Chainsaw Mage
First Post
Just a thought that kept popping up the more I read some of the recent threads on previous editions of D&D. People kept saying things like "When we played AD&D 2e we had ten pages of house rules and now we only have two house rules on the back of a post-it note."
I'm curious: where did this aversion to house ruling come from? I encounter this a lot these days, it seems. Back in the Good Old Days (TM) we enjoyed house rules, and each DM that I knew prided himself in his little collection of personalized guidelines for the game. "You can take my house rules when you pry them from my cold, dead hands!" we would say.
Today it seems that more and more people are shunning house rules, and it is common to read things like, "I've got hardly any house rules!" as if this is a good thing.
Perhaps, in addition to encouraging a proliferation of rules-lawyering, the thorough and complex nature of D&D 3.5's rules are also discouraging DMs from tinkering with the rules to make the game more to their liking.
I'm curious: where did this aversion to house ruling come from? I encounter this a lot these days, it seems. Back in the Good Old Days (TM) we enjoyed house rules, and each DM that I knew prided himself in his little collection of personalized guidelines for the game. "You can take my house rules when you pry them from my cold, dead hands!" we would say.
Today it seems that more and more people are shunning house rules, and it is common to read things like, "I've got hardly any house rules!" as if this is a good thing.
Perhaps, in addition to encouraging a proliferation of rules-lawyering, the thorough and complex nature of D&D 3.5's rules are also discouraging DMs from tinkering with the rules to make the game more to their liking.