Mortal Kombat

I was just wondering if anyone has done a writeup for mortal kombat? i like some of the powers they have, mostly looking at Frost, who can do all the subzero stuff plus create a pair of weapons out of ice. i think it would be awsome to be able to do that in d&d. so, anything anyone has got to share would be appreciated.
 

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IceFractal

First Post
A Psion (Shaper or Kineticist) might be good. Psionic Grease for the "slippery floor" trick. The various energy powers (Energy Stun especially) for the ice blasts. Psionic Minor Creation for the ice weaponry, and so forth.

While you could also do this with spells, I think the lack of components and slots makes psionics a better fit. A possible build skeleton would be something like Psion 8/Warblade 2/Slayer 10.
 

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