Notes on the Aether (Rae judging) - Page 105




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  1. #1041
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    OOC: oh good. Then Keldar will buy 2 javelins for 2 gp. And I think it's about time he and Rapture wended their way back to the inn, before Keldar ends up totally wet having successfully stalled progress on the adventure for several days while Solange is, er, away

 

  • #1042
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    My communities:

    ooc: I had intended Tommy to spend the day copying a spell into his spellbook, but checking the rules again, I see that he's supposed to spend a day studying the spell first, make a spellcraft check (which Tommy can make easily taking 10, if allowed), and then spend 24 hours on it. This would make our downtime two days instead of one, which seems... out of character. Tommy's conscience is already pricking him about the rather flimsy rationalizations for "borrowing" Thyrin's magical stuff, and leaving him stuck in the saferoom an extra day just so that we get more use out of it, well... I'm not sure what to do about this. If we can't come up with a way to do it in one day within the rules, or a good IC reason to stay another day, then Tommy will spend the day scribing scrolls instead.
    My games

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  • #1043
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    OOC: when something similar came up for Conuld, I think we decided that "a day" was 8 hours, as with the crafting rules, so that a wizard could travel or adventure and then work late (as Tommy did), while the "24 hours" requires setting aside a full day during which no other activity is possible, but it isn't non-stop work - there's still time to eat and sleep, so Tommy wouldn't be fatigued tomorrow. Does that sound reasonable?
    LEW characters:
    Keldar Warbray, human Rogue 3/Fighter 2/Bard 1 (the toast of Fallon, but suffering abandonment issues)
    Rollfar Lightpurse, Rogue 1 / Seer 3, Keldar's cohort
    Gildrim Nurazak, dwarven Divine Bard 3 / Fighter 1 (taking time off to recover after failing again)
    Cay Riggle, human Psychic Warrior 3 / Fighter 1 (cooling his heels at the Red Dragon Inn).
    Completed games:
    T1: A Visit to Spelding Square (a star fell, and something crawled from the sea)

  • #1044
    Keldar
    "I never thought of it. I just assumed I would never find them," Rapture says sadly. "I know many young children Master had taken had been acquired at the expense of their parents, maybe their lives."


    OOC: Rapture is approved
    PbP Stuff
    Solange Shepherd, Cleric of Zephos.
    Spells

    Level 0: Save DC 13
    1 Detect Magic
    2 Light
    3 Guidance
    4 Resistance
    Level 1: Save DC 14
    D Longstrider
    1 Bless
    2 Cause Fear
    3 Summon Monster 1
    Level 2: Save DC 15
    D Locate Object
    1 Sound Burst
    2 Summon Monster 2
    1
    Rapture, Paladin of Valessa
    Shadya yn Hayder of the Hurakan tribe of Sairundan
    Lily d'Orien Kalashtar Orphan Wilder
    Lori Bender (Lor), Human/Half-Elf/Elf (Changling) Wizard
    Spells
    Level 0: Save DC 14
    S Message
    1 Detect Magic
    2 Detect Magic
    3 Light
    4 Prestidigitation
    Level 1: Save DC 15
    S Feather Fall
    1 Comprehend Languages
    2 Color Spray
    3 Magic Missile
    Level 2: Save DC 16
    S Hypnotic Pattern
    1 Scorching Ray
    2 Extended Mage Armor
    Kho'Tara Draguul, Hobgoblin Spirit Shamen
    Spells
    Level 0: Save DC 13 Cast: 0/3
    Resistance, Cure Minor Wounds; Light
    Level 1: Save DC 14 Cast: 2/3
    Cure Light Wounds; Produce Flame

  • #1045
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    Rapture
    Keldar shakes his head, accepting the futility of any search, at least for now, and water flies from his hood. "The gods must know, and perhaps you will find out at the right time." Their conversation seems to have put Keldar in an unusually philosophical mood. But the rain is relentless and the pair are starting to get soaked. "I suppose we had better go back to your room and get out of these wet things," he says, with a flash of the old shameless rogue. But he squeezes her hand to show he is only teasing.

  • #1046
    Keldar
    Rapture chuckles, "I might have a dress that would look lovely on you."

    She smiles, closes her eyes, and looks up, letting the rain cascade off her face. Her smile grows, and after a few moments she looks back down and continues walking. "Freedom is being able to choose the rain," she says.[/color]


    Rapture and Keldar return to the tavern, soaked from the hard rain. Rapture appears to be in good spirits despite being soaked. After brushing herself off a bit, she says "I should change, excuse me," and makes her way up to her room alone.
    PbP Stuff
    Solange Shepherd, Cleric of Zephos.
    Spells

    Level 0: Save DC 13
    1 Detect Magic
    2 Light
    3 Guidance
    4 Resistance
    Level 1: Save DC 14
    D Longstrider
    1 Bless
    2 Cause Fear
    3 Summon Monster 1
    Level 2: Save DC 15
    D Locate Object
    1 Sound Burst
    2 Summon Monster 2
    1
    Rapture, Paladin of Valessa
    Shadya yn Hayder of the Hurakan tribe of Sairundan
    Lily d'Orien Kalashtar Orphan Wilder
    Lori Bender (Lor), Human/Half-Elf/Elf (Changling) Wizard
    Spells
    Level 0: Save DC 14
    S Message
    1 Detect Magic
    2 Detect Magic
    3 Light
    4 Prestidigitation
    Level 1: Save DC 15
    S Feather Fall
    1 Comprehend Languages
    2 Color Spray
    3 Magic Missile
    Level 2: Save DC 16
    S Hypnotic Pattern
    1 Scorching Ray
    2 Extended Mage Armor
    Kho'Tara Draguul, Hobgoblin Spirit Shamen
    Spells
    Level 0: Save DC 13 Cast: 0/3
    Resistance, Cure Minor Wounds; Light
    Level 1: Save DC 14 Cast: 2/3
    Cure Light Wounds; Produce Flame

  • #1047
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    Rapture
    "My other choice is porridgey breeches, so I won't say I'm not tempted," says Keldar. "But-" He breaks off as he sees Rapture's face upturned to the sky, and the light glinting from the water in her hair. He closes his own eyes.

    As they come back within sight of the inn, Keldar moves a step or two away, touching his fingertips to hers before he lets her hand drop. "Thank you," he says. "For trusting me."
    Back at the inn, Keldar looks in on Tarag and Tommy, but both seem busy, so he tiptoes away without disturbing them, and joins Galwynn in the common room.

    "Greetings, Galwynn. I bought these." He hefts two simple iron javelins, one in each hand. He mimes hurling them. "Thwumm! thwumm! They'll fly truer over distance than my daggers, and they'll do more harm than an arrow. I'm sure they'll go right to the core of a fire elemental. Perhaps I'll be able to hurt one before it gets too close to us."

    "Brr! It's nasty weather outside. Good lady," he addresses the innkeeper, "I would be very glad to sit by a fire and steam myself dry." He takes off his cloak and boots and settles into a chair at the fireplace.

  • #1048
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    The Great Druid (Lvl 17)

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    Galwynn looks at the Javelins. "They look fine to me. Just remember to let them cool down after you skewer an elemental. Or is the great Keldar immune to hot irons? Seems like it'd be a benefit, in your line of work."
    Wik: Solving internet arguments since 1983.

  • #1049
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    "My line of work? Poetry and composition?" asks Keldar. "Oh, you mean when inspiration burns at white heat! Ah hah. Of course."

  • #1050
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    "Right. Of course." Galwynn rolls his eyes.

    "Just remember that the pointy end goes into the bad guy, and you should do fine."
    Wik: Solving internet arguments since 1983.

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