I managed to acquire a copy of the KoK Player's Guide. After a cursory look, the setting seems to have some potential. i am curious what ENWorlders familiar with the setting think of it.
If Eberron is quintessential pulp fantasy, and FR is quintessential high fantasy, what's KoK? Sword and Sorcery? Low? Traditional?
It seems that there are a lot of adventurs for KoK. Are they any good? Are there any longer, mini campaigns? how hard is it to use other modules, say Dungeon mag stuff or Necromancer stuff, in the setting?
How are the mechanics for the setting? Balanced? Generic? Flavorful? Is there anything really unique, mechanically speaking (ex: Artificer for Eberron).
What are the best sourcebooks? I see there are lots of race specific books, but not too many other kinds.
Would you recommend the setting?
If Eberron is quintessential pulp fantasy, and FR is quintessential high fantasy, what's KoK? Sword and Sorcery? Low? Traditional?
It seems that there are a lot of adventurs for KoK. Are they any good? Are there any longer, mini campaigns? how hard is it to use other modules, say Dungeon mag stuff or Necromancer stuff, in the setting?
How are the mechanics for the setting? Balanced? Generic? Flavorful? Is there anything really unique, mechanically speaking (ex: Artificer for Eberron).
What are the best sourcebooks? I see there are lots of race specific books, but not too many other kinds.
Would you recommend the setting?