Goram
Male Human Warlock 5
Lawful Evil
Strength 12 (+1)
Dexterity 19 (+4)
Constitution 16 (+3)
Intelligence 12 (+1)
Wisdom 10 (+0)
Charisma 18 (+4)
Size: Medium
Height: 5' 8"
Weight: 180 lb
Skin: tanned
Eyes: blue
Hair: black
Total Hit Points: 30
Speed: 30 feet
Armor Class: 23 = 10 +7 [chain shirt] +4 [dexterity] +2 [Natural Armor]
Touch AC: 16
Flat-footed: 19
Initiative modifier: +4 = +4 [dexterity]
Fortitude save: +4 = 1 [base] +3 [constitution]
Reflex save: +5 = 1 [base] +4 [dexterity]
Will save: +4 = 4 [base]
Attack (handheld): +4 = 3 [base] +1 [strength]
Attack (unarmed): +4 = 3 [base] +1 [strength]
Attack (missile): +7 = 3 [base] +4 [dexterity]
Grapple check: +4 = 3 [base] +1 [strength]
Light load: 43 lb. or less
Medium load: 44-86 lb.
Heavy load: 87-130 lb.
Lift over head: 130 lb.
Lift off ground: 260 lb.
Push or drag: 650 lb.
Languages: Abyssal Common
eldritch blast +7 3d6 [ranged touch attack] 60ft
+1 Qaurterstaff +5 1d6+2/x2
Feats:
Combat Casting
ability focus
Arcana Mastery
Invocations:
Least (3):
Entropic Warding
Summon Swarm
Devil's sight
Traits:
Concentration Con 11 = +3 +8
Knowledge (arcana) Int 9 =+1 +8
Knowledge (planes) Int 9 = +1 +8
Spellcraft Int 7 = +1 +4 +2 [Knowledge, arcane]
Use Magic Device Cha 8 = +4 +4
Know Planes >=5 ranks gives +2 on survival checks on other planes.
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Warlock:
* Save vs. a warlock's magic is 10 + equivalent spell level + charisma modifier +2
* At level 5:
o Know 3 invocations of least level
o Eldritch blast 3d6
o Detect magic at will
o Deceive item
o Damage reduction 1/cold iron
Class HP rolled
Level 1: Warlock 6
Level 2: Warlock 3
Level 3: Warlock 3
Level 4: Warlock 2 +1 to charisma
Level 5: Warlock 3
Equipment:
25 lb
_____
25 lb Weapons / Armor / Shield (from above)
Total
More about this character:
equipment:
+3 mithril chainshirt [light; +7 AC; max dex +6; check penalty 0; 25lb.] 10100gc
cloak of charisma +2 4000gc
gloves of dex +4 16000gc
headband of health +2 4000gc
iounstone clear spindle 4000gc
amulet of NA +2 8000gc
+1 Quarterstaff 2600gc
normal adventuring junk 15gc
wand of cure light 750gc
1075gc left in gems
background:
Goram was living a normal life till a few years ago, he was traveling with his parents through the woods when they were ambushed by goblins.
he saw his parents killed before his eyes and he became so angry that sparks where shooting from his fingers. From that day on he lived his life as a wandering
nomad. mostly from one arena fight to the other. so he came familiar with The Dragon's Hoard Arcane Game. this will be his first appearance in the games
Description:
normal build guy, with a black cape and a walking stick. he walks bend over like an old man. when it is time for battle he pulls his cape open showing his silver shining armor. he appears to be unarmed.