Cyincal Lurker
First Post
That which does not live may eternally lie, and over long strange eons even death may die...
For over 1,200 years the Dramojh, the Dragon Scions, consumed the land of Terrakal, till the comming of the Giants finaly returned peace to a devistated land, and has for more than 500 years since.
Dramojh were not the first evil of the world, however, and things long ago forgoten lay in wait, till the tide of ages turns again, untill the time is right to open the Age of Worms.
Ok, basicly, I'm looking to run the Age of Worms adventure path (level 1-20 path, relativly brutal), but modified to fit in the Diamond Throne setting presented in Arcana Unearthed and Arcana Evolved (and, no, I don't mean Unearthed Arcana). So, you pretty well have to have/know the setting and it's alernate ruleset to be able to play.
On top of that, I'm working in some elements from Ebberon as well, but mostly as backstory elements and such. So names and terms for the most part, though I may use Shifters and Changleings as PC races.
As for other variant rules, the main ones I like to use are Armor as DR, Vitaility/Wound Points and Action Points. I also really like the Bell-Curved Rolls system, but it realy changes the way the game works, so I probably won't use it unless most/all prospective players want it.
There are likely a few other minor things I'm forgetting off the top of my head, but we'll see what the interest is like before I lay out all the fine print.
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