Ion
Explorer
So though a series of unfortunate events, I'm thinking about taking a break from my D&D game, and running a D20 Modern game.
Unfortunately, I don't really know what kind I want to run. Which is my biggest problem with the system...one can run anything with it, and so I have so many half developed ideas that I have a hard time picking one and running with it, without second guessing myself and going "..but that would be really fun too...."
I think if I came to my players and had a solid "This is the sort of game I'm pitching, I want to use the d20 modern rules" it might help us come to consensus sooner than "Do you guys want to play D20 modern?
So I though I'd run my problem by you guys and see if you would brainstorm with me.
[As an aside, I own the D20 modern core book, Menace Manual, D20 Future, D20 Future Tech, D20 Apocalypse, D20 Past, and Elements of Magic, Mythic Earth.]
But I guess to get to the point of the thread: What ideas have made for great d20 campaigns, and what sort of adventures did your heroes have?
Unfortunately, I don't really know what kind I want to run. Which is my biggest problem with the system...one can run anything with it, and so I have so many half developed ideas that I have a hard time picking one and running with it, without second guessing myself and going "..but that would be really fun too...."
I think if I came to my players and had a solid "This is the sort of game I'm pitching, I want to use the d20 modern rules" it might help us come to consensus sooner than "Do you guys want to play D20 modern?
So I though I'd run my problem by you guys and see if you would brainstorm with me.
[As an aside, I own the D20 modern core book, Menace Manual, D20 Future, D20 Future Tech, D20 Apocalypse, D20 Past, and Elements of Magic, Mythic Earth.]
But I guess to get to the point of the thread: What ideas have made for great d20 campaigns, and what sort of adventures did your heroes have?