RangerWickett
Legend
I realized that with a 7th level Marshal with a 20 Charisma (18 base, +2 cloak), I could take the Motivate Charisma aura, Animal Affinity feat, Skill Focus (Handle Animal) feat, and with full skill ranks have a +25 bonus to Handle Animal checks.
Marshal, excerpt from the Miniature's Handbook.
That level of mastery in Handle Animal would let me easily train magical beasts or even aberrations, since the DC is no higher than 20 for any training type, +5 for it being something other than an animal. Thus, I'm interested in making a character who owns a pet rust monster, or perhaps some other critter with an Intelligence of 1 or 2. Maybe a pet flying critter I could ride on
Does anyone know costs to buy these sorts of creatures? Or rules to acquire them otherwise?
Marshal, excerpt from the Miniature's Handbook.
That level of mastery in Handle Animal would let me easily train magical beasts or even aberrations, since the DC is no higher than 20 for any training type, +5 for it being something other than an animal. Thus, I'm interested in making a character who owns a pet rust monster, or perhaps some other critter with an Intelligence of 1 or 2. Maybe a pet flying critter I could ride on
Does anyone know costs to buy these sorts of creatures? Or rules to acquire them otherwise?