Mark CMG said:I think with D&D a lot of the creation work takes up time but whatever you can do quickly or pick up already done on the cheap opens up more time for other creation projects. It can still all be a lot of fun.
"Dungeoncraft: Winging It, Part 3: The Math of Winging It" in Dungeon #130 (Jan 2006)Particle_Man said:Where can the Monte Cook Dungeoncraft article on winging high level NPCs be found, btw?
Joshua Randall said:American Heritage Dictionary defines busywork as "Activity, such as schoolwork or office work, meant to take up time but not necessarily yield productive results."
Of course the fellowships purpose was to simply go from one end to the other as quickly as possible - they were not concerned with exploration at all except what was necessary to identify their position or change directions and move on. Moria was more analagous to the Underdark than a dungeon due to its sheer size.Aeric said:In that case, I would call empty dungeon rooms busywork. I can't tell you how many times I have wanted to pull my hair out after spending 10-15 minutes searching a room for traps, secret doors, etc., only to find absolutely nothing of interest in there. There were hundreds, nay, thousands of rooms, corridors, and passages in Moria, but did Tolkien cover the Fellowship's exploration of them all? No! He cut to the chase. I wish my DM would do that. I know I certainly will, next time a dungeon sneaks its way into one of my games.
Man in the Funny Hat said:Of course the fellowships purpose was to simply go from one end to the other as quickly as possible - they were not concerned with exploration at all except what was necessary to identify their position or change directions and move on. Moria was more analagous to the Underdark than a dungeon due to its sheer size.
The Fellowship also weren't forced to accumulate as much swag as possible in order to buy superpowers that kept them apace with the CR system.Man in the Funny Hat said:Of course the fellowships purpose was to simply go from one end to the other as quickly as possible - they were not concerned with exploration at all except what was necessary to identify their position or change directions and move on.