RigaMortus2
First Post
If a player makes an "ineffective" build (and this is a very subjective term), or a party consists of characters who are built "ineffectively", should the DM take this into consideration when planning encounters and such?
Example 1 (Planning Encounters):
Say the party consists of all multiclass characters. A Sorcerer 2/Fighter 2, a Cleric 2/Monk 2, and a Rogue 2/Wizard 2, Barbarian 2/Bard 2. When planning an encounter that a stragiht caster would have the spells for, should that encounter be "nerfed" to take into account the only spellcasters the party has are half as effective? These characters are 4th level, but they are not 4th level casters and do not have 4th level spells. Should a DM take this into consideration when planning an encounter that perhaps a 4th level Wizard would be able to deal with easier than a 2nd level Wizard/2nd level Rogue?
Example 2 (Combat):
Say combat has begun, and it is going poorly for the party. Should the DM maybe fudge a little since the characters aren't really up to par with the creatures the DM has thrown at them?
Example 1 (Planning Encounters):
Say the party consists of all multiclass characters. A Sorcerer 2/Fighter 2, a Cleric 2/Monk 2, and a Rogue 2/Wizard 2, Barbarian 2/Bard 2. When planning an encounter that a stragiht caster would have the spells for, should that encounter be "nerfed" to take into account the only spellcasters the party has are half as effective? These characters are 4th level, but they are not 4th level casters and do not have 4th level spells. Should a DM take this into consideration when planning an encounter that perhaps a 4th level Wizard would be able to deal with easier than a 2nd level Wizard/2nd level Rogue?
Example 2 (Combat):
Say combat has begun, and it is going poorly for the party. Should the DM maybe fudge a little since the characters aren't really up to par with the creatures the DM has thrown at them?