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Thread: Gary Gygax Q&A: Part XIII
Thursday, 26th April, 2007, 08:50 PM #191
Gallant (Lvl 3)
Originally Posted by Geoffrey
As I see it, TSR's original plan (and much superior) was to produce games, not just to produce D&D. When you need to put out new product, you put out new games, not new revisions of the same game, and not endless supplemental materials for the same game.
Imagine if a company tried to be successful by selling nothing but Scrabble. Once everybody buys a copy, what else can you do to make money? Put out revised sets, put out expansions and aids... things nobody really needs to play Scrabble. This is what happened to TSR under You-Know-Who, and it's what's happening to Wizards of the Coast now.
Having such a set, of course, would not preclude all kinds of additional D&D products for hard-core gamers.
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Thursday, 26th April, 2007, 08:51 PM #192
Cutpurse (Lvl 5)
Wow, I wish it had come to pass!Originally Posted by Col_Pladoh
Thursday, 26th April, 2007, 08:56 PM #193
Pit Fiend (Lvl 26)
when i am out of reading material that I am excited about likely I will picj up The Children of Hurin. After all, I did really enjoy reading The Hobbit. Perhaps the "singing Sword" wielded by Prince Valiant was a source of inspiration for JRRT. Anyway, IIRR there are some talking swords in fairy tales. It has been decades since I read those of Andrew Lang where I think they appear.Originally Posted by Gray Mouser
As for Vance, how thoroughly I agree. His prose is so exceptional that reading it is a sheer joy. I recall how I lingered over Night Lamp, wishing it were 400 or more pages in length.
Because i have had too much other stuff to do today, I have made no further progress on the detailed outline for the new Gord novel, still only nine chapters set forth. I'll add one or two more today yet...with luck.
Thursday, 26th April, 2007, 08:58 PM #194
Pit Fiend (Lvl 26)
Just so!Originally Posted by Geoffrey
I urged Peter Adkison to reprint the D&D line, revise OAD&D a bit, and then produce a super new D&D line. Ah well...
Thursday, 26th April, 2007, 08:58 PM #195
Minor Trickster (Lvl 4)
There are a handful of references in your later-era AD&D writing to space travel -- in the description of Celestian in the WoG, in some notes in Dragon articles, and perhaps a reference or two in spell or item descriptions in UA -- that were never developed and I'm curious what you envisioned this aspect of the game being like. How, for instance, would the play-experience of traveling to different planets have differed from traveling to different planes? How would you have avoided a 'sci-fi' feeling (or is that something you would have embraced)? Was this notion inspired by Jack Vance's story "Morreion" (the same story that gave us IOUN stones)? How close would a Gygax "D&D in space" supplement have looked to TSR's "Spelljammer" ?
"AD&D is designed to be an amusing and diverting pastime, something which can fill a few hours or consume endless days, as the participants desire, but in no case something to be taken too seriously." - Gary Gygax (DMG, 1979)
"There are people who regard the RPG as something more than an amusing game, more than a most entertaining hobby. They really do need to get a life" - Gary Gygax (EN World, 2004)
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Thursday, 26th April, 2007, 09:00 PM #196
Acolyte (Lvl 2)
Funny, I did the same when I first wanted to read the book. Then I gave it another go. Suffice to say that I was happy I did.Originally Posted by Col_Pladoh
Thursday, 26th April, 2007, 09:07 PM #197
You know, with as many people having advanced science by leaps and bounds because of the inspirations of Star Trek, I wonder if we ever see the discovery of Parallel Universe Gateways in our lifetime because some gamer physicist wanted the GARY GYGAX WORLD OF OERTH boxed set...Originally Posted by Col_Pladoh
I really don't get the sort of logic behind training in a specific place every level... What, the sorcerer can't manifest new powers randomly except in the designated zip codes?
--ehren37, ENWorld Forums
Thursday, 26th April, 2007, 09:07 PM #198
Pit Fiend (Lvl 26)
Do not blame Piazo for the cancellation of the two zines. Lisa Stevens has stated clearly that Piazo was eager to keep on publishing both of them.
If ever you wish to play a vital game that is in the same vein as OAD&D, have a look at the C&C RPG from Troll Lord Games. OTOH, if you are interested in exploring new approaches to S&S gaming, have a look at my Lejendary Adventure system. It is rules light, skill-bundle-based, has retained archetypes even with skills as the basis for character creation, is easy to learn despite being totally different from class-based FRPGs, and is fun to GM and to play. It too is being published primarily by the Trolls.
I don't travel much anymore, but there is the upcoming 3rd Lake Geneva Gaming convention here in mid-June, and we are only 70 miles northwest of Chicago. Also, i will be at GenCon this year.
Thursday, 26th April, 2007, 09:07 PM #199
Thaumaturgist (Lvl 9)
All 7 in hardback? WOOT!!!!!!Originally Posted by Col_Pladoh
Thursday, 26th April, 2007, 09:12 PM #200
The Grand Druid (Lvl 20)
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