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Thread: The Sunless Citadel (RG)
Monday, 25th September, 2006, 06:24 PM #1
The Sunless Citadel (RG)
Please post your Sunless Citadel characters here. I will also keep track of your character's experience and loot and what not in this thread.
Talus - 75
Gamad - 75
Last edited by Grimror; Thursday, 28th September, 2006 at 07:40 PM.
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Monday, 25th September, 2006, 07:32 PM #2
Acolyte (Lvl 2)
Falariel Allundrai (CR1) (75 xp)
Female Elven Cleric 1 (Corellon Larethian)
CG Medium Humanoid (Elf)
Init +2; Senses Listen +5, Spot +5
Languages Common, Elven
Domains Protection, War
AC 16 (+3 Armor, +2 Dex, +1 Shield), touch 12, flat-footed 14
HP 9/9 (d8 HD)
Fort +3, Ref +2, Will +5
Spd 20ft. (30 ft. base)
Melee Longsword +2 (1d8+1/19-20)
Melee Heavy Mace +1 (1d8+1)
Ranged Sling +2 (1d4+1)
Base Atk +1, Grapple +0
SA Turn Undead
Cleric Spells (CL 1) (3/2+1)
1st: Shield of Faith, Cause Fear, Magic Weapon(D)
0th: Create Water, Detect Magic, Resistance
Abilities Str 12, Dex 14, Con 12, Int 10, Wis 16, Cha 10
SQ Elven Traits, Spontaneous Casting
Feats Improved Turning, Bonus: Weapon Focus (Longsword)
Skills Concentration +3, Heal +7, Listen +5, Ride +2, Search +2, Sense Motive +3, Spot +5, Survival +3, Use Rope +2, Knowledge - Religion +2
Possessions Longsword, Heavy Mace, Sling (20 Bullets), Studded Leather, Lt. Steel Shield, Alchemists Fire, Holy Water (2), Traveler's Outfit, Backpack, Bedroll, Sunrod, Silver Holy Symbol, Waterskin, Rations (3), Belt Pouch, Sack (2), approx. 35 gp.
Appearance & Persona: Falariel ('Fala' to those she would call friend) stands 5'6" and weighs 135 pounds. Her long, jet black hair is braided neatly away from her angular face and falls to the middle of her back, while her sparkling green eyes look upon the world with a mix of gentle compassion and fiery resolve. There is a strength in this elven warrior-priestess that belies her small stature and lean frame. She is proud of her elven heritage, and always allows her ears to show conspicuously, without any adornment (such as hats or earrings). She wears simple traveling garb...knee-high leather boots, black trousers, a simple blouse the color of fresh cream. In time of strife, she dons her studded leather armor and takes up the steel shield emblazoned with the symbol of her house...a lone oak tree in a field of orchids. Over all this, she wears a sturdy cloak of forest green, clasped tight with her silver holy symbol: that of the Father of the Elves, Corellon Larethian. Her hand never strays too far from the hilt of her longsword, and her sharp eyes are always on the lookout for the corrupt and foul creatures that are the enemies of elvenkind. She despises goblinoids of all sorts, and undead horrors only slightly less. She puts up with the lesser races (though dwarves in particular strain her patience), with the understanding that she must be an ambassador of goodwill to elf and non-elf alike.
Last edited by Malvoisin; Friday, 29th September, 2006 at 06:27 AM.
Tuesday, 26th September, 2006, 07:19 AM #3
Gallant (Lvl 3)
Appearance: Tall and tanned from outdoor living, with hair bleached blonde by the sun, Hunolf Hjordsson is the archetypal Ice Barbarian. His voice is deep, with a Northern burr to it, and his laughter roars out at the slightest cause. Only one subject wipes away his ready smile – the treachery of Hraggi Oathbreaker.Code:Name: Hunolf Hjordsson Class: Barbarian 1 (Ice Barbarian) Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: Kord Str: 14 +2 Level: 1 XP: 75 Dex: 12 +1 BAB: +1 HP: 15 (currently 14) Con: 16 +3 Grapple:+2 Dmg Red: nil Int: 12 +1 Speed: 40' Spell Res: nil Wis: 10 +0 Init: +1 Spell Save: n/a Cha: 10 +0 ACP: -0 Spell Fail: 0% Base Armor Shld Dex Size Nat Misc Total Armor: 10 +4 +0 +1 +0 +0 +0 15 Touch: 11 Flatfooted: 14 Saves: Base Mod Misc Total Fort: +2 +3 +0 +5 Ref: +0 +1 +0 +1 Will: +0 +0 +0 +0 Weapon Attack Damage Critical Dagger +3 1d4+2 19-20/x2 Dagger, thrown +2 1d4+2 19-20/x2 Greataxe +4 1d12+3 x3 .1pt Power Attk +3 1d12+5 x3 Shortbow +1 1d6 x3 Languages: Common Dwarven Abilities: Fast Movement (40 ft) Favoured class: any Illiteracy Rage (1/day) Feats: Power Attack Weapon Focus (Greataxe) Skill Points: 24 Max Ranks: 4/2 Skills Ranks Mod Misc Total Climb +4 +2 -2* +4 Intimidate +4 +0 +0 +4 Listen +4 +0 +0 +4 Spot +2.0 +0 +0 +2 Survival +4 +0 +0 +4 Swim +4 +2 -4** +2 * Amor check penalty ** 2 x armor check penalty Equipment: Cost Weight Arrows (20) 1gp 3lb Backpack 2gp 2lb Bedroll 1sp 5lb Chain shirt (Salmonskin) 100gp 25lb Dagger 2gp 1lb Explorer’s outfit -gp -lb Flint & steel 1gp -lb Greataxe (Hrungar’s Kiss) 20gp 12lb Rations, trail (per day) x4 2gp 4lb Shortbow 30gp 2lb Torch x4 4cp 4lb Waterskin 1gp 4lb Money: 1gp 8sp 7cp (0.32lb) Total Weight: 58.32lb (light load) Light Med Heavy Lift Push Max Weight: 0-59 60-117 117-174 174 870 Age: 16 Height: 6'0" Weight: 180lb Eyes: blue Hair: blonde Skin: tanned XP Awards: The Sunless Citadel: Encounter #1 3 x dire rats 75
Background: Hunolf is rarely seen without his great axe close to hand. Hrungar’s Kiss was the birthgift his father, Hjord Hrungarsson, laid beside his firstborn son, just as Salmonskin was laid alongside his twin brother, Hreir.
Hrungar’s Kiss - his grandfather’s greataxe - was feared throughout the northern reaches, and as a boy Hunolf would struggle to wield the heavy weapon as a hero should. Hreir would laugh at him and flash, shimmering, through the martial dance of an Ice Barbarian warrior, Salmonskin seemingly his own hide, his slender blade singing in the air as he sought the weak points of an imaginary foe’s armour.
Hunolf would laugh with him, and watch, entranced, then turn again to his own heavier dance of death with the fearsome foeman.
Although he nearly took his own leg off once or twice, his father never forbade him the blade for, as he said, a warrior’s weapon should be more familiar to his hands than his wife was. Hunolf nodded and learned, glad to have such sage advice – but he also smiled to himself when he realized that his father never said this when his mother was around.
The boys’ education continued apace, and all would have been well with the house of Hjord, if only Hraggi Oathbreaker had not decided to lair in the region of their longhouse. This Hraggi was a traitor to the Kingdom of the Cruski, having helped the Stonehold scum to defeat His Most Ferocious Majesty, Lolgoff Bearhear in a massed battle. Hraggi fled, and on his way to Stonehold to claim his reward, encountered the boys as they were out hunting. Laying an ambush, he and his men attacked the unsuspecting lads, who were in advance of the rest of the party. Hraggi himself struck down Hreir, who was holding off two of his men.
It was as he saw his brother die that Hunolf discovered that he was a baresark, one of the raging warriors rightly feared by all who opposed them. With an inhuman scream, he sprang forward and cut down one of the companions of Hraggi, then wounded the other nigh to death. Then, as he was raising Hrungar’s Kiss to deal death to the man writhing in agony on the ground, his head exploded with a bright white light that banished the red haze of rage, then was itself banished by unknowing blackness.
He awoke to find Hraggi and his remaining men fled, the other members of the hunting party in full hue and cry around him, and Hreir lying dead upon the mold.
Hraggi disappeared after that – reportedly seen once in Stonehold, and then no more by any man Hunolf could find in his travels. For he had left home and family, left land and lord, on a sworn quest to find his foe, cut him down, and eat the still-warm heart from his corpse. And as an earnest of that, Hunolf had sworn that no other meat should pass his lips, until he made a meal of Hraggi’s heart.
Tuesday, 26th September, 2006, 11:45 PM #4
Scout (Lvl 6)
Last edited by Strahd_Von_Zarovich; Thursday, 28th September, 2006 at 10:14 PM. Reason: xp
Tuesday, 26th September, 2006, 11:55 PM #5
Novice (Lvl 1)
Male Halfling, 1st Level Rogue
Small Humanoid (Halfling)
Hit Dice: 1d6+1 (7 hp)
Speed: 20 ft. (4 squares)
Armor Class: 17 (+4 Dex, +2 armor, +1 size), touch 15, flat-footed 13
Base Attack/Grapple: +0/-4
Attack: +1 Dagger (1d3) or +7 Sling (1d3)
Full Attack: +1 Dagger (1d3) or +7 Sling (1d3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Sneak Attack +1d6
Special Qualities: Trapfinding, +2 on saves vs fear
Saves: Fort +2, Ref +7, Will +2
Abilities: Str 10, Dex 18, Con 12, Int 14, Wis 12, Cha 8
Skills: Climb +6(4), Disable Device +6(4), Hide +12(4), Jump +0(4), Listen +7(4), Move Silently +10(4), Open Lock +8(4), Search +6(4), Spot +5(4), Tumble +8(4);
Feats: Point Blank Shot
Alignment: Neutral Good
Current XP: 0 XP
Languages spoken: Common, Halfling, Dwarven, and Elven
Equipment: Explorer's outfit, Leather Armor, 2 daggers, Sling (w/ 20 bullets) backpack, bedroll, thieves' tools, 50' silk rope, 4 pieces of chalk, flint and steel, ink (1 oz. vial), inkpen, trail ration, signal whistle, full waterskin, 10 sheets of parchment, bell, fishhook, sewing needle, signet ring. Belt pouch containing 11pp 3gp, 6sp, 6cp.
Total weight carried is 24.63/24.75lb.
Current Load: Light
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