TSR Q&A with Gary Gygax

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This is the multi-year Q&A sessions held by D&D co-creator Gary Gygax here at EN World, beginning in 2002 and running up until his sad pasing in 2008. Gary's username in the thread below is Col_Pladoh, and his first post in this long thread is Post #39.

Gary_Gygax_Gen_Con_2007.jpg
 
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Col_Pladoh

Gary Gygax
Tewligan said:
I believe "Because dinosaurs are awesome" would also have been an acceptable answer.
:confused:

True, but this answer doesn't relate directly to a FRPG set in a quasi-medieval environment that features dragons and like monsters.

;)
Gary
 

frankthedm

First Post
And here I was guessing it had something to do with how easy it was to get dinosaur minis back then, like from those Honk kong packs the rust monster and Bullete came out of.

Thanks for the info!
 

grodog

Hero
Col_Pladoh said:
I expect that the first part of this multi-boxed set series will be released in late spring. After that the next in the series will follow in intervals of around four to six months time.

Good new, thanks for the update.
 

Orius

Legend
frankthedm said:
And here I was guessing it had something to do with how easy it was to get dinosaur minis back then, like from those Honk kong packs the rust monster and Bullete came out of.

Thanks for the info!

That would be my first guess as well.
 

Back in the OD&D days I think every referee I knew had a "lost world" somewhere in their campaign. And almost everyone I knew had watched King Kong and read various yarns by Edgar Rice Burroughs — Pellucidar comes to mind. In fact, I think the players expected to eventually to find a lost world just as much as they expected Tolkeinesque tropes. Dinosuars + Tolkein?!? Sounds weird, I know but so long as the dinosaurs were in some hidden tropical valley or hollow earth it didn't seem at all incongruous.
 

Gray Mouser

First Post
Col_Pladoh said:
I always assumed that the strange creatures in the D&D fantasy world were natives of another world. This is implicit in most folklore and fantasy alike. I simply did not elucidate that until I write the Mythus rules and detailed its world setting Aerth.

Hi Colonel, it's been quite a while since I've posted to this forum and was just reading through what I had missed. You can tell from the quote, perhaps, that it's been some time since I visited this thread.

Anyway, I've seen you make comments like he above a few times before but I have a question as to how you envisioned this to work in your home campaign. Did you envision demi-humans, for example, being native to a parallel Prime Material Plane and immigrating to Oerth at some point? Was this immigration a one time occurance in the past or is it something that can still occur? Given the rather long life spans of some elves (e.g., Grey Elves) was it possible that some of these creatures who came to Oerth in the initial wave were still alive during the playing of your campaign? Lastly, did you have an idea about when the demi-humans (and other creatures) entered Oerth? (In the Greyhawk guide it lists 5050 S.D. as the date when humanoid mercenaries were first employed. Certainly such creatures were already on Oerth for some period before this.)

Sorry for the lengthy questions :)

Gray Mouser
 

Gray Mouser

First Post
The Suel Pantheon

Gary, I was just wondering how much input you gave to Len Lakofka when he wrote up the gods of the Suel Pantheon for publication in Dragon. Did he come up with everything and just use the names and areas on influence you provided in the Greyhawk guide or did you give him some general guidelines to follow (i.e., this god gets this special power, that one has the abilities of these classes, etc.)?

Thanks,

Gray Mouser
 

heirodule

First Post
When you wrote up encounters with Orcs, goblins, etc, that included noncom females and infants, did you expect the Good PCs to put them to the sword, let them go, or have a moral dilemma?

What did they tend to do?
 

Nagora

Explorer
Gray Mouser said:
Hi Colonel, it's been quite a while since I've posted to this forum and was just reading through what I had missed. You can tell from the quote, perhaps, that it's been some time since I visited this thread.

Anyway, I've seen you make comments like he above a few times before but I have a question as to how you envisioned this to work in your home campaign. Did you envision demi-humans, for example, being native to a parallel Prime Material Plane and immigrating to Oerth at some point? Was this immigration a one time occurance in the past or is it something that can still occur? Given the rather long life spans of some elves (e.g., Grey Elves) was it possible that some of these creatures who came to Oerth in the initial wave were still alive during the playing of your campaign? Lastly, did you have an idea about when the demi-humans (and other creatures) entered Oerth? (In the Greyhawk guide it lists 5050 S.D. as the date when humanoid mercenaries were first employed. Certainly such creatures were already on Oerth for some period before this.)

Sorry for the lengthy questions :)

Gray Mouser

I'm not sure if it's etiquette to jump in with something like this, but the same comment got me thinking and the article at this link is an early draft (with speling mistoks) of something that may be going into the next FootPrints from the Dragonsfoot guys. I took Gary's comment and RAN with it! Any feedback would be welcome (especially if positive :) )
 

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