences.

    Mordin speaks in Medium Turquoise and uses a thick, rough accent.

    Talis speak in Blue and uses large words and complicated grammar.

    Advancement

    L02 -> Rogue 2 HP: +5 (4+1) SP: +10 (8+2)
    Appraise +1, Bluff +1, Climb +1, Disable Device +1, Gather Information +1, Intimidate +1, Knowledge (local) +1, Search +1,Sense Motive +1, Spot +1
    Other: Evasion

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +##

    (Class+ATB+Other) [Left out when not needed, also could simply be a new total
    instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by GwydapLlew; Monday, 29th January, 2007 at 07:43 PM. Reason: Level 2 - approved by Erekose13 1/29/07

  • #14
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    Anvuss, Warforged Artificer

    Code:
    Name: Anvuss
    Class: Artificer 4	Starting Level: 1
    Race: Warforged
    Region of Origin:Breland
    Size: Medium
    Gender: N/A (Male Personality)
    Alignment: True Neutral (Undecided)
    Action Points: 7
    Deity: Undecided
    
    Str: 12 +1 (04p.)	Level: 4	     XP: 7070 (level 10,000)
    Dex: 08 -1 (00p.)	BAB: +3		     HP: 34 (3d6+12)
    Con: 18 +4 (10p.)	Grapple: +3	     Craft Days/Reserve: 130 days / 80 xp
    Int: 18 +4 (13p.+1)	Speed: 20'	     Stat Increases:
    Wis: 06 -2 (00p.)	Init: -1             Spell Save: (What??)
    Cha: 12 +1 (06p.)	ACP: -2, Special     Spell Fail: 35% (50% with shield)
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+8	+2	-1	+0	+0	+0	19
    Touch:	09	Flatfooted: 19
    
    SR: None
    Damage Reduction: 2/Adamantine
    
    	Total	Base	Mod	Misc
    Fort:	+5	+1	+4	--
    Ref:	+0	+1	-1	--
    Will:	+2	+4	-2	--
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    Cold Iron Morning Star	+4	1d8+1	20/x2		------
    Natural Slam Attack	+4	1d4+1	20/x2		------
    
    Notes:
    
    Languages: Common [Warforged do not get bonus languages from Int]
    
    Abilities: Immune to Poison, Sleep, Paralysis, disease, nausea, 
    fatigue, exhaustion, sickened condition, energy drain Light fortification 
    (25% chance that a critical hit or sneak attack does no extra damage)
    Artificer Knowledge, Artisan Bonus, Disable Traps, Item Creation
    
    Level Feats:  Adamantine Body (Level 1), Extraordinary Artisan (Reduced GP cost, Level 3)
    Class Feats:  Scribe Scroll (Artificer 1), Brew Potion (Artificer 2), Craft Wonderous Item (Artificer 3), Craft Homunculous (Artificer 4); Legendary Artisan [Reduced XP] (Artificer 4 Bonus)
    
    Infusions Known: All, Spontaneous
    Infusions Per Day: Level 1: 4, Level 2: 3
    
    Skill Points: 50	Max Ranks: 7/3.5
    Skills		Total	Ranks	Mod 	Misc
    Balance	(cc)	-5	3.5	-1	-7
    Bluff   	+1	 0	+1	
    Concentration	+11	 7	+4	XX
    Diplomacy	+1	 0	+1	
    Disable Device	+12	 7	+3	-- (+2 Circumstance from Tool)
    Gather Info	+1	 0	+1	
    Intimidate	+1	 0	+1	
    Ride (cc)	1	2.0	-1	--
    Search		+10	 7	+3	XX
    Spellcraft	+10	 7	+3	XX (+2 Synergy to decipher scrolls)
    Swim		-8	 0	+1	-9
    Use Magic Dev.	+10	 7	+1	(+2 Synergy Scrolls Only)(+2 Circumstance from Tool)
    Craft (B.Smith)	+7	 4	+3	XX 
                  [With Kit, Smithing heals 1d20-6 hp in 8 hours, can take 10]
                  7.5 Ranks Spent on Cross Class Skills
    
    Notes:
    
    Equipment:		Cost	Weight
    Heavy Wooden Shield     	 07gp	10lb
    Cold Iron Morning Star     	 16gp	06lb
    Warforged Repair Kit    	 50gp	01lb [+2 bonus on checks]
    Explorer's Outfit       	 00gp	00lb
    Backpack	        	 02gp	02lb
    Scroll, 2 Druid Spells (Goodberry, Cure Light)
    Scroll, Mount x3
    Scroll, Expeditious Retreat x3
    Scroll, Bless Weapon x2 (Pal1, CL 2)
    Scroll, Lesser Restoration x2 (Pal1, CL 2)
    25 gp worth of magic ink (Mat. for 2 level 1 Scrolls)      25gp	01lb?
    MW Thieves tools      	 	100gp	02lb
    MW Artificer's Tool      	 50gp	01lb
    
    XXXXXXXX		XXgp	XXlb
    
    Total Weight:23lb	Money: 57.7 gp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	43	86	130	260	650
    
    Age: 2 
    Height: 6'0" 
    Weight: 278 lbs 
    Eyes: Adamantine 
    Hair:None 
    Skin:Bronze, Oak, and Adamantine
    Appearance:

    Personality:
    Constructed at the end of the last war, and having seen no action in it, Anvuss is extremely young and extremely naive. Hopefully, he will make some friends who can guide him through the world.

    Background:
    Anvuss was put to work in the creation forges shortly after becoming sentient, only to have them closed down in short order.

    Logs

    XP log:
    1080 from Head of the Class
    1910 xp from Head of the Class [Final]
    150 xp from Raver Battle in Heart of Artifice
    900 xp from the guard Battle in Heart of Artifice
    3,150 xp Heart of Artifice
    -120 xp crafting, see below

    Wealth and Craft log:
    200 gp starting - 75 gp equipment = 125 gp
    -125 gp scribing materials = 0 gp
    XXX gp, X sp from
    Gained 100 gp and repaid 25 gp from Shoot as initial payment in Head of the Class
    Spent 125 gp for more scroll scribing ink
    Gained 1445.2 gp in Head of the Class (Final treasure split.)
    Spent 150 gp on masterwork tools
    Spend 3 DM Credits to gain 450 gp
    -1,687.5 gp from crafting, see below

    Initial Craft days: 100
    Crafted scroll 2 druid spells for 25 gp of materials, 2 xp, 1 craft day; spent 2 xp and 1 craft day on behalf of same for Shoot. Gave shoot 25 gp of ink as a loan. With Shoot's help providing spell prereqs. XP from 1st level craft reserve.
    Entered Inn: 7/16/06 still there as of 8/25/6 = 41 days
    Crafted 2 scrolls of 3 1st level spells each (Mount, Expeditous Retreat): -2 days, 6 xp from 2nd level reserve, 75 gp worth of ink (from inventory.)
    Crafted 2 scrolls 2 1st level Paladin spells each, CL 2 (Bless Weapon, Restoration): -2 days, 8 xp from 2nd level reserve, 100 gp worth of ink (from inventory.)
    Subtotal: Craft Days = 135
    Circlet of Persuasion 120 xp + 60 from craft reserve, 1,687.5 gp, 5 days (6 ap available for rolls) DC 25, 6 attempts, used action points; Crafting Failed
    Subtotal: Craft Days = 130

    Other log:
    XXXX from


    Notes:


    Advancement

    Retrospective
    L2 -> CLASS Artificer HP: +8 (HD+CON), BAB+1 Will: +1
    Concentration +1 RANKS, Disable Device +1 RANKS, Ride (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS
    Feat: Brew Potion
    Other: Craft Reserve 40 xp, 1 additional 1st level infusion per day

    L3 -> CLASS Artificer[/B] HP: +8 (HD+CON), BAB+1 Fort: +1 Ref: +1
    Concentration +1 RANKS, Disable Device +1 RANKS, Balance (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS
    Feat: Craft Wonderous (Class); Extraordinary Artisan
    Other: Craft Reserve 60 xp, 2 additional 2nd level infusions per day (one of which is from int)
    L4 -> CLASS Artificer[/B] HP: +8 (HD+CON), BAB+1 Will: +1
    Int: +1
    Concentration +1 RANKS, Disable Device +1 RANKS, Ride (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS, Balance (cc) +.5 Ranks
    Feat: Craft Homunculous (Class); Legendary Artisan [Reduced XP] (Class Bonus)
    Other: Craft Reserve 80 xp, 1 additional 2nd level infusions per day
    7 Action Points


    Prospective
    Future Feat Plans

    5: Craft Magical Arms and Armor (Class); 6: Craft Wand (Class per Erratta); Extend Spell;
    8: Craft Construct (Class Bonus); 9:Improved Fortification; Craft Rod (Class);
    12: Twin Spell; Wand Mastery (Class Bonus); Craft Staff (Class);
    14: Forge Ring (Class); 15: Persistent Spell?; 16: Extra Rings (Class Bonus)
    Last edited by Patlin; Sunday, 7th December, 2008 at 06:37 PM. Reason: Level to 4
    PbP details Invisible Castle Dice Rolling LEW DM LEB DM
    LEW PCs: Ironwolf Banion Tor LEW PCs: Anvuss Rionus el'Aundair T'Ranis

    "Daddy's teaching me to play D&D. I am his 'young apprentice.'" Brielle Patlin, 7 years old, 3/9/08.

  • #15
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    Ignore Patlin
    Code:
    Name: Rionus el'Aundair
    Class: Paladin 3 / Sorceror 0 /Knight Phantom 0	Starting Level: 2
    Race: Human
    Region of Origin:Aundair
    Size: Medium
    Gender: Male
    Alignment: LG
    Action Points: 6
    Deity: Sovereign Host
    
    Str: 14 +2 (06p.)	Level: 3	XP: 3,600
    Dex: 14 +2 (06p.)	BAB: +3		HP: 31 (3d10+6)
    Con: 14 +2 (06p.)	Grapple: +5	Craft Days: 117
    Int: 13 +1 (05p.)	Speed: 20'	Stat Increases:
    Wis: 08 -1 (00p.)	Init: +2
    Cha: 16 +3 (10p.)	ACP: -X		Spell Fail: X%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+5	+0	+2	+0	+0	+0	17
    Touch:	12	Flatfooted: 15
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Grace     Misc
    Fort:	+8	+3	+2	+3
    Ref:	+6	+1	+2	+3
    Will:	+3	+1	-1	+3
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    MW Greatsword		+6	2d6+3	19-20/x2	------
    Cold Iron Morningstar	+5	1d8+3	   20/x2		------
    Cold Iron Javelin	+5	1d6+2	   20/x3	30 ft
    Notes:
    
    Languages: Common, Giant
    
    Feats:  Power Attack, Cleave, Still Spell
    
    Spells Per Day (Save DC XX + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX
    Spells Known:
    	0 - XX, XX, XX;
    	1st - XX, XX, XX;
    
    Spell-Like Abilities: Detect Evil; Lay on Hands 9 hp/day; Divine Health
    Supernatural Abilities: Smite Evil 1/day [+3 attack & +3 damage]; Aura of Courage
    Extraordinary Abilities: 
    
    Skill Points: 20	Max Ranks: 6/3
    Skills		Total	Ranks	Mod 	Synergy	Misc
    Concentration	 8	6	+2	--	--
    Handle Animal	 8	5	+3	--	--
    Know (Religion)	 2	1	+1	--	--
    Know (Arcana)	NA	0	+1	--	--
    Know (Nobility)	NA	0	+1	--	--
    Ride		10	6	+2	+2	--
    Sense Motive	 5	6	-1	--	--
    Diplomacy	 5	0	+3	+2	--
    Spellcraft	NA	0	+1	--	--
    Spot		-1	0	-1	--	--
    Listen		-1	0	-1	--	--
    
    Notes:
    
    Equipment:		Cost	Weight
    MW Greatsword		 350gp	08  lb
    Breastplate		 200gp	30  lb
    Cold Iron Morningstar	  16gp	06  lb
    Explorer's Outfit	  00gp	00  lb
    Backpack		  02gp	02  lb
    Field Rations, 4 days	  02gp	04  lb
    Smokestick		  20gp	00.5lb
    Tindertwig		  01gp	00  lb
    Waterskins, 2		  02gp	08  lb
    Cold Iron Javelins, 2	  04gp	04  lb
    Travel Papers		  02sp	00  lb
    Flint and Steel		  01gp	00  lb
    Silk Rope		  10gp	05  lb
    Grappling Hook		  01gp	04  lb
    Torches, 2		  02cp	02  lb
    Bedroll			  01sp	05  lb
    Winter Blanket		  05sp	03  lb
    Masterwork Dagger
    
    Total Weight:81.5 lb	Money: 68 pp, 53 gp, 6 sp, 8 cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	58	116	175	350	875
    
    Age: 22 
    Height:5'9: 
    Weight:158 lbs 
    Eyes: Green 
    Hair: Light Brown 
    Skin: Caucasian
    Appearance: Rionus keeps himself trim, and his precise attention to his personal appearance reflects the military discipline he is accustomed to.

    Personality: Steadfast, true, and caring Rionus takes his duty to help those in need and his obedience to his order very seriously. His code of conduct calls for honesty, courage, mercy, and good works. Whenever possible, he will try to avoid killing all but the worst of foes, even in the heat of combat. He would never harm a prisoner or helpless person.

    Background: In the last war, Rionus was a new recruit with the Knights Arcane. His studies of magic have amounted to little, though, and after the mourning his superiors in that illustrious order cut him loose, with orders to travel and broaden his experiences. He still hopes to recieve more comprehensive orders. He periodically sends messages to his superiors, using the services of house Orien. He makes sure to keep the order aprised of his location, so that he can be reached if the order has need of him. [This is an OPEN plot hook. Any DM may use it at any time to whisk Rionus and any companions he can muster out on an adventure.]

    Logs

    XP log:
    950 xp from Mad God's Key
    1050 xp from Beer Run, 1st award
    600 xp from Beer Run, 2nd Award

    Wealth and Craft log:
    Starting 900gp - 609.82 gp equipment = 290.18 gp
    100 gp from The Mad God's Key
    Paid 6.5 sp for a message to be delivered
    200 gp from Mad God's Key
    In the Shard from 5/25/7 to 6/11/7: = 17 days
    50 gp from Beer Run, Initial Payment
    Masterwork Dagger and 10 pp, reward from train.
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    Introducing Rionus el'Aundair

    Advancement

    Retrospective
    L3 -> CLASS Paladin HP: +10 (8 HD + 2 CON) BAB: +1 Reflex: +1 Will: +1
    Concentration +1 RANK, Ride +2 RANKS, Sense Motive +1 RANK
    Feat: Still Spell
    Other: Aura of Courage, Divine Health


    Prospective
    L4 -> CLASS Paladin HP: +9 (7 HD + 2 CON) BAB: +1 Fort: +1
    Concentration +1 RANK, Ride +1 RANKS, Sense Motive +1 RANK, Knowledge (Nobility and Royalty) +1 RANK
    Other: Turn Undead 6 times/day
    Charisma +1

    L5 -> CLASS Sorceror HP: +5 (3 HD + 2 CON) Will: +2
    Concentration +1 RANK, Spellcraft +2 RANKS, Knowledge (Arcana) +1 RANK
    Spells: 0th: Prestidigitation, Detect Magic, Read Magic, Light
    1st: Critical Strike, Benign Transposition
    Other: Can Summon Hawk Familiar, "Windshire" (+3 Spot in Light, Alertness)

    L6 -> CLASS Sorceror[/B] HP: +5 (3 HD + 2 CON) (Class+ATB+Other)
    Concentration +1 RANK, Spellcraft +2 RANKS, Knowledge (Arcana) +1 RANK
    Feat: Practiced Spellcaster
    Spells Known: Caltrops

    L## -> CLASS ##[/B] HP: +## (HD+CON+OTHER) (Class+ATB+Other)
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Other: OTHER NOTES
    Attached Thumbnails Attached Thumbnails Rionus.jpg  
    Last edited by Patlin; Monday, 10th March, 2008 at 05:10 PM. Reason: xp
    PbP details Invisible Castle Dice Rolling LEW DM LEB DM
    LEW PCs: Ironwolf Banion Tor LEW PCs: Anvuss Rionus el'Aundair T'Ranis

    "Daddy's teaching me to play D&D. I am his 'young apprentice.'" Brielle Patlin, 7 years old, 3/9/08.

  • #16
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    Ignore Animus

    Cassius Underbridge (on hold)

    *ON HOLD*
    Code:
    Name: Cassius Underbridge
    Class: Fighter 2 Starting Level: 2
    Race: Human
    Region of Origin: Breland
    Size: Medium
    Gender: Male
    Alignment: Chaotic Neutral
    Action Points: 6
    Deity: None
    
    Str: 18 +4 (16p.)	Level: 2		XP: 1000
    Dex: 13 +1 ( 5p.)	BAB: +2		HP: 26 (2d10+3 plus 3)
    Con: 16 +3 (10p.)	Grapple: +6	Craft Points: XXXX
    Int: 10 +0 ( 2p.)	Speed: 20'	Stat Increases:
    Wis:  8 -1 (XXp.)	Init: +1		Spell Save: XX
    Cha:  8 -1 (XXp.)	ACP: -5		Spell Fail: X%
    
    		Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+5	+0	+1	+X	+X	+X	16
    Touch:	11	Flatfooted: 15
    
    Spell Res: None
    Dmg Red: None
    
    		Total	Base	Mod	Misc
    Fort:	+6	+3	+3	--
    Ref:	+1	+0	+1	+X
    Will:	-1	+0	-1	--
    
    Notes:
    
    Weapon		Attack	Damage	Critical	Range
    Greatsword		+7	2d6+6	19-20/x2	------
    Greatclub		+6	1d10+6	20/x2		XXX ft
    Javelin			+3	1d6+4	20/x2		 30 ft
    Notes:
    
    Languages: Common
    
    Abilities: Kickin' arse and takin' names.
    
    Feats:  Power Attack, Weapon Focus (Greatsword), Toughness, Endurance
    
    Spells prepared Steel to Flesh
    
    Skill Points: XX	Max Ranks: X/X
    Skills	Total	Ranks	Mod 	Misc
    Ride		+5	4	+1	--
    Swim		+8	4	+4	--
    Prof. (Soldier) +4	4	+0
    Spot		+0	1.5	-1	XX
    Notes:
    
    Equipment:		Cost	Weight
    Greatsword		50gp	 8lb
    Chainmail		150gp	40lb
    Greatclub		 5gp	 8lb
    Handaxe		 	 6gp	 3lb
    (3) Javelin		 3gp	 6lb
    Dagger			 2gp	 1lb
    (3) Sunrod		 6gp	 3lb
    50' Rope		 1gp	10lb	 
    Backpack		 2gp	 2lb
    Bedroll			 1sp	 5lb
    Waterskin		 1gp	 4lb
    (6) Ration		 3gp	 6lb
    
    Total Weight:96lb	Money: 10gp 9sp Xcp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	133	266	400	XXX	XXX
    
    Age:   28
    Height: 6'3" 
    Weight:  240
    Eyes:  brown
    Hair: bald (brown goatee) 
    Skin: peach
    Appearance: Cassius Underbridge is a rugged looking individual. He wears an everpresent scowl on his face, as if mad at the world (he is). He is tall and on the thick side physically (and not just in the head). He has brown eyes, a brown goatee, bushy eyebrows and a bald head. He wears a tattoo of the unholy symbol of The Devourer on his upper right arm, and a boar on his left upper arm. He wears a silver ring shaped like a couatl on a boot lace around his neck.

    Personality: Cassius has a Khyber-may-care, don't-give-a-frak attitude. His speech is often littered with expletives. He'll talk to anyone any way he feels like, with no regard for authority or decency.

    Background:
    Spoiler:
    Cassius Underbridge was born in a small village in northwestern Breland, close to the Drooam border. Loyal to his country, he joined the Brelish army at 16. He gained the rank of corporal after only a year of service. The only thing that held him back from further advancement was his attitude, and in the end it got him in trouble.

    At home on a brief leave, Cassius was enjoying the fine taste of beer. He got into a drunken stupor, then got into a fight. With his sergeant. He was sentenced to 10 years hard labor in the work gangs. After getting out, Cassius hired himself out as a mercenary. One year later, he's tired of the mercenary business and is looking to make some real loot--adventuring.

    He wears a ring around his neck on a boot lace. When asked about it, he answers that it's none of your business. It may have something to do with a lost loved one or friend, but no one knows for sure.


    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not

    needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by Animus; Thursday, 21st December, 2006 at 06:12 PM. Reason: on hold
    "Dovie'andi se tovya sagain."

  • #17
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    Myrmidon (Lvl 10)

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    Ignore drothgery
    My communities:

    Italimelk, soldier of the Path of the Light

    Code:
    Name: Italimelk
    Class: Soulknife 2	Starting Level: 1
    Race: Kalashtar
    Region of Origin: Breland (Sharn)
    Size: M
    Gender: M
    Alignment: LG
    Action Points: 6
    Deity: Path of the Light
    
    Str: 14 +2 ( 6p.)	Level: 2	XP: 1080
    Dex: 14 +2 ( 6p.)	BAB: +1		HP: 16 (2d8+2)
    Con: 12 +1 ( 4p.)	Grapple: +3	Craft Points: XXXX
    Int: 14 +2 ( 6p.)	Speed: 30'	Stat Increases:
    Wis: 14 +2 ( 6p.)	Init: +2
    Cha: 13 +1 ( 5p.)	ACP: -1, -3 with shield
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+3	+2	+2	+0	+0	+0	17
    Touch:	12	Flatfooted: 15
    Studded Leather (ACP -1)
    Heavy Wooden Shield (ACP -2) (total of -3)
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+1	+0	+1	+0	
    Ref:	+5	+3	+2	+0	
    Will:	+5	+3	+2	+0	
    Notes:
    +2 racial bonus on mind-affecting spells and abilities
    
    Weapon		Attack	Damage	Critical	Range
    Mind Blade (shortsword)	+4	d6+2	19-20/x2	30 ft
    Dagger		+3	d4+2	19-20/x2	10 ft
    Notes:
    
    Languages: Common, Quor, Riedran, Draconic
    
    Abilities:
    [Kalashtar]
    +2 racial bonus on mind-affecting spells and abilities
    +2 racial bonus to Bluff, Diplomacy, and Intimidate
    +2 racial bonus on Disguise checks made to impersonate a human
    Do not dream (immune to spells that rely on ability to dream)
    Naturally psionic (gain 1pp/character level, even with 
        no levels in a psionic class)
    Mindlink 1/day (manifester level = 1/2 character level, min 1)
    
    [Kalashtar Soulknife]
    Align mind blade (spend 1pp as a free action to make mind blade [good])
    
    [Soulknife]
    Mind blade
    Throw mind blade
    
    Feats:
    Weapon Focus (Mind Blade) [Soulknife 1]
    Psionic Weapon [Character level 1]
    
    Power Points: 2 (Kalashtar bonus)
    
    Psi-like abilities: Mindlink 1/day (manifester level 1)
    
    Skill Points: 30	Max Ranks: 2/4
    
    Skills			Total	Ranks	Mod 	Misc
    Bluff                    3	 0	1	+2 racial
    Concentration		 6	 5	1	--
    Diplomacy                3	 0	1	+2 racial
    Disguise		 3	 2	1	+2 to appear human
    Hide    		 5	 2	2	+1 from darkweave cloak
    Intimidate               3	 0	1	+2 racial
    Knowledge(the planes)	 4	 2	2	--
    Listen			 7	 5	2	--
    Move Silently   	 7	 5	2	--
    Spot			 6	 4	2	--
    Tumble			 7	 5	2	--
    
    Notes:
    Often has a -3 ACP due to armor and shield or a -1 ACP due to armor
    
    Equipment:		Cost	Weight
    dagger			2	1
    studded leather armor	25	20
    shield, heavy wooden	7	10
    backpack		2	2
    bedroll			0.1	5
    torches (5)		0.05	5
    rope (50', silk)	10	5
    disguise kit		50	8
    darkweave cloak 	100	0
    explorer's outfit	-	-
    
    Total Weight: 56lb	Money: 4gp 8sp 5cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	58	116	175	350	875
    
    Age: 48 
    Height: 5' 10" 
    Weight: 175 
    Eyes: Gray 
    Hair: Brown 
    Skin:  Fair
    Appearance:
    A little short for a Kalashtar (and just above average height for a human, which he often disguises himself as, Italimelk has fair skin, grey eyes, brown hair, and usually dresses like any other lower-middle class resident of Sharn.

    Personality:
    Italimelk is quiet, reserved, and committed to the secret war of his people against the Quori and their Inspired hosts. He wonders if the Inspired had anything to do with starting the war that he grew up in the middle of, and if it is truly the right thing to continue leaving the other races of Eberron in the dark.

    Background:
    Italimelk's family fled to Khorvaire long ago, and both he and his parents grew up in the Kalashtar enclave in Sharn. His father breifly served in Breland's armed forces when it appeared even the City of Towers would not be safe, and put the skills he used in fighting the secret war to use in the open one. But he did not re-enlist, instead going back to his business, his wife, and the Kalashtar's battle.

    Italimelk is the eldest of three children, and has learned the ways of the Kalashtar soulknife at his father's knee. But he has seen that the Dreaming Dark is not the only force that threatens Eberron, and is looking for an opportunity to take his place alongside anyone who would take up that fight.

    Logs

    XP log: 0
    2990xp from Head of the Class

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    Italimelk usually tries to appear human outside the Kalashtar enclave in Sharn (though he doesn't use his disguise kit unless he's making an extraordinary effort at this). He doesn't carry his shield around in Sharn unless he expects combat.

    Italimelk always becomes psionicly focused at the start of the day, and if he uses his psionic focus, he will regain it as soon as he has time to take 20 on a Concentration check.

    Advancement

    Took first level as a Kalashtar Soulknife racial substituion level
    L1 -> CLASS Soulknife (Kalashtar Soulknife) HP: +9 (d8+1 CON+OTHER)
    SKILL +RANKS, SKILL +RANKS
    Concentration 4
    Disguise 2
    Hide 2
    Knowledge(the planes) 2
    Listen 4
    Move Silently 4
    Spot 2
    Tumble 4

    Feat:
    Weapon Focus (Mind Blade) [Soulknife 1]
    Psionic Weapon [Character level 1]

    L2 -> CLASS[/B] Soulknife HP: +7 (d8+1 CON+OTHER)
    SKILL +RANKS, SKILL +RANKS
    Concentration +1
    Listen +1
    Move Silently +1
    Spot +2
    Tumble +1
    Last edited by drothgery; Saturday, 26th May, 2007 at 02:50 AM. Reason: approved
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  • #18
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    Ignore byronhicks
    Code:
    Name: Johanel d'Sivis	
    Class: Wiz 1	Starting Level: 1
    Race: Gnome
    Region of Origin: Korranberg, Zilargo
    Size: Small
    Gender: Male
    Alignment: Neutral
    Action Points: 5
    Deity: None
    
    Str: 10 +0 (04p.)	Level: 1		XP: 0
    Dex: 14 +2 (06p.)	BAB: +0		HP: 7 (1d4+3)
    Con: 16 +3 (06p.)	Grapple: -4	Craft Points: N/A
    Int: 17 +3 (13p.)	Speed: 20'	Stat Increases:
    Wis: 10 +2 (02p.)	Init: +2		Spell Save: 0
    Cha: 10 +2 (02p.)	ACP: -X		Spell Fail: 0%
    
    		Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+0	+0	+2	+1	+0	+X	13
    Touch:	13	Flatfooted: 11
    
    Spell Res: None
    Dmg Red: None
    
    		Total	Base	Mod	Misc
    Fort:	+3	+0	+3	--
    Ref:	+2	+0	+2	+0
    Will:	+2	+2	+0	--
    
    Notes: +2 vs. Illusions
    
    Weapon		Attack	Damage	Critical	Range
    Light Crossbow		+3	1d6	19-20/x2	80ft
    Dagger			+1	1d3	19-20/x2	
    
    
    
    Notes: +1 attack rolls vs kobolds and goblinoids
    
    Languages: Common, Gnome, Draconic, Dwarven, Elven
    
    Abilities: 
    Low-Light Vision, 
    Gnome spell-like abilities 1/day:
    speak with animals, 
    dancing lights, 
    ghost sound, 
    prestidigitation, 
    +1 modifier to the DC for Illusions, 
    +4 dodge bonus vs Giants, 
    +2 listen checks and Craft (alchemy) checks.
    
    Feats:  Scribe scroll, Least Dragonmark of Scribing
    
    Spells prepared (Save DC 13 + spell level; 13/14): 
    
    0 - Read Magic, Detect Magic, Resistance; 
    1st - Magic Missile, Mage Armor
    
    Domains:
    
    Spellbook/Spells Known:
    
    0th - All 0 level wizard spells;	
    
    1st - Color spray
    feather fall
    grease
    mage armor
    magic missile
    repair light damage;
    
    Skill Points: 20	Max Ranks: 4/2
    Skills		Total	Ranks	Mod 	Misc
    
    Concentration		+7	4	3	
    Knowledge(arcana)	+7	4	3	
    Knowledge(history)	+7	4	3	
    Knowledge(The Planes)	+7	4	3	
    Spellcraft		+7	4	3
    Spot			+0	0	0
    Search			+3	0	3
    Listen			+2	0	0	2(Gnome)
    Move Silently		+2	0	2
    
    
    Notes:
    
    Equipment:		Cost	Weight
    
    Scholar's Outfit	5gp	1.5lb
    Backpack		2gp	0.5lb
    Light Crossbow		35gp	2lb
    20 Bolts		2gp	1lb
    Dagger			2gp	0.5lb
    Bedroll			0.1gp	1.25lb
    Parchment (10)		2gp	-
    Ink Pen			0.1gp	-
    Ink 			8gp	-
    Waterskin		1gp	1lb
    Spell Component pouch	5gp	2lb
    Wizard's Spellbook	15gp	3lb
    
    Total Weight: 12.75lb	Money: 2gp 8sp
    
    			Lgt	Med	Hvy	Lift	Push
    Max Weight:	0-43	44-86	87-130	130	650
    
    Age: 40
    Height: 3'6" 
    Weight: 46lbs
    Eyes: Green
    Hair: Brown
    Skin: Pale


    Appearance: Considering the gnome has spent most of his life studying books, he has a pale complexion. His hair is generally unkempt, and wears the clothes of a scholar.



    Personality: He was kicked out of his University because his advisor thought some "real world experience" would do him some good. He cares little for anything beyond the studies of the arcane. He hopes to gain enough knowledge to return to the University to teach and do research.



    Background: Johanel d'Sivis is unhappy. He was very happy at the University in Korranberg. He poured over texts, dug into tomes, and tried to gleam what knowledge he could from every book he read. He did well in his studies, but his advisor said that a Wizard can only really learn by doing. He pressed a letter of credit for 80GP in his hand, and shoved him out the door. He is not allowed to return until he can prove that he has grown as a Wizard. He tried to get his father to intercede for him, but his father actually agreed with the University. So now he is searching for ways he can "improve himself," whatever that means.



    Logs


    XP log:

    XXXX from



    Wealth and Craft log:

    XXX gp, X sp from

    Paid XXX for

    Sold XXX for

    Crafted XXX for



    Other log:

    XXXX from





    Notes:





    Advancement


    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]

    SKILL +RANKS, SKILL +RANKS

    Feat: FEAT(s)

    Spells Known: SPELL

    Powers Known: POWER

    Other: OTHER NOTES

    Last edited by byronhicks; Thursday, 20th July, 2006 at 03:02 AM.

  • #19
    Registered User
    Acolyte (Lvl 2)

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    Jun 2004
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    Ignore IcyCool
    My communities:

    Code:
    Name: Crackbeak
    Class: Wizard 3     	Starting Level: 3
    Race: Kenku
    Region of Origin: 
    Size: Medium
    Gender: Male
    Alignment: Neutral
    Action Points:  6
    Deity:            (Domains: None)
    
    Str: 10 +0 ( 4p.)	Level: 3	XP: 3000
    Dex: 16 +3 ( 6p.)	BAB: +1		HP: 16 (3d4 +  6)
    Con: 14 +2 ( 6p.)	Grapple: +1	Craft Points: 900
    Int: 17 +3 (13p.)	Speed: 30'	Stat Increases:
    Wis: 10 +0 ( 2p.)	Init: +3	Spell Save: +3
    Cha: 10 +0 ( 2p.)	ACP: -0		Spell Fail: 0%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+(4)	+(4)	+3	+0	+0	+0	13(21)
    Touch:	13	Flatfooted: 10(18)
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+3	+1	+2	+0
    Ref:	+4	+1	+3	+0
    Will:	+3	+3	+0	+0
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    2 Claws 		+1	1d3+0	   20/x2	------
    Ranged Touch		+4	-----	   20/x2	Varies
    Melee Touch    		+1	----- 	   20/x2	------
    Quarterstaff   		+1	1d6+0 	   20/x2	------
    Notes:
    Humanoid (Kenku), Great Ally(Ex), 
    Mimicry(Ex), +2 Racial bonus on Hide and Move Silently checks,
    +2 Dex, -2 Strength, Natural Weapons: 2 Claws (1d3),
    Low-light Vision, (Auran, Dwarven, Gnome, Goblin, Halfling)
    
    Languages: Common, Kenku, Auran, Goblin, Halfling
    
    Abilities: Arcane Spells,
    Summon Familiar,
    Spellbook
    
    Feats:  Empower Spell (1st),
    Scribe Scroll (Wizard Bonus),
    Craft Wonderous Item (3rd)
    
    Spells prepared (Save DC 13 + spell level; 4/3/2): 
    0 - Acid Splash, Detect Magic, Ghost Sound, Prestidigitation; 
    1st - Mage Armor, Magic Missile, Shield;
    2nd - False Life, Glitterdust;
    
    Domains: None
    Spellbook/Spells Known:
    	0 - Acid Splash, Arcane Mark, Dancing Lights,
    	    Daze, Detect Magic, Detect Poison, Disrupt Undead,
    	    Flare, Ghost Sound, Light, Mage Hand, Mending,
    	    Message, Open/Close, Prestidigitation,
    	    Ray of Frost, Read Magic, Resistance, Touch of Fatigue;
    	1st - Charm Person, Expeditious Retreat, Feather Fall,
    	      Mage Armor, Magic Missile, Ray of Enfeeblement, Shield,
    	      Unseen Servant;
    	2nd - False Life, Glitterdust;
    
    Psionic Powers  (Save DC 12 + Power level; Manifester Level XX)
    Power Points: XX
    Powers Known:
    	1st - XX, XX, XX;
    
    Spell-Like/Psi-like Abilities: None
    
    Skill Points: 30	Max Ranks: 6/3
    Skills                         Total    Ranks   Mod     Misc
    Concentration(Con)               +8       6      +2      +0
    Craft(Int)                       +3       0      +3      +0
    Decipher Script(Int)             +3       0      +3      +0
    Knowledge[Arcana](Int)           +9       6      +3      +0
    Knowledge[Architecture/Eng](Int) +3       0      +3      +0
    Knowledge[Dungeoneering](Int)    +4       1      +3      +0
    Knowledge[Geography](Int)        +4       1      +3      +0
    Knowledge[History](Int)          +4       1      +3      +0
    Knowledge[Local](Int)            +4       1      +3      +0
    Knowledge[Nature](Int)           +4       1      +3      +0
    Knowledge[Nobility/Royalty](Int) +4       1      +3      +0
    Knowledge[Religion](Int)         +4       1      +3      +0
    Knowledge[The Planes](Int)       +4       1      +3      +0
    Profession(Wis)                  +0       0      +0      +0
    Spellcraft(Int)                  +11      6      +3      +2
    Use Magic Device(Cha)cc          +(2)     0      +0      +(2)
    Notes:
    
    Equipment:		Cost	Weight
    Quarterstaff            --gp     4lb
    Spell Component Pouch    5gp     2lb
    Spellbook               --gp     3lb
    Backpack                 2gp     2lb
    Waterskin                1gp     4lb
    Belt Pouch               1gp   0.5lb
    Flint and Steel          1gp    --lb
    Bedroll                  1sp     5lb
    Traveler's Outfit(free) --gp    --lb
    
    Total Weight:20.5lb	Money:2689gp 9sp 0cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	 33	 66	100	200	500
    
    Age: 20
    Height: 5'1"
    Weight: 75 
    Eyes: Black
    Hair: Black feathers
    Skin: Leathery black
    Appearance:

    Personality:

    Background:

    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    Not Approved Yet, Character building still in progress.

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Character(s) played in Living ENWorld:
    Gorefoot, gnomish halfling barbarian/ranger. Currently purging the gnolls and other nasties from The Tomb of Chaos.
    Deos Kirith, human wizard/cleric. Currently looking for some nefarious individuals who are holding a little girl for a Ransom for Retirement.
    Gideon Redcloak, human sorcerer/fighter. Currently with his companions investigating some goings on in Ravensdale like Rats in a Maze.

  • #20

    Shoot, Warforged Druid 2

    Code:
    Name:             Shoot
    Class:            Druid 2	        Starting Level: 1
    Race:             Warforged
    Region of Origin: Cyre
    Size:             Medium
    Gender:           N/A (Male Personality)
    Alignment:        Neutral Good
    Action Points:    6
    Deity:            Undecided
    
    Str:  8 -1 ( 0p.)	Level: 2	     XP: 2990
    Dex:  8 -1 ( 0p.)	BAB: +1		     HP: 24 (2d8+10)
    Con: 20 +5 (16p.)	Grapple: +1	     Craft points 132
    Int:  8 -1 ( 0p.)	Speed: 30'	     Stat Increases:
    Wis: 16 +3 (16p.)	Init: -1             Spell Save: (What??)
    Cha:  7 -2 ( 1p.)	ACP: -3(-5)          Spell Fail: 20%(35%)
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+3	+2	-1	+0	+0	+0	12(14)
    Touch:	 9	Flatfooted: 12(14)
    
    SR: None
    Damage Reduction: 2/Slashing
    
    	Total	Base	Mod	Misc
    Fort:	+8	+3	+5	--
    Ref:	-1	+0	-1	--
    Will:	+6	+3	+3	--
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    Mithril Masterwork
      Scimitar	        +1	1d6-1	18-20/x2	------
    Natural Slam Attack	+0	1d4-1	   20/x2	------
    Sling Bullet		+1	1d4	      x2	 50 ft
    Notes:
    
    Languages: Common, Druidic
    
    Abilities:
    Immune to Poison, Sleep, Paralysis, disease, nausea, 
    fatigue, exhaustion, sickened condition, and energy drain
    Light Fortification (25% chance that a critical hit or 
    sneak attack does no extra damage)
    Nature Sense (+2 to Knowledge (Nature) and Survival checks)
    Wild Empathy +0
    Woodland Stride (normal movement through overgrown areas)
    
    Spells: 0-4, 1-3
    
    Prepped:
    0-Cure Minor Wounds, Detect Magic, Flare, Guidance
    1-Cure Light Wounds, Goodberry, Magic Stone
    
    Level Feats:  Ironwood Body (Level 1)
    
    Skill Points: 15	Max Ranks: 5/2.5
    Skills		Total	Ranks	Mod 	Misc
    Craft (Sculpting) +4(+6)  5     -1	 +0(+2) 
      [With Kit, Sculpting heals 1d20-9 hp in 8 hours]
    Handle Animal     +3      5     -2       +0 
    KN: Nature	  +1      0     -1       +2
    Survival	  +5      0     +3       +2
    Spellcraft	  +4	  5     -1	 +0
                
    Notes:
    
    Equipment:		Cost	Weight
    Heavy Wooden Shield      7gp	10  lb
    Mithril Masterwork
      Scimitar            1000gp	 2  lb
    Masterwork Sling       300gp     0  lb
      8 Bullets              1sp     5  lb
    Mistletoe                0gp     0  lb
    Warforged Repair Kit    50gp     1  lb [+2 bonus on checks]
    Explorer's Outfit        0gp     0  lb
    Backpack	         2gp     2  lb
    Sack                     1sp      .5lb
      Scroll (2 spells)     25gp     0  lb
        Detect Snares and Pits, Magic Fang
    Flint and Steel          1gp     0  lb
    3 Torches                3cp     3  lb
    
    Total Weight: 28.5lb	Money: 232 gp  4 sp  7 cp
      
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	26	53	 80	160	400
    
    Age: 5 
    Height: 6'5" 
    Weight: 194 lbs 
    Eyes: Jade 
    Hair:None 
    Skin: Darkwood, Silver, and Iron 
    
    Fang, Wolf Companion
    Medium Animal
    Hit Dice: 2d8+8(13 HP)
    Initiatve: +2
    Speed: 50ft
    Armor Class: 14(+2 Dex, +2 Natural) Touch AC 12, Flat Footed AC 12
    Base Attack/Grapple: +1/+2
    Attack: Bite +3(1d6+1)
    Special Attack: Trip
    Special Qualities: Low-light Vision, Scent, Link with Shoot,
      Share Spells with Shoot
    Tricks: Attack, Defend, Down, Guard, Heel, Stay, Track
    Saves: Fort +5, Ref +5, Will +1
    Abilities: Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
    Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1
    Feats: Track, Weapon Focus(bite)
    Appearance:
    Shoot is unusally thin for a warforged, and is covered mostly in darkwood rather than metal. Some of Shoot's joints are reinforced with iron, with silvered bearing surfaces, and the druid's eyes are jade. Shoot works hard at staying in good repair, although cleaning is often neglected when away from civilization. The warforged carries a wooden shield slung over one shoulder which overlaps a small backpack. Shoot wears explorer's clothing, mainly for the pockets, and dangles a scimitar in a sheath from a belt. A large grey wolf accompanies Shoot wherever possible.

    Personality:
    Shoot knows little of fighting, having spent the war under the tutaledge of a human druid. The warforged loves nature and animals, and is happiest when out of doors. Although simple and sometimes uncouth, Shoot is well grounded and has a knack for seeing the truth of things that goes far beyond his meager intellect.

    Background:
    Shoot was constructed as one of the early prototypes for a line of druidic warforged, serving as gamekeepers, scouts, and woodland auxillaries. The Last War ended before the model could be fully developed, but many of the lessons learned from the construction and operation of Shoot were incorporated in the design of later versions.

    Logs

    XP log:
    1080 from Head of the Class
    1910 from Head of the Class

    Wealth and Craft log:
    80 gp starting - 75 gp 2 sp 3 cp equipment = 4 gp 7 sp 7 cp
    100 gp from Head of the Class
    1524 gp 2 sp from Head of the Class
    Paid 1000 gp for Masterwork Mithril Scimitar
    Paid 300 gp for Masterwork Sling
    Sold Scimitar for 7gp, 5 sp
    Crafted scroll of two spells with Anvuss (2 craft point, 25 gp contribution)

    Other log:
    XXXX from
    Notes:

    Advancement

    L1 -> Druid 1 HP: +13 (1d8+5) SP: +12 (4x4-1x4)
    Craft (Sculpting) +4, Handle Animal +4, Spellcraft +4
    Feat: Ironwood Body
    Other:
    L2 -> Druid 2 HP: +11 (1d8+5) SP: +3 (4-1)
    Craft (Scupting) +1, Handle Animal +1, Spellcraft +1
    Feat: None
    Other:
    Last edited by El Jefe; Friday, 27th April, 2007 at 04:37 AM.
    Living EN World
    Currently playing
    Oirhandir in Once Upon a Rheim,
    Boog Sammas in Blood of The Werewolf
    and DMing The Stuff of Dreams

    Living Superheroes
    Playing Avatar in The Antiques Roadshow

    Living Eberron
    Playing Shoot in Head of the class

    The road goes on forever and the party never ends...

  • Closed Thread
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