Dragonlance - Adventures in the Age of Despair


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Lord_Raven88

First Post
Special Magical Items

[sblock=Gold Pendant: ]
Description:
Attached to a simple leather thong this intricately made gold pendant takes the form of a stylised dragons head, it's open mouth reveals it's glittering fangs.

Function:
Eton has discovered that the pendant (which can be detached and added to an earing or bracelet) seems to be alive in some fashion and can communicate with him on an instinctual level. What powers (if any) that it may possess are still unsure to Eton, although on one occasion when Eton was ambushed by bandits, it managed to heal him from a fatal blow.

I12 W12 C10 Ego3 AL:CG
Communication: Empathy
Power Known: Cure Moderate Wounds 1/day (Pendant chooses when to use this)

[/sblock]
[sblock=Longsword: ]
This finely crafted longsword has a stylised dragons head engraved in to it's hilt, the dragon has it's mouth open revealing it's glittering fangs.

Function:
This perfectly balanced blade is a joy to wield. Eric has discovered that he can will the sword to emit a cold blue light which is as bright as a burning torch.
+1 longsword

[/sblock]
[sblock=Cloak: ]
This weathered durable cloak is finely stitched around the edges and around its hood. The clasp of the cloak is fashioned like a stylised dragon's head it's open mouth reveals it's glittering fangs.

Function:
Once when Jerol was being hunted by an angry mob he fled to the woods to find shelter and hide. As the mob closed in on his position Jerol pulled up his hood up in a futile effort to hide himself, despite realising that he was about to be discovered.

To his amazement even though the mob passed within 5 feet of him they were unable to see him.

Invisibility 1/day
[/sblock]
 
Last edited:

Velmont

First Post
Code:
[B]Name:[/B] Eton Grizt
[B]Class:[/B] Warlock
[B]Race:[/B] Human
[B]Region of Origin:[/B] Palanthas
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Good
[B]Deity:[/B] None

[B]Str:[/B] 12 +1 ( 4p.)     [B]Level:[/B] 3        [B]XP:[/B] 3000
[B]Dex:[/B] 14 +2 ( 6p.)     [B]BAB:[/B] +2         [B]WP:[/B] 14 
[B]Con:[/B] 14 +2 ( 6p.)     [B]Grapple:[/B] +3     [B]VP:[/B] 20 (3d6+6)
[B]Int:[/B] 14 +2 ( 6p.)     [B]Speed:[/B] 30'      [B]Dmg Red:[/B] 1/Cold Iron
[B]Wis:[/B]  8 -1 ( 0p.)     [B]Init:[/B] +2        [B]Spell Res:[/B] N/A
[B]Cha:[/B] 16 +3 (10p.)     [B]ACP:[/B] -2         [B]Spell Fail:[/B] 0%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +4    +0    +2    +0    +0    +0    16
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 14

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      1    +2          +3
[B]Ref:[/B]                       1    +2          +3
[B]Will:[/B]                      3    -1          +2

[B]Weapon                  Attack   Damage     Critical[/B]
Eldritch Blast            +4     2d6           20x2
Dagger                    +3     1d4+1      19-20x2
Crossbow, Light           +4     1d8        19-20x2

[B]Languages:[/B] Common, Solamnic, Ergothian

[B]Abilities:[/B]
Invocation (Least)
Damage Reduction: 1/Cold Iron
Detect Magic

[B]Invocation(LE/DC)[/B]
Eldritch Blast [2d6] (1st/14)
Beguiling Influence (2nd/15)
Entropic Warding (2nd/15)

[B]Feats:[/B]
HuB: Skill Focus (Use Magic Device)
1st: Point Blank Shot
3rd: Precise Shot

[B]Skill Points:[/B]        [B]Max Ranks:[/B] 6/3
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Bluff                      6    +3          + 9(+15)*
Concentration              4    +2          + 6
Diplomacy                  0    +3    +4    + 7(+13)*
Disguise                   4    +3          + 7
Intimidation               4    +3    +6    + 7(+13)*
Sense Motive               6    -1          + 5
Use Magic Device           6    +3    +3    +12
*If Beguiling Influence is up.

[B]Equipment:                 Cost  Weight[/B]
Traveler's Outfit		   5.0
Golden Pendant			    - 

Chain Shirt			  25.0

Dagger				   1.0
Crossbow, light			   4.0
 Bolt x20			   2.0

Backpack			   2.0
 Blanket			   3.0

Pouch				   0.5
 Flint and Steel		    -

[B]Total Weight:[/B]42.5lb      [B]Money:[/B] 2steel 3silver 12copper

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                43    86   130   260   650

[B]Age:[/B] 25
[B]Height:[/B] 5'7"
[B]Weight:[/B] 147lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Black
[B]Skin:[/B] Tan
Appearance: XXXX

Background:
The Cataclysm have left ruins, poverty and suspicion everywhere. The gods have turned on us. All that have been standing in the light is now in the shadow. Knight of Solamnia are hunted like bandits. Priest are seen as charlatan since no true cleric have been seen since the Cataclysm. Anyway, they have done nothing to prevent it either. Ansalon is trying to rebuild, but great glory of Istar is at the bottom of the blood sea. but all these problem go over my head, I don't care much, I have enough of my own.

A wizard is hunting me. I'm an heretic worst than the seeker, worst than the knights to him. I wield magic and I'm not a member of the tower. To them, there is only one way to wield magic, it is by being a member of there order. And in this dark age, there is just no one to oppose them. So my fate it is to flee them. If there was less trouble, I could just stop to use my powers, but I've stop to count the number of time I would haev died if I didn't had them.

My powers... I wield magic, but I don't know where it come from. It is not from a book, I can barely read. I'm not even sure I draw it from the two moons... or is it three? The third moon is said to be seen only by the black robe wizard. My powers, they always have been with me, as far as I remember, but even there, I don't remember much of my childhood. It seems my memory are fading away. It must be the age. I was an orphan as long as I can remember. I have been wandering the streets of Palanthas. I was mainly begging. but one day, I use my power in a deseperate attempt to get rid of a few thugs who wanted the few steel I had. Just in front of a magical shop. That was clumsy, but that was survival. The wizard who was coming in saw me. I heard he was seeking me in the following days. I had my contacts, and it was clear he didn't wanted me good, so I decided to left Palanthas. It's been now five years I am wandering Ansalon. I've heard twice during that time the wizard was still seeking me. Moving around is my bets defence for now.

But during travels, you make some strange meeting. My travel companions are rare, but two of them have stick with me... or it me who stick with them. Wathever. At least, they won't bring me to the order of high sorcery, and if they are suspicious about my power, they havn't told it yet.
 
Last edited:

Land Outcast

Explorer
Code:
[B]Name:[/B] Eric... had a surname, long ago
[B]Class:[/B] Fighter 3
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] None

[B]Str:[/B] 16 +3            [B]Level:[/B] 3        [B]XP:[/B] 3000
[B]Dex:[/B] 14 +2            [B]BAB:[/B] +3         [B]WP:[/B] 14 
[B]Con:[/B] 14 +2            [B]Grapple:[/B] +6     [B]VP:[/B] 22 (3d10+6)
[B]Int:[/B] 13 +1            [B]Speed:[/B] 30'      [B]Dmg Red:[/B] N/A
[B]Wis:[/B] 10 +0            [B]Init:[/B] +6        [B]Spell Res:[/B] N/A
[B]Cha:[/B] 10 +0            [B]ACP:[/B] -1         [B]Spell Fail:[/B] -

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +4    +1    +2    +X    +X    +X    17
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 16

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      3    +2          +5
[B]Ref:[/B]                       1    +2          +3
[B]Will:[/B]                      1    +0          +1

[B]Weapon                  Attack   Damage     Critical[/B]
[+1] Longsword             +7     1d8 +4     19-20/x2
Dagger                    +6     1d4 +3     19-20/x2
Dagger (thrown)           +5     1d4 +3     19-20/x2
XXXX                      +X     XdXX+X     XX-XXxX

[B]Languages:[/B] XXXX

[B]Abilities:[/B]


[B]Feats:[/B]
HuB: Improved Initiative
1st: Combat Expertise
1st: Improved Disarm
2nd: ???
3rd: ???

[B]Skill Points:[/B]        [B]Max Ranks:[/B] 6
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Bluff                      6    +0    +0      + 6
Hide                       6    +2    +0      + 8
Move Silently              6    +2    +0      + 8
Survival                   6    +0    +0      + 6

[B]Equipment:[/B]
Mwk Longsword
Light Wooden Shield
Chain Shirt
Dagger (x4)
-
Backpack
Bedroll
Flint & Steel
Hempen Rope (50 ft)
Grappling Hook
Paper
Quill & ink
Torch
Shovel

[B]Total Weight:[/B]XXlb      [B]Money:[/B] XXgp XXsp XXcp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]               XXX   XXX   XXX   XXX   XXX

[B]Age:[/B] 35
[B]Height:[/B] 5'9"
[B]Weight:[/B] 160lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Black/Grey
Appearance: XXXX

Background:
Raised in a solamnic family, a young man about to become a squire, but five years after the Cataclysm, the consequences of the great calamity stepped between him and knighthood, also changing his view of the world, including a love/hate of Solamnic Knights and Solamnia.

Father murdered by peasant uprising... mother whereabouts unknown.

Scion of a Solamnic family, think someone who was convinced that what the knights strived for could be reached through other means than the Oath And The Measure... but still holds a place within his heart for Est Solarus Oth Mithas.

My character didn't even get to complete his training, and continued on as mercenary (totally disillusioned with Solamnic ideals).

A mature man already thinking in possible retirement, but something awoke him (or led him into a dream), a show of mercy in a battle. For fifteen years all he had seen was brutal slaugther. After his band crushed the opposition, he abandoned the battlefield leaving it to the scavengers.

Now, five years past, he has rediscovered some worth in the objectives of the original Solamnic ideals, if not in their means to achieve these. He has become an "errant knight in hiding" and was able to survive the last half deacade while acting against those who wield a scourge against people, be it the scourge of war or that of faith.
 
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Kaodi

Hero
Code:
[B]Name:[/B] Jerol Marsek
[B]Class:[/B] Mystic 3
[B]Race:[/B] Human
[B]Region of Origin:[/b] Southern Ergoth
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral

[B]Str:[/B] 13 +1 (05p.)	[B]Level:[/B] 3	[B]XP[/B]: 3000
[B]Dex:[/B] 14 +2 (06p.)	[B]BAB:[/B] +2		[B]WP:[/B] 12
[B]Con:[/B] 12 +1 (04p.)	[B]Grapple:[/B] +3	[B]VP:[/B] 21
[B]Int:[/B] 14 +2 (06p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 15 +2 (08p.)	[B]Init:[/B] +2	[B]Spell Save:[/B] --?
[B]Cha:[/B] 11 +1 (03p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 10%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+2	+0	+2	+0	+0	+0	14
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 12

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+4	+3	+1	--
[B]Ref:[/B]	+3	+1	+2	--
[B]Will:[/B]	+5	+3	+2	--
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
Spear			+3	1d8+1	   20/x3	 20 ft
Dagger   		+3	1d4+1	19-20/x2	 10 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Ergothian, Qualinesti

[B]Abilities:[/B] Spellcasting, Rebuke Plants

[B]Feats: [/B] Endurance, Silent Spell, Still Spell

[B]Spells prepared[/B] (Save DC 12 + spell level): 0 - 6; 1st - 6
[B]Domains:[/B] Plant
[B]Spellbook/Spells Known:[/B]
	0 - Create Water, Detect Magic, Light, Guidance, Mending;
	1st - Cure Light Wounds, Endure Elements, Obscuring Mist + Entangle;

[B]Spell-Like/Psi-like Abilities:[/B] ---

[B]Skill Points:[/B] 30	[B]Max Ranks:[/B] 6/3
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Bluff   	+3	 3	+0	--
Concentration	+6	 5	+1	--
Heal    	+3	 1	+2	--
Hide    	+5	 3	+2	--
K (Nature)	+6	 4	+2	--
K (Religion)	+4	 2	+2	--
Listen  	+4	 2	+2	--
Move Silently	+5	 3	+2	--
Sense Motive	+3	 1	+2	--
Spot    	+4	 2	+2	--
Survival	+6	 4	+2	--
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Weathered Cloak		----	----
Leather Armour		10gp	15lb
Spear   		 2gp	 6lb
Dagger   		 2gp	 1lb
Backpack		 2gp	 2lb
Bedroll	        	 1sp	 5lb
2 Pieces of Chalk	 2cp	--lb
Flint + Steel		 1gp	--lb
Hooded Lantern		 7gp	 2lb
3 Pints of Oil		 3gp	 3lb
3 Days Rations		35sp	 3lb
Waterskin		 1gp	 4lb
Whetstone		 2cp	 1lb
Travellers Outfit	 1gp	 5lb


[B]Total Weight:[/B] 47lb	[B]Money:[/B] 2gp 17sp 43cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 50	100	150	300	750

[B]Age:[/B] 27 
[B]Height:[/B] 5'9"
[B]Weight:[/B] 171 lbs.
[B]Eyes:[/B] Brown
[B]Hair:[/B] Dark Brown
[B]Skin:[/B] Light Brown
 

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