Results 31 to 40 of 104
Wednesday, 20th September, 2006, 08:51 AM #31
Gallant (Lvl 3)
Irrinaer, lvl 2 telepath
Irrinaer Illander, Male Kalashtar Telepath
Name: Irrinaer Illander Class: Telepath Starting Level: 1 Race: Kalashtar Region of Origin: Adar Size: M Gender: Male Alignment: Neutral good Action Points: 5 Str: 10 (+0) Level: 2 XP: 1290 Dex: 14 (+2) BAB: +1 HP: 7 (2d4) Con: 10 (+0) Grapple: +1 Int: 18 (+4) Speed: 30' Stat Increases: Wis: 10 (+0) Init: +8 (2+4+2) Spell Save: 14+lvl Cha: 13 (+1) ACP: Spell Fail: Base Armor Shld Dex Size Nat Misc Total Armor: 10 +X +2 +X +X +X XX +12 Touch: 12 Flatfooted: 10 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: 0 +0 +0 +x -- Ref: 2 +0 +2 +x +X Will: 3 +3 +0 +x -- Notes: Weapon Attack Damage Light Crossbow +3 1d8 Quarterstaff +1 1d6 Notes: Languages: Common Draconic Elven Goblin Quori Riedran Psicrystal Nimble (+2 Init) Abilities: +2 on saves vs. mind-affecting spells and possession +2 on bluff, diplomacy, and intimidate +2 on disguise to impersonate a human Sleep, but do not dream 1 extra psionic power point Mindlink once per day Feats: Improved Initiative Psicrystal Affinity Power Points 11 (+1 race +4 Int + 6 Psion) Powers Known: 1st : Psionic Charm, Mind Thrust, Energy ray, Vigor, Force screen Skill Points: 24 Max Ranks: 4 Skills Ability Total = Ranks + Ability + Misc Bluff Cha 7 = +4 +1 +2 [kalashtar] Diplomacy Cha 7 = +4 +1 +2 [kalashtar] Gather Info Cha 5 = +4 +1 Handle Animal Cha 3 = +2 +1 Intimidate Cha 5 = +2 +1 +2 [kalashtar] Knowl (planes) Int 6 = +2 +4 Ride Dex 3 = +1 +2 Search Int 5 = +1+4 Sense Motive Wis 2 = +2 +0 Spot Wis 1 = +1 +0 Knowle (psionics) Int 6 = +2 +4 Psicraft Int 6 = +2 +4 Notes: Equipment: Cost Weight winter blancket 5sp 3lb torch x2 2cp 2lb flint and steel 1gp --- backpack 2gp 2lb travelers outfit 1gp 5lb 2 days trail rations 1gp 2lb Identification papers 2gp --- Traveling papers 2sp --- -*- Dagger 2gp 1lb Light crosbow 35gp 4lb Quarterstaff 5gp 6lb Total Weight:25 lb Money: 525gp 2sp 8cp Lgt Med Hvy Lift Push Max Weight: 33 lb. 34-66 67-100 200 300 Age: 16 Height: 5' 9" feet Weight: 165 lb Eyes: Amber Hair: Gray Skin: Pale
Illander has grey hair cut off at shoulder length. He is simply dressed in sturdy clothes and stout shoes. He doesn't appear wealthy, but keeps is attire as clean as possible. He has his quarterstaff in hand and his crossbow is tucked away on his back. His psycristal is usually hidden from view under his shirt.
To outsiders Illander appears very cold, seldom showing emotions. Amongst Kalashtar that suspicion and distrust completely disappears, as if casting of a cloak. He doesn't really trust outsiders, but knows that he must cooperate with them. Once his trust is won, he becomes a staunch ally.
Illander was born to the war with the Riedrans, as are all Kalashtar. He started displaying his psionic talent at the age of 12, and received training in the monastery of snowy valley in Adar. He was too restless for monastic life, and petitioned and received permission to wander around the continent, visiting different communities and looking for a more suitable lifestyle.
Last edited by DrZombie; Wednesday, 19th December, 2007 at 11:09 PM.*Doghead* "You're an idiot, Dr Z."
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Thursday, 5th October, 2006, 09:40 PM #32
Novice (Lvl 1)
Appearance: Samarik usually wears a black hooded robe over his armor, and when he put down his hood he looks like a grizzled outdoorsman. He rarely puts down his hood.Code:Name: Samarik Thertas aka Samarik the Wanderer Class: Fighter 1 Starting Level: : One Race: Human Region of Origin: Unknown Size: M Gender: male Alignment: chaotic good Action Points: 5 Deity:Fharlanghn Str: 16 +3 (10p.) Level: 1 XP: 0 Dex: 14 +2 (6p.) BAB: +1 HP: 12 (1d10+2) Con: 14 +2 (6p.) Grapple: +4 Int: 13 +1 (5p.) Speed: 30' Wis: 12 +1 (4p.) Init: +2 Spell Save: (?) Cha: 10 +0 (2p.) ACP: -2 Spell Fail: 20% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +2 +0 +0 +0 16 Touch: 12 Flatfooted: 14 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +4 +2 +2 +0 Ref: +2 +0 +2 +0 Will: +1 +0 +1 +0 Notes: Weapon Attack Damage Critical Range Guisarme +5 2d4+4 19-20/x2 5 ft Great sword +4 2d6+4 20/x3 ------ throwing dagger +4(+3) 1d4 19-20/x2 10ft Notes: standard fighter, with that point ability system I dont like. :D Languages: Common, undercommon. Abilities: none Feats: Combat Expertise, weapon focus(Guisarme), Improved Trip Skill Points: 16 Max Ranks: 4/2 Skills Total Ranks Mod Misc Tumble(cc) +3 +1 +2 -- Spot(cc) +2 +1 +1 -- search(cc) +2 +1 +1 -- knowledge(cc) +2 +1 +1 -- (magic) Climb +5 +2 +3 -- Craft(armor) +3 +1 +1 -- Handle Animal +1 +1 +0 -- Intimidate +3 +2 +0 -- Jump +4 +1 +3 -- Ride +3 +1 +2 -- Swim +4 +0 +3 -- Notes: Equipment: Cost Weight backpack 2gp 2lb bedroll -gp 5lb grappling hook 1gp 4lb crowbar 2gp 5lb 50' rope 1gp 10lb sunrod (5) 2gp(ea) 1lb 10 trail rations 2gp(ea) -lb caltrops 2gp 2lb total equip wieght -- 29lb chain shirt 100 25lb throwing dagger(2) 4gp 2lb guisarme 9gp 12lb great sword 50gp 8lb total weapon+armor -- 46lb Total Weight:75lb Money: 36gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 76 77–153 154–230 230 1150 Age: 25 (estimated) Height: 6'1" Weight: 195lbs Eyes: brown Hair: curly brown Skin: lightly tanned.
Personality: Samarik falls into the catagory 'strong and silent' when around outsiders, and rarely lets down his guard. He has a powerful glance, and will closely examine the person he speaks to before he says anything.
Background: Samarik has a fractured memory; he can remember his youth dimly, but his last memory was of his 16th birthday with his woodscutter father. After that, attempting to remember what happened is like diving into a black nightmare. His most recent memories emerge him as a 23-year old man, lost deep in the shattered wilderness of Eberron. After taking odd jobs and eventually doing mercenary work, he now has the basic resorces to go into business for himself, with the twin goals of discovering his future, and also his past.
Hopefully this guy doesnt die as soon as I start out, after all the time it took to fill this thrice-blasted thing out! :P
Also, this is my first try at such a pbp adventure (besides my fledgling Syrael.) I may need some help/training/newspaper whacking. thanks for your time!
*edit I'm pretty sure bront gave me his approval, so that's good.
Last edited by penance; Wednesday, 8th November, 2006 at 02:04 PM.
Sunday, 15th October, 2006, 05:02 AM #33
Novice (Lvl 1)
Code:Name: Fritz Class: Wiz 1 Race: Human Size: Medium Gender: Male Alignment: NG Deity: Aureon Action Points 5 Str: 09 -1 (01p.) Level: 2 XP: 2124 (876 away from next lvl) Dex: 16 +3 (10p.) BAB: +1 HP: 11 (2d4+4) Con: 14 +2 (06p.) Grapple: +0 Dmg Red: 0/- Int: 16 +3 (10p.) Speed: 20' Spell Res: 00 Wis: 08 -1 (00p.) Init: +3 Spell Save: +13 Cha: 14 +2 (06p.) ACP: -X Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +0 +0 +3 +0 +0 +0 13 Touch: 13 Flatfooted: 10 Base Mod Misc Total Fort: 0 +2 +2 Ref: 0 +3 +3 Will: 3 -1 +2 Weapon Attack Damage Critical Club +0 1d6-1 20/x2 Lt.Xbow +4 1d8+0 19-20/x2 Languages: Common, Dwarven, Elven, Draconic Abilities: Summon Familiar, Spellcasting Feats: Scribe Scroll, Action Boost, Spell Focus (conjuration) Spells Known Lvl 0 All Lvl 1 8, Shield, Mage Armor, Grease, Color Spray, Ray of Enfeeblement, Enlarge Person, True Strike, Animate Rope Spells Prepared Lvl 0 4 Acid Splash, Acid Splash, Light, Read Magic Lvl 1 3 Grease, Color Spray, Mage Armor Skill Points: 32 Max Ranks: 5/2.5 Skills Ranks Mod Misc Total Concentration 5 +2 +8 Craft(alchemy) 5 +3 +8 Decipher Script 5 +3 +8 Knowledge(arcana) 5 +3 +8 Handle Animal 2.5 +2 +4.5 Spellcraft 5 +3 +8 Equipment: Cost Weight Spell Component Pouch 5gp 0lb Backpack 2gp 2lb Bedroll 1sp 5lb Candles x10 1sp 0lb Oil x5 Pints 5sp 5lb Lamp 1sp 1lb Waterskin 1gp 0lb Rations x4 days 2gp 4lb Club 0gp 3lb Lt. Xbow 35gp 4lb Bolts x2 cases 2gp 2lb Spellbook 0gp 3lb. Magebred Guard Dog 50gp --- Scroll of True Strikex2 - see exp. Scroll of Dazex4 - see exp. Scroll of Enlarge Personx4 - see exp. Tanglefoot Bag 8lb. Total Weight:37lb Money: 397gp 2sp 0cp Lgt Med Hvy Lift Push Max Weight: 30 60 90 180 300 Age: 12 Height: 4'11" Weight: 97lb Eyes: Blue Hair: Brown Skin: PaleLiam
Appearance: A young human boy seems to have an air about him, he seems to be older than he actually is.
Background: Fritz hates talking about his past. Fritz grew up taking care of his little sister with his
mother. Fritz never knew his father, his mother never spoke of him. He was raised to know responsibility and
excelled in his studies as a young wizard. One day a bully pushed Fritz down. Fritz got up and pointed his finger
at the young boy. To everyones surprise a ray emanated from Fritz and struck the boy. The child was neigh
destroyed by weakness. Fritz was immediately ostracized. Now he travels with his dog Liam. Fritz puts on a calm
adult facade but seeks acceptance and love.
XP and Finance Log
Last edited by IamTheTest; Monday, 10th March, 2008 at 07:40 AM. Reason: update 11.9
Monday, 16th October, 2006, 05:37 PM #34
Gallant (Lvl 3)
Rethlin, Cleric of the Silver Flame
Appearance: Rethlin openly wears the Silver Flame insignia on his shield and the coat over his armor, both of which are white in color.Code:Name: Rethlin Class: Cleric Starting Level: 1 Race: Human Region of Origin: Thrane Size: M Gender: Male Alignment: LG Action Points: 6 Deity: Silver Flame (Domains: Exorcism, Protection) Str: 16 +3 (10p.) Level: 2 XP: 2560 Dex: 12 +1 ( 4p.) BAB: +1 HP: 18 (2d8+4) Con: 14 +2 ( 6p.) Grapple: +4 Craft Points: none Int: 10 +0 ( 2p.) Speed: 20' (in heavy armor) Stat Increases: Wis: 16 +3 (10p.) Init: +1 Spell Save: +0 Cha: 9 -1 ( 1p.) ACP: -7 Spell Fail: 50% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +6 +2 +1 +0 +0 +0 19 Touch: 11 Flatfooted: 18 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +5 +3 +2 +0 Ref: +1 +0 +1 +0 Will: +8 +3 +3 +2 Notes: Weapon Attack Damage Critical Range MW Morning Star +5 1d8+3 20/x2 - Long Bow +2 1d8+0 20/x3 100 ft Notes: Languages: Common Abilities: Turn Undead (1d20-1 check, 2d6+1 damage, Cleric Lvl 2), Weapon Proficiency: Longbow (favored weapon of the Silver Flame) Feats: Combat Casting (+4 on concentration checks to cast defensively), Iron Will (+2 WILL saves) Spells prepared (Save DC13 + spell level): 0 Level - 4 (DC13): Guidance, Guidance, Resistance, Light 1st Level - 3+1 (DC14): Bless, Divine Favor, Shield of Faith, Protection from Evil (domain) Domains: Exorcism, Protection Exorcism Domain Granted Power: Force possessing spirits out of the bodies they inhabit, per Turn Undead rules. Protection Domain Granted Power: Generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day. Spellbook/Spells Known: All Cleric Spells Psionic Powers (Save DC XX + Power level; Manifester Level XX) Power Points: XX Powers Known: 1st - XX, XX, XX; Spell-Like/Psi-like Abilities: XXX Skill Points: 12 Max Ranks: 4/2CC Skills Total Ranks Mod Misc Concentration +7 5 2 -- Heal +8 5 3 -- Spellcraft +5 5 0 -- Spot +3 0 3 -- Listen +3 0 3 -- Notes: Equipment: Cost Weight MW Hvy Wooden Shield 7gp 10lb Banded mail 250gp 35lb MW Morning Star 8gp 6lb Long Bow 75gp 3lb 19 arrows 1gp 3lb Wooden Holy Symbol 1gp 0lb Scroll: Protection From Evil (CL1) 25gp 0lb Scroll: Obscuring Mist (CL1) 25gp 0lb Scroll: 4 Cure Light Wounds (CL1) 100gp 0lb USED 2 DURING The Lighting of the Death Flint & Steel 1gp 0lb 2 Torches .02gp 2lb 1 Sunrods 2gp 2lb Feather Fall Talisman 50gp 0lb Flamebearer's Ring n/agp 0lb made of flametouched iron bearing a flame that glows like a silver spark. The ring has been blessed by the senior priest of the Flame in Sharn as righteously forged for an honorable cause. Once a day Rethlin may invoke the flame of the ring, causing it to go dark. For the rest of his turn, a single weapon he holds (or his unarmed strike) is considered both magic and good aligned for the purposes of overcoming the damage resistance of an evil creature, as well as for hitting an incorporeal evil creature. Rethlin may expend a turn undead attempt as a standard action to relight the ring, restoring its power. Total Weight:61lbs Money: 564gp 4sp 8cp Lgt Med Hvy Lift Push Max Weight: 76lbs 153lbs 230lbs 460lbs 1150lbs Age: 19 Height: 6'2" Weight: 190lbs Eyes: Blue Hair: Blonde Skin: Fair
Personality: Serious in demeanor, fierce in battle, Rethlin is also known for his compassion and is always willing to help those in need (especially those that fall victim to the forces of Evil).
Background: The Church of the Silver Flame has been Rethlin's life since an early age. An able student of the Divine arts, he excelled even more with his martial training. Recently having been anointed to full priest status, Rethlin was sent to Sharn to gain in worldly experience until such a time as he is called upon by the Order. His only assignment is to assist those in need, ease the suffering of the innocent, and thwart evil at every opportunity.
Last edited by JRYoung; Monday, 7th April, 2008 at 06:31 PM. Reason: Level up at conclusion of Final Words Feb 27 2008
Saturday, 28th October, 2006, 07:50 PM #35
posted character here. will email.
Last edited by Kalenov; Saturday, 28th October, 2006 at 07:56 PM.
Monday, 6th November, 2006, 12:55 PM #36
Novice (Lvl 1)
Rafeek, Goblin Fighter
Appearance:Code:Name: Rafeek Class: Fighter Starting Level: 1 Race: Goblin Region of Origin: Droaam Size: Small Gender: Male Alignment: NG Action Points: 5 Deity: Onatar Str: 14 +2 (10p.) Level: 1 XP: 0 Dex: 16 +3 (06p.) BAB: +1 HP: 12 (1d10+2) Con: 16 +3 (06p.) Grapple: -1 Craft Points: None Int: 12 +1 (04p.) Speed: 30' Stat Increases: Wis: 12 +1 (04p.) Init: +3 Spell Save: XX Cha: 09 -1 (03p.) ACP: -2 Spell Fail: 20% Total Base Armor Shld Dex Size Nat Misc Armor: 19 10 +4 +0 +3 +1 +0 +1 Touch: 15 Flatfooted: 15 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +4 +2 +2 -- Ref: +3 +0 +3 -- Will: +1 +0 +1 -- Notes: Weapon Attack Damage Critical Range Greatsword +5 1d10+3 19-20/x2 ------ Dagger +4 1d3+2 19-20/x2 10ft Notes: Languages: Common, Goblin, Giant Abilities: Small Size Darkvision 60 ft +4 racial bonus to move silently +4 racial bonus to ride +4 size bonus to hide Feats: Weapon Focus(Greatsword) - +1 attack rolls Dodge - +1 Armor Class Skill Points: 12 Max Ranks: 4/2 Skills Total Ranks Mod Misc Craft(Armorsmithing) 7 4 1 +2(masterwork tools) Craft(Weaponsmithing) 7 4 1 +2(masterwork tools) Climb 4 2 2 -- Jump 4 2 2 -- Notes: Equipment: Cost Weight Greatsword 50gp 04lb Dagger 02gp 1/2lb Chainshirt 100gp 12-1/2lb Travelers Outfit -- -- Backpack 02gp 1/4lb -Bedroll 01sp 1-1/4lb -Blanket, winter 05sp 3/4lb -Artisans tools, mswrk 55gp 05lb -Flint & Steel 01gp -- -Identification Papers 02gp -- -Traveling Papers 02sp -- -Rations, trail(2) 01gp 1/2lb -Waterskin(2) 02gp 2lb Total Weight:26-3/4lb Money: 24gp 2sp 0cp Lgt Med Hvy Lift Push Max Weight: 43-1/2 87 131-3/4 263-1/2 656-1/4 Age: 23 Height: 3' 1" Weight: 43 lb Eyes: Red Hair: Black Skin: Light Orange
Rafeek has the light orange skin, deep red eyes, and matted black hair. He has the flat face and broad nose typical of his race. His skin is covered with multiple scars some ritual and some not. He wears a chainshirt beneath a dirty set of travellers clothes. A well-worn greatsword and pack are strapped across his back.
Rafeek is quiet keeping his scheming and worrisome thoughts to himself. He fidgets constantly always trying to keep himself from being cornered. He lives in constant fear of being sent back to Droaam to live as a slave.
Rafeek was born into slavery in the Shadowmarches. Before the age of 3 his orc slavemasters were killed or captured themselves by an Ogre raiding party from nearby Droaam. He grew up in the service of another slave, an old dwarf blacksmith named Roodkerk, who eventually took Rafeek on as an apprentice. Less than a decade after his training began Roodkerk passed away. He urged Rafeek to attempt escape before he ended his days in slavery. After numerous attempts and countless near deaths Rafeek finally escaped and wandered his way East until reaching the Brelish city of Ardev and eventually Sharn. He has spent most of his time since dodging other goblinoid races and eaking out a
living as a minor blacksmith.
Last edited by semmarin; Thursday, 30th November, 2006 at 03:42 AM.
Wednesday, 8th November, 2006, 04:16 PM #37
Acolyte (Lvl 2)
Appearance:Calren is what many would point to as a typical example of a Talenta Halfling. His skin is deeply tanned from days spent in the sun, and while his face is still fairly young, he already shows signs of wrinkles and other sun damage. His long, wavy black hair is tied back and braided with strips of leather. He is dressed head to toe in dinosaur leather; Leather shirt covered with a short sleeved studded leather 'coat', leather breeches, leather weapon harness, and black leather boots. While he appears to try to keep clean, he inevitably has a layer of dust on his clothes and hair, and he can never seem to completely erase the slightly spicy sweet smell of the dinosaurs he trains. The hunter's mask he carries is decorated to resemble that of his mount. All markings linking his tribe have been removed.Code:Name: Calren Class: Fighter 1 Starting Level: 1 Race: Halfling Region of Origin:Talenta Plains Size: Small Gender: Male Alignment: CG Action Points: 5 Deity: XXX (Domains: XXX, XXX) Str: 14 +2 (10p.) Level: 1 XP: 0 Dex: 16 +3 ( 6p.) BAB: +1 HP: 11 (1d10+1) Con: 12 +1 ( 4p.) Grapple: -1 Int: 14 +2 ( 6p.) Speed: 20' Wis: 12 +1 ( 4p.) Init: +3 Cha: 11 +0 ( 3p.) ACP: -1 Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +0 +3 +1 +0 +0 17 Touch: 14 Flatfooted: 14 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +4 +2 +1 +1 Ref: +4 +0 +3 +1 Will: +2 +0 +1 +1 Notes:+2 vs Fear Weapon Attack Damage Critical Range Sharash, Talenta +4 1d8+3 19-20/x2 ------ Notes: +1 to hit for Size,Reach, Two handed weapon Boomerang, Talenta +6 1d3+2 20/x2 30 ft. Notes: +1 for Size, +1 to hit with thrown weapons/slings. Catch Miss on AC 10 Sling/Bullets +6 1d3+2 20/x2 50 ft. Sling/Rocks +5 1d2+2 20/x2 50 ft. Notes: +1 for Size, +1 to hit with thrown weapons/slings Languages: Common, Halfling, Elven, Goblin Abilities: Halfling Racial Bonuses Feats: Dinosaur Wrangler (RoE pg 108), Mounted Combat Spell-Like/Psi-like Abilities: None Skill Points: 16 Max Ranks: 4/2 Skills Total Ranks Mod Misc Handle Animal +4 4 +0 -- Ride +7 4 +3 -- Listen +5 2 +1 +2 Spot +3 2 +1 -- Notes: Equipment: Cost Weight Sharash, Talenta (S) 18gp 5lb Boomerang, Talenta (S) 15gp 1lb Sling (S) -- --lb Bullets x 20 2sp 10lb Studded Leather (S) 25gp 10lb Beltpouch (S) 1gp .5lb Flint and Steel 1gp --lb Signal Whistle 8sp --lb Waterskin (S) 1gp 1lb Whetstone 2sp --lb Clawfoot (Mount) 150gp --lb Military Saddle 20gp 30lb Barding,Padded 10gp 10lb Bit and Bridle 2gp 1lb Saddlebags 4gp 8lb Chickens x 5 10cp 5lb Bedroll (S) 1sp 2lb Winter Blanket 5sp 3lb Torches x 3 3cp 3lb Rope, Hemp 50' 1gp 10lb Carried Weight:27.5 lb Money: 0gp 0sp 7cp Mount Weight:72 lb Lgt Med Hvy Lift Push Max Weight: 1-43 44-87 88-131 263 656 Age: 25 Height: 3'0" Weight: 30 lb Eyes: Brown Hair: Dk Brown with chestnut highlights Skin: Deeply tanned
He is usually seen on the back of his clawfoot mount, Ghostsnout. Ghostsnout is a typical clawfoot that Calren has raised from the egg. He receives his name from his white muzzle, but is otherwise a fairly solid chestnut color. Calren typically rides Ghostsnout whenever possible, so long as there's room.
Personality: Calren, while a pleasant enough fellow, always seemed a bit reserved around his family and tribesmen. Truth be told, he often felt more in common with the dinosaurs he raised and trained then with his fellow Halflings. They were certainly more predictable, in any case. Usually quiet, he can go on for hours when it comes to stories about 'his' dinosaurs. Ghostsnout is the first clawfoot he raised by himself and Calren tends to baby him a bit more then many consider healthy. Calren loves seeing new sites and sounds, and thus has always had a bit of wanderlust in him. When experiencing new things, he can be a bit naive and overly trusting. He stays clear of any mention of his tribe.
Background:According to Calren's tribe, every so often a Halfling is born with a stronger connection to the spirits. They are able to tame the most unruly beasts and forge bonds with their mounts stronger then any else. Calren was one of these. From an early age he showed a natural touch with dinosaurs, often getting along with them better then with other people. As he grew, he quickly became one of the best riders in his tribe and a skilled warrior, unfortunately, he shared a difference of opinion with the tribal Lath, who was a strict traditionalist. While many of the tribe shared their lath's opinions about the outside world, Calren was one of a vocal minority who believed that the outside world had as many benefits as pitfalls, and that they could incorporate this into the tribe without diluting the nature of their traditions.
The boiling point came after a House Ghallanda diplomatic party was denied access to their camp. Calren was fascinated with them, and snuck out of the camp to discuss the outside world with them. THey, in turn, were impressed with his talent and skill when he demonstrated certain techniques on their pack animals, the leader of the group even offering him a job. When he came back to the camp, he found the lath waiting for him, infuriated with him for talking with the outsiders. After a particularly heated argument, Calren came to blows with the lath. While Calren was a natural talent and excellent warrior, the lath had the benefit of years of experience and soundly beat the young halfling. Rather then take this defeat as the learning experience the lath had meant, it only served to strength Calren's resolve. In the dead of the night, Calren snuck out of camp, stole some pack animals and supplies from the lath, and met with the Ghallanda party.
Since then he has been wandering around Khorvaire, seeing the sights and hoping his tribe doesnt seek him out. While he feels a bit apologetic about the theft, he no longer has the items in question, selling them off for supplies and better gear. He has recently decided to visit Sharn as he heard many things about it.
Last edited by D.Shaffer; Tuesday, 12th December, 2006 at 10:28 PM. Reason: Corrections
Take the Magic: The Gathering 'What Color Are You?' Quiz.Catgirls. Peace through superior cuteness.
Saturday, 11th November, 2006, 02:50 PM #38
Appearance:Code:Name: Kari Devrie Class: Soulknife Race: Human Size: Medium Gender: Female Alignment: Chaotic Neutral Deity: None Str: 16 +3 (10p.) Level: 1 XP: 000 Dex: 14 +2 (6p.) BAB: +0 HP: 12 (1d10+2) Con: 14 +1 (6p.) Grapple: +3 Dmg Red: none Int: 13 +1 (5p.) Speed: 30' Spell Res: none Wis: 10 +0 (2p.) Init: +2 Spell Save: none Cha: 12 +1 (4p.) ACP: -2 Spell Fail: none Base Armor Shld Dex Size Nat Misc Total Armor: 10 +3 +1 +2 +0 +0 +0 17 Touch: 13 Flatfooted: +12 Base Mod Misc Total Fort: 0 +3 +3 Ref: 2 +1 +3 Will: 2 +0 +2 Weapon Attack Damage Critical Mind Blade (shortsword) +4 1d6+3 19-20 X2 Dagger +3 1d4+3 19-20 X2 Sling +2 1d4 x2 Languages: Common Dwarven Abilities: Mind Blade Feats: Dodge (Human Bonus Feat) Mobility (1st Level Feat) Weapon Focus: Mind Blade (Class Bonus Feat) Wild Talent (Class Bonus Feat, 2PPs) Skill Points: 5+1x4 = 24 Max Ranks: 4/2 Skills Ranks Mod Misc Total Concentration 4 +1 +5 Listen 4 +0 +4 Tumble 4 +3 +7 Move Silently 4 +2 +6 Hide 4 +2 +6 Profession: Chef 4 +0 +4 Equipment: Cost Weight Backpack 2gp 2lb Trail Rations (4 Days) 2gp 4lb Lantern, bullseye 12gp 3lb 3x Oil 3sp 3lb Cold Iron Dagger 4gp 1lb Light Wooden Shield 7gp 5lb Studded Leather Armor 25gp 15lb Sling - 0lb Bullets (10) 1sp 5lb Total Weight:28lb Money: 70gp 6sp XXcp Lgt Med Hvy Lift Push Max Weight: 76 153 230 460 1150 Age: 17 Height: 5'9" Weight: 122lb Eyes: Black Hair: Black Skin: Pale, heavily scarred
She has only one eye. Her body is covered with thin scars, most of them from self-inflicted wounds. Her hair is usually bound up in a thick tail.
Kari was the daughter of a commoner cook running an Inn. At the age of 12, she was kidnapped by a wizard who removed one of her eyes to use as a component in a spell. The pain and bloodletting of this trauma awakened a latent psychic ability that allowed her to manifest a mindblade. In the Afterlife the Wizard still gets quite a bit of ribbing about being killed by a badly wounded 12-year old girl, and for not bothering to tie his hostage up.
Kari was able to make her way home but her mind was permanently warped by the experience, Kari has a strange relationship with pain and uses it to focus herself psionically, if no wounds are available from enemies Kari will inflict them on herself to get the pain she requires. While Kari is selfless and kind to (most) others, she's extremely brutal and sadistic towards percieved enemies, which prevents her from being a strictly good person. Kari has a strong dislike of arcane spellcasters, and while she will work with them if needed she prefers not to and has studied into increasing her agility to get past defenders and attack enemy spellcasters as quickly as possible.
Last edited by Moonstone Spider; Tuesday, 14th November, 2006 at 11:19 PM.
Tuesday, 5th December, 2006, 11:54 PM #39
(Approved) Guardian, Warforged Knight 2
Appearance: Guardian's adamantine plates are polished to a blue-black sheen, and decorated with intricate shield designs and piping inlaid in silver. The wood portions of his frame are made from cherrywood. Two glowing, smooth, polished blue sapphires set into his helm shaped skull serve as his eyes. He wears a finely crafted silver amulet in the shape of a shield on a steel chain around his neck.Code:Name: Guardian Class: Knight 2 Starting Level: 1 Race: Warforged Region of Origin: Breland Size: Medium Gender: Male Personality Alignment: Lawful Neutral Action Points: 5 Deity: Undecided (Domains: None) Str: 14 +2 ( 6p.) Level: 2 XP: 2580 Dex: 13 +1 ( 5p.) BAB: +2 HP: 29 (2d12 + 8) Con: 18 +4 (10p.) Grapple: +4 Craft Days/Reserve: --- Int: 10 +0 ( 2p.) Speed: 30'(20') Stat Increases: Wis: 10 +0 ( 4p.) Init: +1 Spell Save: +-- Cha: 12 +1 ( 6p.) ACP: -7 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +8 +2 +1 +0 +0 +0 21 Touch: 11 Flatfooted: 20 Spell Res: None Dmg Red: 2/Adamantine Total Base Mod Misc Fort: +4 +0 +4 +0 Ref: +1 +0 +1 +0 Will: +3 +3 +0 +0 Notes: Weapon Attack Damage Critical Range Longsword +4 1d8+2 19-20/x2 ------ Longbow +3 1d8+0 20/x3 100 ft Slam +4 1d4+2 20/x2 ------ Notes: Construct (Living Construct), Immunity to (poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain), Cannot heal damage normally, Half healing from healing subschool spells and supernatural abilities that cure hitpoints, Affected by (heat/chill metal, repel metal/wood, and rusting grasp), No bleeding damage when disabled or inert, Does not need to (eat, sleep, or breathe), Composite Plating, Light Fortification, Natural slam attack (1d4 damage), Favored Class: Fighter Languages: Common Abilities: Knight's Challenge 2/day, Knight's Code, Fighting Challenge +1, Mounted Combat (bonus), Shield Block +1 Feats: Adamantine Body (1st) Spells prepared (Save DC 12 + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX Domains: None Spellbook/Spells Known: 0 - XX, XX, XX; 1st - XX, XX, XX; Psionic Powers (Save DC 12 + Power level; Manifester Level XX) Power Points: XX Powers Known: 1st - XX, XX, XX; Spell-Like/Psi-like Abilities: None Skill Points: 10 Max Ranks: 5/2 Skills Total Ranks Mod Misc Climb(Str) +2 0 +2 +0 Craft[Blacksmithing](Int)cc +2 2 +0 +0 Handle Animal(Cha) +1 0 +1 +0 Intimidate(Cha) +5 4 +1 +0 Jump(Str) +2 0 +2 +0 Knowledge[Nobility/Royalty](Int)+0 0 +0 +0 Ride(Dex) +3 2 +1 +0 Swim(Str) +2 0 +2 +0 Notes: An Armor Check Penalty of -7 applies to Guardian's Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks. Equipment: Cost Weight Longsword 15gp 4lb Heavy Steel Shield 20gp 15lb Longbow 75gp 3lb Arrows(20) 1gp 3lb Backpack (satchel) 2gp 2lb Warforged repair kit 50gp 1lb Belt Pouch 1gp 0.5lb Flint and Steel 1gp --lb Shield necklace 50gp --lb Total Weight:28.5lb Money: 525gp 0sp 0cp Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 Age: 4 Height: 6'5" Weight: 298 Eyes: Blue Hair: None Skin: Blue-black metallic with inlaid silver shield designs and piping. Dark wood underneath.
Personality: Guardian is a male personality type warforged that has been active for a few years, having served briefly in the last war. He is driven by an intense desire to defend others (a lingering result of the experiment that created him), seeing order and law to usually be the best way to accomplish that. He is friendly to those he understands to be law-abiding, and is most comfortable with a group of said friends.
Background: Guardian was created as an experiment in combining various golem creation methods with the warforged creation process. In Guardian's specific case, his creation incorporated a significant portion of the process involved in the construction of a Shield Guardian. While not entirely considered to be a failed experiment, his creators were disappointed enough that they sold him to Breland's military forces where he was used as a bodyguard for tactical personnel. Guardian found that he had a talent for battle, and happily performed well in his assigned role. After the war, Guardian was cut loose as a free entity, and wandered around trying to find a place in the world. Given the still lingering ill-will towards warforged that many people hold, he found that his options were very limited. After hearing about the Tower's Shard and the adventurers there, he has decided that maybe as an adventurer he can find a place.
Note to self: 5 DM credits remaining.
Last edited by IcyCool; Friday, 19th October, 2007 at 08:09 PM.
Character(s) played in Living ENWorld:
gnomishhalfling barbarian/ranger. Currently purging the gnolls and other nasties from The Tomb of Chaos.
Deos Kirith, human wizard/cleric. Currently looking for some nefarious individuals who are holding a little girl for a Ransom for Retirement.
Gideon Redcloak, human sorcerer/fighter. Currently with his companions investigating some goings on in Ravensdale like Rats in a Maze.
Saturday, 9th December, 2006, 04:47 PM #40
Acolyte (Lvl 2)
Gimble Niffledorn (APPROVED)
Appearance: Gimble Niffledorn is of average height and weight for a gnome, and clean shaven with black hair. He is a handsome little devil, though.Code:Name: Gimble Niffledorn Class: Artificer 1 Starting Level: 1 Race: Gnome Region of Origin: Zilargo Size: Small Gender: Male Alignment: Neutral Good Action Points: 5 Deity: Onatar Str: 8 -1 ( 2p.) Level: 1 XP: 955 Dex: 12 +1 ( 4p.) BAB: +0 HP: 7 (1d6+1) Con: 12 +1 ( 2p.) Grapple: -5 Craft Points: XXXX Int: 18 +4 (16p.) Speed: 20' Stat Increases: Wis: 11 +0 ( 3p.) Init: +1 Spell Save: XX Cha: 14 +2 ( 6p.) ACP: -X Spell Fail: X% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +2 +X +1 +1 +X +X 14 Touch: 12 Flatfooted: 13 Spell Res: None Dmg Red: None Total Base Mod Misc Fort: +1 +X +1 -- Ref: +1 +X +1 +X Will: +2 +2 +0 -- Notes: Weapon Attack Damage Critical Range Sm. Lt. Xbow +2 1d6 19-20/x2 80 ft. Sm. Dagger +0 1d3-1 19-20/x2 Sm. Dagger (thrown) +2 1d3-1 19-20/x2 XXX ft Sm. Club +0 1d4-1 x2 Notes: Languages: Common, Gnome, Giant, Draconic, Elven, Dwarven Abilities: Artificer Knowledge (+5), artisan bonus (Scribe Scroll), Craft Reserve (14/20), disable trap, item creation, Scribe Scroll, Gnome traits Feats: Education (arch/eng, dungeon.) Infusions per day (Save DC 14 + infusion level) 1: 3 Skill Points: 32 Max Ranks: 4/2.0 Skills Total Ranks Mod Misc Use Magic Dev. +6 4 +2 -- Search +8 4 +4 -- Disable Device +10 4 +4 +2 Open Lock +7 4 +1 +2 Appraise +8 4 +4 Craft (alchemy) +7 1 +4 +2 Craft (blacksmithing) +8 4 +4 Kno. (Arch/Eng) +8 3 +4 +1 Kno. (arcana) +5 1 +4 Kno. (planes) +5 1 +4 Kno. (dungeoneering) +6 1 +4 +1 Spellcraft +5 1 +4 Notes: Equipment: Cost Weight Sm. Light Crossbow 35gp 4lb Sm. Dagger (3) 6gp 1.5lb Sm. Club --gp 1.5lb Backpack 2gp 1lb ID papers w/ portrait 5gp XXlb Sm. Leather armor 10gp 7.5lb Thieves' Tools 30gp 1lb (2) Scroll CLW 50gp --lb (1) Scroll Color Spray 25gp --lb MW Thieves' Tools Total Weight:16.5lb Money: 37gp Xsp Xcp Lgt Med Hvy Lift Push Max Weight: 19.5 39 58.5 XXX XXX Age: 60 Height: 3'5" Weight: 45lb Eyes: brown Hair: black
Personality: Gimble is an inquisitive soul, always wanting to know how things work. He is a genius, but tries not to make a big deal of it, saying that it's a gift from Onatar.
Background: Gimble Niffledorn is an exceptionally gifted member of the Niffledorn family; a family that is not particularly known for anything. He attended the Drystone College of Engineering at the Library of Korranberg, where he excelled. After graduation, he made his way to Sharn, to make a name for himself and his family in the world. Someday, he hopes the Niffledorn name will be well known in Zilargo, and Khorvaire.
Last edited by Animus; Friday, 11th May, 2007 at 05:32 PM.
"Dovie'andi se tovya sagain."