Old Living Eberron Character Thread - Page 4




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  1. #31
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    Irrinaer, lvl 2 telepath

    Irrinaer Illander, Male Kalashtar Telepath

    Code:
    Name: Irrinaer Illander	
    Class: Telepath	Starting Level: 1
    Race: Kalashtar
    Region of Origin: Adar
    Size: M
    Gender: Male
    Alignment: Neutral good
    Action Points: 5
    
    
    Str: 10 (+0) 	Level: 2	             XP: 1290
    Dex: 14 (+2)	BAB: +1		HP: 7 (2d4)
    Con: 10 (+0) 	Grapple: +1
    Int: 18 (+4)  	Speed: 30'   	Stat Increases:
    Wis: 10 (+0)	Init: +8 (2+4+2) 	Spell Save: 14+lvl
    Cha: 13 (+1)            ACP:		Spell Fail:
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+X	+2	+X	+X	+X	XX	+12
    Touch:	12	Flatfooted: 10
    
    Spell Res: None
    Dmg Red: None
    
    	   Total	Base	Mod	Misc
    Fort:  0 	+0	+0	+x	--
    Ref:   2  	+0	+2	+x	+X
    Will:  3	+3	+0	+x	--
    Notes:
    
    Weapon			Attack	Damage	
    Light Crossbow           +3     1d8     
    Quarterstaff               +1     1d6    
    Notes:
    
    Languages: Common Draconic Elven Goblin Quori Riedran 
    Psicrystal  Nimble (+2 Init)
    
    Abilities: 
    +2 on saves vs. mind-affecting spells and possession
    +2 on bluff, diplomacy, and intimidate
    +2 on disguise to impersonate a human
    Sleep, but do not dream
    1 extra psionic power point
    Mindlink once per day
    
    Feats:  
    Improved Initiative 
    Psicrystal Affinity 
    
    Power Points 11 (+1 race +4 Int + 6 Psion)
    Powers Known:
    1st : Psionic Charm, Mind Thrust, Energy ray, Vigor, Force screen
    
    
    
    Skill Points: 24	Max Ranks: 4
    Skills	Ability Total = Ranks + Ability + Misc
    
     
    Bluff Cha               7 = +4 +1 +2 [kalashtar] 
    Diplomacy Cha       7 = +4 +1 +2 [kalashtar] 
    Gather Info Cha      5 = +4 +1 
    Handle Animal  Cha  3 = +2 +1 
    Intimidate Cha        5 = +2 +1 +2 [kalashtar] 
    Knowl (planes) Int   6 = +2 +4 
    Ride Dex                 3 = +1 +2
    Search Int              5 = +1+4 
    Sense Motive Wis     2 = +2 +0
    Spot Wis                1 = +1 +0 
    Knowle (psionics) Int 6 = +2 +4 
    Psicraft Int              6 = +2 +4 
    
    Notes:
    
    Equipment:		Cost	Weight
    
    winter blancket          5sp     3lb
    torch x2                 2cp     2lb
    flint and steel          1gp     ---
    backpack                 2gp     2lb
    travelers outfit         1gp     5lb
    2 days trail rations	 1gp	 2lb
    Identification papers    2gp     --- 
    Traveling papers         2sp     ---
    -*-
    Dagger                   2gp     1lb
    Light crosbow           35gp     4lb
    Quarterstaff            5gp     6lb
    
         
    Total Weight:25 lb	Money: 525gp 2sp 8cp
    
    	        	Lgt	Med	Hvy	Lift	Push
    Max Weight:	33 lb. 	34-66 	67-100 	200	300
    
    Age:    16
    Height: 5' 9" feet
    Weight: 165 lb 
    Eyes: Amber
    Hair: Gray	
    Skin: Pale
    Appearance:
    Illander has grey hair cut off at shoulder length. He is simply dressed in sturdy clothes and stout shoes. He doesn't appear wealthy, but keeps is attire as clean as possible. He has his quarterstaff in hand and his crossbow is tucked away on his back. His psycristal is usually hidden from view under his shirt.

    Personality:

    To outsiders Illander appears very cold, seldom showing emotions. Amongst Kalashtar that suspicion and distrust completely disappears, as if casting of a cloak. He doesn't really trust outsiders, but knows that he must cooperate with them. Once his trust is won, he becomes a staunch ally.

    Background:
    Illander was born to the war with the Riedrans, as are all Kalashtar. He started displaying his psionic talent at the age of 12, and received training in the monastery of snowy valley in Adar. He was too restless for monastic life, and petitioned and received permission to wander around the continent, visiting different communities and looking for a more suitable lifestyle.


    Logs

    XP log:
    850 from a simple job part two
    440 from a simple job part one

    Wealth and Craft log:
    500 gp, 0 sp from a simple job
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:

    Advancement

    Level 1 Psion : 4 HP, 24 skill points : Bluff 2 diplomacy 2 gather info 2 handle animal 2, Intimidate 2 Knowl planes 2 ride 1 CC Search 1 CC Sense motive 2 spot 1 CC Knowledge psi 2 Psicraft 2
    Powers : mind thrust, psi charm, energy ray
    feats : psicrystal affinity, improved initiative

    L2 -> CLASS psion HP: 4+2 (2D4) (HD+CON+OTHER) PP: 11(6+4+1 (kalashtar))(Class+ATB+Other)
    Skill points LVl 1 = 24 LVL 2 = 6(2+4)
    Bluff +2, Gather Info +2, Diplomacy +2
    Feat: none
    Powers Known: Vigor, Force screen
    Will save +1

    Last edited by DrZombie; Wednesday, 19th December, 2007 at 11:09 PM.
    *Doghead* "You're an idiot, Dr Z."

 

  • #32
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    Ignore penance
    Code:
    Name:  Samarik Thertas aka Samarik the Wanderer
    Class:  Fighter 1	Starting Level: : One
    Race:  Human
    Region of Origin:  Unknown
    Size:  M
    Gender:  male
    Alignment:  chaotic good
    Action Points: 5
    Deity:Fharlanghn
    
    Str:  16 +3 (10p.)	Level: 1	XP: 0
    Dex: 14 +2 (6p.)	BAB: +1		HP: 12 (1d10+2)
    Con: 14 +2 (6p.)	Grapple: +4	
    Int: 13 +1 (5p.)	Speed: 30'	
    Wis: 12 +1 (4p.)	Init: +2	Spell Save: (?)
    Cha: 10 +0 (2p.)	ACP: -2		Spell Fail: 20%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10 +4	+0	+2	+0	+0	+0	16
    Touch:	12	Flatfooted: 14
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+4	+2	+2	+0
    Ref:	+2	+0	+2	+0
    Will:	+1	+0	+1	+0
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    Guisarme		+5	 2d4+4	 19-20/x2	    5 ft
    Great sword		+4	 2d6+4	    20/x3	   ------
    throwing dagger		+4(+3)	1d4	19-20/x2	10ft
    
    Notes: standard fighter, with that point ability system I dont like.  :D
    
    Languages: Common, undercommon.
    
    Abilities: none
    
    Feats:  Combat Expertise, weapon focus(Guisarme), Improved Trip
    
    Skill Points: 16	Max Ranks: 4/2
    Skills		Total	Ranks	Mod 	Misc
    Tumble(cc)  	+3	+1	+2	--
    Spot(cc)	+2	+1	+1	--
    search(cc)	+2	+1	+1	--
    knowledge(cc)	+2	+1	+1	--
    (magic)
    Climb		+5	+2	+3	--
    Craft(armor)	+3	+1	+1	--
    Handle Animal 	+1	+1	+0	--
    Intimidate	+3	+2	+0	--
    Jump		+4	+1	+3	--
    Ride		+3	+1	+2	--
    Swim		+4	+0	+3	--
    
    
    Notes: 
    
    Equipment:		Cost	Weight
    backpack		2gp	2lb
    bedroll			-gp	5lb
    grappling hook		1gp	4lb
    crowbar 		2gp	5lb
    50' rope		1gp	10lb
    sunrod (5)		2gp(ea)	1lb
    10 trail rations	2gp(ea)	-lb
    caltrops    		2gp	2lb
    total equip wieght	--	29lb
    chain shirt		100	25lb
    throwing dagger(2)	4gp	2lb
    guisarme		9gp	12lb
    great sword		50gp	8lb
    total weapon+armor 	--	46lb
    Total Weight:75lb	Money: 36gp 0sp 0cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	76	77153 	154230 230	1150
    
    Age: 25 (estimated)
    Height: 6'1"
    Weight: 195lbs
    Eyes: brown
    Hair: curly brown
    Skin: lightly tanned.
    Appearance: Samarik usually wears a black hooded robe over his armor, and when he put down his hood he looks like a grizzled outdoorsman. He rarely puts down his hood.

    Personality: Samarik falls into the catagory 'strong and silent' when around outsiders, and rarely lets down his guard. He has a powerful glance, and will closely examine the person he speaks to before he says anything.

    Background: Samarik has a fractured memory; he can remember his youth dimly, but his last memory was of his 16th birthday with his woodscutter father. After that, attempting to remember what happened is like diving into a black nightmare. His most recent memories emerge him as a 23-year old man, lost deep in the shattered wilderness of Eberron. After taking odd jobs and eventually doing mercenary work, he now has the basic resorces to go into business for himself, with the twin goals of discovering his future, and also his past.

    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    Hopefully this guy doesnt die as soon as I start out, after all the time it took to fill this thrice-blasted thing out! :P
    Also, this is my first try at such a pbp adventure (besides my fledgling Syrael.) I may need some help/training/newspaper whacking. thanks for your time!

    *edit I'm pretty sure bront gave me his approval, so that's good.

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by penance; Wednesday, 8th November, 2006 at 02:04 PM.

    The Two Secrets of Life:

    1) never tell everyone everything you know.

    Meet me here.
    Join in the Adventures of Syrael: OOC - IC - Battle
    Or watch us defeat Martech! OOC - IC
    Comics are awesome.Full Frontal Nerdity Penny arcade and, of course, Order of the stick!
    (a must see!)

  • #33
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    Ignore IamTheTest
    Code:
    Name: Fritz
    Class: Wiz 1
    Race: Human
    Size: Medium
    Gender: Male
    Alignment: NG
    Deity: Aureon
    Action Points 5
    
    Str: 09 -1 (01p.)     Level: 2        XP: 2124 (876 away from next lvl)
    Dex: 16 +3 (10p.)     BAB: +1         HP: 11 (2d4+4)
    Con: 14 +2 (06p.)     Grapple: +0     Dmg Red: 0/-
    Int: 16 +3 (10p.)     Speed: 20'      Spell Res: 00
    Wis: 08 -1 (00p.)     Init: +3        Spell Save: +13
    Cha: 14 +2 (06p.)     ACP: -X         Spell Fail: 0%
    
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +0    +0    +3    +0    +0    +0    13
    Touch: 13              Flatfooted: 10
    
                             Base   Mod  Misc  Total
    Fort:                      0    +2          +2
    Ref:                       0    +3          +3
    Will:                      3    -1          +2
    
    Weapon                  Attack   Damage     Critical
    Club                      +0     1d6-1      20/x2
    Lt.Xbow                   +4     1d8+0      19-20/x2
    
    
    Languages: Common, Dwarven, Elven, Draconic
    
    Abilities: Summon Familiar, Spellcasting
    
    Feats: Scribe Scroll, Action Boost, Spell Focus (conjuration)
    
    Spells Known
    Lvl 0 All
    Lvl 1 8, Shield, Mage Armor, Grease, Color Spray, Ray of Enfeeblement, Enlarge Person, True Strike, Animate Rope
    
    Spells Prepared
    Lvl 0 4 Acid Splash, Acid Splash, Light, Read Magic
    Lvl 1 3 Grease, Color Spray, Mage Armor
    
    Skill Points: 32       Max Ranks: 5/2.5
    Skills                   Ranks  Mod  Misc  Total
    Concentration              5    +2          +8
    Craft(alchemy)             5    +3          +8
    Decipher Script            5    +3          +8
    Knowledge(arcana)          5    +3          +8
    Handle Animal              2.5  +2          +4.5
    Spellcraft                 5    +3          +8
    
    Equipment:               Cost  Weight
    Spell Component Pouch     5gp    0lb
    Backpack                  2gp    2lb
    Bedroll                   1sp    5lb
    Candles x10               1sp    0lb
    Oil x5 Pints              5sp    5lb
    Lamp                      1sp    1lb
    Waterskin                 1gp    0lb
    Rations x4 days           2gp    4lb
    Club                      0gp    3lb
    Lt. Xbow                 35gp    4lb
    Bolts x2 cases            2gp    2lb
    Spellbook                 0gp    3lb.
    Magebred Guard Dog       50gp    ---
    Scroll of True Strikex2 - see exp.
    Scroll of Dazex4 - see exp.
    Scroll of Enlarge Personx4 - see exp.
    Tanglefoot Bag          8lb.
    Total Weight:37lb      Money:  397gp  2sp  0cp
    
                               Lgt   Med   Hvy  Lift  Push
    Max Weight:                30    60    90   180   300
    
    Age: 12
    Height: 4'11"
    Weight: 97lb
    Eyes: Blue
    Hair: Brown
    Skin: Pale
    Liam
    Code:
    	Magebred Dog 	
    Size/Type: 	Small Animal 	
    Hit Dice: 	1d8+4 (8 hp) 	
    Initiative: 	+4 	
    Speed: 	40 ft. (8 squares)
    Armor Class: 	20 (+1 size, +4 Dex, +5 natural), touch 14, flat-footed 12
    Base Attack/Grapple: 	+0/-2 	
    Attack: 	Bite +3 melee (1d6+2) 	
    Full Attack: 	Bite +3 melee (1d6+2) 	
    Space/Reach: 	5 ft./5 ft.
    Special Qualities: 	Low-light vision, scent
    Saves: 	Fort +4, Ref +6, Will +1 
    Abilities: 	Str 15, Dex 19, Con 19, Int 2, Wis 12, Cha 6 	
    Skills: 	Jump +8, Listen +5, Spot +5, Survival +1
    Feats: 	Alertness, Track, Improved Natural Attack
    
    Thickskinned, 8 tricks (Track, Heel, Attack, Guard, Down, Fetch, Stay, Defend)
    
    Liam is an average sized black lab.


    Appearance: A young human boy seems to have an air about him, he seems to be older than he actually is.

    Background: Fritz hates talking about his past. Fritz grew up taking care of his little sister with his

    mother. Fritz never knew his father, his mother never spoke of him. He was raised to know responsibility and

    excelled in his studies as a young wizard. One day a bully pushed Fritz down. Fritz got up and pointed his finger

    at the young boy. To everyones surprise a ray emanated from Fritz and struck the boy. The child was neigh

    destroyed by weakness. Fritz was immediately ostracized. Now he travels with his dog Liam. Fritz puts on a calm

    adult facade but seeks acceptance and love.

    XP and Finance Log


    150 XP allocated on 2/12/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    405 XP allocated 3/31/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    375 XP allocated 5/4/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    800 XP allocated on 11/8/07 from BLEB1
    http://www.enworld.org/showpost.php?...&postcount=396
    400 XP allocated on 3/9/08 from BLEB 1
    http://www.enworld.org/showpost.php?...&postcount=596

    500 gp, 0 sp from http://www.enworld.org/showthread.php?t=181634

    Expenditures
    2xScroll of True Strike --- 50 gp
    2xTanglefoot Bags --- 100 gp

    Scribed
    4xScroll Enlarge Person ---- 50 gp (4xp)
    4xScroll Daze ---- 25 gp (2xp)

    +50 gp from BLEB1:Beer Run
    +50 gp (Khoros's share from BLEB1:Beer Run)


    Added Spells


    Craft Days

    100 Character Generation
    129 11-9-07 through 3-9-08
    345 11-29-06 through 11-9-07
    44 10-16-06 through 11-29-06
    8 5-07-06 through Present (5-15-06)
    26 5-15-06 through Present (6-10-06)

    652 Total

    Advancement

    L2 -> CLASS Wizard HP: 4+2 (2D4) (HD+CON+OTHER)
    Skill points LVl 2 = 6 (2+int mod+human)
    Concentration +1, Craft (alchemy) +1, Decipher Script +1, Handle Animal +.5, Knowledge (arcana) +1, Spellcraft +1
    Feat: none
    Spells: Animate Rope, Mage Armor
    Will save +1

    Last edited by IamTheTest; Monday, 10th March, 2008 at 07:40 AM. Reason: update 11.9

  • #34
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    Ignore JRYoung
    My communities:

    Rethlin, Cleric of the Silver Flame

    Code:
    Name: Rethlin
    Class: Cleric	Starting Level: 1
    Race: Human
    Region of Origin: Thrane
    Size: M
    Gender: Male
    Alignment: LG
    Action Points: 6
    Deity: Silver Flame (Domains: Exorcism, Protection)
    
    Str: 16 +3 (10p.)	Level: 2	XP: 2560
    Dex: 12 +1 ( 4p.)	BAB: +1		HP: 18 (2d8+4)
    Con: 14 +2 ( 6p.)	Grapple: +4	Craft Points: none
    Int: 10 +0 ( 2p.)	Speed: 20' (in heavy armor)	Stat Increases:
    Wis: 16 +3 (10p.)	Init: +1	Spell Save: +0
    Cha:  9 -1 ( 1p.)	ACP: -7		Spell Fail: 50%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+6	+2	+1	+0	+0	+0	19
    Touch:	11	Flatfooted: 18
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+5	+3	+2	+0
    Ref:	+1	+0	+1	+0
    Will:	+8	+3	+3	+2
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    MW Morning Star		+5	1d8+3	20/x2		-
    Long Bow		+2	1d8+0	20/x3		100 ft
    
    Notes:
    
    Languages: Common
    
    Abilities: Turn Undead (1d20-1 check, 2d6+1 damage, Cleric Lvl 2), Weapon Proficiency: Longbow (favored weapon of the Silver Flame)
    
    Feats:  Combat Casting (+4 on concentration checks to cast defensively), Iron Will (+2 WILL saves)
    
    Spells prepared (Save DC13 + spell level): 
    0 Level - 4 (DC13): Guidance, Guidance, Resistance, Light
    1st Level - 3+1 (DC14): Bless, Divine Favor, Shield of Faith, Protection from Evil (domain) 
    
    Domains:	Exorcism, Protection
    Exorcism Domain Granted Power: Force possessing spirits out of the bodies they inhabit, per Turn Undead rules.
    Protection Domain Granted Power: Generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.
    
    Spellbook/Spells Known:  All Cleric Spells
    
    Psionic Powers  (Save DC XX + Power level; Manifester Level XX)
    Power Points: XX
    Powers Known:
    	1st - XX, XX, XX;
    
    Spell-Like/Psi-like Abilities: XXX
    
    Skill Points: 12	Max Ranks: 4/2CC
    Skills			Total	Ranks	Mod 	Misc
    Concentration		+7	 5	 2	--
    Heal			+8	 5	 3	--
    Spellcraft		+5	 5	 0	--
    Spot			+3	 0	 3	--
    Listen			+3	 0	 3	--
    Notes:
    
    Equipment:				Cost	Weight
    MW Hvy Wooden Shield			7gp	10lb
    Banded mail				250gp	35lb
    MW Morning Star				8gp	6lb
    Long Bow				75gp	3lb
    19 arrows				1gp	3lb
    Wooden Holy Symbol			1gp	0lb 
    Scroll: Protection From Evil (CL1)	25gp	0lb 
    Scroll: Obscuring Mist (CL1)		25gp	0lb 
    Scroll: 4 Cure Light Wounds (CL1)	100gp	0lb  USED 2 DURING The Lighting of the Death
    Flint & Steel				1gp	0lb
    2 Torches				.02gp	2lb
    1 Sunrods				2gp	2lb
    Feather Fall Talisman			50gp	0lb 
    Flamebearer's Ring			n/agp	0lb 
    made of flametouched iron bearing a flame that glows like a silver spark.  The ring has been blessed by the senior priest of the Flame in Sharn as righteously forged for an honorable cause.  Once a day Rethlin may invoke the flame of the ring, causing it to go dark. For the rest of his turn, a single weapon he holds (or his unarmed strike) is considered both magic and good aligned for the purposes of overcoming the damage resistance of an evil creature, as well as for hitting an incorporeal evil creature. Rethlin may expend a turn undead attempt as a standard action to relight the ring, restoring its power.
    
    Total Weight:61lbs	Money: 564gp 4sp 8cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	76lbs	153lbs	230lbs	460lbs	1150lbs
    
    Age: 19
    Height: 6'2"
    Weight: 190lbs
    Eyes: Blue
    Hair: Blonde
    Skin: Fair
    Appearance: Rethlin openly wears the Silver Flame insignia on his shield and the coat over his armor, both of which are white in color.

    Personality: Serious in demeanor, fierce in battle, Rethlin is also known for his compassion and is always willing to help those in need (especially those that fall victim to the forces of Evil).

    Background: The Church of the Silver Flame has been Rethlin's life since an early age. An able student of the Divine arts, he excelled even more with his martial training. Recently having been anointed to full priest status, Rethlin was sent to Sharn to gain in worldly experience until such a time as he is called upon by the Order. His only assignment is to assist those in need, ease the suffering of the innocent, and thwart evil at every opportunity.

    Logs

    XP log:
    150 XP allocated on 2/12/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    405 XP allocated 3/31/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    375 XP allocated 5/4/07 from traps and wards http://www.enworld.org/showthread.php?t=181634
    1500 XP allocated 2/27/08 from Final Words http://www.enworld.org/showpost.php?...&postcount=990
    130 XP allocated 2/29/08 from Goblins in the Cellar DM Credit http://www.enworld.org/showpost.php?...&postcount=217
    XXXX from

    Wealth and Craft log:
    xxx gp, X sp from
    Paid 5gp, 5sp expenses during Final Words
    Paid 50gp for Feather Fall Talisman after Final Words
    Paid 157gp for MW Hvy Wd Shield after Final Words
    Sold Hvy Wd Shield for 3.5gp after Final Words
    Paid 308gp for MW Morning Star after Final Words
    Sold Morning Star for 4gp after Final Words
    Paid 25gp for 1 scroll of Obscuring Mist after Final Words
    Paid 25gp for 1 scrolls of Protection from Evil after Final Words
    Paid 100gp for 4 scrolls of Cure Light Wounds after Final Words
    1000 gp, 0 sp from Final Words http://www.enworld.org/showpost.php?...&postcount=990
    500 gp, 0 sp from http://www.enworld.org/showthread.php?t=181634
    Paid 5sp for 10 new arrows after Traps and Wards
    Paid 250gp for Banded Mail after Traps and Wards
    Paid 50gp for 2 scrolls of Cure Light Wounds after Traps and Wards
    Sold Scale Mail for 25gp (half of market purchase price) after Traps and Wards
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    Uses two scrolls of CLW and one scroll of Protection From Evil during Final Words. Also uses one Sunrod http://www.enworld.org/showpost.php?...0&postcount=78
    Awarded magic ring (Flamebearer's Ring) as Peace Dividend at the end of Final Words http://www.enworld.org/showpost.php?...&postcount=997


    Notes:
    XXXX

    Advancement

    L2 -> CLASS Cleric HP: +6+2 (HD+CON+OTHER) SP: 2+1 (CLASS+INT+OTHER) PP: na
    SKILLS: Concentration +1, Heal +1, Spellcraft +1
    Feat: none
    Spells Known: ALL CLERIC SPELLS
    Powers Known: none
    Other: +1 BAB, +1 FORT, +1 WILL

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: ALL CLERIC SPELLS
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by JRYoung; Monday, 7th April, 2008 at 06:31 PM. Reason: Level up at conclusion of Final Words Feb 27 2008

  • #35
    posted character here. will email.
    Last edited by Kalenov; Saturday, 28th October, 2006 at 07:56 PM.

  • #36
    Registered User
    Novice (Lvl 1)

    semmarin's Avatar

    Join Date
    Aug 2003
    Location
    Philadelphia
    Posts
    45

    Ignore semmarin

    Rafeek, Goblin Fighter

    Code:
    Name: Rafeek
    Class: Fighter	Starting Level: 1
    Race: Goblin
    Region of Origin: Droaam
    Size: Small
    Gender: Male
    Alignment: NG
    Action Points: 5
    Deity: Onatar
    
    Str: 14 +2 (10p.)	Level: 1	XP: 0
    Dex: 16 +3 (06p.)	BAB: +1		HP: 12 (1d10+2)
    Con: 16 +3 (06p.)	Grapple: -1	Craft Points: None
    Int: 12 +1 (04p.)	Speed: 30'	Stat Increases:
    Wis: 12 +1 (04p.)	Init: +3	Spell Save: XX
    Cha: 09 -1 (03p.)	ACP: -2		Spell Fail: 20%
    
    	Total	Base	Armor	Shld	Dex	Size	Nat	Misc
    Armor:	19	10	+4	+0	+3	+1	+0	+1
    Touch:	15	Flatfooted: 15
    
    Spell Res: None
    Dmg Red: None
    
    		Total	Base	Mod	Misc
    Fort:	          +4	+2	+2	--
    Ref:	          +3	+0	+3	--
    Will:	          +1	+0	+1	--
    Notes:
    
    Weapon		    Attack	Damage	Critical	Range
    Greatsword		+5	1d10+3	19-20/x2	------
    Dagger			+4	1d3+2	19-20/x2	10ft
    
    Notes:
    
    Languages: Common, Goblin, Giant
    
    Abilities: 
    Small Size
    Darkvision 60 ft
    +4 racial bonus to move silently
    +4 racial bonus to ride
    +4 size bonus to hide
    
    Feats:  Weapon Focus(Greatsword) - +1 attack rolls
    	       Dodge - +1 Armor Class
    
    Skill Points: 12	Max Ranks: 4/2
    Skills		     Total     Ranks     Mod 	Misc
    Craft(Armorsmithing)	7	4	1	+2(masterwork tools)
    Craft(Weaponsmithing)	7	4	1	+2(masterwork tools)
    Climb			4	2	2	--
    Jump			4	2	2	--
    Notes:
    
    Equipment:		Cost	Weight
    Greatsword		50gp	04lb
    Dagger			02gp	1/2lb
    Chainshirt		100gp	12-1/2lb
    Travelers Outfit	--	--
    
    Backpack		02gp	1/4lb
    -Bedroll		01sp	1-1/4lb
    -Blanket, winter	05sp	3/4lb
    -Artisans tools, mswrk	55gp	05lb
    -Flint & Steel		01gp	--
    -Identification Papers	02gp	--
    -Traveling Papers	02sp	--
    -Rations, trail(2)	01gp	1/2lb
    -Waterskin(2)		02gp	2lb
    
    Total Weight:26-3/4lb	Money: 24gp 2sp 0cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	43-1/2	87	131-3/4	263-1/2	656-1/4
    
    Age: 	23
    Height: 3' 1"
    Weight: 43 lb
    Eyes: 	Red
    Hair: 	Black
    Skin: 	Light Orange
    Appearance:

    Rafeek has the light orange skin, deep red eyes, and matted black hair. He has the flat face and broad nose typical of his race. His skin is covered with multiple scars some ritual and some not. He wears a chainshirt beneath a dirty set of travellers clothes. A well-worn greatsword and pack are strapped across his back.

    Personality:

    Rafeek is quiet keeping his scheming and worrisome thoughts to himself. He fidgets constantly always trying to keep himself from being cornered. He lives in constant fear of being sent back to Droaam to live as a slave.

    Background:

    Rafeek was born into slavery in the Shadowmarches. Before the age of 3 his orc slavemasters were killed or captured themselves by an Ogre raiding party from nearby Droaam. He grew up in the service of another slave, an old dwarf blacksmith named Roodkerk, who eventually took Rafeek on as an apprentice. Less than a decade after his training began Roodkerk passed away. He urged Rafeek to attempt escape before he ended his days in slavery. After numerous attempts and countless near deaths Rafeek finally escaped and wandered his way East until reaching the Brelish city of Ardev and eventually Sharn. He has spent most of his time since dodging other goblinoid races and eaking out a
    living as a minor blacksmith.

    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not

    needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by semmarin; Thursday, 30th November, 2006 at 03:42 AM.

  • #37
    Registered User
    Acolyte (Lvl 2)

    D.Shaffer's Avatar

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    Nov 2002
    Location
    NJ, How YOU doin'?
    Posts
    1,392

    Ignore D.Shaffer
    Code:
    Name: Calren
    Class: Fighter 1	Starting Level: 1
    Race: Halfling
    Region of Origin:Talenta Plains
    Size: Small
    Gender: Male
    Alignment: CG
    Action Points: 5
    Deity: XXX (Domains: XXX, XXX)
    
    Str: 14 +2 (10p.)	Level: 1	XP: 0
    Dex: 16 +3 ( 6p.)	BAB: +1		HP: 11 (1d10+1)
    Con: 12 +1 ( 4p.)	Grapple: -1	
    Int: 14 +2 ( 6p.)	Speed: 20'	
    Wis: 12 +1 ( 4p.)	Init: +3
    Cha: 11 +0 ( 3p.)	ACP: -1		
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+3	+0	+3	+1	+0	+0	17
    Touch:	14	Flatfooted: 14
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+4	+2	+1	+1
    Ref:	+4	+0	+3	+1
    Will:	+2	+0	+1	+1
    Notes:+2 vs Fear
    
    Weapon			Attack	Damage	Critical	Range
    Sharash, Talenta	+4	1d8+3	19-20/x2	------
    Notes: +1 to hit for Size,Reach, Two handed weapon
    Boomerang, Talenta	+6	1d3+2	   20/x2	30 ft.
    Notes: +1 for Size, +1 to hit with thrown weapons/slings. Catch Miss on AC 10
    Sling/Bullets		+6	1d3+2	   20/x2	50 ft.
    Sling/Rocks		+5	1d2+2	   20/x2	50 ft.
    Notes: +1 for Size, +1 to hit with thrown weapons/slings
    
    Languages: Common, Halfling, Elven, Goblin
    
    Abilities: Halfling Racial Bonuses
    
    Feats:  Dinosaur Wrangler (RoE pg 108), Mounted Combat
    
    Spell-Like/Psi-like Abilities: None
    
    Skill Points: 16	Max Ranks: 4/2
    Skills		Total	Ranks	Mod 	Misc
    Handle Animal	+4	4	+0	--
    Ride		+7	4	+3	--
    Listen		+5	2	+1	+2
    Spot 		+3	2	+1	--
    Notes:
    
    Equipment:		Cost	Weight
    Sharash, Talenta (S)	 18gp	 5lb
    Boomerang, Talenta (S)	 15gp	 1lb
    Sling (S)		  --	--lb
    Bullets x 20		  2sp	10lb
    Studded Leather	(S)	 25gp	10lb
    Beltpouch (S)		  1gp	.5lb
    Flint and Steel		  1gp	--lb
    Signal Whistle		  8sp	--lb
    Waterskin (S)		  1gp	 1lb
    Whetstone		  2sp	--lb
    
    Clawfoot (Mount)	150gp	--lb
    Military Saddle		 20gp	30lb
    Barding,Padded		 10gp	10lb
    Bit and Bridle		  2gp	 1lb
    Saddlebags		  4gp	 8lb
    Chickens x 5		 10cp	 5lb
    Bedroll (S)		  1sp	 2lb
    Winter Blanket 		  5sp	 3lb
    Torches x 3		  3cp	 3lb
    Rope, Hemp 50'		  1gp	10lb
    Carried Weight:27.5 lb	Money: 0gp 0sp 7cp
    Mount Weight:72 lb
    
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	1-43	44-87	88-131	263	656
    
    Age: 25
    Height: 3'0"
    Weight: 30 lb
    Eyes: Brown
    Hair: Dk Brown with chestnut highlights
    Skin: Deeply tanned
    Appearance:Calren is what many would point to as a typical example of a Talenta Halfling. His skin is deeply tanned from days spent in the sun, and while his face is still fairly young, he already shows signs of wrinkles and other sun damage. His long, wavy black hair is tied back and braided with strips of leather. He is dressed head to toe in dinosaur leather; Leather shirt covered with a short sleeved studded leather 'coat', leather breeches, leather weapon harness, and black leather boots. While he appears to try to keep clean, he inevitably has a layer of dust on his clothes and hair, and he can never seem to completely erase the slightly spicy sweet smell of the dinosaurs he trains. The hunter's mask he carries is decorated to resemble that of his mount. All markings linking his tribe have been removed.

    He is usually seen on the back of his clawfoot mount, Ghostsnout. Ghostsnout is a typical clawfoot that Calren has raised from the egg. He receives his name from his white muzzle, but is otherwise a fairly solid chestnut color. Calren typically rides Ghostsnout whenever possible, so long as there's room.

    Personality: Calren, while a pleasant enough fellow, always seemed a bit reserved around his family and tribesmen. Truth be told, he often felt more in common with the dinosaurs he raised and trained then with his fellow Halflings. They were certainly more predictable, in any case. Usually quiet, he can go on for hours when it comes to stories about 'his' dinosaurs. Ghostsnout is the first clawfoot he raised by himself and Calren tends to baby him a bit more then many consider healthy. Calren loves seeing new sites and sounds, and thus has always had a bit of wanderlust in him. When experiencing new things, he can be a bit naive and overly trusting. He stays clear of any mention of his tribe.

    Background:According to Calren's tribe, every so often a Halfling is born with a stronger connection to the spirits. They are able to tame the most unruly beasts and forge bonds with their mounts stronger then any else. Calren was one of these. From an early age he showed a natural touch with dinosaurs, often getting along with them better then with other people. As he grew, he quickly became one of the best riders in his tribe and a skilled warrior, unfortunately, he shared a difference of opinion with the tribal Lath, who was a strict traditionalist. While many of the tribe shared their lath's opinions about the outside world, Calren was one of a vocal minority who believed that the outside world had as many benefits as pitfalls, and that they could incorporate this into the tribe without diluting the nature of their traditions.

    The boiling point came after a House Ghallanda diplomatic party was denied access to their camp. Calren was fascinated with them, and snuck out of the camp to discuss the outside world with them. THey, in turn, were impressed with his talent and skill when he demonstrated certain techniques on their pack animals, the leader of the group even offering him a job. When he came back to the camp, he found the lath waiting for him, infuriated with him for talking with the outsiders. After a particularly heated argument, Calren came to blows with the lath. While Calren was a natural talent and excellent warrior, the lath had the benefit of years of experience and soundly beat the young halfling. Rather then take this defeat as the learning experience the lath had meant, it only served to strength Calren's resolve. In the dead of the night, Calren snuck out of camp, stole some pack animals and supplies from the lath, and met with the Ghallanda party.

    Since then he has been wandering around Khorvaire, seeing the sights and hoping his tribe doesnt seek him out. While he feels a bit apologetic about the theft, he no longer has the items in question, selling them off for supplies and better gear. He has recently decided to visit Sharn as he heard many things about it.

    Logs

    XP log:
    XXXX from

    Wealth and Craft log:
    0 gp, 0 sp, 7 cp from Character Generation
    XXX gp, X sp from
    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by D.Shaffer; Tuesday, 12th December, 2006 at 10:28 PM. Reason: Corrections

  • #38
    Code:
    Name: Kari Devrie
        Class: Soulknife
        Race: Human
        Size: Medium
        Gender: Female
        Alignment: Chaotic Neutral
        Deity: None
    
        Str: 16 +3 (10p.)     Level: 1        XP: 000
        Dex: 14 +2 (6p.)     BAB: +0         HP: 12 (1d10+2)
        Con: 14 +1 (6p.)      Grapple: +3     Dmg Red: none
        Int: 13 +1 (5p.)      Speed: 30'      Spell Res: none
        Wis: 10 +0 (2p.)      Init: +2        Spell Save: none
        Cha: 12 +1 (4p.)      ACP: -2         Spell Fail: none
    
                          Base  Armor Shld   Dex  Size   Nat  Misc  Total
        Armor:          10    +3    +1    +2    +0    +0    +0    17
        Touch: 13   Flatfooted: +12
    
                                Base   Mod  Misc  Total
        Fort:                 0    +3          +3
        Ref:                  2    +1          +3
        Will:                 2    +0          +2
    
        Weapon               Attack   Damage     Critical
        Mind Blade (shortsword)   +4     1d6+3      19-20 X2
        Dagger                    +3     1d4+3      19-20 X2
        Sling                     +2     1d4        x2
    
        Languages:
        Common
        Dwarven
    
        Abilities:
        Mind Blade
    
        Feats:
        Dodge (Human Bonus Feat)
        Mobility (1st Level Feat)
        Weapon Focus: Mind Blade (Class Bonus Feat)
        Wild Talent (Class Bonus Feat, 2PPs)
    
        Skill Points: 5+1x4 = 24   Max Ranks: 4/2
        Skills                   Ranks  Mod  Misc  Total
        Concentration                 4    +1          +5
        Listen                        4    +0          +4
        Tumble                        4    +3          +7
        Move Silently                 4    +2          +6
        Hide                          4    +2          +6
        Profession: Chef              4    +0          +4
    
        Equipment:               Cost  Weight
        Backpack                  2gp   2lb
        Trail Rations (4 Days)    2gp   4lb
        Lantern, bullseye         12gp  3lb
        3x Oil                    3sp   3lb
        Cold Iron Dagger          4gp   1lb
        Light Wooden Shield       7gp   5lb
        Studded Leather Armor    25gp   15lb
        Sling                      -     0lb
        Bullets (10)              1sp   5lb
        Total Weight:28lb      Money: 70gp 6sp XXcp
    
                                  Lgt   Med   Hvy  Lift  Push
        Max Weight:             76   153   230  460   1150
    
        Age: 17
        Height: 5'9"
        Weight: 122lb
        Eyes: Black
        Hair: Black
        Skin: Pale, heavily scarred
    Appearance:
    She has only one eye. Her body is covered with thin scars, most of them from self-inflicted wounds. Her hair is usually bound up in a thick tail.


    Background:
    Kari was the daughter of a commoner cook running an Inn. At the age of 12, she was kidnapped by a wizard who removed one of her eyes to use as a component in a spell. The pain and bloodletting of this trauma awakened a latent psychic ability that allowed her to manifest a mindblade. In the Afterlife the Wizard still gets quite a bit of ribbing about being killed by a badly wounded 12-year old girl, and for not bothering to tie his hostage up.
    Kari was able to make her way home but her mind was permanently warped by the experience, Kari has a strange relationship with pain and uses it to focus herself psionically, if no wounds are available from enemies Kari will inflict them on herself to get the pain she requires. While Kari is selfless and kind to (most) others, she's extremely brutal and sadistic towards percieved enemies, which prevents her from being a strictly good person. Kari has a strong dislike of arcane spellcasters, and while she will work with them if needed she prefers not to and has studied into increasing her agility to get past defenders and attack enemy spellcasters as quickly as possible.
    Last edited by Moonstone Spider; Tuesday, 14th November, 2006 at 11:19 PM.

  • #39
    Registered User
    Acolyte (Lvl 2)

    IcyCool's Avatar

    Join Date
    Jun 2004
    Posts
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    Ignore IcyCool
    My communities:

    (Approved) Guardian, Warforged Knight 2

    Code:
    Name: Guardian
    Class: Knight 2     	Starting Level: 1
    Race: Warforged
    Region of Origin: Breland
    Size: Medium
    Gender: Male Personality
    Alignment: Lawful Neutral
    Action Points:  5
    Deity:  Undecided       (Domains: None)
    
    Str: 14 +2 ( 6p.)	Level: 2	XP:  2580
    Dex: 13 +1 ( 5p.)	BAB: +2		HP: 29 (2d12 + 8)
    Con: 18 +4 (10p.)	Grapple: +4	Craft Days/Reserve: ---
    Int: 10 +0 ( 2p.)	Speed: 30'(20')	Stat Increases:
    Wis: 10 +0 ( 4p.)	Init: +1	Spell Save: +--
    Cha: 12 +1 ( 6p.)	ACP: -7		Spell Fail: 0%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+8	+2	+1	+0	+0	+0	21
    Touch:	11	Flatfooted: 20
    
    Spell Res: None
    Dmg Red: 2/Adamantine
    
    	Total	Base	Mod	Misc
    Fort:	+4	+0	+4	+0
    Ref:	+1	+0	+1	+0
    Will:	+3	+3	+0	+0
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    Longsword		+4	1d8+2	19-20/x2	------
    Longbow 		+3	1d8+0	   20/x3	100 ft
    Slam           		+4	1d4+2 	   20/x2	------
    Notes:
    Construct (Living Construct),
    Immunity to (poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion,
    effects that cause the sickened condition, and energy drain),
    Cannot heal damage normally,
    Half healing from healing subschool spells and supernatural abilities that cure hitpoints,
    Affected by (heat/chill metal, repel metal/wood, and rusting grasp),
    No bleeding damage when disabled or inert,
    Does not need to (eat, sleep, or breathe),
    Composite Plating,
    Light Fortification,
    Natural slam attack (1d4 damage),
    Favored Class: Fighter
    
    Languages: Common
    
    Abilities: Knight's Challenge 2/day,
    Knight's Code,
    Fighting Challenge +1,
    Mounted Combat (bonus),
    Shield Block +1
    
    Feats:  Adamantine Body (1st)
    
    Spells prepared (Save DC 12 + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX
    Domains: None
    Spellbook/Spells Known:
    	0 - XX, XX, XX;
    	1st - XX, XX, XX;
    
    Psionic Powers  (Save DC 12 + Power level; Manifester Level XX)
    Power Points: XX
    Powers Known:
    	1st - XX, XX, XX;
    
    Spell-Like/Psi-like Abilities: None
    
    Skill Points: 10	Max Ranks: 5/2
    Skills                        Total    Ranks   Mod     Misc
    Climb(Str)                      +2       0      +2      +0
    Craft[Blacksmithing](Int)cc     +2       2      +0      +0
    Handle Animal(Cha)              +1       0      +1      +0
    Intimidate(Cha)                 +5       4      +1      +0
    Jump(Str)                       +2       0      +2      +0
    Knowledge[Nobility/Royalty](Int)+0       0      +0      +0
    Ride(Dex)                       +3       2      +1      +0
    Swim(Str)                       +2       0      +2      +0
    Notes:
    An Armor Check Penalty of -7 applies to Guardian's Balance, Climb,
    Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and
    Tumble checks.
    
    Equipment:		Cost	Weight
    Longsword               15gp     4lb
    Heavy Steel Shield      20gp    15lb
    Longbow                 75gp     3lb
    Arrows(20)               1gp     3lb
    Backpack (satchel)       2gp     2lb
    Warforged repair kit    50gp     1lb
    Belt Pouch               1gp   0.5lb
    Flint and Steel          1gp    --lb
    Shield necklace         50gp    --lb
    
    Total Weight:28.5lb	Money: 525gp 0sp 0cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	 58	116	175	350	875
    
    Age: 4
    Height: 6'5"
    Weight: 298
    Eyes: Blue
    Hair: None
    Skin: Blue-black metallic with inlaid silver shield designs and piping. Dark wood underneath.
    Appearance: Guardian's adamantine plates are polished to a blue-black sheen, and decorated with intricate shield designs and piping inlaid in silver. The wood portions of his frame are made from cherrywood. Two glowing, smooth, polished blue sapphires set into his helm shaped skull serve as his eyes. He wears a finely crafted silver amulet in the shape of a shield on a steel chain around his neck.

    Personality: Guardian is a male personality type warforged that has been active for a few years, having served briefly in the last war. He is driven by an intense desire to defend others (a lingering result of the experiment that created him), seeing order and law to usually be the best way to accomplish that. He is friendly to those he understands to be law-abiding, and is most comfortable with a group of said friends.

    Background: Guardian was created as an experiment in combining various golem creation methods with the warforged creation process. In Guardian's specific case, his creation incorporated a significant portion of the process involved in the construction of a Shield Guardian. While not entirely considered to be a failed experiment, his creators were disappointed enough that they sold him to Breland's military forces where he was used as a bodyguard for tactical personnel. Guardian found that he had a talent for battle, and happily performed well in his assigned role. After the war, Guardian was cut loose as a free entity, and wandered around trying to find a place in the world. Given the still lingering ill-will towards warforged that many people hold, he found that his options were very limited. After hearing about the Tower's Shard and the adventurers there, he has decided that maybe as an adventurer he can find a place.

    Logs

    XP log:
    175xp from Traps and Wards award #1
    405xp from Traps and Wards award #2
    375xp from Traps and Wards final award
    50xp from One DM credit expenditure
    1275xp from The Eidolon
    300xp from The Eidolon

    Wealth and Craft log:
    500 gp from Traps and Wards

    Paid XXX for
    Sold XXX for
    Crafted XXX for

    Other log:
    XXXX from


    Notes:
    Needs Re-Approval

    Note to self: 5 DM credits remaining.

    Advancement

    L2 -> Knight 2 HP: +13 (1D12+4) SP: +2 (2 Class)
    Craft[Blacksmithing] +1 (cross-class)
    Feat: Mounted Combat (bonus)
    Other: Shield Block Class feature, +1 BAB, +1 Will

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by IcyCool; Friday, 19th October, 2007 at 08:09 PM.
    Character(s) played in Living ENWorld:
    Gorefoot, gnomish halfling barbarian/ranger. Currently purging the gnolls and other nasties from The Tomb of Chaos.
    Deos Kirith, human wizard/cleric. Currently looking for some nefarious individuals who are holding a little girl for a Ransom for Retirement.
    Gideon Redcloak, human sorcerer/fighter. Currently with his companions investigating some goings on in Ravensdale like Rats in a Maze.

  • #40
    Registered User
    Acolyte (Lvl 2)

    Animus's Avatar

    Join Date
    Aug 2002
    Location
    Duluth ga
    Posts
    1,368

    Ignore Animus

    Gimble Niffledorn (APPROVED)

    Code:
    Name: Gimble Niffledorn
    Class: Artificer 1	Starting Level: 1
    Race: Gnome
    Region of Origin: Zilargo
    Size: Small
    Gender: Male
    Alignment: Neutral Good
    Action Points: 5
    Deity: Onatar
    Str:  8 -1 ( 2p.)	Level: 1	XP: 955
    Dex: 12 +1 ( 4p.)	BAB: +0		HP:  7 (1d6+1)
    Con: 12 +1 ( 2p.)	Grapple: -5	Craft Points: XXXX
    Int: 18 +4 (16p.)	Speed: 20'	Stat Increases:
    Wis: 11 +0 ( 3p.)	Init: +1		Spell Save: XX
    Cha: 14 +2 ( 6p.)	ACP: -X		Spell Fail: X%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+2	+X	+1	+1	+X	+X	14
    Touch:	12	Flatfooted: 13
    
    Spell Res: None
    Dmg Red: None
    
    		Total	Base	Mod	Misc
    Fort:	+1	+X	+1	--
    Ref:	+1	+X	+1	+X
    Will:	+2	+2	+0	--
    
    Notes:
    
    Weapon		Attack	Damage	Critical	Range
    Sm. Lt. Xbow		+2	1d6	19-20/x2	80 ft.
    Sm. Dagger		+0	1d3-1	19-20/x2
    Sm. Dagger (thrown)	+2	1d3-1	19-20/x2	XXX ft
    Sm. Club		+0	1d4-1	 x2
    Notes:
    
    Languages: Common, Gnome, Giant, Draconic, Elven, Dwarven
    
    Abilities: Artificer Knowledge (+5), artisan bonus (Scribe Scroll),
    Craft Reserve (14/20), disable trap, item creation, Scribe Scroll, Gnome traits
    
    Feats:  Education (arch/eng, dungeon.)
    
    Infusions per day (Save DC 14 + infusion level) 1: 3
    
    
    Skill Points: 32	Max Ranks: 4/2.0
    Skills		       Total	Ranks	Mod 	Misc
    Use Magic Dev.		+6	 4	+2	--
    Search			+8	 4	+4	--
    Disable Device		+10	 4	+4	+2
    Open Lock		+7	 4	+1	+2
    Appraise		+8	 4	+4
    Craft (alchemy)		+7	 1	+4	+2
    Craft (blacksmithing)	+8	 4	+4
    Kno. (Arch/Eng)		+8	 3	+4	+1
    Kno. (arcana)		+5	 1	+4
    Kno. (planes)		+5	 1	+4
    Kno. (dungeoneering)	+6	 1	+4	+1
    Spellcraft		+5	 1	+4	
    
    Notes:
    
    
    Equipment:		Cost	Weight
    Sm. Light Crossbow	35gp	 4lb
    Sm. Dagger (3)		 6gp	1.5lb
    Sm. Club		--gp	1.5lb
    Backpack		 2gp	 1lb
    ID papers w/ portrait	 5gp	XXlb
    Sm. Leather armor	10gp	7.5lb
    Thieves' Tools		30gp	 1lb
    (2) Scroll CLW		50gp	--lb
    (1) Scroll Color Spray	25gp	--lb
    MW Thieves' Tools
    
    Total Weight:16.5lb	Money:  37gp Xsp Xcp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	19.5	39	58.5	XXX	XXX
    
    Age: 60
    Height: 3'5"
    Weight: 45lb
    Eyes: brown
    Hair: black
    Appearance: Gimble Niffledorn is of average height and weight for a gnome, and clean shaven with black hair. He is a handsome little devil, though.

    Personality: Gimble is an inquisitive soul, always wanting to know how things work. He is a genius, but tries not to make a big deal of it, saying that it's a gift from Onatar.

    Background: Gimble Niffledorn is an exceptionally gifted member of the Niffledorn family; a family that is not particularly known for anything. He attended the Drystone College of Engineering at the Library of Korranberg, where he excelled. After graduation, he made his way to Sharn, to make a name for himself and his family in the world. Someday, he hopes the Niffledorn name will be well known in Zilargo, and Khorvaire.

    Logs

    XP log:
    955 from Traps and Wards.

    Wealth and Craft log:
    500 gp, from Traps and Wards.
    Paid XXX for
    Sold XXX for
    Crafted XXX for
    Acquired MW Thieves' Tools

    Other log:
    XXXX from


    Notes:
    XXXX

    Advancement

    L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +##

    (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of

    a bonus]
    SKILL +RANKS, SKILL +RANKS
    Feat: FEAT(s)
    Spells Known: SPELL
    Powers Known: POWER
    Other: OTHER NOTES
    Last edited by Animus; Friday, 11th May, 2007 at 05:32 PM.
    "Dovie'andi se tovya sagain."

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