Gary Gygax Q&A: Part XIII - Page 155


What's on your mind?

  1. #1541
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    Back in the OD&D days I think every referee I knew had a "lost world" somewhere in their campaign. And almost everyone I knew had watched King Kong and read various yarns by Edgar Rice Burroughs Pellucidar comes to mind. In fact, I think the players expected to eventually to find a lost world just as much as they expected Tolkeinesque tropes. Dinosuars + Tolkein?!? Sounds weird, I know but so long as the dinosaurs were in some hidden tropical valley or hollow earth it didn't seem at all incongruous.
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  • #1542
    Quote Originally Posted by Col_Pladoh
    I always assumed that the strange creatures in the D&D fantasy world were natives of another world. This is implicit in most folklore and fantasy alike. I simply did not elucidate that until I write the Mythus rules and detailed its world setting Aerth.
    Hi Colonel, it's been quite a while since I've posted to this forum and was just reading through what I had missed. You can tell from the quote, perhaps, that it's been some time since I visited this thread.

    Anyway, I've seen you make comments like he above a few times before but I have a question as to how you envisioned this to work in your home campaign. Did you envision demi-humans, for example, being native to a parallel Prime Material Plane and immigrating to Oerth at some point? Was this immigration a one time occurance in the past or is it something that can still occur? Given the rather long life spans of some elves (e.g., Grey Elves) was it possible that some of these creatures who came to Oerth in the initial wave were still alive during the playing of your campaign? Lastly, did you have an idea about when the demi-humans (and other creatures) entered Oerth? (In the Greyhawk guide it lists 5050 S.D. as the date when humanoid mercenaries were first employed. Certainly such creatures were already on Oerth for some period before this.)

    Sorry for the lengthy questions

    Gray Mouser
    "Still, it appears that someone doesn't like us," Fafhrd opined.

    "Was that ever news?" the Gray Mouser retorted.

  • #1543

    The Suel Pantheon

    Gary, I was just wondering how much input you gave to Len Lakofka when he wrote up the gods of the Suel Pantheon for publication in Dragon. Did he come up with everything and just use the names and areas on influence you provided in the Greyhawk guide or did you give him some general guidelines to follow (i.e., this god gets this special power, that one has the abilities of these classes, etc.)?

    Thanks,

    Gray Mouser
    "Still, it appears that someone doesn't like us," Fafhrd opined.

    "Was that ever news?" the Gray Mouser retorted.

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    When you wrote up encounters with Orcs, goblins, etc, that included noncom females and infants, did you expect the Good PCs to put them to the sword, let them go, or have a moral dilemma?

    What did they tend to do?

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    Quote Originally Posted by Gray Mouser
    Hi Colonel, it's been quite a while since I've posted to this forum and was just reading through what I had missed. You can tell from the quote, perhaps, that it's been some time since I visited this thread.

    Anyway, I've seen you make comments like he above a few times before but I have a question as to how you envisioned this to work in your home campaign. Did you envision demi-humans, for example, being native to a parallel Prime Material Plane and immigrating to Oerth at some point? Was this immigration a one time occurance in the past or is it something that can still occur? Given the rather long life spans of some elves (e.g., Grey Elves) was it possible that some of these creatures who came to Oerth in the initial wave were still alive during the playing of your campaign? Lastly, did you have an idea about when the demi-humans (and other creatures) entered Oerth? (In the Greyhawk guide it lists 5050 S.D. as the date when humanoid mercenaries were first employed. Certainly such creatures were already on Oerth for some period before this.)

    Sorry for the lengthy questions

    Gray Mouser
    I'm not sure if it's etiquette to jump in with something like this, but the same comment got me thinking and the article at this link is an early draft (with speling mistoks) of something that may be going into the next FootPrints from the Dragonsfoot guys. I took Gary's comment and RAN with it! Any feedback would be welcome (especially if positive )

  • #1546
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    As a lad I was iaken often to the Field Museum in Chicago, and my favorite exhibits were the fighting bull elephants, the many rooms with cases of sruffed wild animals, the bronzes of the African tribesmen spearing a pair of lions, the Egyptology area in the basement, and the dinosaurs up on the second floor.

    The museum sold metal miniature models of several species of dinos, in a scale smaller than HO (about 12 feet to the inch), and I had a T tex and a triceratops when I was about five years old. Those two had many a battle for my entertainent!

    Cheers,
    Gary

  • #1547
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    Quote Originally Posted by Gray Mouser
    Hi Colonel, it's been quite a while since I've posted to this forum and was just reading through what I had missed. You can tell from the quote, perhaps, that it's been some time since I visited this thread.

    Anyway, I've seen you make comments like he above a few times before but I have a question as to how you envisioned this to work in your home campaign. Did you envision demi-humans, for example, being native to a parallel Prime Material Plane and immigrating to Oerth at some point? Was this immigration a one time occurance in the past or is it something that can still occur? Given the rather long life spans of some elves (e.g., Grey Elves) was it possible that some of these creatures who came to Oerth in the initial wave were still alive during the playing of your campaign? Lastly, did you have an idea about when the demi-humans (and other creatures) entered Oerth? (In the Greyhawk guide it lists 5050 S.D. as the date when humanoid mercenaries were first employed. Certainly such creatures were already on Oerth for some period before this.)

    Sorry for the lengthy questions

    Gray Mouser
    The long questions can be answered with a short response,

    How the non-human races came to Oerth was never a question in my campaign.

    I had a vague notion about large gates being common in past millenia, these inter-world portals gradually decreasing in size and eventually virtually disappearing, the deities of Oerth being responsible for that.

    So such gates brought the great variety of life forms to the world--along with some magical laborators monster creations of course.

    In the Lejendary Adventure game's Lejendary Earth world setting all of that is basically attributed to the great wizards of Learth's lost ages.

    Cheers,
    gary

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    Quote Originally Posted by Gray Mouser
    Gary, I was just wondering how much input you gave to Len Lakofka when he wrote up the gods of the Suel Pantheon for publication in Dragon. Did he come up with everything and just use the names and areas on influence you provided in the Greyhawk guide or did you give him some general guidelines to follow (i.e., this god gets this special power, that one has the abilities of these classes, etc.)?

    Thanks,

    Gray Mouser
    Len deserves the lion's share of the credit, and blame if any, for the Suel deities. I simply did a bit of editing of his work.

    Cheers,
    Gary

  • #1549
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    Quote Originally Posted by heirodule
    When you wrote up encounters with Orcs, goblins, etc, that included noncom females and infants, did you expect the Good PCs to put them to the sword, let them go, or have a moral dilemma?

    What did they tend to do?
    I expected the DM to decide how to handle such a situation, of course.

    Cheerio,
    Gary

  • #1550
    Quote Originally Posted by Col_Pladoh
    The long questions can be answered with a short response,

    How the non-human races came to Oerth was never a question in my campaign.

    I had a vague notion about large gates being common in past millenia, these inter-world portals gradually decreasing in size and eventually virtually disappearing, the deities of Oerth being responsible for that.
    Very interesting, Colonel. If the deities of Oerth were responsible for closing the gates that may explain why there were no demihuman deities included in the WoGH. Except, of course, for Raxivort. Hmmm. Maybe not. :?

    So such gates brought the great variety of life forms to the world--along with some magical laborators monster creations of course.

    In the Lejendary Adventure game's Lejendary Earth world setting all of that is basically attributed to the great wizards of Learth's lost ages.

    Cheers,
    gary
    SOunds like Learth's old time mages could give those of the Bakluni and Suel a run for their money, even with the Invoked Devastation and Rain of Colorless Fire!

    Gray Mouser
    "Still, it appears that someone doesn't like us," Fafhrd opined.

    "Was that ever news?" the Gray Mouser retorted.

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